The Story

Feb 27, 2025 5:09 am
https://i.imgur.com/TU06xte.jpeg

It took a while but you managed to make it to the Broken Leg tavern one day in the early evening. The journey was rough and scary. The villages you came across were barren or unwelcoming. By using your wits and instincts, however, you managed to make it through. You open the door and the smell of ale hits you straight in the face like a brick wall, together with a smell of sweat.

It's quite busy apparently. Two of the three tables have been pushed together and are inhabited by a rowdy crew. They seem to be having a good time.

"Come on in, no need to be shy" a man behind the bar tells you. He’s got scars across his face and he’s missing an arm. He is busy cleaning some mugs with a rag which you see him use as a handkerchief in between cleaning. Dressed in simple cloth clothes and a leather apron, he gestures to a table with some free chairs. "Have a seat, I’ll bring you a bowl of porridge."

The table you are pointed to contains some familiar faces. Not anyone you've met before, but faces you remember from your dreams.
OOC:
Please describe your character as you enter the tavern and join the others at the table.
Feb 27, 2025 2:07 pm
Borda quickly steps out of the doorway, off to one side. He surveys the room, giving his eyes a second to adjust to the light. He's medium height, thin-ish. His shoulders aren't overly broad, but they're broad enough to imply Borda is habitually short a couple meals. His face sports a couple of scars and his clothes look as if the only wash they've had is the rain. He slides into one of the chairs and looks around the table. Normally unwilling to speak first, but the nagging familiarity of the faces from the dream pushes him, "Borda".
Feb 27, 2025 4:25 pm
A tall, strong woman enters the tavern not long after Borda. She wears well-worn leather armor, with a backpack on her back, a shield strapped to her left arm, and a meancing club resting on her other shoulder. She has dirty blond hair, straight and fine, but stringy from sweat and road dust, and pale skin, burned red from the sun. Her left temple features a nasty scar where no hair can grow. Instead, irridescent green scales extend from the area in small patches for an inch or two. Her hands and neck feature subtle hints of similar scaling, though not as noticeably.

She looks around the place, sniffs, and makes a sour face. Seeing some familiar faces, her brows knit in focus and intensity as she approaches the table. She sits in a chair by throwing one leg over the back of it and leans forward onto the table, resting her elbows on the edge. She gestures at the gathered people and says, "I've seen you lot. In ... in a dream. And no, that ain't a pick up line, so don't try it."
Feb 27, 2025 10:26 pm
"But he did look like a chicken..."

A sour-faced man who looks older than he is enters the tavern, grumbling to himself, but it is his unpleasant smell that announces his entrance to the room. Those closest to the door involuntarily step back as he moves further inside. His eyes immediately go to the flames in the fireplace and the first smile of the day appears on his face. He begins to walk towards it when the man behind the bar interrupts his thoughts with food.

"Have a seat, I’ll bring you a bowl of porridge."

The smelly hermit stops in place and nods his head at the man before looking over the tables for a chair. He does a double take as he sees one table that is slowly filing with people he is sure he saw in that dream. It was warm, inviting, everything this day had not been. Maybe this is what his dream was leading him to.

As Borda introduces himself, the man replies: "Keftar." He then starts to look around the room again and back to the fire when he hears the tall woman talk about a dream.

"Dreams or omens? Who dragged us out of our holes to come here? I am following this stinkin' dream to find out who put it there!"
Feb 28, 2025 4:47 pm
Wemut sits at the wooden table, her unnervingly clean appearance a stark contrast to the filthy tavern surrounding her. Her pale skin seems to glow with an unnatural luminescence, and delicate mushrooms sprout from her short, silvery hair. Her fingers—too long, too thin—caress a human skull placed prominently before her on the table. Her lips occasionally move in silent conversation with the grinning remains as she periodically pours drops of iridescent liquid from a small vial into the skull's eye socket.

A towering warrior woman, approaches the table.

"I've seen you lot. In... in a dream. And no, that ain't a pick up line, so don't try it."

Wemut tilts her head at an uncomfortable angle, pressing her ear to the skull's mouth. Her eyes widen as she listens to something no one else can hear.

"Oh my! Isn't that a shame. The prince says he finds you quite... appealing." Wemut giggles, then suddenly scowls at the skull. "Shut up! She's not even that pretty. Look at those muscles. Where's her femininity? Not like me... I'm delicate... beautiful..." She strokes her own face possessively before returning to petting the skull with renewed tenderness.

Keftar, and elderly man whose stench precedes him by several feet, also comes to the table, "Dreams or omens? Who dragged us out of our holes to come here? I am following this stinkin' dream to find out who put it there!"

Wemut's nose wrinkles as she fans the air dramatically.

"Speaking of 'stinking,' old man, I believe your dreams aren't the only foul thing at this table." She produces a small perfume bottle from her tattered sleeve and sprays it liberally in Keftar's direction. The liquid sizzles slightly where it lands on the table.

A scary looking man, approaches and introduces himself as Borda.

Wemut makes a peevish nod in his direction.

"I am Lady Wemut, Master of Herbs," She turns to the others."I also had a dream. In MY dream, you were all there too. But you served ME. Fetching ingredients, testing my newest concoctions..." Her eyes glaze over with pleasure at the memory. She points to the big woman "Your muscles were quite useful for grinding bones. And you," she points to Keftar "your stench masked the smell of the rotting things I needed." She turns to Borda and pauses, with a doubtful expression. Then shrugs. "You had your uses."

She smiles widely—too widely—as she raises her mug in a toast.

"To dreams coming true!"
Last edited February 28, 2025 4:57 pm
Feb 28, 2025 5:15 pm
Another woman enters the bar. The heavy armor she wears creaks and groans with each movement, concealing her slim body almost completely. A spiked flail hangs at her belt. Her hair is red, wild, and stringy, and her wild eyes glint in the light. Her face is twisted in a rictus grin. Some might say she has resting maniac face.

This impression isn’t helped when she bursts out into a fit of giggles. "Yes, yes, yes, the omens were true. They lead me here, and here you are! Together we will spit in the eyes of the Two-Headed Basilisks! Give them a nasty infection while we’re at it."

She sits heavily at the table and snorts. "Merkari," she says by way of introduction.
Feb 28, 2025 6:13 pm
OOC:
Since everyone posted and there are no intricate conversations ongoing, I'm gonna move the story along already.
Feel free to still insert a previous question to a PC or NPC from before this next part happens, if you'd like to.
While seated, the tavern owner brings each of you a small bowl of porridge. Perhaps a year ago, this would have been a light snack. But with the world in peril as it is now, even such a portion is seen as a welcome feast by many.

As the group is recounting their dreams and sizing each other up, their attention is drawn to the entrance of the tavern as it swings open and a woman hastily steps inside and shuts the door loudly behind her. She's got long black hair and a slim figure. She's dressed in an incoherent outfit, the most prominent piece being a leather jack.

With her back pressed against the door and panting, she speaks to the group at the other tables.

"They're coming!"

A man who seems to be the leader of the bunch stands up. He's got a muscular body, a bald head and sharp nose, and is wearing a fancy looking piece of studded leather armor, though it's obvious that it's seen better days. He barks some orders and the others start to grab the seats they were sitting on and bringing them to the entrance. You hear some of them saying "Yes, Karg!" or something similar.

Then he looks over at your table. "You there! You're part of my crew now." This doesn't sound like it's up for debate and you are outnumbered 3 to 1. "Grab that table and barricade the door. And bar those windows as best you can. Quickly!"

In the distance you can faintly hear a rumbling sound as if stones are falling from a mountain. Birds squawk and scatter from nearby trees. The tavern owner ducks behind his bar and pretends not to be there.
OOC:
Those who want to can do a DR12 presence test to see if you can spot the owner after he ducks down.

In Mörk Borg you always roll a D20 + the relevant stat. Usually the target Difficult Rating(DR) is 12, but depending on the circumstances I might add or subtract from that number.
What do you do?
Feb 28, 2025 6:23 pm
"Who made you the boss?"

The rumbling is concerning though so Keftar kicks his chair to a door or window to add to the barricade and tries to grab a fiery log for good measure. He quickly looks around for the owner to see if he's going to stop him again from approaching the fire.

Rolls

Presence - (1d20+0)

(7) = 7

Feb 28, 2025 6:25 pm
Borda stands quickly and starts circling around the crowd as they move towards the door. He tries to stay out of the way while trying to spot the owner.
OOC:
Stealthy
All Presence and Agility tests have their DR reduced by 2 (normal tests are DR10 instead ofDR12).

Rolls

Presence check - (d20-1)

(8) - 1 = 7

Feb 28, 2025 6:35 pm
OOC:
unlucky rolls so far.
I'll try my best to remember that skill, Esidrix. But feel free to lower the DR I'm giving by 2 in such cases. If I make a mistake on the outcome, let me know.
Keftar
As far as you can tell, the owner is not paying attention to you.
Feb 28, 2025 7:08 pm
Merkari cackles as chaos grips the tavern. "They're coming to take me away. Ha ha! They're coming to take me away! Ha ha!" she sings as she stands and readies her flail, swinging it in lazy circles at her side.

Rolls

Presence - (1d20+2)

(7) + 2 = 9

Feb 28, 2025 7:33 pm
Jotna stands up when the others begin to mobilize. She nods with a grunt and grabs the table and begins to drag it toward the door. While doing so, she glances around to see what others are doing and asks a nearby bar patron who looks like a local, saying, "Hey. Who's coming?"

Rolls

Presence to see barkeep - (1d20-1)

(15) - 1 = 14

Feb 28, 2025 10:19 pm
Wemut gasps dramatically when she hears the commotion, both hands flying to her cheeks in exaggerated alarm. When Karg barks his orders, she looks at him with undisguised disdain, then at her own pale, delicate fingers.

"These hands create the most exquisite concoctions in all of Galgenbeck. They are NOT for moving furniture," she announces to no one in particular.

As Jotna begins dragging the table, Wemut shrieks and lunges forward to snatch the prince's skull before it can tumble off.

"YOU BRUTE! Watch what you're doing!" she cradles the skull protectively against her chest, whispering soothing sounds to it. "There, there, my love. The nasty woman didn't mean to jostle you."

When Merkari begins her deranged singing, Wemut turns her attention to the cackling warrior, narrowing her eyes.

"If they ARE coming for you specifically, perhaps you could simply go outside and surrender yourself? That way the rest of us might finish our... porridge... in peace." She glances distastefully at the meager bowl, then strokes the skull's smooth crown. "The prince and I prefer our meals without the accompaniment of siege warfare."

Rolls

Presence - (1d20+1)

(4) + 1 = 5

Mar 1, 2025 10:04 am
The men keep hustling to barricade the possible entrances as Karg addresses the irritating questions.
"I've written my own name on this town in blood, so you better hurry up and do it, old man." He replies to Keftar before turning to Wemut. "Oh yeah, that sounds swell. I'll just go out and surrender shall I?" He laughs out lout. "Guys, dollface here wants us to surrender." He says while laughing. The others join in with the sneering cackles. Suddenly Merkari's noises don't sound all that strange in the laughter.
Karg

He raises one fist and his crew stops laughing abruptly. "Stop asking stupid questions and get to work!"

In the background, the sound from outside gets louder. Now that it's closer you notice it's not just stones falling, it's a more like a metallic thumping on stone.
Jotna
There are no locals here who are not part of Karg's crew it seems. However, the woman that came in last answers your question with "The military. I fear we've caused too much trouble to be ignored this time.
Hand me that broom."
She says, trying to bar a window.

Out of the corner of your eye you see the tavern owner duck down behind the counter. He disappears from sight, but you notice that the cloth 'door' that separates the tavern from what is probably the kitchen moves slightly. You're pretty sure he went that way.
What does everyone do next?
Mar 1, 2025 1:58 pm
Jotna nods a thank you to the woman who answered. She goes about helping barricade things, moving from one of her fellow dreamers to another, whispering, "the barkeep escaped through the kitchen. We might wanna follow suit once combat starts … I got no beef with the military…"
Mar 1, 2025 3:25 pm
"No reason to wait," Borda whispers. He moves quietly towards the kitchen.
Mar 1, 2025 7:20 pm
Wemut's face contorts into an expression of pure indignation as Karg refers to her as "dollface." She raises her chin haughtily while continuing to cradle the prince's skull.

"Dollface? I'll have you know this face has been compared to goddesses, you uncultured thug. My features were sculpted by moonlight and mushroom spores, not some toy maker's clumsy hands."

When Jotna whispers about the barkeep's escape route, Wemut leans closer, her voice dropping to a conspiratorial whisper.

"Well, well... you're not as dim-witted as you look, are you?" She tilts her head suddenly, as if listening to the skull in her arms. "What do you mean 'she doesn't look dim-witted at all'? Haven’t we talked about this already? Stop looking at her. Stop looking at other women." She glares at the skull, then strokes its cranium apologetically.

