From her vantage point on the second floor, Miyana has a clear view of the courtyard below. The goblins look even more wretched than before; they huddle beneath the crumbling battlements, desperately shielding themselves from the scorching sun. The miserable lot are too busy scratching at their skin, rolling in the dirt, and covering themselves in filth to notice you - even if they could see that far in the blinding light. Even from this height, the stench of the goblins is almost unbearable. A fetid odor that makes you regret having your breakfast that day.
The sentries they posted on the walls are likewise barely a threat, constantly squinting against the light of the sun, and struggling to spot anything beyond the courtyard. They’re more concerned with their own discomfort than with watching for intruders. A handful of goblins, along with a couple of hobgoblins, stand near the castle entrance, their eyes watching the main door that leads inside.
They've seen you arrive and are preparing for whatever may come next. To the hobgoblin leader, you were either doomed to perish at the hands of the ghosts haunting the castle, like every other adventuring party before you… or, if you somehow manage to drive the spirits out, you’ll have done him and his tribe a great service. After dealing with you, they will have a much better place to hide from the hated sun...
OOC:
It wasn't obvious where each of you want to be at the start of the fight, so include it as part of your post.
Trying to block the main door will reveal your presence and immediately start the fight. If all of you want to start on the second floor and pepper them with arrows/javelins, you will have a surprise round (I'll just skip the goblins' turn if that is the case, so don't wait up on any other player).