Episode 1: The Salvaged Job

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Nov 27, 2016 8:23 pm
CosmicKeyring sent a note to CancerMan

Rolls

Investigation - (1d20+3, 1d20+3)

1d20+3 : (19) + 3 = 22

1d20+3 : (15) + 3 = 18

Guidance - (1d4)

(3) = 3

Nov 27, 2016 8:47 pm
If anything, the hobgoblin kept his possessions in better order, and Daniel manages to find items of value rather easily. He fishes out a coin purse and two pieces of parchment with broken wax seals, along with a large rolled-up item made of canvas.
Nov 29, 2016 8:28 pm
OOC:
What does the party wish to do now?
Nov 29, 2016 8:31 pm
Daniel pockets the gold and walks back to the group, holding out the scrolls and the canvas. "Anyone want to tell me what these are?"
Nov 29, 2016 8:34 pm
Kalis takes the items, "Yeah, let me take a look..."
Nov 29, 2016 9:42 pm
The parchment are two folded letters, written in a script similar to Dwarvish, but in a language that neither Kalis nor anyone else in the group can understand. The first letter appears to be addressed to a Vrard, as near that Kalis can decipher, and written by someone named Vulzal. The second letter is also written by Vulzal and appears to be a general announcement, as there is no addressee. Kalis does spy the word "Guarg" in the text.

The canvas unfurls to reveal a map of the area for many miles, up until the Dreaming Forest to the east. The caravan route is clearly shown, with marks at two different points along the trail, written in the same language as the letters. Kalis determines that the western mark on this map corresponds to the checkpoint the party sought to navigate around; the eastern mark is near the Dreaming Forest, where the route turns north.

The map also has several noted locations, one of which is near where the party currently is. These locations are all north of the caravan route, spaced approximately 2 to 4 days apart from each other, but in no apparent order other than, perhaps, favorable terrain.
Nov 30, 2016 12:47 am
Maenor peers over Kalis' shoulder at the map. "Fascinating! Those were not mere ruffians, but part of a more organized band of some sort. And allied with the brigands from the tower near the bridge."
Nov 30, 2016 12:50 am
"Hmm... we've got a nice little map with some troubling markings and some letters that are in a language I can't read."
Nov 30, 2016 1:44 am
"This level of organization worries me about the one we let go, even more so now."
OOC:
So I don't meta game, how much of these notes is Kalis relaying to us or are we able to see what he saw ourselves?
Nov 30, 2016 1:49 am
Kalis hands over the contents freely.
OOC:
That make you feel better? ;-)
Last edited November 30, 2016 1:49 am
Nov 30, 2016 2:34 am
Judging by the scale on the map, the marked location near you is only half a day's travel. However, you would need to deviate north from your current route.
Nov 30, 2016 5:29 am
Coda places his finger on the "Guarg" word "It seems our ogre friend is famous, I wonder what type of fame he's warranted. What are you're thoughts on a detour to check out whatever this might be?" He moves his finger to the closest marked location.
Nov 30, 2016 2:52 pm
Geno shrugs, then winces. "Depends. Is there any chance we'll miss our rendezvous or perhaps get mauled by bugbears again?"
Nov 30, 2016 4:35 pm
"We could check it out. It could be valuable information in the future," Kalis says, "on the other hand, we could get ourselves killed and we'd never be able to show this map or the letters to our superiors. I say we keep on with our current job," he finishes, hating the need to leave the mystery unsolved.
OOC:
Damn you, RP! I wanna check it out, but Kalis knows it's not a good idea.
Last edited November 30, 2016 9:25 pm
Nov 30, 2016 9:20 pm
"In any case, we shouldn't stick around. That bugbear might be back soon."
Nov 30, 2016 9:46 pm
"Anyone else want to take a last look before we move on?" Coda offers the letters and map, carefully stuffing them in the case if everyone declines and loading on to Maribel. After checking himself, he looks over the rest of the group "I agree we should move soon, is everyone feeling well enough to travel?"
Dec 1, 2016 12:19 am
Oh, yes, I should have asked. Is anyone in need of healing?"
Dec 1, 2016 3:54 pm
Geno unsteadily raises his hand.
Dec 1, 2016 8:28 pm
https://dl.dropbox.com/s/zhxymvtkfdac6kc/ROSE_01_Hobgoblin_Map.jpg
OOC:
Yellow Star indicates party's present location.

1 hex = 1 days' travel
Dec 2, 2016 12:39 am
Maenor lays a gentle hand on Geno's shoulder and whispers a prayer as healing energy courses through, mending wounds and easing pain.

Rolls

Cure wounds - (1d8+4)

(3) + 4 = 7

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