Raising her voice dramatically, she addresses Karg and his crew with an exaggerated flourish.

"Brave defenders! Take my chair for your noble barricade! I shall contribute to our collective salvation!" She kicks her chair toward them with delicate precision, ensuring it slides across the floor without requiring her to actually carry it.

She glances meaningfully toward the kitchen entrance, nodding subtly at Jotna. When Borda suggests they shouldn't wait, Wemut sidles closer to Jotna.

"The sneaky one might be right," she murmurs. "By the time the real fighting starts, this place will be surrounded tighter than a noblewoman's corset. The prince and I prefer not to be caught in crossfires. Bad for the complexion, you understand."
Last edited March 1, 2025 7:31 pm
Mar 1, 2025 9:35 pm
Jotna nods subtly to her fellow dreamers, trying not to draw the attention of the others. "As long as we can do it without them noticing."
Mar 2, 2025 3:53 am
Satisfied no one is watching, Keftar picks up a nice log with embers glowing at the end. He gives another unsettling smile at it and whispers back to Jotna: "I know a way to keep them looking the other way..."

He waves the log around a little, but his stomach full of porridge has satiated him enough to not immediately throw the log at the nice dry wood waiting to be lit.
Mar 3, 2025 12:08 pm
Merkari nods to the others and starts moving towards the kitchen as quietly as her heavy armor allows her. She sings quietly to herself: "Don't be suspicious, don't be suspicious..."
Mar 3, 2025 5:23 pm
You slowly make your way to the back of the tavern. It seems that everybody is quite preoccupied and in the noisy chaos doesn't really find it suspicious. Though they are still running next and in between you all as they grab more things from near the counter.

While on your way out of the room, you hear a voice from outside. "We know you're in there, Karg!" It says. "We've got the place surrounded and we've brought a cannoneer. So don't try anything funny. Now come out peacefully and nobody gets hurt."

Those of you who have been in the neighborhood of Galgenbeck for a while know that a cannoneer is a large golem type creature that is mostly used for siege battles. That would explain the noises you've been hearing. It's great at breaking down fortified walls and will make short work of a tavern like this.

One of Karg's men speaks up, saying "Karg, this is my uncle's tavern. Maybe we should just leave if they have a cannoneer." He promptly gets knocked out by another companion and added to the barricade pile while Karg scoffs. You can tell from his face he's not about to give up.
OOC:
Everyone give me an agility roll DR 12 to see if you can escape to the back room unnoticed.
"Oh yeah?!" Karg shouts back to the voice on the outside. "Well, we've got hostages." He snaps his fingers and his crew quickly move to grab anyone in sight that was not sitting at Karg's table.
OOC:
If you failed the escape roll, roll another DR 12 agility to see if you get grabbed.
Mar 3, 2025 5:26 pm
Jotna tries to sneak away...

Rolls

Agility - (1d20+0)

(12) = 12

Mar 3, 2025 8:19 pm
Agility Check
OOC:
Wemut is a hostage :P
Last edited March 3, 2025 8:21 pm

Rolls

Agility - (1d20+0)

(10) = 10

Agility - (1d20+0)

(1) = 1

Mar 3, 2025 8:52 pm
"Argh! That tickles!" Merkari says with a giggle, thrashing in their grasp.
OOC:
DR +4 on Agility tests due to heavy armor.
Last edited March 3, 2025 8:54 pm

Rolls

Agility DR 16 - (1d20+0)

(9) = 9

Agility DR 16 - (1d20+0)

(1) = 1

Mar 3, 2025 9:31 pm
Borda picks up the pace a bit but still tries to keep un-noticed.

Rolls

Agility + Stealthy trait vs. DR 10 - (d20+1)

(17) + 1 = 18

Mar 3, 2025 10:21 pm
As his tablemates begin to sneak away, Keftar hefts the burning log onto his shoulder and follows them. He sneaks a glance back when he hears about a cannoneer.
OOC:
With DR -2 to agility, I'm going to guess he'll need another roll.

I'm surprised Keftar!
Last edited March 3, 2025 10:22 pm

Rolls

Agility - (1d20-2)

(19) - 2 = 17

Agility - (1d20-2)

(18) - 2 = 16

Mar 4, 2025 8:24 am
OOC:
Remember that you have omens to use, if you so wish.
They reset after resting for 6 hours and you can do the following things with them:
- Reroll a dice (any dice of any player)
- Deal max damage with 1 attack
- Reduce damage taken by D6
- Neutralize a crit or fumble (also for any player)
- Lower the DR of a test by 4
If you haven't done so yet, you need to roll your current omens based on your class. It's usually D2 or D4.
There's one rule that I add to this as the GM. You can't reroll a reroll. That means your second roll always counts.

The rules don't state anything specific for crits or fumbles outside of combat, but I still like to have something extra happen in such cases. In this case for Wemut and Merkari, if you keep the fumble roll, you will lose either 1 equipment item or 10 silver (your choice).

@Dmbrainiac I see that you haven't filled in your equipment or money yet. Please check your class to see what you start with and buy any other items you may need from the list in the book. (p.25) If you need help, let me know.

Would anyone like to use an omen?
Mar 4, 2025 11:33 am
OOC:
Reroll Agility
OOC:
HAHAHA
,
Last edited March 4, 2025 11:34 am

Rolls

Agility - (1d20+0)

(2) = 2

Mar 4, 2025 6:46 pm
OOC:
Sorry, I’ll fill out gear and stuff later. I rolled for it in character creation but didn’t update the sheet. I’ll use an omen to Reroll the fumble.

Rolls

Fumble Reroll - (d20)

(9) = 9

Mar 4, 2025 7:06 pm
OOC:
No worries, Dmbrainiac :) Just fill it in when you've got the time.
Jotna, Borda and Keftar

Even with Keftar carrying his burning log, you manage to get away unnoticed. Karg's crew isn't attentative enough to realize there used to be more people around.

As you walk through the cloth separator into the next room, you see that this is indeed the kitchen. A pot of porridge is slowly boiling on a small fire. There are tables with all kinds of kitchen tools and ingredients, though all of them look either past their due date or very filthy. On one of the tables stands a bucket of dark-grey water. There is no back door out of the tavern here, but there is a closed door to a small room, possibly a pantry.
It doesn't smell particularly nice in here. You get the sense that something rotten has been hiding somewhere for far too long and is causing a stench.

The owner is nowhere to be seen.
Karg

Wemut and Merkari

Unfortunately, you are not so lucky and end up in the hands of Karg's gang. As you get grabbed by multiple goons, you realize you're in a bad spot.
"That's right. You heard me." Karg shouts loudly. "Two innocent hostages!"

What do you do?
Mar 4, 2025 8:20 pm
Borda will grab the biggest knife he see's and move quickly to the door. Raising the knife, he checks to see if his new companions are ready to open the door. When they're ready, he'll open it. "Ready?, he says quietly.
OOC:
He's actually only waiting on Jotna to signal the ready.
Mar 4, 2025 8:44 pm
Jotna enters the kirchen area and looks around, trying to determine where the owner has gone. Seeing the door to a pantry, she heads there and preapres to open it. As she does so, she realizes that Borda has grabbed a knife and is ready. She nods and pulls the door open, stepping back as she does so.
Mar 4, 2025 9:19 pm
Keftar positions himself in front of the only exit out (the way they came in) in case something darts past Borda and Jotna.
Last edited March 4, 2025 9:20 pm
Mar 5, 2025 4:48 am
"Innocent?" asks Wemut. "My dear misguided captor, I believe there might be a substantial misunderstanding here. The bounty on my head would likely buy you a small fortress. Perhaps two."

She tilts her head curiously toward Merkari, studying the warrior with clinical detachment.

"And I sincerely doubt my fellow 'innocent' here has hands any cleaner than mine. Though mine are literally cleaner, of course." She wiggles her immaculate fingers demonstratively.

Leaning forward slightly, her voice drops to a conspiratorial whisper that somehow still carries across the room.

"You know, Princey," she murmurs to the skull on her hands, "I think our new friend Karg may have accidentally kidnapped someone more dangerous than himself. Wouldn't that be deliciously ironic?" She pauses as if listening to the skull's response before nodding seriously.

"The Prince says I shouldn't have told you that," she says to Karg. "And that I am a..." She pauses and scowls at the skull. "Oh, really? If you were so smart, you'd still be alive!" She watches Karg with an outraged expression. "Can you believe it? You'd imagine a Prince would be better mannered."
Mar 5, 2025 3:32 pm
Merkari just laughs maniacally as she looks at the thugs surrounding her. "You idiots. You think I’m trapped in here with you. But you’re all trapped in here. With me..."

She favors Karg with an unnerving grin. "Last chance to let us go..."

Rolls

Presence (Intimidation) - (1d20+2)

(4) + 2 = 6

Omen Reroll - (d20+2)

(19) + 2 = 21

Mar 5, 2025 7:29 pm
Merkari and Wemut

The people holding you loosen their grip as it's made clear that you both are not messing around. They're thinking twice about the decision to grab hold of you so quickly. You hear one say to another "You know, I thought it was suspicious that they were so easy to grab." Which only makes them even more scared.

Karg is not pleased by this, but before he can do anything about it the voice from outside calls for his attention again. (See below)
Everyone

"We're not falling for your tricks, Karg." The voice from outside responds. "For all we know, those hostages are part of your crew! If you don't surrender, we'll have to demolish the whole building just to be on the safe side."

This causes Karg to lose all interest in recapturing the hostages. He realizes it's time to get out. To his dismay once more, all exits are blocked by piles of furniture. "Remove the barricades, you idiots!" He yells at his crew while he himself starts to franticly dig his way to the door.

At the same time, you hear more movement outside and the rumbling sounds of the cannoneer which is most likely getting ready to smash something.
If you don't get out soon, it might be too late.
Borda, Jotna and Keftar

You open the door and quickly realize that was a bad idea. The stench you thought was coming from rotten food was actually seeping through this door. As the light from the cooking fire enters the small room you can see it's not a pantry after all. It's the toilet. And it's not any fancy kind. Just a hole in the floor about the size of a pig's belly.
OOC:
Anyone in the kitchen must make a presence test DR 12. If you fail, you can't help but throw up violently for 1 round. Lose 1 HP.
If you can explain why your character is used to bad smells (because of something in their past or a trait) use DR 10 instead.
Those who dare to look closer at the privy, can see the tavern owner's mug-washing cloth just hanging on the edge of the hole.
Mar 5, 2025 8:09 pm
The rotten smell is nothing to the rotten smelling hermit, used to days when he didn't want to leave his cavern and the smell built up something awful. That might be what led to his chronic athlete's foot. Still, he does feel a bit queasy about what he may have just eaten.

The rumbling sounds are louder now. He pokes his head out the curtain and tries to signal their other tablemates to follow to the back. They need to either find a way out or better cover!
Last edited March 5, 2025 8:16 pm

Rolls

Presence vs DR 10 - (1d20+0)

(16) = 16

Mar 5, 2025 11:38 pm
The smell hits Jotna like a punch. Her human soul is repulsed, but her monstrous reptilian soul stirs, almost eager to find the pungent source of the smell. She holds her nose and attempts to enter, looking down into the pit toilet.

It’s no use, however. She bends over and retches, her most recent meal ending up all over the floor.
Last edited March 5, 2025 11:39 pm

Rolls

Presence - (1d20-1)

(4) - 1 = 3

Mar 6, 2025 2:39 am
As Karg's men release their grip on her, Wemut brushes off her sleeves with exaggerated disgust, as if their touch had left visible stains.

"My, my... That was quite intimidating," she whispers to Merkari, genuine admiration in her voice. "I'm almost scared myself. The prince is impressed too."

She strokes the skull lovingly before tucking it securely against her chest. Her eyes dart toward the kitchen where the others disappeared.

"Shall we join our fellow dreamers through the back? I find military types tend to be terribly unappreciative of my particular talents."

Without waiting for a response, she begins drifting toward the kitchen.
Mar 6, 2025 4:17 am
"Huh, hiding in the shitter. Tried that a time or ..." Despite past experience in the same predicament, the smell combined with the recent porridge and Jotna's vomit is too much, Borda joins her in covering the floor with gut wrenching, well gut wrenching.
Last edited March 6, 2025 4:19 am

Rolls

Presence (Steathy, all Presence checks DR reduced by 2 ) - (d20-1)

(5) - 1 = 4

Mar 6, 2025 7:50 am
Merkari nods to Wemut. "Aye, let's go."

