Rolls
HAL3000: Test DC: 4 - Basic - (2d6)
(32) = 5
HAL3000: Test DC: 4 - Basic - (2d6)
(32) = 5
Checking the cargo - (2d6h1)
(46) = 6
Searching the Comms room - (2d6h1)
(11) = 1
Ice Ooze
Ice Ooze Initiative - (2d6)
(62) = 8
Initiative - (2d6)
(63) = 9
Initiative - (2d6)
(44) = 8
Initiative - (2d6)
(61) = 7
Krom - (2d6)
(24) = 6
Sam - (2d6)
(53) = 8
First shot - (3d6h1)
(453) = 5
Second shot - (3d6h1)
(653) = 6
Ammo test - (2d6)
(22) = 4
HAL3000: Test DC: 5 - Basic - (2d6)
(62) = 8
HAL3000: Test DC: 5 - Basic - (2d6)
(13) = 4
Ice Ooze
Ice Ooze Evade - (1d6, 1d6, 1d6)
Ice Shards - (Stinger:2d6, Stinger:2d6)
Stinger:2d6 : (33) = 6
Stinger:2d6 : (26) = 8
1st shot - (3d6h1)
(131) = 3
2nd Shot - (3d6h1)
(121) = 2
Shock staff smack - (3d6)
(211) = 4
Shock staff smack - (3d6)
(651) = 12
Avoid grapple - (2d6)
(44) = 8