Chapter 1: Friends in Need
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Rolls
Intellect roll (corrosive globule) - (1d20+3)
(1) + 3 = 4
Rolls
Luck - (1d20)
(9) = 9
End-of-round poison damage - (1d6)
(6) = 6
@Lcythas may act now.
Rolls
Fangs vs Wolfram - (d20+2+d6)
(20) + (5) + 2 = 27
Damage - (d6)
(3) = 3
Rolls
Strength - (1d20-1)
(12) - 1 = 11
Bane - (1d6)
(5) = 5
Rolls
Attack with Blade - (1d20+4+1d6)
(1) + (4) + 4 = 9
Damage should the attack land - (2d6)
(64) = 10
Rolls
Intellect roll (corrosive globule) - (1d20+3)
(7) + 3 = 10
"Time to change tactics!"
Wolfram unsheathes his dagger and lunges forward, hoping to sink it deeply into the spider's carapace.
Rolls
Dagger Attack/Damage - (1d20-1, 1d6)
1d20-1 : (14) - 1 = 13
1d6 : (3) = 3
Trickery Boon - (1d6)
(1) = 1
Trickery Damage - (1d6)
(5) = 5
Rolls
Axe - Attack - (1d20+3+2d6h1)
(14) + (64) + 3 = 23
Axe - Damage - (4d6)
(6321) = 12
Axe - Brutal Reroll - (1d6)
(3) = 3
Axe - Total Damage - (6+3+2+3)
() + 14 = 14
If you take the time to examine the strange lumps in this room, you find each is a broken and dismantled humanoid made from metal, odd-looking, with limbs that end in tool appendages.
He then checked Aazim after applying some detoxicant that he carried with him to stave off the action of the spider venom. He needed to perfect it. It was so close, but it was not done yet. Too many reactions caused it's humor to breakdown, leaving nothing usable. However, it seemed he was better and breathing, which meant it was not an emergency situation.
He then turned around to Lauretta and Wolfram and said, "I have a hard time believing that Pyram is alive with all these venomous spiders making nest here. We must hurry. Since we have already explored this area, let's go on to the other exit.
"The poison... is he dying from it? The only poison I have experience with is the kind used in war, not this."
Her eyes wandered over to the investigations of the others while she watched over the jann.
"I was certain it'd be human bones we found in that mess. They remind me of R3N-L3 instead. Maybe it wasn't a matter of feeding. Maybe they were sent here by the Weird Wizard at some point in the past... As for Pyram, he's lured multiple groups here on multiple occasions as far as we know. No sign of them either. Something is off here, but I know not what."