She heads into the kitchen and breathes in deeply, seemingly unfazed by the horrid stench. "Ah. Smells like my parents' home cooking!" she giggles.
Last edited March 6, 2025 7:51 am

Rolls

Presence - (1d20+2)

(17) + 2 = 19

Mar 6, 2025 8:32 am
OOC:
Don't forget to mark off used omens and lost HP on your character sheet if you haven't done so yet.
Wemut

You have no issue getting to the kitchen since the gang is now preoccupied with other things. Please also give me a presence test like the others.
Everyone

The sound of vomit splatter doesn't make the situation much better for most of you. As some of it is sprayed down into the 'shit hole', those with keen hearing notice that the pit appears to be quite deep and has water, or at least liquid, at the bottom of it. This is unusual since only the big cities have a sewer system.

CRUNCH
Behind you in the other room, one of the cannoneer's arms comes down on the middle of the tavern like a ton of bricks. Screams of surprise and pain hit your ears as some of Karg's crew are crushed under the weight of the tavern and the golem. Wemut catches just a glimpse of this destruction on her way to the kitchen. About a third of the tavern's interior is destroyed, separating you 5 from Karg's crew and the door.

More crunching and creaking sounds are heard as the golem raises its arm again. On the other side of the debris that used to be a part of the tavern you can hear Karg and his crew panicking. It seems you're locked up in this kitchen and probably about to get crushed.

What do you do?
Mar 6, 2025 11:23 am
Presence roll

Rolls

Presence - (1d20+1)

(11) + 1 = 12

Mar 6, 2025 1:44 pm
"The Tavern keep wouldn't have gone down the shitter unless it's a way out." Wiping his mouth on his sleeve, he spits and starts climbing down the hole.
Mar 6, 2025 2:30 pm
OOC:
For climbing down the hole, give me a DR 6 roll with whatever stat you find applies to your approach.
[ +- ] DR according to the book
Mar 6, 2025 4:30 pm
Well, this wasn't the worst thing he experienced today, but coming pretty close. Keftar steps away from the curtain as Wemut and Merkari make their way through. The loud cracking and cries makes it very clear that running away is the better choice. He tries to keep his recent meal down as he holds his nose and wiggles down the hole, holding onto the burning log all the while. That's sure to make this whole mess smell better...
OOC:
Aw man, can I use an omen to reduce DR by 4 then?
Last edited March 6, 2025 5:03 pm

Rolls

Presence - (1d20+0)

(5) = 5

Mar 6, 2025 6:11 pm
OOC:
Agility is my main stat. Seems relevant.
OOC:
Barely.
Last edited March 6, 2025 6:11 pm

Rolls

Agility - Down the hole. - (d20+1)

(5) + 1 = 6

Mar 6, 2025 6:20 pm
OOC:
quilltid says:

Aw man, can I use an omen to reduce DR by 4 then?
If you still have omens left, yes you can! Or people will laugh at you according to the rules 😂
Mar 6, 2025 8:41 pm
Jotna wipes her chin as the building starts to come apart around her. She decides to brute force it, simply throwing herself down the hole as hard as she can!

Rolls

Strength DC 6 - (1d20+2)

(18) + 2 = 20

Mar 7, 2025 1:17 am
Wemut releases a high-pitched shriek as she darts toward the kitchen, her elegant composure temporarily abandoned. She clutches the prince's skull protectively against her chest as the sound of destruction erupts behind her.

"Not the hair! Not the hair!" she cries.

As she reaches the other side, a wave of putrid stench assaults her nostrils. Her body convulses in a violent retch, but she manages to swallow back the rising bile, pressing one delicate hand against her mouth.

"By the sacred mushrooms..." She composes herself with remarkable speed, straightening her posture, as she looks at her companions. "You're lucky I spend my days inhaling the vapors of rotting nightshade and fermented toad secretions, or I'd be adding to this... magnificent bouquet."
OOC:
Something tells me the owner didn’t escape through the latrine. Is it possible to look for a secret exit?
Last edited March 7, 2025 1:18 am
Mar 7, 2025 7:49 am
OOC:
@ogion Yes, you can definitely look for one. However, with the impending demolition of the tavern it will be a difficult roll since you're strapped for time. Pressence DR 14
Mar 7, 2025 10:48 am
OOC:
ogion, if you succeed on the roll, please also roll 2D6.
Mar 7, 2025 11:24 am
Presence Roll
OOC:
Okay, let's go through the crap hole, then XD
Last edited March 7, 2025 11:31 am

Rolls

Presence - (1d20+1)

(5) + 1 = 6

Mar 7, 2025 11:36 am
"Well, this is a shitty plan," Merkari remarks. She shrugs, giggles, and then does her best to clamber down the latrine after the others.

Rolls

Strength - (1d20-1)

(18) - 1 = 17

Mar 7, 2025 1:41 pm
Going last, Keftar really should have just left the unwieldy burning log at the inn. Won't it go out with all that water down there after all?
OOC:
Will go ahead and use the omen to push down DR so he doesn't get squished. Down to 2.
Mar 7, 2025 2:29 pm
OOC:
@quilltid I'll say it's 50/50 for the log to keep burning. Go ahead and roll a d100. On a 51 or more it's still burning. Either way, you can describe what happens to it.

ogion, I think you still need to roll for the descent into the hole.
Mar 8, 2025 12:44 am
Agility Check
OOC:
At last! One decent roll XD
Last edited March 8, 2025 12:45 am

Rolls

Agility - (1d20+0)

(17) = 17

Mar 8, 2025 3:29 am
As Keftar splashes in the liquid below, hoping this is really just water, he swings around his log to check on it.

Sadly, the activity and the descent and the liquid combined end up putting out the smoldering embers of the log. He frowns and spurts a few curses at the loss of his fiery friend and lack of light, but he will keep the log regardless. At least the smoky smell gives him some sort of comfort.
Last edited March 8, 2025 3:31 am

Rolls

What happened to the fiery log? - (1d100)

(15) = 15

Mar 8, 2025 6:01 am
One by one you make your way through the crapper. It appears to be quite a deep hole that requires some wiggling and climbing to get all the way through. After a minute or two your feet are no longer supported and you fall the rest of the way down into a ankle-deep puddle of stinking water. The muddy wet ground, the other party members or other squishy material you're better off not thinking about, cushion your fall.
OOC:
The better your role was for the climb down, the cleaner you have managed to keep yourself.
It's dark down here, only a sliver of light falls down through the hole you came from. As your eyes adjust you can see that you're in a dead end of an underground cavern just about high enough to stand upright. There seems to be only one way to go. Seconds after, the light is extinguished when with a loud bang as the rest of the tavern is demolished above you. You are plunged into complete darkness.

Did something just move against your foot in the water?

What do you do?
Mar 8, 2025 2:11 pm
"Alive in a hole, seems to by my lot." Turning his head around from side to side, as if he can see anything. "Anyone pack for a cave, even a candle maybe?"
Mar 9, 2025 9:19 pm
"We all end up in holes eventually. Unfortunately, anything that could cause a fire was taken away from me..."

The hermit answers the voice in the darkness and hefts the smoking log onto his shoulder. He yelps a little as something moves against his foot, but perhaps it was just refuse that fell down with them?

He is used to darkness and smells so this is not really unfamiliar territory. He slowly attempts to walk towards where they saw this cavern opening towards, keeping one ear cocked and holds a hand out, feeling for fresh air or wind.
Mar 9, 2025 9:27 pm
Jotna landed on a patch of relatively dry soil, escaping the worst of the filth in this place. She gingerly stepped out from the messier area and began to fish out a torch.

"Better down here than up there. Oof, some of y’all gonna need a shower after this."
OOC:
I see now I have no tinderbox. Was that a separate item I forgot, or do torches (or my toolkit) assume one?
Mar 9, 2025 10:13 pm
OOC:
You can assume that you have a way of lighting the torches. Would be silly to carry them around without it.

Since you didn't get very filthy or wet, you can light them without issue.
Mar 10, 2025 5:11 pm
With the light from Jotna's torch, it's easier to see where you've landed. The cave stretches beyond where the torchlight can reach. No other exits are visible.
At least the smell of a latrine has been somewhat masked by the smell of smoke coming from the torch and Keftar's now extinguished log.
Mar 10, 2025 6:16 pm
"Well, no one died and we can see and this cave only has one way to go. Would you care to lead, Jotna? Having the torch and all." Borda makes sure he's all together, knife in hand and he's ready to follow Jotna.
Mar 10, 2025 9:40 pm
Jotna nods at the suggestion. Torch in one hand and shield in the other, she moves away from the hole and toward the darkness of the cave.
Mar 10, 2025 10:53 pm
Wemut delicately covers her nose and mouth with an embroidered handkerchief. She lifts her skirt just enough to avoid the filthy water, her expression a mix of disgust and haughty disdain. When Jotna remarks, "Better down here than up there. Oof, some of y’all gonna need a shower after this," Wemut’s lips curl into a sly, mocking smile.

"Darling, most of you were already in dire need of a bath *before* this little excursion. I can only imagine the state of you after. Truly, it’s a miracle I haven’t fainted from the collective stench."

As she speaks, something brushes against her ankle beneath the murky water. Her elegant composure shatters in an instant. With a piercing shriek, she leaps onto Merkari’s back, clinging to the warrior like a terrified cat. "What in the name of the Basilisk was THAT?!" she screeches, her voice trembling with a mix of fear and outrage. "If anything in this cesspool touches me again, I’ll dissolve it—and possibly all of you—into a puddle of acid!"
Last edited March 10, 2025 10:54 pm

Rolls

1d4

(4) = 4

Mar 11, 2025 8:16 am
"Fear not! I will piggyback you to salvation!" Merkari says to Wemut. "But invoke the name of the Basilisks again in my presence and I will dump you right back into the filth!"

She looses her flail as she stalks forward behind Jotna.
Mar 11, 2025 12:26 pm
Keftar looks quite silly when revealed in Jotna's torchlight, head cocked to the side as his free hand waves wildly in front of him. He stops and blinks a couple of times before putting his hand down.

"Ah, my reliable friend, fire."

He looks at his smoking log, but decides to wait on asking for a light until later. He follows along behind the rest. Best to be downwind of people, he has learned.
Mar 11, 2025 2:01 pm
You follow the tunnel for about half a mile and reach a T-junction where the water flows one way and a dry path greets you the other way. You can see that the way the water goes, the passage gets narrower. In the outside corner of the 'river' you can see a buildup of dark brown sludge. If you want to go that way you'll have to squeeze through and possibly leave large items behind.

As you stand at the junction, considering your options you can hear voices echoing through the halls. They are faint, but seem to be coming from the dry direction.

Which way do you go?
Mar 11, 2025 6:29 pm
Jotna gestures toward the dry path and says, "Water flows downward, deeper into the earth. I wanna get out of the muck, not deeper into it. Let’s go this way." she heads that way, but moves slowly and quietly until she knows who it is that is speaking ahead.
Mar 12, 2025 2:50 am
Borda was thinking the same thing, but sometimes listening is safer. He turns to follow Jotna up and away from the river. I mean, the last time he went down to the river, well... Nope, up is better.
Mar 12, 2025 3:12 am
"Who made you the boss?"

Keftar protests half-heartedly as even he is getting tired of wading through filth. He follows along after the others, staying towards the back still.

"Well," he grumbles, "hope the voices are not from the people that knocked over that building we were just in."
Mar 13, 2025 1:58 am
Still holding onto Merkari's back, Wemut blows a strand of her red hair out of her mouth, her expression a mix of annoyance and determination.

"Fine, the Basilisk can go to the eighth hell, but don't you dare let us fall into this filthy water, crazy one."

As the idea of taking the dry path, from which voices can be heard, is proposed, Wemut nods in agreement, her eyes gleaming with a calculating look.

"The Prince and I agree, but let's send someone stealthy ahead to ensure there's no danger lurking. Let's avoid any unpleasant surprises."
Mar 13, 2025 7:13 am
"Aha! I have stones taken from Thel Emas' lost temple. They will tell us if danger lies ahead," Merkari says. She reaches into a belt pouch and draws forth a handful of rune-inscribed stones. She tosses them on the dry path and looks to see their pattern.
OOC:
Cast the stones on the ground. Their pattern reveals if danger lurks in an adjacent room. The stones can lie. The priest tests Presence DR10 to see if they are true but after failing they cannot test again until the sun has set.

Rolls

Presence DR 10 - (d20+2)

(4) + 2 = 6

Mar 13, 2025 8:01 am
Merkari tosses her dice on the cavern floor and inspects the pattern. They are easy to read, but hard to understand. As usual, they don't give you a clear answer, but as you interpret them, two words come to mind. Unnatural and Opening. It seems this is all the information you are able to get from the dice.
OOC:
The person who is scouting ahead, please give me a DEX roll DR 12 to be stealthy. If you fail, the people up ahead will notice your presence.
The scout

You walk ahead of the group, trying your best to stay hidden and the voices get louder with every few steps until you can hear the conversation more clearly. You hear a high-pitched woman's voice say "Well you paid me to help you get out, so I'm saying this is the way to go. If you'd rather go back and take your chances down in the water, be my guest." She sounds raspy and harsh.

