Part 1: No Business Like Show Business

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Mar 29, 2025 1:13 am
"Stop 'em now, question later, eh?" Bekassine says as she slides her sleeves up on her arms a bit to clearly motion with her hands. As she does so, an icy barrier forms blocking the exit, for everyone unfortunately. "Hope everyone doesnt mind staying put for a bit."
OOC:
thanks! Using all 3 action to cast.
Mar 29, 2025 7:19 am
Horace's mind quickly reacts to the scene, as Aurelia shouts her warning. He's not sure what she's talking about, but he acknowledges her need to slow or stop the servant and takes the first action he can think of - he rushes toward them and attempts grab onto them and keep them from getting away.
OOC:
One stride should bring him close, then he'll try to grapple twice, if needed.
Last edited March 29, 2025 7:27 am

Rolls

Will - (1d20+22)

(1) + 22 = 23

Athletics (Str) (Grapple) - (1d20+19)

(10) + 19 = 29

Athletics (Str) - (1d20+14)

(10) + 14 = 24

Mar 31, 2025 5:55 pm
OOC:
Did the ray of ice work? Aurelia would like to grapple the servant pig but not if she can't get past the wall of ice.
Mar 31, 2025 6:32 pm
OOC:
The ray of frost hits but doesn't slow it down. The wall of ice will block it from leaving the opera house though. It doesnt block Aurelia from getting to him. But he's 60 feet away from her, so she'd need to spend all three actions to Stride just to get adjacent to him.
Apr 1, 2025 2:37 am
OOC:
She will do that. All 3 actions to stride.
Aurelia burst into a run, her mind craving an answer. What did the pig/servant want? Was he some kind of spy? A sabatoeur? She aimed to find out.
Apr 1, 2025 11:46 am
Aurelia races in pursuit of the the creature, hot on his heels. Bekassine creates a wall of solid ice in front of the doors leading out of the opera house, cutting off the false servant's escape! Ramank hits him with a ray of frost, eliciting a grunt of pain, but neither Horace nor Yarth are able to grab a hold of him.

With a brief thought, the creature dismisses his illusory disguise, revealing his hairy, porcine form to all! A ripple of shock and fear goes through the crowd as the creature growls menacingly! He bites wildly at Yarth before dashing off to the side of the room, trying to avoid being surrounded.
OOC:
The creature moves 30 feet away. Everybody may act!

Rolls

Jaws - (d20+26)

(1) + 26 = 27

Apr 1, 2025 1:31 pm
"What the heck is that thing? You really undersold how ugly it is," Ramank remarks, then focuses on the bond between him and Yarth, strengthening it while the eidolon rushes after the creature. Once it catches up, it lets loose with two quick strikes.
OOC:
A1: Act Together (Boost Eidolon + Stride)
A2 + 3: Yarth Strikes.

Rolls

Yarth Claws - Atk/Dam - (1d20+22, 3d8+6+6)

1d20+22 : (20) + 22 = 42

3d8+6+6 : (488) + 12 = 32

Yarth Bite - Atk/Dam - (1d20+22-4, 3d6+6+6)

1d20+22-4 : (1) + 18 = 19

3d6+6+6 : (163) + 12 = 22

Apr 1, 2025 2:57 pm
"Not so fast!" Bekassine yells at the creature as she uses her magic to impede it with a sticky web
[ +- ] Web
Last edited April 1, 2025 5:04 pm
Apr 1, 2025 3:29 pm
It doesn't seem like the pig will allow itself to be questioned. There was nothing else left but to attack and perhaps not kill it. Question it then.
OOC:
Action 1 - Move into melee range
Action 2 - Attack 1 GT Rapier
Action 3 - Attack 2 GT Rapier

Rolls

1. Attack Rapier - (1d20+19, 1d6+1)

1d20+19 : (6) + 19 = 25

1d6+1 : (5) + 1 = 6

2. Attack Rapier - (1d20+14, 1d6+1)

1d20+14 : (2) + 14 = 16

1d6+1 : (3) + 1 = 4

Apr 2, 2025 8:14 am
As the illusory disguise falls, Horace sees the creature for what it is. His mind races as to what it might be, then he throws a glare at the creature hoping to make it think twice about its actions before pulling his sword.
OOC:
Action 1: Exploit Vulnerability (w/ Diverse Lore, Dubious Knowledge, & Unmistakable Lore)
Action 2: Intimidating Glare (w/ Intimidating Prowess)
Action 3: Manipulate (Draw Weapon)

Rolls

Esoteric Lore (Cha) - (1d20+22)

(14) + 22 = 36

Intimidation (Cha) - (1d20+24)

(8) + 24 = 32

Apr 2, 2025 8:23 am
Horace recognizes the creature as a fey known as an azarpal. Azarpals can store food in their multiple stomachs for long periods of time, slowly infusing it with a signature poison that causes those afflicted to sweat profusely and succumb to intense nausea. Azarpals love spreading discontent via poisoned food. They delight in traveling caravan routes, disguised as merchants, constantly sampling regional cuisines, and choosing their favorites for stomach storage and poison infusion. Then, upon reaching a land where the dish is rare or sought after, they find a place to leave the meal out for an unwary traveler. They might also find a way to introduce the poisoned meal to a tavern or restaurant and hang back to watch the resulting fun. Like most fey, azarpals are weak to cold iron.

