Chapter 4: Level 3 dungeon
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Jul 8, 2025 7:25 pm
Tinkara spend quite some time trying to open a secret door she thinks is at the end of the hallway, but only prove to herself it's just a wall.
Jul 9, 2025 1:14 am
"Either there's nothing here, or I simply can't find it. This is not my forte."
I fly back to the rest of the group.
I fly back to the rest of the group.
Jul 9, 2025 1:42 am

Rolls
Perception/Investigation - (1d20+6, 1d20+6)
1d20+6 : (7) + 6 = 13
1d20+6 : (1) + 6 = 7
Jul 9, 2025 2:47 pm
Criella swaps with Tinkara. Be it because of she need to constantly swing her wings avoiding slime, listen to the annoying skull or just the feeling of ever present mold and humidity, but neither is she able to find any proof of a hidden doors. Maybe there is none?
Jul 9, 2025 2:47 pm
Criella swaps with Tinkara. Be it because of she need to constantly swing her wings avoiding slime, listen to the annoying skull or just the feeling of ever present mold and humidity, but neither is she able to find any proof of a hidden doors. Maybe there is none?
Jul 9, 2025 3:40 pm
"I could check but those slimes look nasty. When Criella gets back, we could try to burn them and all go forward for a look or we could explore a different area."
Jul 9, 2025 5:54 pm

" I can see if firebolt blasts will clear the slime." Criella casts a three fire bolts spells at the slime to see if it bothers it or not.
Last edited July 9, 2025 5:56 pm
Jul 9, 2025 6:01 pm
fire bolts are absorbed by the slime with no visual effect.
OOC:
i.e. you just proved it has immunity to fire damageJul 9, 2025 6:14 pm

Last edited July 9, 2025 6:39 pm
Rolls
Magic Missile - (3d4+3)
(312) + 3 = 9
Long bow, Damage - (1d20+7, 1D8+3)
1d20+7 : (1) + 7 = 8
1D8+3 : (2) + 3 = 5
Jul 9, 2025 6:25 pm
OOC:
@WanderOne please read my last message in OOC. You can undo if you spent a spell slot on it already. You can't magic missile an objectJul 9, 2025 6:41 pm

And feeling a touch still hurt she also uses second wind.
Last edited July 9, 2025 6:45 pm
Rolls
Long bow, Damage - (1d20+7, 1D8+3)
1d20+7 : (14) + 7 = 21
1D8+3 : (5) + 3 = 8
Second Wind - (1d10+5)
(7) + 5 = 12
Jul 9, 2025 6:45 pm
"I'm afraid that for now, I'm not much help. My spells are divine power, they target creatures, not objects. If we cannot defeat this slime from range, my celestial and I will wade in and smash it.
You two got a closer look at it, Criella and Tinks. Is it dangerous at all? Can we just go over it and ignore it? Criella and the Celestial can carry us over two at a time if that's the path we choose. "
You two got a closer look at it, Criella and Tinks. Is it dangerous at all? Can we just go over it and ignore it? Criella and the Celestial can carry us over two at a time if that's the path we choose. "
Last edited July 9, 2025 6:46 pm
Jul 9, 2025 6:47 pm
Arrow hits and falls into the slime. It is now all covered with slime.
OOC:
another immunity you could conclude Jul 9, 2025 6:50 pm

OOC:
LOL. Get in 10' range and Prestidigition it! There's a plan.Last edited July 9, 2025 6:52 pm
Jul 9, 2025 6:56 pm
OOC:
Let me know if I'm wrong but I believe your summoned Celestial is a large creature. It can squeeze into 5 feet wide corridor, but can't fly there, not to mention carry someone while doing soI would see Tinara and Criella rolling an Arcana check on slime (Criella with disadvantage due to the talking head). Due to nature of this particular slime DC would be 20 to recall a lore information on it, but on score 15-19 I would share something general/abstract.
Jul 9, 2025 6:58 pm
I would see Tinara and Criella rolling an Arcana check on slime (Criella with disadvantage due to the talking head). Due to nature of this particular slime DC would be 20 to recall a lore information on it, but on score 15-19 I would share something general/abstract.
Nope 11 is not going to do it. Blame it on the annoying skull.
Nope 11 is not going to do it. Blame it on the annoying skull.
Last edited July 9, 2025 6:59 pm
Rolls
Arcane check at disadvantage. - (2d20l1+2)
(189) + 2 = 11
Jul 9, 2025 8:06 pm
Nyx convinced how to remove the threat of the slime
Rolls
Arcana + guidance - (1d20+4+1d4)
(7) + (3) + 4 = 14
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