A man's voice grumbles and you can hear shuffling and what sounds like small rocks scattering on the ground.
Mar 13, 2025 1:17 pm
Borda motions for Jotna to stop. He doesn't want the torch to give them away. He eases forward.

Rolls

Agility Stealthy DR 10 - (d20+1)

(16) + 1 = 17

Mar 13, 2025 2:23 pm
Jotna stops and nods to Borda to go ahead. She lowers the torch to limit its light.
Mar 13, 2025 3:14 pm
OOC:
Going to add the result of the successful scout already. If anyone wants to do anything while Borda is scouting, feel free to do so. That will then happen before this post.

Next progress post from me will likely be during or after the weekend.
Borda

With the light from Jotna's torch dimmed, you can tell that up ahead there is also a light flickering and lighting up that end of the tunnel. You creep closer until you spot the tavern owner who is trying to squeeze his way through a narrow bit of tunnel. This is mostly an issue for him because of his size.

Next to him stand a woman with long grey unkempt hair. She is tapping her foot, seemingly annoyed that it's taking the man so long to do a simple task. Yet she makes no effort to help in any way. Her figure is slender, almost gaunt, and would likely slip her way down the narrow part easily.

They both haven't noticed you behind them in the shadows. What do you do?
[ +- ] AI generated illustration
What are the others doing in the mean time?
OOC:
If anyone would like to spend some down-time looking for loot, there's a nice pile of feces to sift through if you so desire. :D
Mar 14, 2025 3:12 pm
Keftar paces impatiently as Borda sneaks down the passage and Jotna lowers the torch to dim the light a little. He sees a particular large pile of feces and wonders if it worth poking with his log or asking Jotna about setting it on fire while they wait.
OOC:
Take your time updating, especially since some of us will be on vacation!
Mar 14, 2025 3:24 pm
OOC:
I can do short replies without issue :)
- If you want to check for loot from a distance, I'll need a DR 12 pressence check.
- If you get your hands dirty instead of the careful approach, it's an automatic success.
On a success, roll 2d6.
Mar 15, 2025 3:32 am
Eh, Keftar had already been through some...well...what else was there to do now anyway? He digs his smoky log into the feces and looks for something good. If the log isn't doing a thorough enough job, he will set it to the side as he digs through. After all, he will not be accused of being a choosy beggar. Plus, he was getting bored.

Rolls

Success? - (2d6)

(51) = 6

Mar 15, 2025 3:35 am
Jotna looks over and sees Keftar rooting in the feces. She grimaces and says, "By the goddess, man… do you need to borrow some money?"
Mar 15, 2025 6:59 am
Keftar

You sift through the brown sludge and among the stinking squishy material you come across something hard and pointy. After you wash it in the water you are left with a dagger. Its handle and blade are completely black. No wonder it wasn't possible to spot it from a distance.

When you hold it up to the light, you can just about make out a small symbol on it. Possibly from the previous owner or the smith who made it.
OOC:
You have found a Black Kergüs Dagger. It does 2d4 damage.
Mar 18, 2025 11:12 am
OOC:
Looks like Esidrix has been busy for a few days. Anyone can take over the scouting using the existing successful roll.
After about a minute, the barkeep finally manages to squeeze through the narrow bit. "Finally..." The lady says loud enough for everyone to hear. "Stand back, I'm coming through as well."

Behind you it looks like Keftar is rummaging through the sludge. It's hard to see what exactly he's managing to find with the torchlight not fully reaching that area.

What is everyone doing?
Mar 18, 2025 12:11 pm
Borda watches them squeeze through the gap in the cavern and takes a step back towards the others. He waves to Jotna and signals them to come ahead. As they get closer, he whispers, "The barkeep hired some girl to lead him out of here. It's just the two of them for now, I think we can follow them out of here."
Mar 18, 2025 9:20 pm
Jotna nods and says, "Hired to lead him out? Maybe she worked in the kitchen, or maybe she's his wife. Or sister. Or cousin. Or... well, you get the idea." She shrugs, puts her club up on her shoulder, and adds, "Well, I guess let's go then."
Mar 19, 2025 5:05 am
"Or his whore," Wemut suggested, complementing Jotna's assumptions, and immediately blushed. She lifted the prince's skull with one hand while still clinging to Merkari's back with the other.

"That's what SHE was thinking. I don't have impure thoughts of any kind."

She turned her face with an offended expression and gave Merkari a few taps on the thighs with her ankles, as if spurring a horse.

"Giddy up, crazy warrior, let's get out of this shithole."
Last edited March 19, 2025 5:13 am
Mar 19, 2025 1:33 pm
Keftar tests his new dagger, slicing it through the air a few times. If it smells still, it's hard to tell in this sewer. Satisfied this is much better than what he had, he puts it in his belt and follows after the others. If he cannot squeeze through the space with the log, he will leave it behind.
Mar 19, 2025 4:21 pm
You all leave the river of filth behind. As you approach the place where the others squeezed through, the sound of footsteps tells you that the duo is proceeding down the tunnel. You don't have as much issues getting through the narrow passage as the barkeep seemed to have, and manage to follow behind.

Keftar throws his log through the hole before following it and reconnecting on the other side.
OOC:
Everyone give me a roll of either presence or agility DR 12 to see if you can either stay far enough away to not be noticed or move silently.
If you're not bothering to stay unnoticed, just say so and the NPCs will notice you.
Mar 20, 2025 1:53 am
Jotna tries to step lightly..., but she has never been known to be graceful on her feet.
Last edited March 20, 2025 1:54 am

Rolls

Agility DR 12 - (1d20+0)

(6) = 6

Mar 20, 2025 2:04 am
Keftar, happy to be moving again, throws his log through the hole before thinking how loud that could be. He shrugs his shoulders and squeezes through the narrow passage to the other side. Maybe some of the sludge is sloughed off on the way through?

Rolls

Presence - (1d20+0)

(6) = 6

Mar 20, 2025 11:09 am
Presence Roll

Rolls

Presence - (1d20+1)

(4) + 1 = 5

Mar 20, 2025 12:52 pm
Borda walks quietly out of habit as much as anything. He's not 'trying' to stay un-noticed as he's not concerned about the folks their following.

Rolls

Agility - Stealthy DR10 - (d20+1)

(16) + 1 = 17

A woman

TheGenerator

Mar 20, 2025 3:03 pm
As Borda continues his sneaky steps, behind him the others stumble and talk amongst themselves. It doesn't take long for the 2 ahead to notice and the shrill female voice calls out. "Who's there? Are you Karg's crew?"
A woman

What do you do?
Mar 20, 2025 3:08 pm
Jotna holds up a hand as if to say, Hold up, an replies, "No. We were just travelers. They tried to use us as hostages, but we followed the inkeeep down the privy hole."

A woman

TheGenerator

Mar 21, 2025 9:28 am
"Ah, so you're customers then?" She replies in a bit of a friendlier tone to Jotna. She steps into the light of your torch, with her own flickering next to her. Now that you see her better, you realize that she was in your dream too. Though, you're hazy on the fact of that being a good or a bad thing.

"These caverns are treacherous, but I can guide you through." She continues, getting right to business. "It's ..." she pauses to assess each of your looks "... 5 silver each."
A woman
Mar 21, 2025 4:21 pm
Keftar retrieves his log and squints at the woman, was she really a part of his dream? He decides to scowl instead of thinking further.

"I don't remember seeing you up there. How do we even know you really know the way out? We would have found this way without you."

There's a seed of doubt in the back of his mind, but he stays recalcitrant.
Mar 22, 2025 4:12 am
Jotna looks down at the scrawny woman and snorts. She replies, "What was that, toothpick? I think it's you who should pay me to keep you safe, don't you think?"

She smiles--an ugly sight, given her rotting teeth--and scratches absentmindedly at the spot where the arrow that killed her had pierced her skull.
Mar 23, 2025 5:20 pm
Borda chuckles at Jotna's offer. "No shit, we can just stand here and wait until ya leave and follow ya, or we can do what we was thinkin' and find our way out. Not that we'd risk loose ends danglin' ahind us. Now, we be here 'cause of some dream where we know each other. Borda addresses the woman directly. "Ya was in the dream, but I can't 'call if ya were helpin' or in the way."
Last edited March 23, 2025 5:23 pm
Mar 23, 2025 7:19 pm
A woman
"Well, first of all, I live here. These tunnels are my neighborhood." The woman says. "So yeah, I know a thing or too about this place. There's things down here that will eat you for breakfast. But I'm sure you'd make a tasty snack." That last part seems to be pointed at Jotna, who made the 'toothpick' remark.

"Secondly, if you think I'll guide you out for free, you're daft." She scoffs. However, when Borda mentions a dream she's quickly distracted from her previous thoughts. "A dream? That's funny. Just a few weeks ago I had some other folks down here mentioning a dream." She scratches her head pensively. "Yeah. On their way to a mansion, they said. Went in a direction of the caves I haven't explored. Ain't seen them since."

"I'll get you to where I saw them last for 4 silver each."

Barkeep

At this point, the barkeep also speaks up. "Come on, lads. I don't want to see no bloodshed. We can all get out alive and have a pint of ale or the like." He says in a quavering and scared voice. "You looks like you could spare a few coin. 'Cept for that one." He says pointing to Keftar. "No offence." He adds.
Mar 23, 2025 7:29 pm
Jotna chuckles and nods. I like this girl, even if she is too skinny.

She says, "Respect for your hustle. OK, I'll give ya 2 silver and I promise not to hit you on the head with this heavy club here. How's that?"
Mar 24, 2025 12:46 pm
Wemut peers over Merkari's shoulder.

"I'll pay you 6 silver coins, old woman, if you get the prince and me out of here. We're not paupers, and we don’t haggle."

He looks at the woman with a hint of curiosity.

"Haven’t I seen you somewhere before? Perhaps among the servants in the Royal Palace?"
Mar 25, 2025 12:51 pm
Keftar makes a face, quite offended despite what the innkeeper says.

"Hey, just 'cuz I dress in rags doesn't mean I can't pay my own way!"

If the man could only keep his mouth shut and think more, perhaps he could have gotten away with paying less. However....

He moves forward and drops four silver into the woman's hand.

"All right, show us your stuff. I'll go where these so-called dreamers went. A mansion sounds like a better place to sleep tonight."

As he leans on the log waiting for the others to decide, dirty side down on the ground, he thinks aloud, "So what do you got that keeps the monsters away? Anything we could use? Or buy I guess as sewer survival seems to be your trade."
Mar 26, 2025 4:34 pm
Elma
Jotna

The woman swallows, quite intimidated by your heavy club. "I don't know what the result would be if we went toe to toe, lady, but I'd rather not find out." She says, trying to hide her fear. "Getting hurt is a death sentence down here."
Wemut

I might have been, what's it to ya? She says.
OOC:
If you want to check to see if it's a bluff (which it definitely is) you can roll a DR10 presence check.

All

Without giving you the time to reconsider, she snatches up the offered coins and starts walking again. "This way."
While you all make your way through the tunnels, she answers Keftar's question. "I survive by staying quiet and out of sight when I need to. If you can figure out the patterns and habits of the creatures here, you'd be surprised what you can scavenge from them." She says somewhat smugly.

She leads you and the barkeep through multiple passage ways and through tunnels. Every now and then she scouts ahead to look for danger, or perhaps it's all a ruse, but you find no ill fortune on the way. During this time you find out that her name is Elma.

It takes a good 2 hours before she stops in a larger hall where you are met by a deep chasm. A single bridge, about 1ft wide, spans across to the other side and there appears to be no other way to go from here. When you peer down into the depths, you see a wrinkling mass of what can only be described as soot-black meat. It has no real shape but just like a liquid fills up the bottom of this pit.

Elma speaks up again. "We can cross this bridge." She grabs a few of the coins that you have given her and throws them down into the darkness. They make no sound as they hit the meaty substance and soon vanish from sight. "You have to pay to cross safely. With coin or any other means of sacrifice." She adds and walks to the other side, putting one foot in front of the other and arms stretched out like a tight-rope walker.

What do you do?
OOC:
To cross the bridge without sacrifice is a DR14 Agility check. With sacrifice it's DR6.
The result of a failed roll will be death. - If that happens, you can pick how you want your character to die ;)

Please mark off the coins you've spent on the guide and, if any, on the bridge crossing.
Mar 26, 2025 5:24 pm
Jotna walks up to the edge and shrugs, tosses in three silver coins, and attempts to cross.
OOC:
Uh oh! Gonna burn the 1 Omen I have....
She slips! But luckily, at the last moment, she grabs a hold of the rope and pulls herself back on, and makes her way across.
Last edited March 26, 2025 5:28 pm

Rolls

Agility - (1d20+0)

(5) = 5

Omen Re-roll Agility DC 6 - (1d20+0)

(12) = 12

Mar 26, 2025 6:48 pm
Glad I didn't bother giving any to the guide, muses Borda. He tosses a coin of each side of the bridge for balance and heads across.

