Episode 1: The Salvaged Job

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Apr 17, 2018 2:35 pm
Kalis sees the larger monster approaching and focuses his magical energies, sending out three rays of white-hot flame from his wand.

Attack 1: 20 to hit, 4 damage
Attack 2: 9 to hit, 9 damage
Attack 3: 29 to hit, 8 damage
[ +- ] Scorching Ray
[ +- ] Combat Stats
Last edited April 17, 2018 2:36 pm

Rolls

Ray 1 w/ bless - (1d20+6, 1d4, 2d6)

1d20+6 : (10) + 6 = 16

1d4 : (4) = 4

2d6 : (22) = 4

Ray 2 w/ bless - (1d20+6, 1d4, 2d6)

1d20+6 : (1) + 6 = 7

1d4 : (2) = 2

2d6 : (36) = 9

Ray 3 w/ bless - (1d20+6, 1d4, 2d6)

1d20+6 : (19) + 6 = 25

1d4 : (4) = 4

2d6 : (62) = 8

Apr 17, 2018 4:17 pm
The gnoll cackles as it thinks its spear has skewered the elf, but in the pause of action it sees that it has merely poked through a portion of Maenor's shirt. The glint of firelight reflects off of Maenor's own blade, and the gnoll traces its outline back to its own chest. The realization of a direct and fatal strike takes hold, and as the life fades from its eyes, the gnoll falls backward.

The large monster is immediately assaulted by a flurry of glowing attacks, the brightest of which flash before its eyes. With a snarl, it whips its head from side to side as though to shake off the effects, to seemingly no avail.
OOC:
Maenor did not take any damage, as the Reaction would have been before the Gnoll attacked.

Large Monster is blinded. Attacks against it have advantage!

Actions left to take:
Coda

Rolls

CON save - (1d20+2)

(1) + 2 = 3

Apr 20, 2018 6:37 pm
OOC:
I'll act for Coda.
Coda taunts the large monster and says, "Did you wake up like that, or are you always confused on which side is supposed to face the privy?" Seemingly satisfied with his mockery of the hideous creature, Coda turns to Kalis and sings, "This! Dude can throw fiyaahhhhh!"

In the chaos of battle, you all catch a glimpse of the white-haired goblin slip out of the campsite and into the darkness.
OOC:
Kalis has Bardic Inspiration; 1d6 to any attack roll, ability check, or saving throw.

Rolls

VIcious Mockery Damage, WIS save DC 14 - (1d4, 1d20+1)

1d4 : (2) = 2

1d20+1 : (9) + 1 = 10

Apr 20, 2018 7:14 pm
The large monster, annoyed by the resistance of its prey and momentarily blinded, smells the air. With a snarl, it pounces towards Maenor. Despite knowing the general direction, its bony-plated jaw snaps upon nothing (disadvantaged 11 vs AC 18), and its hooves kick nothing but air (disadvantaged 12 vs AC 18). With another shake of its head, the monster seems to shrug off the effects of the bright light and its eyes refocus on the elf cleric.

Four arrows zip into the camp this time, originating from the darkness outside the camp. One thuds into the ground by Maenor (advantaged 16 vs AC 18), but a second hits him in the calf (advantaged 18 vs AC 18, 8 piercing, movement reduced by 10 feet).

Another arrow plunks into the dirt by Kalis' feet (advantaged 15 vs AC 17), but one pierces his thigh (advantaged 21 vs AC 17, 4 piercing, movement reduced by 10 feet).
OOC:
Player turn!

The large monster is no longer blinded.
[ +- ] Player Status
[ +- ] Enemy Status

Rolls

CON save - (1d20+2)

(14) + 2 = 16

Apr 22, 2018 10:19 am
Seeing the fury of the attack, Maenor grasps his holy symbol and mutters a prayer. A shimmering blue dome appears around him. He then draws his sword and lunges at the monster, but still slightly off balance, misses widely.
[ +- ] Shield of Faith
Last edited April 22, 2018 10:19 am

Rolls

longsword attack - (1d20+5)

(2) + 5 = 7

Apr 22, 2018 1:38 pm
Kalis grunts in pain as the arrow slices into his leg and looks for the archers.
[ +- ] Combat Stats

Rolls

Perception w/ disadvantage - (1d20+4, 1d20+4)

1d20+4 : (6) + 4 = 10

1d20+4 : (15) + 4 = 19

Apr 23, 2018 6:29 pm
There is too much activity in his immediate surroundings, and the flickering campfire plays too many shadows in the periphery. Wherever Kalis thinks he spies movement, there is nothing.
OOC:
Actions left to take:
Coda
Apr 23, 2018 7:15 pm
OOC:
Sorry; thanks for auto-piloting Coda.
Coda rushes in front of Maenor, focusing on the large monster eyeing him "You shall not harm! You will fear us!"
OOC:
Casting Dissonant Whispers. Wis. Save DC 14 or X psychic reaction to run away; half on save, no reaction.

Rolls

X= - (3d6)

(154) = 10

Apr 24, 2018 12:21 am
The monster doesn't seem to recognize the words that Coda speaks, but the arcane magic affects it just the same. It is not as great an effect that Coda would have hoped, unfortunately, and it growls.

From somewhere in the darkness, there is a screeching yipe, following by snarls and guttural barks.

