Mistamere Castle

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Jan 24, 2025 9:42 pm
Anton interprets the words to the goblins, as sternly and commandingly as Will says them, or at least he tries. The ultimatum at the end does worry about a possible retort by chucked spear or shot arrow.
Jan 25, 2025 10:14 am
"I see no army!" The hobgoblin inflated his chest. He didn't know anything about the human 'chieftain' they mentioned or his army, but he doubted he would have been magnanimous enough to just allow them leave. He knew he wouldn't, if he was in his place. Maybe that chieftain wants them out of the castle, so they will be easier to hunt. Still, even a small band of adventurers could be more than his small tribe could handle. Maybe retreating wasn't such a bad idea, but he couldn't get his tribe out while who knows how many more of them were waiting out in the woods. Raising his sword, he pointed it at them menacingly "You go! Now!"
Jan 27, 2025 3:34 pm
Nightshade steps forward, his expression calm but commanding, as he addresses the Interpreter with deliberate care. He takes a moment to compose himself, then speaks in a measured tone meant to convey both warning and purpose.

"We are not here to fight you, nor to take what is yours. But make no mistake, if we must fight, we will." He pauses, letting the weight of his words settle before continuing. "What my companions are trying to convey is this: the townsfolk are raising a large army, and they intend to march on this castle. I cannot tell you exactly when they will arrive, but it will be soon."

Nightshade’s tone softens slightly, though his resolve remains evident. "Our boss has tasked us with delivering an important message to the depths of the castle. I respectfully request that you let us pass. There is no need for bloodshed here today."

He steps back, his eyes carefully watching for the Interpreter’s reaction, ready to gauge whether the hobgoblins will listen or whether blades will be drawn.
Jan 27, 2025 5:20 pm
The hobgoblin’s lips curl into a dismissive sneer as he slowly shakes his head, clearly unimpressed by the Nightshade’s words. The stranger sure did talk alot, but if he had the strength or the will to fight, he would have done it by now.
But when you mention entering the keep itself, his entire demeanor changes. His eyes narrow, and his posture stiffens.

"The castle" he grunts, as he thinks things over. It isn't like he changed his opinion about you, or has grown suddenly trustful or fond of you. If he allowed you to go in, it was only because it served his own agenda

"Get out of the way! Let them pass!!" the hobgoblin barked at the others, waving his rusted sword for measure. The smaller goblins nervously scrambled out of the way, scattering and murmuring among themselves – but none of them dared challenge the hobgoblin’s orders.

His eyes stay locked on you as you pass through the main gate, ready for any sign of trouble, and as you step past the crumbling walls and into the courtyard, a wave of stench assaults you. THE stench. It’s sharp, unbearable, and it seems to seep into the very ground beneath your feet. It hits you so hard it is almost physical, like it’s pressing down on your lungs and making it hard to breathe.

The goblins themselves are a miserable sight. Huddled in grimy clusters across the courtyard, their emaciated forms seem to barely hold together. The heat of the day does nothing to ease their discomfort; some of them are covered in thick rashes, scratching at themselves in a frantic, absent way, as if it’s a reflex they can’t control. Their bodies twitch and jerk as they shuffle through the muck, searching for any small piece of shade to retreat into, but most don’t seem to have the energy to do more than sway in place, their movements sluggish and erratic.
OOC:

You are free to advance and enter the keep itself, if you wish. What do you do?
Jan 27, 2025 7:07 pm
Will strides valiantly into the keep. Waiting for his friends, waving them on into the keep with him. He scowls at the hobgoblin, turns, and enters.
Jan 27, 2025 9:02 pm
Anton was glad that his learning of the language had helped facilitate entry into the keep, but now was the hard part, what lay within the keep that the Goblins, and their Hobgoblin masters were afraid of? He stayed near the rear of the group, allowing the others to advance first. The stench was enough to make his stomach roil, it was worse than any fish market or sewage trench he'd ever smelled.

"We will need light inside, I can be a torch bearer"
Jan 28, 2025 8:51 am
The air inside the keep feels oppressive – a cold that seeps deep into your bones. It is an unnatural chill, and the warmth from your torches does little to fend off the cold. The flames flicker weakly, struggling to keep the light in the face of some unseen force. The faint glimmer is barely enough to illuminate the deep shadows, its reach far too limited to offer any comfort.

