Oct 12, 2016 4:50 am
So I've been wanting to participate in a different kind of game, and I figured I'd check to see if there's any interest for it.
The main concept of the game is that it'd be a Round Robin style. For anyone unfamiliar, this means that the GM switches every now and then, and all players are, at some point, GMs instead. The twist to this is that the game would center around characters stuck in a time loop, a la Groundhog Day, where the day repeats itself. If you didn't guess it, the GM position would switch to a different player at the start of each new repeated day. Different things can happen during the day---it doesn't repeat exactly the same each time---and the GM can find reasons to take his character out of the action for the in-game day that he's GMing, if he wants to.
Originally, I wanted to run this with superheroes using the Mutants & Masterminds system. A couple problems with that, though. 1) The system isn't on GP, 2) I'm only somewhat familiar with M&M 2e, and it's pretty clunky, and 3) the better 3rd edition is one that I'm not familiar with. I have it, and I could learn it, though.
But the concept could be run in a multitude of game systems; D&D 5e, World of Darkness (mortals), FATE Core, FFG Star Wars (maybe not in a Star Wars setting) just to name a few. The issue is that it'd need 4-6 people that would all need to be comfortable DMing the same system, hence the purpose of this thread. Also, GMing anything that involves weird time stuff can be pretty difficult, so there's that.
I wouldn't be in charge of the game. I would be willing to be the GM first, but otherwise I wouldn't know any more about the story than any of the other players, when their turns to run it came around.
Anyway, I thought it could be a pretty neat story, but if it's too hard to achieve, then I understand. Anyone interested?
The main concept of the game is that it'd be a Round Robin style. For anyone unfamiliar, this means that the GM switches every now and then, and all players are, at some point, GMs instead. The twist to this is that the game would center around characters stuck in a time loop, a la Groundhog Day, where the day repeats itself. If you didn't guess it, the GM position would switch to a different player at the start of each new repeated day. Different things can happen during the day---it doesn't repeat exactly the same each time---and the GM can find reasons to take his character out of the action for the in-game day that he's GMing, if he wants to.
Originally, I wanted to run this with superheroes using the Mutants & Masterminds system. A couple problems with that, though. 1) The system isn't on GP, 2) I'm only somewhat familiar with M&M 2e, and it's pretty clunky, and 3) the better 3rd edition is one that I'm not familiar with. I have it, and I could learn it, though.
But the concept could be run in a multitude of game systems; D&D 5e, World of Darkness (mortals), FATE Core, FFG Star Wars (maybe not in a Star Wars setting) just to name a few. The issue is that it'd need 4-6 people that would all need to be comfortable DMing the same system, hence the purpose of this thread. Also, GMing anything that involves weird time stuff can be pretty difficult, so there's that.
I wouldn't be in charge of the game. I would be willing to be the GM first, but otherwise I wouldn't know any more about the story than any of the other players, when their turns to run it came around.
Anyway, I thought it could be a pretty neat story, but if it's too hard to achieve, then I understand. Anyone interested?