The thaumaturge's glare demoralizes the azarpal. Aurelia misses with her attacks, but Yarth scores a critical hit, sinking his teeth into the fey's side! Bekassine conjures sticky webs to ensure the creature stays put.

Squealing with pain and rage, the fey bites Yarth back! He tries to slap the dragon with his tail, too, to no avail!
OOC:
30 piercing damage to Yarth. Everybody may act.

Rolls

Jaws, Tail vs Yarth - (d20+26, d20+22, d20+18)

d20+26 : (13) + 26 = 39

d20+22 : (2) + 22 = 24

d20+18 : (1) + 18 = 19

Damage - (3d12+12)

(882) + 12 = 30

Apr 2, 2025 8:54 am
"Cold iron, if you have it!" he shouts to his companions, quickly pulling a pinch of cold iron dust free of his esoterica pouch and rubbing it along his blade. He grips his tome and calls forth the knowledge within its pages before exchanging it for his regalia, then swinging his sword at the fey creature.
OOC:
Note: Using 'Mortal Weakness' to exploit the creatures weakness to cold iron
Free: Implement Adept - Tome (Recall Knowledge - if successful, +1 to attack on next attack roll)
Action 1: Intensify Vulnerability (d20 to be used if desired for an attack)
Action 2: Strike
Action 3: Strike

Aura: Allies within 15ft gain +3 Status Bonus to Damage Rolls
Last edited April 2, 2025 8:56 am

Rolls

Esoteric Lore (Cha) - (1d20+22)

(20) + 22 = 42

Intensify Vulnerability d20 - (1d20)

(1) = 1

+2 Greater Flame-Striking Longsword - Atk/Dam - (1d20+23, 3d8+7+9, 1d6)

1d20+23 : (3) + 23 = 26

3d8+7+9 : (766) + 16 = 35

1d6 : (5) = 5

+2 Greater Flame-Striking Longsword - Atk/Dam - (1d20+18, 3d8+7+9, 1d6)

1d20+18 : (19) + 18 = 37

3d8+7+9 : (243) + 16 = 25

1d6 : (2) = 2

Apr 2, 2025 10:12 am
Ramank says some arcane words, forcing the creature to see his own death while Yarth lets loose with two more strikes.
OOC:
A1+2: Act together (Vision of Death Will save DC 31 + Strike)
A3: Strike
[ +- ] Vision of Death

Rolls

Vision of Death - (8d6)

(11615145) = 24

Yarth Claws - Atk/Dam - (1d20+22, 3d8+6)

1d20+22 : (8) + 22 = 30

3d8+6 : (578) + 6 = 26

Yarth Bite - Atk/Dam - (1d20+22-4, 3d6+6)

1d20+22-4 : (15) + 18 = 33

3d6+6 : (326) + 6 = 17

Apr 2, 2025 3:25 pm
"A fey!" Aurelia thinks quickly, concentrating on the now revealed azarpal. Twisting her fingers around her eyes and ears as if rewiring her senses, she then snaps her hands toward the creature.
OOC:
Casting Synesthesia - 2 actions
Please ignore the roll. It isn't needed. Forgot to delete it
[ +- ] Synesthesia
Last edited April 2, 2025 3:25 pm

Rolls

1d20+18

(4) + 18 = 22

Apr 2, 2025 4:17 pm
"This one's not giving up easy, are they?" Bekassine says and she tries to take the fighout out of the Fey by hitting it with intense cold from within.
OOC:
action one to move closer, action two-three to cast hex
[ +- ] Glacial Heart
Apr 3, 2025 10:38 am
Ramank fills the fey's mind with a vision of its own death, leaving it frightened! Yarth rips into the creature with his claws as Horace moves in and delivers a powerful slice. Aurelia uses her magic to completely confuse the fey's senses, and Bekassine blasts it with ice, though it resists the spell's worse effects.

Still, the hoglike creature is now badly wounded, scared, stumbling about, and enshrouded by sticky webs! He squeals and snorts, but eventually raises his arms above his head. "Fine! I yield! I yield!" The bruised and bewildered creature offers no further resistance as you bind him, the crowd applauding your efforts.