Rolls

Agility DR4 (Stealthy) - (d20+1)

(13) + 1 = 14

Mar 26, 2025 7:03 pm
Grinning maniacally, Merkari hurts some coins off the bridge before striding foreward.
OOC:
Bah, using 2 Omens, one left.
Last edited March 26, 2025 7:04 pm

Rolls

Agility DR 10 - (1d20+0)

(5) = 5

Omen Reroll - (d20+0)

(2) = 2

Second Omen Reroll - (d20)

(16) = 16

Mar 26, 2025 7:56 pm
"Hey, shouldn't those coins of mine count for me too?"

Keftar waits to cross, debating whether he should send some sacrifices too. He really doesn't want to end up like the owner of this dagger he found though...

He takes out two coins like Borda and drops one on each side before crossing, using the log like a balancing pole of a tightrope walker.
OOC:
Will using an omen to neutralize the crit help or needs a reroll instead?
Last edited March 26, 2025 8:05 pm

Rolls

Agility - (1d20-2)

(3) - 2 = 1

Mar 26, 2025 9:41 pm
OOC:
@Dmbrainiac unfortunately, you can't reroll a reroll. However, luckily, you can instead use an omen to lower the DR by 4, resulting in a success of your first roll with only 1 omen.

@quilltid in this case you'll need a reroll. It's the only time in this adventure that a single fail (even without crit) results in character death.

Btw, anyone can use an omen for anyone else. Doesn't have to be your character. Just FYI ;)
Mar 26, 2025 10:19 pm
OOC:
Let's see what happens with the reroll!

Rolls

Agility - (1d20-2)

(15) - 2 = 13

Mar 27, 2025 2:45 am
Wemut tosses a coin carelessly and prepares to cross the bridge.

Rolls

Agility - (1d20+0)

(16) = 16

Mar 27, 2025 6:55 am
TheGenerator says:
OOC:
@Dmbrainiac unfortunately, you can't reroll a reroll. However, luckily, you can instead use an omen to lower the DR by 4, resulting in a success of your first roll with only 1 omen.
OOC:
Got it, thanks. I was on my phone didn't have access to the rules when I was posting earlier. :)
Mar 27, 2025 8:11 am
OOC:
No worries :)

Looks like everyone made it. Damnit ... uhm... I mean, nice! :P
Elma
While the last person is crossing the bridge, Elma says "This is where I saw the other 'dreamers' last" A hint of sarcasm is noticeable in the word 'dreamers'. She is standing on the edge of the precipice with her back to it. "They went down that tunnel." She points to the next logical place to go. "You'll find it splits into 3 up ahead, but I don't know anything else about those ways."

Then she gets a crazy look in her eyes. She reaches into her pockets and pulls out the rest of the money that she collected, tossing it down into the wrinkly mass behind her. "Oh, great gods of the deep." She says loudly. "I have paid for my passage. Now take me from this wretched world to the promised lands." At this she simply lets herself tip backwards off the edge.

The barkeep, who also made it across after sacrificing his apron, seems to be stunned by what's happening.
If anyone wants to react, you have only a split second.

What do you do?
Mar 27, 2025 5:37 pm
Shocked, Jotna tries to grab her hand while bracing herself in place, like an anchor.

Rolls

Agility if needed - (1d20+0)

(11) = 11

Mar 27, 2025 5:53 pm
OOC:
you'll need a 14 to keep her from falling
Mar 27, 2025 6:13 pm
OOC:
agility or strength? And does the agility check I roled above count?
Mar 27, 2025 6:30 pm
Drgwen says:
OOC:
agility or strength? And does the agility check I roled above count?
OOC:
Agility seems like the correct attribute for what you attempted. Yes your roll counts. You can lower the DR is you'd like to.
Don't feel obliged to do so. This is a cruel world after all.
Mar 27, 2025 8:54 pm
OOC:
How do I lower the DC?
Mar 29, 2025 8:00 am
OOC:
Drgwen, in case you missed it, I answered your question in the ooc/rules thread.

What are the others up to? Already moving on?
Mar 29, 2025 11:40 am
OOC:
Great, I’ll spend my omen to lower the DC by 4, making the Agility roll a success
Mar 30, 2025 1:17 am
"Why'd you pay to go across if you were just going to jump in anyway?" Keftar shouts unhelpfully as Jotna reaches out for the woman. He peeks over the edge to see if the roiling mass reacts differently to this attempted sacrifice.
Mar 30, 2025 6:11 am
Keftar

You peer down and see the black mass move to meet what could be a nice snack. The meaty substance turns into a low spire as if trying to reach Elma.
But Elma is being held firmly by Jotna, who seems to have denied her sacrifice. "What are you doing?" Elma says to her, completely taken aback by this act of... Kindness? She finds it hard to believe that kindness could be anyone's motivation in this world.
OOC:
Jotna, you have the choice of pulling Elma back up (no roll needed) or letting her fall.
Unless anyone else wants to intervene ;)
Mar 30, 2025 6:34 am
Jotna pulls the woman back up and catches her. She looks her in the eye and says, "No. Don’t. Come with us instead."
Mar 30, 2025 4:05 pm
Interesting, we all have burdens enough, but she chose another one. Borda muses to himself.
Mar 30, 2025 8:54 pm
"Yeah, sure, come along. Aren’t you curious where those other dreamers went and why we all met once upon a dream, you included?"

As Keftar sees the black mass reaching out for Elma, he steps back towards the tunnel.

"Uh, Jotna, maybe you want to pick up our crazy new friend and we can talk it out more where it’s safer. Looks like that thing is wondering where its meal went."
Mar 31, 2025 12:38 am
Jotna nods in response to Keftar's wisdom and lifts the skinny woman bodily away from the ravine, setting her down a short distance away. She looks at her and says, "Yeah, it's like Keftar says. You dream the dream too, so you have a role here. Join us, at least for a time. You might find treasure, or purpose, or friendship... or a better death than that, at least."
Apr 1, 2025 8:58 am
Elma
Elma blinks "Okay." She says hesitantly. This was not something she had expected. It might take her some time to come to terms with what's happening.
You make your way down into the tunnel on this side of the bridge and, just as Elma told you, you come to a junction that splits off into 3 directions. After doing a little bit of scouting you gather the following information about the tunnels.

Tunnel 1 has a surprisingly smooth wall texture. It doesn't seem like it was naturally formed by water flow. There is no distinct smell and it goes down hill slightly.

Tunnel 2 also goes slightly downward and a few meters into it you can find mushrooms and cave moss growing along the walls. It smells damp, like a wet cellar.

Tunnel 3 has an upward trajectory and doesn't show any specific signs. It looks very similar to what you've already been traversing before. However, a somewhat unpleasant smell wafts through every now and then. It reminds you of rotting hay and moldy cloth.

Which way do you go?
OOC:
There is no wrong choice. All 3 tunnels lead to your destination, but the length of the journey and what you encounter along the way will vary based on the chosen path.

If you think you can gather more information with some kind of skill check, feel free to do so. A failed roll might give you misguided information, though.
Apr 1, 2025 12:10 pm
"Well, we's in a cave, so up is out?" Borda offers as a first vote.
Apr 1, 2025 2:40 pm
Jotna nods and says, "Makes sense. That, or the middle path, simply because it seems like a natural cave. The path up smells of decay, which ain't always good. Rotting hay might mean a nest or something..."
Apr 1, 2025 3:52 pm
Keftar takes a sniff of each of the tunnels and shrugs his shoulders.

"Up sounds logical, but we better be prepared to find some of those dreamers that didn't make it from the smell."

Elma appears hesitant as she follows at the back of the group with the barkeep. As the group debates over where to go, Keftar observes their new additions. The barkeep looks even more slovenly without his apron and the crazy woman seems rather sad now that her grand plan seems to have been for nought.

"Hey, cheer up, now you get to check out an area you haven't seen before. And you, barkeep, what's your name anyway? Where were you escaping to?"

Barkeep Turo

TheGenerator

Apr 2, 2025 9:03 pm
Barkeep Turo
"My name is Turo. I honestly don't know where I'm going." The barkeep tells you. "When I heard the threat of the cannoneer, I knew I had to get out of there as fast as possible. One time, a servant of mine fell into the shitter by accident. I never saw that boy again, but I knew it was my only chance. So I grabbed what I could and jumped. To my surprise Elma was right there. She said she knew a way out, but we've been walking for so long, I'm starting to doubt her."

Elma just looks at you and nods. She's still not saying much.
Apr 2, 2025 9:51 pm
OOC:
Any preference of path, @Wemut or @DMBrainiac?
Apr 2, 2025 10:03 pm
OOC:
@ogion
Apr 3, 2025 2:30 am
Wemut peeks out from behind Merkari.

"Let her kill herself if she wants to." she says to Jotna, referring to the strange woman. "There are too many women here and the Prince doesn't like that."

She looks at the skull with a furrowed brow.

"I say you don't like it and that's that."

She observes the three possible exit paths and points to the middle one (number 2).

"Let's go that way. It might have interesting mushrooms for my potions."
Apr 3, 2025 8:15 am
"My magic stones are drained for the day, so one path is as good as any other. Forward!" Merkari declares, striding boldly down the middle path.
Apr 5, 2025 3:43 am
Jotna shrugs and says, "Works for me. Smells better too." She follows after her.
Last edited April 5, 2025 3:44 am
Apr 5, 2025 1:34 pm
Keftar follows the others down tunnel number two. As they continue on, he turns to Turo.

"Whose bad side did you get on that they’d tear down your place without a second thought?"

Without waiting for an answer, he taps his chin in thought.

"So what did you grab on your way out? Anything useful like a compass?"
Apr 5, 2025 2:40 pm
You follow the mossy tunnel for a what feels like hours and you're starting to get very hungry. Turo pulls a couple of apples from his jacket pocket and shares one with Elma. Those of you who have rations can use a day's worth to keep up your strength. Those who don't can try to find another source of food (Roll a DR 12 check with the appropriate stat for your action). You also use up 1 torch each to keep lighting the way.
Barkeep Turo

"It's my own fault for letting those assholes use my tavern as their headquarters. I hope they're all dead! The bastards." He spits on the ground. "What I took? Oh you know, the usual stuff. Some snacks, a butcher's knife. Things like that." He says, seeming a bit reluctant to tell you everything he's got on him.

Anyone who has a good sense of time passing down in these caves can tell that you're now well past midnight. At least it's easy to follow the tunnel. There are some off shoots, but most of them are blocked by fallen rocks or too narrow to navigate which makes the route to take easy.

Until you get to an underground lake. A larger 'room', about 30 meters long and wide, opens up in front of you and you hear the sound of water dripping. Halfway into this large room is a body of water blocking your way, spanning all the way to the other side. Moss covers the walls and ceiling. The floor is moist, but the more rocky bits seem to be dry still. Elma has regained her voice and speaks up.
Elma

"A dead end?" She asks incredulously. "You're kidding right? We walked all this way for a dead end?"
She sits down on a bit of soft moss, defeated. Though you think exhaustion might have something to do with it. With her skinny body, she doesn't have many reserves to work with and it's been a long day.
What does everyone do?

Rolls

Nothing to see here. - (1d6)

More nothing - (2d6)

Hi mom!

Barkeep Turo

TheGenerator

Apr 5, 2025 2:49 pm
OOC:
Forgot to mention this in the previous post.
Keftar
Barkeep Turo

After Turo tells you some how his trappings, he asks you the same question. "Why? What did you bring? Do you think a compass would help us right now?"
Apr 5, 2025 2:51 pm
Jotna curses and sits next to Elma for a moment. She reaches into her pack and pulls out a dollop of lard, enough to get her through the day at least. She grimaces and eats it.
"Want any?" she offers to Elma.

Then she stands and starts looking around at the walls, as well as trying to see if the water goes someone they could follow. If the area is otherwise dry, there might be an exit?

As she does so, though, she keeps her distance from the water’s edge, saying, "Maybe… don’t disturb the water?"
Apr 5, 2025 3:08 pm
OOC:
Anyone looking for a way forward can roll a DR 12 presence test.
Apr 5, 2025 3:12 pm
Jotna scratches her head.

Rolls

Presence - (1d20-1)

(7) - 1 = 6

Apr 5, 2025 6:51 pm
Borda will take a moment to sit and eat. Watching the other for a moment before resuming looking for a way out. He doubts there's enough life down here to keep something dangerous alive in the lake, but it's not worth chancing.

Rolls

Presence - Stealthy DR10 - (d20-1)

(16) - 1 = 15

Apr 6, 2025 12:18 am
"Eh, not ready for a bath anyway."