The entrance hall’s ground is uneven beneath your feet. There is a noticeable absence of life; no mold, no sign of cobwebs, nothing to indicate the passage of time aside the gathering dust. The large double doors of the entrance lie broken on the ground, splintered and warped with age. On one of the door panels is an odd symbol: three wheat stalks* bound together.

On the opposite wall hangs a tapestry, sagging in places where the fabric has grown weak with age. The image is blurry, the colors faded and frayed. Though it’s hard to make out the finer details, you can just about discern the figure of a large man in a fur bear coat, standing proudly with a beautiful woman at his side. Two children, a boy and a girl, stand in front of them. Their faces, too, have been worn away by time, leaving only the faintest outlines behind.

At the far side of the room, two stairways are visible: one leading upward toward the second floor, the other set of stairs leads downward, disappearing into a pit of shadow.

Whispers, barely audible at first, grow louder the longer you linger in the room. Too distant to make out, but the sensation of being watched grows stronger with every passing moment. The temperature drops even further as you advance, and with each breath, the air grows thick with the vapor of your exhale, spiraling and lingering in the frozen air like a ghostly wisp before fading into the shadows.

What do you do?

OOC:
*Anton can identify the symbol as an old one used by the Faith (no one uses this imagery these days, but it was more common in the distant past).

There are also two doors on your right, and a hallway continuing to your left
Jan 28, 2025 3:10 pm
Nightshade follows closely behind Will and Anton as they step into the keep, his hand resting lightly on the hilt of his sword. His eyes sweep the room, taking in its shadowed corners and the faint scent of damp stone. The heavy air carries an unsettling stillness that makes his instincts bristle. This is no place to linger, but recklessness here could be just as deadly.
He moves with caution, his steps deliberate and soundless. As they approach the first door, Nightshade takes his time and listens for any sounds beyond. His sharp eyes scan the frame and hinges, searching for any sign of traps. The second door, in turn, gets the same treatment.

Rolls

first door, listen and look for traps - (1d6)

(5) = 5

second door, listen and look for traps - (1d6)

(6) = 6

Jan 28, 2025 6:39 pm
"Seems they favored the Faith here in the past, the three wheat stalks bound, that's an old symbol." Anton struggled to keep his nerves in check, he expected ghosts to pop out with every step. What would he do if presented with one anyways? He had no faith to turn the undead, or magic even to cast at them, he doubted his daggers would do anything but sail through their ethereal forms. Powerlessness was not a coat he wore proudly.
Jan 28, 2025 7:12 pm
The faint whispers make it harder to concentrate, but Nightshade is positive he can hear distinct footsteps from the room behind the second door, the one farther away from the entrance.
Jan 29, 2025 1:22 am
Will keeps in step with his friends, but pauses at the sound of whispers. Perhaps discerning Nightshade’s wariness, our fightery fellow keeps his sword abd shield ready.
Feb 1, 2025 5:20 pm
Will strides to the second door. He briefly attempts to make out the whispers beyond the door, before he slowly opens it.
Feb 2, 2025 5:25 am
The room behind the creaking door is swallowed by darkness, the flickering light of your torch casting only faint shadows. The air in the room is unnaturally cold, and the weak torchlight does little to dispel the chill that clings to the room. The floor is coated in a thick layer of dust - undisturbed for centuries.

At the far end of the room, next to the wall, a large, heavy table stands in solitary stillness. Its surface is worn and scratched, bearing the marks of years of use. Upon it rests a scattering of brittle scrolls, their edges yellowed and curling with age. The faded ink, now barely visible, is almost indecipherable. Some scrolls are tightly rolled, others unfurled slightly, as though hastily abandoned in a moment of urgency.

Along the walls, several cabinets line the room, their wood worn but otherwise intact. To your right, an empty fireplace, its stone hearth cold and barren, with the faintest trace of ash still lingering inside.
OOC:
this is the same room from where you heard the footsteps, yet, there is no one inside, and the layer of dust on the floor looks like it hasn't been disturbed in ages. What do you do?

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