What would like to play?

Sep 23, 2024 4:08 pm
Are you sitting with an idea that you want to play out somehow?
Is there a game system you want to take for a spin?
Is there a game experience that you would like to have?
Is there a kind of story you are dying to tell?

Let us talk about the ideas that have a hard time manifesting. Perhaps someone has the formula or trick to make your idea possible.
OOC:
I'm not recruiting, I'm just trying to start a conversation
Sep 23, 2024 4:11 pm
I've been sitting on a high octane time travel romp using Feng Shui 2 for about two years. It's based unapologetically on the short film Kung Fu Fury.

Everytime I try and pull the trigger, I second guess myself, that the experience I foster as the GM might not be in line with my expectations.
Sep 23, 2024 4:18 pm
Personally, I would love to play out the warlock journey. The one who makes a bargain with an unearthly creature and must find a way to live with this contract.

I also got my hands on Eberron Frontiers QuickStone. Wild west Eberron with wand slingers and card sharks.

I would like to give the D&D 2024 rules a spin and see how it plays.

If I had the time and willing players, I would love to play a game where everything changes, and where the world is hit with a paradigm shift. My go-to example is early in the Shadowrun setting timeline, where magic is released onto an unprepared world. The balance of power is shifted as the native Indian takes back control from an unprepared American government. Babies are born not human, but elves, dwarves, trolls and similar.
What tales could to toled in a working civilisation, but where the idea of "normal" goes out the window.
Sep 23, 2024 5:11 pm
Hmm. Something with the Walking Dead would be neat to try. Eberron anything is good (5e). I like a survival adventure. (Even sharks. Snakes are cool.)
Last edited September 23, 2024 5:13 pm
Sep 23, 2024 5:24 pm
Anything but what’s been spamming the site sounds great.

Oh, but I do have an answer from when I did the AMA
Someone says:
What kind of story would you like most to try and play?
and I says:
A campy Charlie’s Angels type superheroine game that takes place before my time, before cell phones, with a bit of a Get Smart flavor and something like those flashback scenes in Watchmen—the glory days of the past superheroes before the morbid reveals. Colorful like Adam West Batman, corny, nonviolent-ish (non-lethal).
Sep 23, 2024 6:00 pm
These all sound really fun! I've been trying to figure out what system would work best for the Pride and Prejudice and Zombies universe. Zombie TTRPG, Call of Cthulhu had a spin-off like that, or another system I've never heard of.
Sep 23, 2024 6:50 pm
Oh I have a list (then again, don't we all?)...

- Always up for World of Darkness... Old or New (1E for new).
- The new Marvel Superheroes system.
- Mutant Year Zero or TWD beyond a one-shot.
- D&D'24.
- Ryoko's Guide to the Yokai Realms (D&D'14).
○ I backed the kickstarter, and really want to try out some of the subclasses if nothing else.
- Kult 2E.
Sep 23, 2024 7:31 pm
I was just telling someone that half of the games I've DMed on Gamers' Plane reached the end, and half of those games which reached a conclusion were fun.

"But what about fun games that didn't reach a conclusion?" I was asked.
"Oh, those? I call those Rime of the Frostmaiden." I replied

One day, I'll DM Rime and we'll get to the end. If I die before finishing Rime then my ghost will run it as it'll be my unfinished business.
Sep 23, 2024 7:47 pm
The Frostmaiden might have something to say to you, if you run a game from beyond the grave.
[ +- ] Click HERE for Extremely Predictable, Mildly Amusing (If At All) Punchline
Sep 23, 2024 7:53 pm
Legendary_Sidekick says:
The Frostmaiden might have something to say to you, if you run a game from beyond the grave.
[ +- ] Click HERE for Extremely Predictable, Mildly Amusing (If At All) Punchline
That's cold.
Sep 23, 2024 8:05 pm
I assumed it would more like Professor Binns. His ghost will get up and just keep GM'ing
Sep 23, 2024 9:24 pm
Have a hankering for The One Ring second edition. Ideally to play. Keep considering running a scenario then balking at the work required.
Sep 23, 2024 10:01 pm
runekyndig says:


If I had the time and willing players, I would love to play a game where everything changes, and where the world is hit with a paradigm shift. My go-to example is early in the Shadowrun setting timeline, where magic is released onto an unprepared world. The balance of power is shifted as the native Indian takes back control from an unprepared American government. Babies are born not human, but elves, dwarves, trolls and similar.
What tales could to told in a working civilisation, but where the idea of "normal" goes out the window.
>>>I ran a game exactly like that back in the day when ShadowRun, especially the setting details, wasn't widely known. I used a different TTRPG system to further distance the game from the source material; either GURPS or Conspiracy X, I can't remember. It started as a sort of 'X Files' kind of game with federal law enforcement and independent reporters investigating increasingly odd stories as society started falling apart. The game ended in a sort of 'zombie horror' scenario as Goblinization hit. It ran kinda similar to how Delta Green feels today. Fun game but I think these days you couldn't keep the big reveal under wraps & it'd have to be above-board on where the game was going from the start.
>>>A game like that would be a lot of fun to explore through the implications but the political elements are likely to step on some feelings.
Sep 23, 2024 10:37 pm
Well, I was going to add a few ideas to this discussion, and talk about how I just lacked inspiration for a few stories, but now I'm seriously turning over a few ideas I could run.

- Changeling the Lost (NWoD) - PCs would be fresh from the Hedge, literally, and have to find out about the world. Something about their Durance connects them and has followed them home.

- Marvel Multiverse - A couple variants of Mojo and Arcade find the Timebroker's Crystal Palace. They pull teams from the multiverse to run their own version of Secret Wars.

- Two worlds - A take on an isekai style story where PCs can cross back and forth between worlds. They quickly learn that actions in either world can affect the other. System undetermined at the moment, but I was toying with using two different systems to make the two worlds feel different.

Now I just need to decide which story I want to flesh out. But I'd also play any of these systems.
Last edited September 23, 2024 10:38 pm
Sep 23, 2024 11:45 pm
My list is far too long to share, but near the top of it are:

Brindlewood Bay and Good Society, neither of which I've had a chance to play yet. Nothing special, just default settings. I also have a pile of RPG books sitting next to my desk I haven't even got to read yet, including Our Last Best Hope, Cartel, Epyllion, Ryuutama, Coyote & Crow, and Eat the Reich.

But mostly I just want to play games that focus on interesting characters and the dramatic interplay between people who want different things from each other. I'm very much into the narrative side of things these past few years, and I love collaborating with GM and players to create a story, world, and characters and then putting our characters through the emotional turmoil that forces them to face their weaknesses, rely on their strengths, and come out the other side a different person, for better or worse.

To that end I've been focusing a lot of my gameplay on Cortex Drama and the DramaSystem from Hillfolk. Both give narrative elements mechanical weight rather than just procedures or physics. I'm always trying to find more people to drag into the dramatic worlds we create.
Sep 23, 2024 11:50 pm
Mephistophilis says:
Have a hankering for The One Ring second edition. Ideally to play. Keep considering running a scenario then balking at the work required.
This!
Sep 23, 2024 11:54 pm
Legendary_Sidekick says:

and I says:
A campy Charlie’s Angels type superheroine game that takes place before my time, before cell phones, with a bit of a Get Smart flavor and something like those flashback scenes in Watchmen—the glory days of the past superheroes before the morbid reveals. Colorful like Adam West Batman, corny, nonviolent-ish (non-lethal).
This would be very easy and quick to setup in Fiasco, but would wind to a quick conclusion as well. Feng Shui or Outgunned might work for a longer game. Savage Worlds should work, too.

I ran a spy thing for a couple friends in a very light Cortex hack. It was fun and weird in a pre cell phone 80s world of big hair and bad fashion.
Sep 24, 2024 1:13 am
@ThatTaoGuy

Is 'Our Last Best Hope' a Babylon 5 game?

I've had Coyote & Crow for a long time and want to eventually run a game here on GP. There's a HUGE amount of on-boarding for it and that seems super daunting to me. Starting up a game seems like it'd be a lot of work.
Sep 24, 2024 1:17 am
I was hoping to run a pulp game, heavily Disney themed, based in the Society of Explorers and Adventurers
https://allears.net/wp-content/uploads/2021/04/sea-groupshot.png
Sep 24, 2024 2:43 am
I would love to get in on something Savage Worlds, especially Deadlands or Supers as I've been jones-ing for something along those lines and having to talk myself out of running one of the two time and time again... LOL

Also, The Walking Dead RPG or Twilight:2000 4E from Free League or Fallout RPG from Modiphius.

All of the above I would love to be a player in, but also am kind of leaning toward running.... LOL
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