Keftar picks a dryish spot away from the lake's edge and horks down a day's worth of rations. He'll allow Elma and anyone else who needs it to drink from his waterskin if they are so inclined. Who knows if that lake water is any good. His stomach has been growling from only subsisting on the porridge Turo gave them earlier and he cracks a smile as he finishes his food.

Finally, as Turo finishes his apple, Keftar decides to answer Turo's question from earlier before they entered the underground lake "room."

"What does it look like I could bring? I got this log from your place after all! I got a hammer too in case anyone has a nail. I don't know if a compass would help, but maybe something that could point the way out would be nice!"

Keftar looks a little huffy and crosses his arms. He sullenly watches as Borda looks more around the place.
Apr 7, 2025 7:30 am
Jotna

Elma accepts your offer of lard. She can surely use some fat for her scrawny body even if it's not tasty. "Thank you." She says simply. "Maybe we can rest here. It seems to be safe enough. As long as there's nothing in that water."
Borda

Your keen eyes spot something as Jotna is searching the area for a way forward. A shimmer that is easier to see from a distance shows you that the water extends underground going past the wall. It's likely that there is an under water tunnel there. To know if it's safe, someone will have to go into the water to check.
Keftar

Turo is taken aback a bit by your outburst. He decides to sit down some ways away from you, takes off his shoes and rubs his feet.
Everyone

Do you decide to spend the night here, continue onward or go back?
Apr 7, 2025 12:44 pm
Returning from his short look around, Borda sits with the others. "From the look, that water goes under the wall there, to another cave."
Apr 7, 2025 1:45 pm
Jotna squints into the water and looks at the others. "Someone's gotta go for a swim, see if we can get out this way... Or what. 'Cause I would rather not have to backtrack; my feet are sore."

She sets her shield, club, and bow down. With a serious look, she says, "OK listen up, you lot. I'm gonna go check it out, but in order to do so, I'm taking off my armor, and then I'm gonna ... turn into something else. So I don't want you all losing your cool and attacking me or something. You hear? But I gotta take off everything in order to transform so... You been warned, heh."

With that, she begins to undo the straps and buckles that hold her leather armor in place. Once she is naked, she looks once more at everyone, her scarred body visible in the flickering torch light.

Suddenly, her skin turns a shade of green, matching the small patches of green around that awful scar on her head. She leans forward, her torso elongating and limbs thickening. Her hair disappears into her body and is replaced with scales. Her eyes enlarge and grow a membrane over them, as she sprouts a stout tail. After a moment of transformation, Jotna is now a giant green scaly lizard, with thick scales, a powerful jaw, and spiny teeth. Her strange bulbous eyes look at the others, her nictitating membrane sliding across her pupil, as she turns to the water and slides in.

She swims over to the opening and under water, under the wall, to see what lies on the other side.
[ +- ] Lizard Jotna
Apr 9, 2025 7:07 am
OOC:
Drgwen, please give me a presence roll DR 12. On success you will get extra information.
Apr 9, 2025 12:49 pm
Keftar has seen a lot in his short life, but his jaw still drops as Jotna's skin turns green and she moves into the water as a large four-legged lizard!

"Well, you don't see that every day."'

He leans back on his sitting spot and looks around at the group.

"Depending on what she finds down there, should we sleep before taking a swim? We've already walked for hours and I am pooped!"
Apr 9, 2025 4:23 pm
Lizard Jotna takes a look.

Rolls

Presence - (1d20-1)

(7) - 1 = 6

Apr 9, 2025 7:19 pm
Jotna

You swim along the submerged passage. An easy feat for you. And you make it to a spot where the ground once again rises and opens up into a new tunnel system. It looks like this is indeed the way forward. However, for anyone not accustomed to holding their breath for a long time, swimming there may prove to be dangerous.
OOC:
Anyone who's not an aquatic animal and wants to swim to the new tunnel will need to make a DR 12 toughness test. On a failure, you still make it, but take 1D4 damage.
"Me too!" Elma says with a yawn in response to Keftar expressing his tiredness.
Apr 9, 2025 7:24 pm
Jotna returns to the group, looking around as she does so for any threats or shortcuts underwater. When she reaches the shore, she crawls out and transforms quickly and grotesquely back into human form, her body still wet from the swim, and her green scaly skin only visible on the side of her head, near her mortal wound.

She picks up her undershirt and holds it against herself for a moment and says, "So, yeah, this here is a way through, but you gotta hold your breath for a while. Maybe too long for some of you."

She eyeballs them. Could she, in her strengthened lizard form, carry one of them more quickly than they themselves could swim, thus allowing them, to get through the underwater passage fast enough not to need to hold their breath for very long? (I'e., not to need that save?)
Apr 9, 2025 8:33 pm
OOC:
If you help anyone in your lizard form that person gets DR-4. Making the check DR 8.
Apr 9, 2025 8:37 pm
Jotna thinks about it and adds, "I could help one of you at a time, but you’d still have to hold your breath."
Apr 10, 2025 11:41 am
"Looks like some of us could use a rest before goin' on deadly swim."
OOC:
That's how we heal and replace omens, correct?
Apr 10, 2025 1:32 pm
OOC:
Indeed Esidrix. A short rest is as easy as taking a breath with some food or drink. For that you heal D4 HP.
A long rest requires 6 hours of sleep and gives you D6 HP as long as you've had sufficient nourishment. It will also let you reroll your omens to see how many you get for the new day (check your class sheet for that). And you can roll to see how many spells you can cast (if any).

The passing of a day also introduces the possibility of the Calendar of Nechrubel ushering in a new horrific change to the world.

If you decide to rest here, let me know if anyone is keeping watch or how you are arranging it.
Apr 10, 2025 3:15 pm
OOC:
How many folks need HP and/or Omens?
OOC:
Oh also, I regenerate d4 HP per round when in lizard form. So I assume I got my 1 lost hit point back!
Apr 10, 2025 3:20 pm
OOC:
Keftar still has 1 omen left and 1/1 HP. Can go with or without a long rest right now.
Apr 10, 2025 6:43 pm
OOC:
Well, I guess if I'm the only one down a hit point and I still have an omen. Let's swim and then heal on the other side. :)
Apr 10, 2025 7:55 pm
Jotna nods and says, "OK, who wants to go first?" She drops her damp shirt and turns toward the water. She stops before going further and says, "Hey, grab my stuff, will you?" Then she turns around, facing there water, and falls forward. The transformation from this angle is different; ridges erupt from her back and her tailbone explodes out into a green scaly tail.

Lizard Jotna turns and gestures toward the water with her head. She opens her mouth gently, waiting for someone to step forward so she can grab hold while swimming.
Apr 11, 2025 6:55 am
Jotna

The transformation to lizard form again is excruciatingly painful but a great help to your companions. If not for your kindness earlier today, Elma and Turo would probably have stayed behind and gone back to look for another way. But you seem to have earned their trust and they line up to follow you to the other side.
OOC:
The NPCs succeed automatically.
Everyone else please roll a DR12 toughness or DR8 if you're being helped by a lizard. Take D4 dmg on a fail.
Apr 11, 2025 10:11 am
Merkari raises her hand. "Oh, pick me! Pick me! I want to swim with the lizard!" she says eagerly.

Unfortunately, she learns the hard way it's a bad idea to open your mouth for a giggle while you're underwater. She reaches the far side, coughing and sputtering.
Last edited April 11, 2025 10:12 am

Rolls

Toughness w/Lizard Help, DR 8 - (1d20-1)

(7) - 1 = 6

Damage - (d4)

(4) = 4

Apr 11, 2025 1:37 pm
Borda realizes he was already holding Jotna's things when she spoke... He allows himself to be towed through the water.

Rolls

Toughness, DR8 - (d20)

(11) = 11

Apr 11, 2025 1:42 pm
"I don't need no stinkin' help to swim!"

But as he watches the others be towed through, he looks more and more unsure of himself.

"Well, just this one time."

If anything else of Jotna's is accidentally left behind, he'll grab it before grabbing onto her ridged back and tries his best to swim. He looks more like a wet cat forced to doggy paddle.
OOC:
Oof, guess we'll use the last omen to reroll to see if it gets better.

Guess not. Good-bye Keftar!
Last edited April 11, 2025 1:43 pm

Rolls

Toughness with assistance vs DR 8 - (1d20-1)

(2) - 1 = 1

Toughness - (1d20-1)

(7) - 1 = 6

Apr 11, 2025 6:23 pm
With Jotna's assistance, most of you make it past the submerged tunnel. Merkari surfaces coughing up quite a lot of liquid, and to be honest the water doesn't look all that healthy. But she's alive at least. You light up a new torch, which takes a bit longer as it had gotten wet but you manage. The light reveals a new tunnel going upward away from the water. It also smells better here, less damp and the moss and mushrooms seem to not be as prevalent on this side.

You wait for Jotna to arrive with the last one to be taken through, Keftar. But when she emerges, Keftar is left bobbing lifelessly on the water's surface. Looks like something went wrong down in the water.

Elma and Turo gasp when they realize what has happened, but as they didn't really know Keftar they can quickly rally from the initial shock. "I don't know if we can bury anyone down here." Elma says, looking around at what's mostly rocky walls.

What do you do?
Apr 11, 2025 11:41 pm
Jotna transforms back into her human form and stands on the shore, dripping and gasping. "You lot are a lot of work to haul through the water! And I don't know what happened with that one..." She gestures at Keftar's corpse. "He must have been a smoker because he couldn't hold his breath to save his life. Oh... Ha!!"

Jotna continues to display poor manners, laughing at the recently deceased, all while standing there soaking and naked. "I don't recall what his name was, but now it's Bob! Hahaha!".

She eventually calms herself and then gets dressed.
Apr 12, 2025 8:43 pm
Elma shrugs and approaches Keftar’s body. Maybe they can just cover his body with rocks like a cairn. Probably a better burial than any of those other dreamers that came through earlier. She sighs a little in envy, but methodically checks through his pockets.

She takes his scavenged dagger, the waterskin and leftover rations, and finally his silver. More than she expected from his raggedy appearance.

She throws an unclean scroll and book on the ground with no interest. Maybe they’d be good for toilet paper later.
OOC:
Free for the taking: Eyelid Blinds the Mind (unclean scroll) d4 creatures fall asleep for one hour unless they succeed a DR14 test and A Book of Boiling Blood You may open and read from this book once a day. Your enemy must make a DR12 test to prevent this. If they fail D2 Berserker-slayers (see page 60) appear from the depths of a forgotten dimension of blood. Roll a D6. On a 1–4 these creatures fight alongside you. On a 5–6 they turn on you, attempting to kill you and destroy the book. After the battle they return to their imprisonment.
Finally, she lunges for Keftar’s mouth and pulls out his top two canines!

"To remember him." She creepily smiles and pulls out a string of teeth braided and perhaps resembling a crude necklace?
Apr 13, 2025 3:19 pm
Jotna steps back when Elma claims her mementos and grimaces at the sight of the necklace. "Whatever you need to do, I guess...

Then she turns toward the tunnel and looks down it. "I'll take that scroll if no one else wants it. Are we ready to get out of this cave?"
Apr 14, 2025 8:38 am
You cover up Keftar's body with rocks as best you can after taking whatever may be useful for your journey. Then you set up a makeshift camp to get some rest after your long day.
OOC:
If anyone wants to do anything else before the night, feel free to say.
Either way, you can reroll your powers and your omens and heal 1d6HP (unless you have no food)
The night is uneventful aside from you waking up a few times from creepy crawlies sharing your bed with you. Except for Merkari who has a rough night with strange dreams. A whirl of colors and feelings mess with your head during the night, you toss and turn. It's tough to say what you saw exactly, you remember shards of a fight, dark shapes and people screaming. When you wake up, you mostly remember one thing.

For five days and five nights mothers flesh shall be the cloak of demons.

A message from the basilisk?
OOC:
Merkari only heals 1d4HP because of the dreams.
What do you do before heading off again for the day?
Apr 14, 2025 6:25 pm
OOC:
Rest and then ready to go.

Rolls

omens - (d2)

(1) = 1

hp - (d6)

(6) = 6

Apr 14, 2025 11:25 pm
Jotna actually sleeps in lizard form, because she finds it more comfortable down here in the caves. But in the morning, she transforms back and dresses. She is willing to share some of her lard if anyone is starving.

Rolls

Omens - (1d2)

(2) = 2

Apr 14, 2025 11:32 pm
Elma shakes her head at Jotna's offer and eats one of the days rations she plundered from Keftar instead.

Rolls

Omens - (1d2)

(2) = 2

Apr 16, 2025 6:59 am
Merkari growls and giggles in her sleep, tossing and turning. She awakens with a start, sitting bolt upright and gasping. "Mother!"

