The door swings into a darkened chamber. The walls are covered in carvings depicting battles ranging from individual duels to mass conflicts of numerous soldiers. The room is dominated in the center by a large and long stone table, upon which are tiny stone objects shaped into figurines. Some look humanoid while others resemble four-legged beasts. Other figurines seem to represent buildings or wagons. All are arranged in formations across the table.
Surrounding the table on are eight creatures roughly humanoid in appearance. One end has four figures in various stages of decay, with dirty red tabards hanging upon rotting flesh. The other end has four skeletons, each wearing blue tabards draped over their shoulders and rib cages. One of the rotting individuals reaches down to push a figurine elsewhere on the table, stone sliding upon stone before the base in stamped upon the surface with a thud.
As the torchlight spills into the room, all eight creatures turn to regard the open door. The skeletons' jaws clatter excitedly, while a low moan escapes the mouths of the rotting humanoids. They begin to advance towards you.
OOC:
Combat! You get to go first (again)!
[ +- ] Player Status
Coda: AC 15 (Leather), 15/22 HP
Daniel: AC 16 (Studded Leather), 17/20 HP
Kalis: AC 16 (Draconic), 17/20 HP
Maenor: AC 17 (Leather + Shield), 17/20 HP
[ +- ] Enemy Status
Skeleton1: AC 13, HP 14
Skeleton2: AC 13, HP 8
Skeleton3: AC 13, HP 17
Skeleton4: AC 13, HP 13
Zombie1: AC 8, HP 27
Zombie2: AC 8, HP 21
Zombie3: AC 8, HP 19
Zombie4: AC 8, HP 25
Map