The Northern Mountains

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Oct 31, 2024 7:15 am
"And now you run? I told you already, you should talk first... now you should also ask us to cure you wounds.
In the nexts minutes you will lose too much blood and die, unless treated.
"

ettin

Psybermagi

Oct 31, 2024 1:59 pm
ettin
The ettin snarls, in a gutteral tongue that is difficult to understand, as it continues moving up the stairs rolling over it's shoulder with one of it's heads.

Psybermagi sent a note to ForeverDED
Oct 31, 2024 4:58 pm
If Wemmick needs help, Blornvid reaches out to help him.

Blornvid says to Sylvandur, "They aren't interested in healing. Big ol' whiner."

To the rest of the group: "Should we give chase and finish 'em off?"
Oct 31, 2024 10:44 pm
"I'd have preferred to have a talk and get some information on this place. We will leave in a few days.
He is in his home, there was never really any need for violence... too bad he started throwing rocks."
Nov 1, 2024 12:37 am
Wemmick Does his best to maintain his footing as the ettin runs by. Wemmick does his best to use his second move in a non-leathal manner to bring the ettin down to see if there really is any chance for Sylvandur to speak to it.

OOC: Happy Halloween!!!

Rolls

Attempt to maintain balance. - (2d6)

(61) = 7

Nonleathal attempt to take down ettin. - (2d6)

(56) = 11

Nov 1, 2024 5:41 pm
Wemmick again proves his acrobatic expertise and manages to stay afoot this time. Then with a burst of speed he lunges at the etting and knocks into the back of it's knees. The brute topples forwards, losing one of tis clubs down the ravine, before rolling onto its back and roaring at the swordsman who quickly back off as the etting reaches for him with it's massive hand.

Rolls

ettin save - (2d6)

(31) = 4

Nov 1, 2024 7:36 pm
That thing isn't going to surrender Elyse fires two more magic bolts.

Rolls

Magic Bolt 1 - (2D6)

(12) = 3

Magic Bolt 2 - (2d6)

(54) = 9

Nov 1, 2024 9:39 pm
Sensing that the ettin is vulnerable, Blornivd takes a couple of swings with his axe.

Rolls

First swing of the axe - (3d6)

(545) = 14

Second swing of the axe - (3d6)

(316) = 10

Nov 2, 2024 12:11 am
The ettin falls under the onslaught. The dying figure collapses as it's last breaths rattle out, echoing around the ravine.
Nov 2, 2024 5:28 pm
"Well done, all. Now, shall we head up or down?"

Blornvid considers shoving the ettin's corpse off the stairs and into the ravine.
Nov 4, 2024 5:56 am
Van calls Fur.. "Where do you think we should head now?"

After a moment, Fur seems to prefer going down
Last edited November 4, 2024 5:57 am

Rolls

1 up, 2 down - (1d2)

(2) = 2

Nov 4, 2024 1:18 pm
I think we should go find the etin's lair...
Nov 4, 2024 2:23 pm
The massive corpse would prove problematic should you need to retreat with haste. Blornvid grunts as he shoves the body off the stairs.

Going down the stairs will simply return you to where to came from, the ravine floor with access to the cavern and traversing the ravine. Having already started up you decide to continue for now but with not caution in case you fought had alerted others.
Nov 4, 2024 2:55 pm
You make your way up the stairs and soon reach a cleft in the cliff face. The crack looks to be a natural occurrence that was greatly expanded by rough tools. Enough so I'm fact to allot the ettin to access the stairs from the cavern beyond. From here you see the ravine lip where the stairs will exit. It is here that Fur indicates a preference to enter the new cave rather than continuing up the stairs.
Nov 4, 2024 4:16 pm
Elyse cast a spell to create three floating candles... With concentration, she moves one further ahead into the cave and keeps the over two floating above the party.

Shall we? As she cautiously ventures forth.

Rolls

Cast dancing lights - (2d6)

(41) = 5

Nov 4, 2024 6:18 pm
"Aye. Let's just hope that it lived alone." Blornvid leads the group inside.
Nov 5, 2024 3:08 am
Wemmick moves with Blornvid. After the exchange with the ettin he is wary to put his weapon away immediately incase it had friends.
Nov 5, 2024 5:04 am
Entering the passage you begin descending again and step into a larger cavern too large for your light to fully illuminate. However you see two other sources of light in the darkness. A larger set of flame, with several large figures below and in the distance and another, smaller light, off to one side.

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