She blinks and looks around, then snorts a laugh. "Just a dream. Hee hee, yes, a dream...."

Still, she looks unnerved as she prepares for the day.
Last edited April 16, 2025 7:00 am

Rolls

Healing - (d4)

(4) = 4

Omens - (d4)

(1) = 1

Apr 16, 2025 7:25 am
You spend another couple of hours traveling through tunnels some of which turn out to be a dead end. Eventually you can see light up ahead. The tunnel you are currently in changes shape about 100 meter in. The crudely water-carved tunnel makes way for a nicely chiseled hallway with rounded corners at the top. After another 100 meters the floor becomes tiled and you spot a heavy wooden door with a torch sconce on each side.

When you get closer, you can see intricate carvings adorn the wooden gateway. Curly lines create a beautiful pattern flowing into geometric shapes. It looks almost inviting.

What do you do?
Apr 16, 2025 7:55 am
"Ah, pretty! But it could be a trap," Merkari muses. She reaches into her belt pouch for the stones taken from Thel Emas' lost temple and casts them on the floor, studying the patterns on them to determine if danger lies ahead.
OOC:
Cast the stones on the ground. Their pattern reveals if danger lurks in an adjacent room. The stones can lie. The priest tests Presence DR10 to see if they are true but after failing they cannot test again until the sun has set.
Last edited April 16, 2025 8:00 am

Rolls

Presence DR 10 - (1d20+2)

(10) + 2 = 12

Apr 16, 2025 7:58 am
Merkari

The stones roll favorably. A pattern that indicates safety in the next room.
Apr 16, 2025 8:01 am
"The stones say the room is safe," Merkari declares, gathering them up again. She steps forward, then hesitates. "Hmm. But they did not say the door is safe. Perhaps a proper search is in order to be sure there are no traps?"
Apr 16, 2025 11:21 pm
Jotna shrugs and says, "Stand back. I'll not be cowed by a door." She gives others a moment to step back if they like and then she examines the intricate carvings on the door. If she sees nothing suggesting it is unsafe, she tries to open it.
Apr 17, 2025 6:53 am
OOC:
You can roll a DR12 presence to check for door traps.
Apr 17, 2025 9:44 pm
Jotna looks at the others and says, "Oi any of you lot got a keen eye? Or good with mechanisms? Come take a peek at this and see if it's safe to open, eh?"

Rolls

Presence DC 12 - (1d20-1)

(15) - 1 = 14

Butler

TheGenerator

Apr 18, 2025 9:10 am
OOC:
@Drgwen in your last post it seems you're looking for a second opinion. But your roll is high enough to realize the door is not trapped. Since you said "If she sees nothing suggesting it is unsafe, she tries to open it" previously, I'm going to assume you open it ;)
With a calculated risk, Jotna tries to open the door but finds out it's locked. She rattles it to no avail. The heavy oak is tough as nails.

However, shortly after you hear a few clicks and the door swivels open slowly. A lightly perfumed breeze comes through, reminding you of flowers in spring time. As the door opens, you see a nicely decorated entrance hall of a mansion. Vases with flowers on top of antique tables, intricate rugs, great chandeliers, paintings and all kinds of things you'd expect to see in a mansion like this are visible in the well lit room.
Butler

A man in a dark suit, who just opened the door, stands before you. He's got a slim tall figure and an oval face. He is neatly trimmed and well looked after. "Ah, welcome in, sirs and madams." He says as he gestures you to enter.

Those who do, can see the room has a high ceiling with tall windows which allow sunlight in. Which is strange for two reasons. One; You're pretty sure you're underground. Two; There hasn't been a sun like this for a while now. Another thing strikes you as odd. On the left wall as you come in, a large staircase leads up to a second floor. Yet there is no second floor. The stairs simply run into the ceiling and stop there as if they forgot to put in a second floor but decided to build the stairs anyway for no reason.

"Please take off your shoes. Lady Malista doesn't like dirty prints all over the place." He offers you some clean slippers instead.

What does everyone do?
Apr 18, 2025 12:14 pm
Borda eyes the interior, judging the value of the things he see's. Making a mental note of what to return for, he slips off his worn boots and steps into the offered slippers.
Apr 18, 2025 12:24 pm
Merkari kicks off her boots, wiggling her toes in the slippers. "Comfy!" she declares. Grinning, she steps inside and looks around the room, thinking nothing of its odd placement underground. "Nice place ya got here! What's the rent like?"
Apr 18, 2025 12:32 pm
Elma
Elma looks about the place in awe. She wonders if the dreamers she has sent here have really arrived to the same place she has now. As the man offers slippers, she looks down at her shoeless feet and shrugs her shoulders.

"W-why, don't mind if I do."

She visibly relaxes with the warm clean slippers, but still looks around suspiciously. Is there any evidence people have arrived before them?

Butler

TheGenerator

Apr 18, 2025 2:17 pm
"I believe the place is not for rent, ma'am" The butler says to Merkari. "But any such inquiries should be directed to the lady of the manor. I am merely the one keeping things in order."
Butler

Elma

You don't spot any sign of other people having been here. But seeing the surroundings here, there is a good chance that even if people have been through here, any sign of them would have been cleaned up. It does appear they run a tight ship here. Perhaps one of the cupboards might hold the answer.

Borda

You spot many things of value like golden and silver candle holders, fancy paintings and frames, decorations with what could be gold filigree.
Apr 19, 2025 4:32 am
Jotna mutters, "Oh great, I fell asleep again. What a weird dream..."

Then, to the butler, she says, "Sure, yeah, I'll play along. So when do we get to meet this Malista lady?" She slides off her flithy, stinking shoes and slides her filthy stinking feet into the slippers with a sigh of comfort.
Apr 21, 2025 1:20 am
Elma
Elma looks suspiciously at the cupboards around the room, but has just enough self-control to not lunge towards the nearest one and open it. She will wait until the butler's back is turned.

"So where is the lady of the manor? Not up those stairs I presume?"

She makes another creepy smile and jerks her oil lamp in the direction of the stairs that lead into the ceiling.

Butler

TheGenerator

Apr 22, 2025 7:03 am
"Lady Malista is waiting for you in the dining room." The man tells you. "It's through that door and then take your first left. I would normally escort you, but I'm under strict orders to wait by the door for anymore guests. I'm sure you'll have no trouble finding your way."
Butler

After this he goes back to stand by the door. Although not giving you his full attention, he is still keeping an eye on you in a hospitable way.
[ +- ] Dungeon layout so far
Apr 22, 2025 10:36 am
"Well, let's go meet the Lady!" Merkari says. With a manic giggle, she leads the way through the indicated door.
Apr 22, 2025 11:06 am
OOC:
If anyone still wants to do or try something in the entrance hall, feel free. Here is the description of the next room already.
The door opens up into a very cozy looking room. Nicely upholstered chairs and sofas are placed in a configuration to allow for a cozy gettogether. The wall is adorned with animal heads. Everything from a deer to a lion can be seen. All looking lifelike and dangerous, though they are not moving and most likely not alive anymore, seeing as they are missing a large chunk of their body. There are no people here.

Through cracks in the ceiling tree roots as thick as broomsticks come down into the room. It seems that not everything in this house is perfectly kept, though it doesn't take much away from the calm vibe. In between the different heads there are weapons on the wall. Crossed swords, bows, crossbows, shields and spears are used as decoration.

Two distinct smells hit your nostrils as you enter. The first is that of cigar smoke. You can guess that this is a room where people like to have a smoke. The second is the smell of delicious food. Fried meat and gravy, if you were to guess.

There is a door to the west and one to the east. The butler told you to take a left, which would be the west door. But the heavenly smell is definitely coming form the east.

What would you like to do?
[ +- ] Dungeon layout so far
Apr 22, 2025 2:21 pm
Jotna keeps an eye on that weird butler and walks into the game room. "whoa, get a load of this place..." she mutters. She walks over and examines the weapons on the wall. Are they real? Removable? Anything special? Etc.

Then she sniffs and says, "Do you smell that?! Ugh this lady better be moving whatever she wants to the dining room quick or I'm busting in there. I've been eating nothing but lard for two days. Well, and a few bugs as a lizard. Hey, don't judge me."
Apr 22, 2025 10:11 pm
Elma
With the butler keeping a watchful eye on their shoes and them, Elma shrugs her shoulders and follows Jotna to the next room. She sees what looks familiar, but suspicious holding up the ceiling. She narrows her eyes and then is distracted by the wonderful smells.

"O-oh, it's the kitchen. That makes sense. Then we should head to the dining room and let the butler serve us, right? I wonder who else they think is joining us."
OOC:
Any cupboards to investigate in the game room?
Apr 23, 2025 7:23 am
OOC:
There are some smaller cupboards in the game room. Anyone who wants to do a search can roll a DR12 presence test.
Since this is an OSR game, you can basically always "search the room". But you might also find something you didn't want to find :)
Apr 23, 2025 12:15 pm
Borda looks at Elma, "That waif may have the right of it...". Aloud, he continues his thought, "Aye, the dining room must be next, no reason getting to attached to the goods here, at least, not until after."
Apr 24, 2025 2:17 am
Elma
Elma tries to see if the butler is still watching, but then gives up. She will just follow the group to the dining room and consider raiding the cupboards later. The delicious smells make her stomach growl involuntarily.
Apr 24, 2025 5:39 am
Jotna cannot resist looking around a bit in the Game Room on her way to the door to the left, as instructed.

Rolls

Presence DC12 - (1d20-1)

(13) - 1 = 12

2d6 roll - (2d6)

(22) = 4

Apr 24, 2025 6:06 am
OOC:
@Drgwen roll 2d6 as well, please.
Anyone doing a "search the room" action can always include a 2d6 roll.
Apr 24, 2025 6:12 am
OOC:
Rolled a 4. two twos
Apr 24, 2025 8:38 am
Jotna

Hidden behind one of the seats near the wall you spot something that seems out of place. Among this well preserved room you see a very rusty oil lamp. Perhaps someone tucked it away behind the furniture to get rid of it.

What do you do?
OOC:
Anyone else looking around?

Let me know when you guys want to continue to the next room. If I understand correctly, you're taking the door to the west.
[ +- ] Dungeon layout so far
Apr 24, 2025 10:28 am
Merkari continues on through the west door, leading the way!
Apr 24, 2025 12:56 pm
Merkari (and anyone else going into the next room)

You enter a small hallway just wide enough for 3 people to walk shoulder to shoulder. There are some paintings along both walls and 2 lovely chandeliers hanging from the ceiling. In the middle of the hallway against each wall, a statue of some kind of nobleman is stood. They are facing each other, creating a 1-person sized whole through which the other side can be reached.

One of the statues is dressed in outdoor attire and holding a cane, the other is dressed as a horse jockey and holds a riding crop.

What do you do?
[ +- ] Dungeon so far
Apr 24, 2025 12:59 pm
Looking at the two statues, "That looks a bit smack-smack."
Apr 24, 2025 6:52 pm
Jotna tilts her head to the side, curious about this rusty oil lamp. She reaches down, picks it up, and examines it.
Apr 24, 2025 8:35 pm
Jotna

You pick it up and at first think it's just a regular old oil lamp. Until black tendrils shoot out like tentacles from its reservoir when you bring it in for a closer look. They latch onto your face and burrow themselves into your nostrils. It only takes a split second before the black oily substance has disappeared into your nose, leaving black traces behind on your lips and chin.
OOC:
Roll a DR14 presence test as the thing tries to occupy your brain.
Apr 24, 2025 9:48 pm
Jotna snorts up the black goo as it enters her nose, as if trying to clear a head cold.

Rolls

Presence DC 14 - (1d20-1)

(8) - 1 = 7

Apr 24, 2025 9:54 pm
OOC:
I'm guessing this might be bad, so I suppose I should use my Omens. I currently have 2. I'll roll the dice and you can adjudicate the result (to expedite things).

Nope! Three d20 rolls, none over 8.
Last edited April 24, 2025 9:54 pm

Rolls

Presence DC 14 - (1d20-1)

(2) - 1 = 1

Presence DC 14 if necessary - (1d20-1)

(8) - 1 = 7

Apr 25, 2025 6:04 am
OOC:
There's a house rule that you can't reroll a reroll. So you still have 1 omen left. ;)
Jotna

The entity that has inhabited your head messes with your mind. You get a strong headache and stumble for a minute as you try to fight it, but it's no use. The parasite has infected you. You are now one.
OOC:
Gain 1 permanent presence.
In this case, not resisting was in fact the better option :D
With a success you would have lost 1 presence instead.
What's the rest of the party up to?
Apr 25, 2025 1:50 pm
Elma
Having followed the others to the hallway and, presumably, to the dining room, Elma unfortunately does not hear Jotna's struggles as she investigated the oil lamp.

