The First Expedition: The Alchemist's Vault

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Len

Feb 26, 2025 4:13 am
Trix vaults into the construct's back-mounted compartment, which results in a response from the construct that, despite its droning voice, has a tone of satisfaction to it.

COMMAND CARDS RETRIEVAL IN PROGRESS!

The doors to its compartment promptly slam shut, containing Trix inside the roomy cavity. Despite the dark, Trix's Darkvision catches on, and she quickly notices that there are small hinged windows on each wall. She feels the machine begin to sway, and the others watch as the construct marches toward the pod room with Trix inside.
Feb 26, 2025 6:41 am
Subeen spares a look at the Clairmonts to gauge whether or not to follow Trix, though her own intention to pursue the construct is clear.
Mar 2, 2025 7:45 pm
"Don't-... damn.." Elodie murmurs before it's too late, smearing a hand down her face. Through a grimaced expression, she says to Subeen, "Yes, let's follow her."

She hurries after the construct, "Why's it going back in here?" On her way, she'll glance into the room the construct came from (Door A), checking for anything interesting.
Mar 4, 2025 3:42 pm
Trix cracks the little windows open and peers through so she can watch the construct's progress. She hopes her hunch is right, that the Fetch-bot is taking the command cards—and her along with the lot—past the blue disintegration barrier and into the library where all the cards seem to be stored.
Mar 4, 2025 7:47 pm
Declining to comment on the presumption that she and her sister had any responsibility for Trix's wellbeing in the first place, Elara simply watches Elodie witness and process their companion climbing into the receptacle heedless of any support or protest from the rest of the party. Joining into the convoy following after the construct as it carries Trix along its route, she keeps an eye out for any alchemical traps or mechanical safeguards that would interfere with them following in the construct's footsteps.

Rolls

Investigation - (1d20+3)

(16) + 3 = 19

Len

Mar 4, 2025 10:57 pm
The construct clunks and clambers through the hall into the fiery pod room, which still billows with black smoke as the fire continues to burn. It continues to chime about its progress.

COMMAND CARDS RETRIEVAL IN PROGRESS!

The construct ignores the fire, stepping through the burning vegetation as if unaware. The black smoke coming from the burning pods and vines is rising up to the higher levels, but still chokes the room.

Lady Elara sees no alchemical traps. The biggest barrier to safely following the construct is the smoke rising from the fires as the pod plants burn. She notices the smoke being sucked out through the cracks in the wall where the Repair construct was working (and now stands, inert). The cracks aren't big enough to allow much of the smoke to disperse, but if it could be widened, smashed open even, that could provide a pathway to clear the smoke. However, the solid limestone wall would require quite a feat of strength to smash down.
OOC:
We're going through the black smoke again! If you wish to continue past the room and follow the construct up the stairs, you can try to hold your breath and make a DC 10 Con save to avoid gaining another level of exhaustion. If you have another plan, feel free to enact it and perhaps avoid the need to roll. Trix will find the sliding windows sufficiently airtight to prevent the smoke from entering the space.

Smashing down the wall by hand is a difficult task, even for a mighty character: DC 25! But perhaps you can make use of the environment or constructs to make it easier.

Current command cards in your possession: 3x Crossed Swords, 1x Cracked Wall, and the Retrieval Construct has a Command Card with a Command Card inserted into it.
Mar 4, 2025 11:17 pm
Subeen takes a risk to try and smash the cracked wall further open. She grabs her portable ram and gives a mighty swing.
OOC:
Activating rage to gain advantage on a Strength check to break the wall. Using the portable ram to grant a +4 bonus.

Rolls

Str (advantage) - Check - (2d20H1+7)

(1313) + 7 = 20

Mar 5, 2025 9:31 pm
Elodie contemplates how much she wants to continue following Trix through the smoke, pausing to give Subeen time to attempt the wall. "No luck?" She glances behind them before covering her mouth with her arm and proceeding after the construct.

Rolls

CON save (DC 10) - (1d20+4)

(17) + 4 = 21

Mar 5, 2025 9:41 pm
Subeen coughs. "Nope," she says, switching from her portable ram to a cloth to cover her nose and mouth. She follows Elodie.

Rolls

Con - Save DC10 - (1d20+5)

(10) + 5 = 15

Mar 6, 2025 9:46 pm
Having shut the little windows against the smoke, Trix does her best to get comfortable in her swaying berth. She wishes Earl were here.

