Episode 1: The Salvaged Job

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Apr 4, 2018 11:24 pm
You choose to make camp and select a suitable spot against a rocky overhang. Rations are had, bedrolls are lain, and sleep is sound as Coda starts the first watch.

It is during the transition as Coda wakes Kalis for the second watch that both notice an odd smell, like a mixture of bile and rotten decay. It is not overpowering, but it is very distinct, as if someone's mess kit hasn't been washed in decades.

A small voice can be heard now, faint with distance. "Help! Please!" it cries.
Apr 5, 2018 8:24 pm
Kalis freezes for a moment at the sound of the voice, but then scrambles to wake his sleeping companions, "Wake up, there's someone out there!" he whispers.
Apr 6, 2018 5:31 am
As the white-haired goblin wakens, the voice is heard again. "Help! Please!"

Hearing the words a second time, it sounds like a young woman.
Apr 6, 2018 9:35 am
Noticing the smell, Maenor is cautious as he attempts to think of any creature that lures its victims in such a manner. He picks up a rock which begins glowing brightly after a short prayer.
OOC:
Casting Light.

Rolls

Nature - (1d20+3)

(19) + 3 = 22

Apr 6, 2018 4:13 pm
CancerMan sent a note to marithyme
Apr 6, 2018 11:37 pm
Maenor warns, "Beware, I have read of creatures that mimic the innocent to entrap the heroic. 'Tis more likely than a maiden, wandered so deep into the desert, only now calling for help. If it is the creature I think of, it will not likely be alone."
Apr 9, 2018 5:43 pm
There is no movement beyond the flickering light of your campfire, though that distinctly sickening smell is still present.
OOC:
How do you proceed?
Apr 10, 2018 9:34 am
"I would advise we circle the fire, facing outward. Let the creatures face us here, in the light. Going into the dark sightless would be folly."
Apr 10, 2018 1:01 pm
Kalis nods, "I agree," he says, "Let us prepare for battle." His voice sounds more confident and steady now than it did when you first set out; it seems that he no longer fears battle as he once did.
Apr 10, 2018 6:28 pm
There is silence now, and the white-haired goblin grips its walking stick and looks outward into the dark.

Then the voice sounds again, this time in a pained scream, loud and from deep within her heart.
Apr 10, 2018 7:45 pm
"Are... are you sure that it's a vile creature out there?" Kalis asks, unnerved, "It sounds pretty convincing..."
Apr 10, 2018 11:38 pm
Maenor blinks in surprise and responds, "One can be sure of very little. It is my best supposition, no more."
Apr 13, 2018 9:11 pm
Silence follows. Nothing seems to move, including yourselves, for what seems like an eternity.

Finally, the tension breaks with a rising yelp, high-pitched and repetitive. What sounds like nasally barks and yowls mix with throaty grunts in calls from one side, and animalistic cackling answers from the other. You also hear the heavy footfalls of a rapid charge in your direction coming from different angles.

The smell hits you before you see anything, a cloying stench of rotten meat and unwashed fur. Then a hunched humanoid figure bursts into the light, dog-headed with slavering jaws full of sharp teeth. A gnoll! It wields a spear in both hands as it charges toward you, yapping enthusiastically.

Another gnoll charges in from the flank, spear leveled like a lance. Movement shimmers at the outskirts of the light, indicative of more figures beyond.
OOC:
You have initiative and can act, in any order.

Don't forget that you've been traveling for at least a couple of days already, and have had the benefits of long rests. Your spells and abilities should have all reset.
Apr 14, 2018 12:24 am
Coda's skin drains of color and he clutches his stomach "What...I...I think those cries were real..." he mumbles before he begins to babble.
OOC:
Casting Dissonant Whispers (2nd lvl) at the first gnoll. Wisdom save, DC 14. X damage and reaction to move as far away from me on fail, half damage and no move on success.

Rolls

X= - (4d6)

(5552) = 17

Apr 14, 2018 2:40 am
The gnoll cackles as Coda's words wash through its tufted ears, but soon it begins to shake its head, as if trying to ward away an incessant fly. It becomes bothered so much by the sensation that it yelps loudly in pain, backing away and disappearing into the darkness.

Rolls

Wisdom Save - (1d20)

(4) = 4

Apr 16, 2018 9:47 am
Maenor reaches up and firelight coalesces in his hand into a brilliant white spear, which he throws forward toward the closest gnoll. He then steps forward, draws his sword, and prepares to strike the next enemy that comes within reach.
[ +- ] Spiritual Weapon

Rolls

spear attack - (1d20+6)

(17) + 6 = 23

spear damage (radiant) - (1d8+4)

(6) + 4 = 10

Apr 16, 2018 3:33 pm
Kalis holds his wand forth and a burst of flame comes from the tip, splitting into two bolt of fire, each streaking towards different gnolls.
[ +- ] Combat Stats
OOC:
Using Twinned Spell to shoot two firebolts at the gnolls

Rolls

Firebolt 1 - (1d20+6, 1d10)

1d20+6 : (17) + 6 = 23

1d10 : (3) = 3

Firebolt 2 - (1d20+6, 1d10)

1d20+6 : (17) + 6 = 23

1d10 : (2) = 2

Apr 16, 2018 9:19 pm
The white-haired goblin grips its staff as it turns to face the approaching gnoll. It whispers something in a language none of you understand, but the effects are immediately felt as some energy seems to bolster your spirit. It then slips behind the campfire and seems to disappear amidst the flickering flames and jumble of bedrolls.

Maenor's glowing spear flies out and plants itself into the second gnoll, and Kalis' blast of fire knocks it backward. It growls, wounded heavily, but still in the fight.

A second fiery bolt streaks out from Kalis' wand and strikes the other gnoll in the back just before it disappears beyond the firelight, drawing another yelp of pain.

The gnoll still within the camp levels its spear and charges at Maenor, thrusting forward with both hands. The attack slips around Maenor's shield and stabs into the elf's body (19 vs AC 18, 6 piercing damage).

Suddenly, there are more barks as arrows fly into the camp. One lands right between Kalis' legs and thuds harmlessly into the ground (Advantaged 16 vs AC 17), but the other finds an opening in Coda's armor (Advantaged 18 vs AC 15, 7 piercing damage).

A keening howl is heard, and a large monstrosity leaps into the light. This creature seems to have the head of a badger spliced onto a hyena's body with the legs of a deer. A nauseating stench follows its arrival, whether it exudes from its horrible body or wafts out from a drooling maw filled with bony ridges is unclear, but it is a foulness of death.
CancerMan sent a note to marithyme
OOC:
Coda, Kalis, and Maenor can add 1d4 to any Attack roll or Saving Throw. You've been blessed!

Maenor, go ahead and roll your Readied Attack at Gnoll #2 as it has entered your attack range.

Player turn!
[ +- ] Player Status
[ +- ] Enemy Status
Apr 17, 2018 9:28 am
Maenor's sword darts out toward his foe, skewering it through the heart.
Last edited April 17, 2018 9:29 am

Rolls

attack - (1d20+5, 1d4)

1d20+5 : (15) + 5 = 20

1d4 : (1) = 1

damage from sword - (1d8+3)

(8) + 3 = 11

Apr 17, 2018 9:35 am
He turns his attention to the larger creature, sending the spear of light toward it and calling out, "Non poteris videre!"
[ +- ] Blindness DC 14

Rolls

spear attack - (1d20+6, 1d4)

1d20+6 : (9) + 6 = 15

1d4 : (3) = 3

spear damage (radiant) - (1d8+4)

(4) + 4 = 8

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