Chapter 1: Friends in Need

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Feb 24, 2025 10:08 pm
OOC:
Lauretta is giving 2 boons, one with help action and one with Prayer. That would make 3 boons with Aazim's added help action.
Feb 24, 2025 10:13 pm
OOC:
My mistake, I’ve edited my previous post.
Feb 24, 2025 10:23 pm
OOC:
Since R3N-L3's really slow, could he try throwing his sword at the man, or using his stowed spear for throwing?
Feb 24, 2025 10:39 pm
OOC:
Ill let you throw the spear, sure.
Feb 25, 2025 5:54 am
Tzal's eyes went wide as the blasphemous spell targeted him. As numerous crawling critters rushed him and started to crawl his robes, he yelped, "No! No! Get away! Get away! Ahhh! I can't see anything!"
OOC:
This is one nasty spell! Phew! I thought I was just going to die there! Thanks for all the boon, everyone! I got 11, so I think, I made it? And I am blinded!
Last edited February 25, 2025 5:58 am

Rolls

Strength challenge roll - (1d20-1+3d6)

(6) + (613) - 1 = 15

luck roll - (1d20)

(5) = 5

Feb 25, 2025 7:48 am
OOC:
Yes, you succeeded at the roll but are blinded, which means you'll need to make another Strength roll at the end of this round to avoid taking damage. However, you could use your action this round to Overcome, allowing you to make an immediate luck roll to try to end the blindness.
Feb 25, 2025 8:25 am
Tzal wobbled and thrashed around, screaming confusingly. Somehow, in the middle of these confused screams, he opened his eyes and stopped wobbling but continued to jerk himself to throw away all the critters.
OOC:
Hey, you are right! SoWW has overcome action. Damn! Made it. Okay, so I am not blinded, but does this end the spell? I guess not.
Last edited February 25, 2025 8:30 am

Rolls

Overcome (Luck roll) - (1d20)

(10) = 10

Feb 25, 2025 8:38 am
OOC:
The spell doesn't technically end for 1 minute, but once you're no longer blinded, you don't have to worry about taking damage anymore. So bugs are crawling around you for a bit but you're not in danger from them. :)
Feb 25, 2025 1:33 pm
With the danger to Tzal's life subsiding, Lauretta threw her gaze back at the foul caster. Gritting her teeth, she leapt over the corpses and directly up to her foe, staring him in the face.

"Beg, and I'll make penance quick."
OOC:
Taking the initiative. Action to Run, tripling speed. Getting into melee range with Pyram. Battle Blessing still goes out to 5 yards, so whoever can at least get that close gets the bonus. Also gonna go ahead and make my end of round luck roll for Prayer in advance.
Last edited February 25, 2025 4:40 pm

Rolls

Prayer Used (Luck Ends) - (1d20)

(17) = 17

Feb 25, 2025 4:07 pm
OOC:
Forgot that run triples speed, so even with his speed of 2, R3N-L3 can actually get to grips with Pyram! Shame though, only got a 13 total
With juddering steps, R3N-L3 plowed through the corpses, lunging towards Pyram with blade drawn and readied at the necromancer's heart.
Last edited February 25, 2025 4:07 pm

Rolls

Attack with Blade - (1d20+4+2d6)

(7) + (22) + 4 = 15

Feb 25, 2025 4:21 pm
OOC:
@Lcythas
A few important things: Run is an action, so R3N-L3 wouldn't have his action to attack Pyram. Also, the Slowed affliction prevents the character from benefitting from any increases to their Speed, meaning Run wouldn't work. Lastly, the floor is considered challenging terrain thanks to the corpses, so even with a tripled speed of 6, R3N-L3 would only get 3 yards. 💀
Last edited February 25, 2025 4:45 pm
Feb 25, 2025 7:32 pm
OOC:
Wolfram isn't taking initiative this time.
Feb 27, 2025 7:58 am
OOC:
We'll say R3N-L3 throws his spear instead of attacking in melee. Botting Gabalan again.
Gabalan hurls his sword again with telekinesis, grazing Pyram. R3N-L3 moves closer and throws his spear which sails past the mage. Lauretta gets right up in Pyram's face as Tzal overcomes the insects plaguing him.

Pyram steps a yard away from Lauretta before casting another spell. Hands, feet, scraps of skin, and other body parts infused with dark magic fly from his hands, knocking Lauretta down and pinning her to the floor!
OOC:
Lauretta takes 4 damage, falls prone, and is held (luck ends). A target can overcome the affliction with a success on a Strength roll. Each time the target gets a failure to end the affliction, the target takes 2d6 damage.

@Windyridge,@TheForsakenEvil, Wolfram and Aazim may act now!

Rolls

Gabalan Telekinesis - (d20+2+d6)

(12) + (6) + 2 = 20

Damage - (d6+1)

(1) + 1 = 2

Pieces and Parts vs Lauretta Agility - (d20+2)

(17) + 2 = 19

Damage - (d6)

(4) = 4

Feb 27, 2025 12:55 pm
OOC:
I think that's actually @Totes_McGee who controls Aazim. :P But I'll go ahead and have Lauretta make her luck roll for that icky spell.

Rolls

Held (Luck Ends) - (1d20)

(20) = 20

Feb 27, 2025 1:22 pm
OOC:
Yes, sorry, my sleep-deprived brain is struggling today.
Feb 27, 2025 3:18 pm
OOC:
Ah, no, R3N-L3 used his action to run LAST turn, that's why he's within reach of normal movement now.
Feb 27, 2025 3:28 pm
OOC:
Problem with that is that Run doesn't do anything for Slowed characters. But it's all good, the spear throw works.
Feb 27, 2025 5:22 pm
With Lauretta prone on the ground, Wolfram felt the pressure of making his attack count, especially against a wielder of dark magic. Glad that Pyram had stepped back leaving a clear shot for his bow, Wolfram aimed for a killing shot, hoping his arrow would fly true.

Rolls

Agility Attack (1) - Attack - (1d20+2, 1d6)

1d20+2 : (6) + 2 = 8

1d6 : (5) = 5

Trickery boon - (1d6)

(5) = 5

Trickery Damage - (1d6)

(2) = 2

Feb 27, 2025 10:25 pm
OOC:
So Lauretta is no longer held, but is she still afflicted? If so, I'll be helper dude again.
Feb 27, 2025 11:56 pm
OOC:
Lauretta's only affliction was Held which ends at end of round with her successful luck roll. So help won't be necessary for that. But you can still help if you'd like. Gives a boon to next attribute roll.
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