Rolls

Wisdom Save - (1d20+1)

(14) + 1 = 15

Apr 24, 2018 12:45 am
The large monster leaps upon Maenor, snapping its jaws upon his already-wounded leg (22 vs AC 20, 8 piercing). It then bucks, bringing its front hooves up to try and kick at Maenor, but the cleric brings his shield up in time to ward the blow.

Surprisingly nimble for its size, the monster dances away to keep everyone in its sight.

More cackling hoots from the darkness. Only two arrows enter the camp this time, one smacking into the fire and sending sparks and smoke into the air. The second arrow lodges itself painfully into Coda's shin (16 vs AC 15, 10 piercing, movement reduced by 10 feet).

You hear another twang of a bow, but you see no arrows from this.
OOC:
Player turn!

Maenor, please make a Concentration check, DC 10
[ +- ] Player Status
[ +- ] Enemy Status
Apr 24, 2018 1:03 am
Giving up on spotting the archers for a moment, Kalis launches another trio of flaming Ray's at the monstrous gnoll.
[ +- ] Combat Stats

Rolls

Scorching Ray 1 w/ bless - (1d20+6, 1d4, 2d6)

1d20+6 : (1) + 6 = 7

1d4 : (2) = 2

2d6 : (24) = 6

Scorching Ray 2 w/ bless - (1d20+6, 1d4, 2d6)

1d20+6 : (15) + 6 = 21

1d4 : (3) = 3

2d6 : (65) = 11

Scorching Ray 3 w/ bless - (1d20+6, 1d4, 2d6)

1d20+6 : (13) + 6 = 19

1d4 : (4) = 4

2d6 : (55) = 10

Apr 24, 2018 2:17 am
Two of the fiery beams flare upon the monster's body, adding an acrid burning smell to its already horrible stench. Its legs seem weak from the onslaught.
Apr 24, 2018 4:53 am
Coda strums his lute sharply, off key, as the large monster begins to strike Maenor. "Do you always stink this bad or did your mother forget to wash you?"
OOC:
Reaction: Cutting words
Action: Vicious Mockery

Rolls

Cutting Words - (1d6)

(6) = 6

Vicious Mockery - (1d4)

(4) = 4

Apr 24, 2018 8:17 am
The constant insults seem to shake the monster, and its jaws snap upon empty air.
OOC:
Maenor takes no damage, and does not have to make a Concentration check. Well played!

Rolls

WIS save - (1d20+1)

(2) + 1 = 3

Apr 24, 2018 9:13 am
OOC:
Thanks Coda!!
Maenor flicks his eyes to Coda for a moment and gives him a nod of thanks before lashing out with his sword. Simultaneously, the spear of lights stabs out at the creature.
OOC:
Holy useless rolls, batman.
Last edited April 24, 2018 9:14 am

Rolls

sword attack - (1d20+5)

(2) + 5 = 7

spear attack - (1d20+6)

(2) + 6 = 8

Apr 24, 2018 5:08 pm
The monster seems warier of Maenor this time, and dances out of the way of his attacks. Its massive head bleeds from nose and mouth, and it struggles to breathe. It studies Maenor for what seems like an eternity.

Two arrows fly into the camp, and one slams into Maenor's thigh (critical hit, 11 piercing damage, speed reduced by 10 feet).
[Hunter2 disengage, run 30 feet]

Seeing Maenor suffer a grievous wound, the large monster desperately tries to finish off the cleric. It bounds forward, biting furiously upon the elf (23 vs AC 20, 10 piercing damage). Maenor's shield prevents the hooves from finding purchase, but the monster shakes its head to rip and tear with the bony ridges in its maw.
OOC:
Not that it mattered with the last attack round, but you all still have the benefits of a Bless spell.

Also, I forgot to mention that speed reduction only lasts until the end of your next turn.

Maenor, I need two Concentration checks, DC 11 and DC 10.

Player turn!
[ +- ] Player Status
[ +- ] Enemy Status
Apr 24, 2018 11:55 pm
Maenor grits his teeth against the pain as he struggles to maintain focus. Sheathing his sword, he places a hand on his own chest and murmurs a prayer. Vibrant gold energy flows over his body, closing some of the wounds. He then gestures to bring the glowing spear winging toward the creature once again.
OOC:
Cure Wounds

Rolls

Concentration, bless - (1d20+2, 1d4, 1d20+2, 1d4)

1d20+2 : (20) + 2 = 22

1d4 : (1) = 1

1d20+2 : (17) + 2 = 19

1d4 : (4) = 4

cure wounds level 1 - (1d8+4)

(4) + 4 = 8

spear attack, bless - (1d20+6, 1d4)

1d20+6 : (4) + 6 = 10

1d4 : (1) = 1

Apr 25, 2018 12:37 am
Loathe to expend more magical energy, but knowing there's no other choice, Kalis sends out a trio of magic missiles at the largest gnoll.
[ +- ] Combat Stats

Rolls

Magic Missile - (3d4+3)

(442) + 3 = 13

Apr 25, 2018 12:50 am
Aware of the floating spear, the large monster leaps out of the way of the divine weapon's thrust. As it jumps, Kalis' arcane missiles strike unerringly upon its hideous form, blasting through its chest. The monster expires before its body thumps lifelessly to the ground.
OOC:
Actions left to take:
Coda
Apr 25, 2018 9:21 pm
"Quickly, to the trees! We're sitting ducks out here." Coda grasps the shin that was pierced and runs forward towards the trees, hoping to get some cover from the hidden archers. Regardless of reaching the trees or not, he drops down to the floor.
OOC:
Action: Dodge
Movement: Full (+prone)
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