XOSkel10 says:
What are your thoughts on perception checks? At the table we would all see our rolls and hear what you would say, unless it was maybe special enough to pass a note. Here there is opportunity for "realism" where everything is in private until we express it to the others somehow. As much as I would like to play the selfish young criminal who doesn't share information with strangers, I think that is unfair and also adds a lot of overhead. It would be ok with me if "you see a cave with a pool of water" were said "aloud" because we would tell each other anyway.
From a streamlining perspective, you could even give us a indicator that your description is complete and it counts as a group perception check, so there is no need to roll or maybe rely heavily on passive perception numbers.
I don't know, I'm a just rambling as this is new to me and I am thinking about running one too.
So my typical gaming takes place with a group of friends playing over Roll20 and Discord voice chat. I've been playing that way for a while, and I'm a pretty fast typist, so I can whisper messages to people depending on their roll results quickly. We even go one step further and set all of the rolls to whisper only. The goal with that is so players can't ignore someone that says, "Eh, there's nothing here," just because he rolled a nat 1, and people can't calculate what HP some familiar enemies might be at, and it's up to them to do what their characters would do in any given scenario. I think my group is a bunch of pretty great roleplayers, so it's not that I'm questioning their ability to resist the metagame temptation, but it's more to further uphold their suspension of disbelief, I suppose? Additionally, the nice thing with Discord is that if there's something long that I need to tell someone, I can quickly drag them to another Side Chat and tell them in a matter of seconds before bringing them back to the main group chat. Obviously that isn't something I can do here. There are some players that like to keep their secrets, and some that don't, so whispering things lets people do what they would like, and I like to offer that opportunity.
Aaalllso, I find it much more interesting to give characters more opportunity for dialogue, in explaining what they see, in the way that their character perceives it. And getting a description of a monster that someone else sees around a corner may be somewhat less intense than getting a description of the character's look of horror and how they whisper, "Run. We need to run," without knowing what it is they've seen.
But a lot of that is Roll20 and Discord and PbP is a different beast entirely, with a big concern about pacing of the game. I certainly don't want the game to feel sluggish or bogged down by unnecessary rules. My desire to run games isn't dependent upon whispering roll results, so if you guys find it to be more trouble than it's worth (or don't see the value in it in the first place), then I'm more than happy to keep results public. I can't stress enough that
in no way am I doing it because I think you "wouldn't RP it right," or something. I think you guys are fantastic, and I'm feeling very lucky to have such an awesome group for my first game.
But, that said, it
is my first time DMing a PbP game, and I know not all of my DMing habits will translate perfectly into play by post, so just let me know if you want it another way :)