Len

Mar 9, 2025 12:06 am
The cracked wall hold fast, even against Subeen's mighty strikes. If she had more time, she could eventually wear it down, but given the smoke, she might suffocate first. The repair construct watches idly as Subeen gives up.

Elodie and Subeen follow the construct carrying Trix, managing to stave off the negative effects of the smoke for now. The retrieval construct passes its inert guardian without comment, and climbs up the stairs. Following closely behind and staying low where the air is more breathable, it returns to the first room of the vault, where the smoke is slowly billowing out the wedged-open exit. Though this is helping keep the smoke from building up, the exit is not wide enough to really clear the air.

The construct walks down to the glowing blue barrier and strides directly though it, its glowing blue runes flaring as it does so. Once on the other side, it opens its cargo doors and attempts to fish Trix out with its tentacles. Trix finds herself in a library of sorts, with rows of book shelves and a stout reading desk, all of which are in an advanced state of decay. She can see now that there are two new command cards hanging on the hooks on the far wall, but the encroaching tentacles are absorbing her attention!
OOC:
If Trix wants to evade the Tentacles, we'll need a contested acrobatics check!
Mar 9, 2025 3:42 pm
Trix tries to dodge the tentacles as she springs out of the cargo space, tossing her three command cards in her wake to draw the fetch-bot's attention.

She figures the construct will just hang them up on the hooks anyway.

She starts looking for a switch to turn the barrier off.
Last edited March 9, 2025 11:13 pm

Rolls

Acrobatics - (1d20+5)

(20) + 5 = 25

Len

Mar 13, 2025 1:49 am
Trix deftly dodges the tentacles and tosses the cards in the air, sending the retrieval construct rushing after them, snapping them up. As it does this, Trix quickly locates a lever in the wall, and when she pulls it, the force field abruptly shuts off.

The construct places Trix's cards on hooks on the wall, underneath two new cards that were already hanging there:

* A Platinum card etched with a mushroom surrounded by vines.
* A Gold card etched with symbols of the four elements: earth, wind, fire, water.
OOC:
The air quality in here is good, currently. No need to make saves while in this location.
Mar 17, 2025 1:14 pm
"Yowza! Come on in, guys!"
OOC:
What’s the fetch-bot doing now?

Len

Mar 17, 2025 7:37 pm
OOC:
It seems to be admiring its collection hanging in the wall, ignoring all other things at the moment.
Mar 18, 2025 2:26 pm
Now's my chance, while it's standing still and focused on something else!

Trix tries to steal the electrum command card from fetch-bot's card slot.
OOC:
Gotta be kidding me! 🤦
Last edited March 18, 2025 2:27 pm

Rolls

Sleight Of Hand - (1d20+5)

(2) + 5 = 7

Len

Mar 20, 2025 12:35 am
The retrieval construct suddenly becomes aware of Trix's attempt to steal its command card. It grasps at its card protectively with its tentacles, and its runes suddenly surge with light as it charges up some kind of arcane defence mechanism.
OOC:
Roll initiative. If you beat 7, go ahead and take your turn.

Rolls

Initiative +1 - (1d20+1)

(6) + 1 = 7

Mar 20, 2025 12:55 am
Subeen steps into the room as the force field is lowered, and her initial hesitation is gone when the construct becomes hostile. "We got danger!" she calls out to the Clairmonts while she prepares her axe and shield for battle.

Rolls

Initiative 1d20+1 - (Initiative1d20+1)

(14) + 1 = 15

Mar 20, 2025 5:07 am
The barbarian rushes forward, shield up to thwart any attack by those mechanical tentacles. As she passes one of the spider-like legs, Subeen swings her axe wide to chop into the construct and potentially tip it off-balance.
OOC:
Bonus Action: Rage
Gain 3 Temp HP.
Provide 2d6 Temp HP to Trix.
Action: Reckless Attack with 1H Battleaxe, Topple and Savage Attacker if hit (DC 13 CON save or fall Prone)

Rolls

Battleaxe Reckless Attack, Savage Attacker Slashing Damage - (2d20h1+5, 2d8h1+5)

2d20h1+5 : (1413) + 5 = 19

2d8h1+5 : (54) + 5 = 10

Vitality of the Tree Temp HP (Trix) - (2d6)

(51) = 6

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