Zachrin Vest comes over to personally congratulate you, gesturing for the guards to take the fey into custody. "An azarpal. I shouldn't be surprised. These fey have become a slowly increasing threat in Ravounel, although this event is the first time one has dared make so public a scene in Kintargo. I suspect that Cheliax might be behind these increased fey actions—and that using a non-diabolic element here marks an attempt to keep a distance from the events in case they’re found out. Whatever the case, I am grateful for your intervention."
OOC:
You have gained 4 Fete Points! You may now proceed with the second half-hour's activities. Aurelia already rolled to perform in the dance and Horace rolled to influence Abigail. @Furmyr,@crazybirdman may each take their second activities, and I'll summarize the results for everybody thereafter.

Rolls

Will vs Vision of Death - (d20+20)

(5) + 20 = 25

Will vs Synesthesia - (d20+20-2)

(12) + 18 = 30

Fortitude vs Glacial Heat - (d20+24-2)

(10) + 22 = 32

Half Cold Damage - (10d6)

(5341335445) = 37

Apr 3, 2025 1:56 pm
Ramank walks over to Motman. "Quite a painting. Very clever social commentary," he lies, trying to get in the painter's good graces.

Rolls

Deception (Cha) - (1d20+21)

(3) + 21 = 24

Apr 3, 2025 3:36 pm
Bekassine walks over to Delmonia, scooping up Fox on the way. "Sorry about that. Seems the pics stupid stunt, distracted people from your splendid one."

Rolls

Diplomacy (Impress Delmonia) - (1d20+13)

(3) + 13 = 16

Apr 4, 2025 12:11 pm
"Yes, well, I still believe my arrival left more of an impact!" Delmonia says to Bekassine. The rebel artist doesn't seem very interested in anything else the dwarf has to say, alas.

Meanwhile, Ramank tries to chat up Motman Primm. Motman has wild but short hair, half-moon spectacles, and permanent paint stains on his fingers and face; he dresses in fine clothes that are only two generations out of style. The gnome is good-natured but something of a walking minor disaster, constantly causing drinks to spill or committing faux pas of one embarrassing kind or another. He seems too distracted by his own bumbling for Ramank to make much of an impression on him.

At the same time, Horace approaches Abigail Tottlescoff. The hellspawn nephilim knows she’s distracting. Her combination of good looks, sharp horns, and orange-hued skin—once something that made her a second-class citizen while Cheliax was in charge—are now features she uses to her full advantage. She wears a scandalous outfit that might’ve been better suited for a private occasion, rather than a public one.
Horace says:
"You look like you're enjoying yourself," he says with a smirk.
Abigail looks Horace up and down and her grin widens. "Indeed. Even more so now that you've finally come to me. I do so enjoy making new... friends," she purrs, giving the thaumaturge a suggestive wink. She is quite flirty with Horace as they chat and drink, putting her hand on his arm and sidling up close to him. She seems to enjoy the murmurs her actions are causing among the more uptight guests.
OOC:
You gain 1 Fete Point.
As the Dance of the Masked Devils reaches its zenith, Aurelia takes to the dance floor, whirling, stepping, and gliding with grace and precision. The bard outlasts all of the other competitors, the last dancer standing! The crowd applauds her victory as the bard removes her own mask, lights it on fire, and tosses it into cauldron full of the other dancers' masks in the ceremonial close of the dance!
OOC:
You gain 2 Fete Points! In addition, Aurelia gains a +1 circumstance bonus to all checks to resolve Fete Activities for the rest of the evening.

Once the dance ends, Zachrin invites the attendees to relocate upstairs to the balcony, where he’s had the seats temporarily rearranged around tables and turned the area into a feast hall. During this first half hour, the feast consists of appetizers and drinks (a combination of fruits, slices of cheese, olives, pickles, and a selection of fruit juices and ciders), while the second half hour consists of the main course: silver salmon with dill, garlic-roasted boar, and various grilled vegetable dishes. Dessert—a collection of sugary pastries and small glasses of sweet wine—is served at the end of the hour with the guests expected to relocate with their treats and drinks back to the main auditorium for the fourth hour’s auction.
OOC:
You may each take 2 Fete Activities now. In addition to basic Fete Activities, the PCs can pursue either of the following Fete Activities during the feast:
[ +- ] OFFER A TOAST
[ +- ] ENGAGE IN PROPER ETIQUETTE
Apr 4, 2025 1:24 pm
Ramank clinks on his glass. "I would like to be the first to offer up a toast," he says.

"I promised Zachrin to only say positive things, so I have said all I can say," he starts, then begins to sit again. But only for a moment before he stands again. "I am of course joking. I want to thank for taking us in and feeding us. I mean, I have a dragon that never seems to become full. Even got in a little excercise with the fey. And so many beautiful works of art, almost rivaling the opera we will set up."

Rolls

Deception (Cha) - (1d20+21)

(3) + 21 = 24

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