General rules of conduct

Feb 21, 2025 2:51 pm
-Please try to work together with your other party members. A little in-party tension can be fun, but don't create a war.
-I've given everyone 4 possible characters. That should be enough to see you through the adventure. Don't see this as an excuse to be wasteful. Though, this makes heroic self-sacrifices a valid option.
-Swearing is not an issue.
Feb 21, 2025 3:18 pm

Allow (extensive) swearing in this game

Fine by me
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Rather not
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Either way
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Feb 23, 2025 5:43 am

I'd like this game to be...

Public
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Private
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Feb 26, 2025 5:59 am
The people have spoken 😁
Mar 4, 2025 8:28 am
GM rules:
-A 20 or a 1 on a D20 roll will always do something special, either positive or negative.
-You can't use an omen to reroll a reroll.
Mar 5, 2025 8:24 am
If you think that the action your character is doing in a post requires a roll, feel free to add it. The DR is almost always 12.
STR - Anything to do with raw power
AGI - Anything to do with stealth, speed or finesse
PRE - Anything to do with charm, intimidation, perception or thinking
TOU - Anything to do with endurance
I'm usually pretty lenient on which skill to use. As long as you can justify using the one you picked, I'm on board.

Important: Sometimes, depending on the RP situation, I might just let you get away with it without a roll. So if you're doubting if it needs a roll or not, I would suggest not adding one. If you do roll, then the rolled outcome will count even if I wouldn't have called for one.
Mar 27, 2025 10:40 pm
Using Omens.

You can use omens for the following things:
- Deal max damage with an attack.
- Reduce incoming damage by 1d6
- Neutralize a crit or fumble
- Lower the DR of a check by 4
- Reroll any die (Yes, any!)

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