She nods at Borda's evaluation and tries to see if the statues match any of the paintings on the side they are on. A name to the face?
Apr 25, 2025 1:55 pm
OOC:
Please roll a presence test DR 10, Quilltid
Apr 25, 2025 2:02 pm
Elma
Elma puts her face quite close to the statues and paintings, perhaps a little near-sighted from her long time in these sewers.

Rolls

Elma Mork Borg: Presence - (1d20+0)

(15) = 15

Apr 25, 2025 2:13 pm
Elma

You check the paintings more closely. Even though they don't seem to correspond to one of the statues - some are even just landscapes - you notice that one of the figures on a painting is following you with its eyes. At first you think it might be an illusion, but no they really are following you!
Apr 25, 2025 2:58 pm
Elma
Elma whispers to the others, "U-um, I think there is someone behind this painting? Or it's enchanted?"

Elma goes up to the painting and tries to poke one of the eyes with her finger to confirm she is not crazy.
Apr 25, 2025 9:24 pm
Jotna snorts, sneezes, and then grips her head in pain for a moment. After a second, she recovers, shaking her head, but feeling ...surprisingly good. After all, she already has her own mind, and a lizard's, rolling around in her head. Why not add some weird black oil from outer space or whatever?

She shrugs and follows the others into the next room.

Zhang

TheGenerator

Apr 28, 2025 6:44 pm
OOC:
Sorry for the delay :)
Elma (and anyone near her)
Zhang

You poke the eye and hear "Auch! Watch where you put that thing, young lady!" The voice isn't come from behind the painting, but rather in the painting. As you pull your poking-finger back, the image of the person you just poked balloons into a 3D form and hops out of the painting. Turns out that was also its real size, about the size of a large watermelon.

"Allow me to introduce myself." It says to you. "I am Zhang, inter dimensional merchant by trade!" From behind the figure, a leather bag materializes out of thin air. "Now, since you got my attention, I assume you or one of your friends will want to buy something." It rummages a hand inside bag and speak up again. "Ah! I have just what you need."

Without taking anything out of the bag except its arm, it turns its gaze back to you and the bag disappears. "I can offer you either a flask or a stick. The flask is 15 silver, the stick 20." It raises its hands as if weighing 2 items on them like scales. "So will it be a flask or a stick?"
Apr 28, 2025 7:36 pm
Jotna studies the strange character who somehow just jumped out of a painting and says, "Flask and stick? Do, uh, these things do something special? Besides just contain a liquid and take up space in a stick shape?"

Zhang

TheGenerator

Apr 28, 2025 8:07 pm
"I assure you, these items have been selected especially for this location." Zhang says. "You don't become the top inter dimensional merchant by selling any old junk, you know!"
Zhang
Apr 28, 2025 8:11 pm
Jotna shrugs and says, "Easy come, easy go. Stick it to me."

She hands over 20 sp.
Apr 28, 2025 8:24 pm
"We should also ‘get ye flask,’" Merkari says. "I’ve only 14 silvers, but I will gladly contribute them towards the purchase!"
Last edited April 28, 2025 8:37 pm
Apr 28, 2025 9:37 pm
OOC:
No hurries, relaxed pace for this game has been good.
Elma

Elma unceremoniously wipes her poking finger on her dress.

"G-good questions. I'm just going to put out there that sticks come from t-trees and those can't be trusted. It's also suspicious that it costs more. I am willing to pay for it though just so we can break it."

She hands over 1 silver to Merkari so she can get the flask she wants.
Last edited April 28, 2025 9:40 pm
Apr 29, 2025 11:31 am
Borda watches the exchange with the small creature. Paying for things, how odd, he thinks to himself.

Zhang

TheGenerator

Apr 29, 2025 9:03 pm
Zhang
"Both then." The little creature says. It summons the bag again and takes out a crowbar made of a material you've never seen before, takes Jotna's money and hands it to her. It feels cool to the touch like stone, sturdy and heavy but not cumbersome.

"I suppose I can offer a small discount for good customers." It says with a wink and takes also a white flask out of the bag, the size of a large apple. Takes Merkari's silver and hands it over. "I'm sure these will come in handy when time comes."

It gives a small bow and with a slurping sound implodes into nothingness. The last thing you hear it say is "Until the next bargain."

You are left in the hallway with only the statues and paintings.

Do you continue onward?
OOC:
The crowbar is a weapon that can be extended to quarterstaff length. It is unbreakable. It does D6 damage.
The flask is a healing potion. It heals 1D6 HP and removes one affliction.

You know this after taking some time to have a good look at the item.
Don't forget to subtract the spent money :)
Apr 30, 2025 2:29 am
Jotna swings around the metal bar and mutters, "Not sure it's worth no 20 silver for an extendable metal bar, but... ok I guess. Seems pretty sturdy, at least..."

She heads toward the exit at the far end of the hallway.
Apr 30, 2025 10:39 am
"I got a healing potion!" Merkari says, giggling with glee. She moves to follow Jotna to the exit.
Apr 30, 2025 1:28 pm
Borda waits to see if the statues react before following the others to the end of the of the hallway.
Apr 30, 2025 1:36 pm
Elma

Elma follows the others, but in front of Borda as he waits to see how the statues react. As they pass by the statues, she squeaks a little and hurries past. She doesn't want to encounter any other mysterious beings in art today.
Last edited April 30, 2025 1:37 pm
Apr 30, 2025 2:19 pm
Perhaps to your surprise, the statues do nothing as you pass them.

You open the next door to reveal a large library filled with wall to wall bookshelves and books. A red-ish carpet lines the floor and it's eerily quiet here. A woman is carrying a stack of books and bringing them to various places as if sorting them. Then she picks up books from another shelf and shuffles them around. She completely ignores the 4 of you, even walking in between without acknowledging your existence.

As soon as everyone is inside the library, a loud crack as if from nearby thunder shakes the room. For a split second the room goes completely dark, as if the exact opposite of a lightning strike. Only those inside the library or hallway notice it. Books rain down from above as they have been shaken loose. In the hallway, the legs of one of the statues breaks and it topples forward, partially blocking the way back.
OOC:
Everyone must pass a DR8 Agility or Toughness check or take 1D2 damage from falling books and bookends.
As soon as she gets up again, the woman starts collecting the books on the floor and replacing them on shelves.
Apr 30, 2025 3:52 pm
Elma

Elma halts inside the library, the smell of old paper being vaguely reminiscent of trees and she freezes in alarm. The woman brushes past her and she can only gape as the woman does not even acknowledge her visitors when suddenly the room goes dark and then books and other knick-knacks fall on their heads!

She jerkily dodges out of the way and steadies herself against a bookcase. The mysterious woman just gets back up and starts collecting the books, putting them back where they had fallen.

"H-how important is putting these b-books back? And where is the dining room?"

Elma looks suspiciously at the books and grabs a few nearby to put back on the nearest shelf.
Last edited April 30, 2025 4:02 pm

Rolls

Elma Mork Borg: Agility vs DR8 - (1d20+0)

(13) = 13

Apr 30, 2025 4:04 pm
Jotna enters and looks around, bored. She’s not really a book person. Suddenly it’s raining books, so she puts an arm above her head to block them.

Rolls

Toughness dc 8 - (120+1)

() + 121 = 121

lol whoops - (1d20+1)

(17) + 1 = 18

Apr 30, 2025 9:07 pm
Moving quickly Borda sidesteps the books.
OOC:
Stealthy
All Presence and Agility tests have their DR reduced by 2 (normal tests are DR10 instead of DR12).

Rolls

Agility - DR6 - (d20+1)

(19) + 1 = 20

May 1, 2025 10:30 am
"Tickles!" Merkari laughs as the books bounce off of her armored form.
Last edited May 1, 2025 10:31 am

Rolls

Toughness DR 8 - (1d20-1)

(18) - 1 = 17

May 2, 2025 4:20 pm
You all manage to come out unharmed. Books are scattered around you, though the woman is busy cleaning them up. Still ignoring you all.

There is no reaction to Elma's question, but after looking around a bit, you do see another door along the same wall as the one where you came in. The room is a mirrored L-shape. Around the corner is nothing but more books and shelves.
OOC:
Anyone who picks up books or inspects a shelf, roll a D4
May 2, 2025 5:37 pm
Elma

Elma shakes her head at the strange woman.

"I-I guess we can move on?"

She nods her head to the door out as she puts the last book in her arms on the shelf.

Rolls

Touch book/Inspect shelf - (1d4)

(4) = 4

May 3, 2025 12:29 am
Jotna wonders aloud, "What manner of books are in this place, anyway?" She picks one up that struck her, looks at it, and tosses it aside (unless it looks interesting!)

Rolls

Book - (1d4)

(4) = 4

May 3, 2025 10:43 pm
Borda has no use for books or those who read them, unless they're his next mark. He will head towards the door.
May 5, 2025 12:31 pm
Elma

As you put the last book on a shelf, you notice a piece of parchment between the 2 books next to it. Even though you can't read, somehow it appeals to you.
OOC:
You find a scroll. Anyone who can read will be able to tell you it's a sacred scroll.
The found spell is: False Dawn/Night’s Chariot: Light or pitch black for 3d10 minutes.
Jotna

You toss the book and it falls to the ground open on a specific page that looks odd. It's not just words arranged in a line, but also has symbols and strange drawings and perhaps runes. It appears you have stumbled onto an unclean spell written in a book.
OOC:
You have found the spell: Palms open the southern Gate: A ball of fire hits d2 creatures dealing d8 damage per creature.
Borda, in the mean while has already opened the next door.
You step into a lovely large dining room. Just as the other rooms you've visited, it's well decorated and gives a cozy feeling. The windows show sunlight just as in the entrance hall. A large table is standing in the middle of the room just in front of the doorway. It is filled with plates, cutlery and the like as well at a buffet of tasty looking and smelling food.

At the end of the table sits a lady in a white, billowing dress. Her blond hair has been styled in a fancy up-do and she's wearing many types of jewelry encrusted with gem stones. Even though she has a radiant and disarming smile, she gives off a sense of authority. She gestures to you to take a seat at the table.

To the left of you, away from the door, you see 8 bunk beds. Some of which seem to be occupied by someone.
[ +- ] The mansion so far
What does everyone do?

Rolls

Which sacred scroll? - (1d10)

(7) = 7

Which unclean scroll? - (1d10)

(1) = 1

May 5, 2025 12:52 pm
Jotna stops when she sees something interesting on the page. She picks the book back up and studies it, then heads into the dinging room. Once there, she eyes the lady, the bunks and other folks, and then the table. She shrugs and mutters, "Sure, why not. I've been down a loo today. I can face a fancy dinner." She sits half way down the table.
OOC:
How's the spell work? One use? Do I roll to activate? Etc
May 5, 2025 3:22 pm
OOC:
@Drgwen
Every morning those who can use scrolls can roll 1d4+presence. That gives you the amount of powers you can use that day. If you haven't done so, feel free to do it now.

To use a scroll, roll a DR 12 presence test. If you succeed then the effect happens. However, if you fail you take 1d2 damage and become dizzy for the next hour. While dizzy, if you fail a spell/scroll cast - your failure will be spectacular (-ly bad for you).

You can use a scroll multiple times. But a failure or fumble effect could be that the scroll is lost.
May 5, 2025 3:59 pm
Elma


As the book slides into place, a parchment with gold borders catches Elma's eye. Her fingers tremble a little, but she is able to gently pull it out. Another one of those strange scrolls with scribbles all over it, but it is the fanciest toilet paper she's ever seen. She decides to take it and feels confident in her decision as Jotna does the same with another fancy toilet paper.

As they follow Borda to the dining room, she recoils at the bunk beds with their occupant(s). She judders a little, but swings by the bunk beds on a way to a seat at the dining table, looking to see if she recognizes any of them. Could some of them be those she guided before?
May 5, 2025 4:06 pm
TheGenerator says:
OOC:
@Drgwen
Every morning those who can use scrolls can roll 1d4+presence. That gives you the amount of powers you can use that day. If you haven't done so, feel free to do it now.

To use a scroll, roll a DR 12 presence test. If you succeed then the effect happens. However, if you fail you take 1d2 damage and become dizzy for the next hour. While dizzy, if you fail a spell/scroll cast - your failure will be spectacular (-ly bad for you).

You can use a scroll multiple times. But a failure or fumble effect could be that the scroll is lost.
OOC:
That makes sense. Thanks!

Rolls

Scroll roll - (1d4)

(2) = 2

May 9, 2025 9:27 am
OOC:
@Esidrix,@Dmbrainiac anything you want to do before sitting down?
May 9, 2025 10:09 am
Merkari simply sits at the table, eyes wild.
May 9, 2025 2:40 pm
Borda will take a seat at the table. He's unsure if we're to dig, so he'll wait for some kind of sign before eating.

Lady Malista

TheGenerator

May 9, 2025 3:32 pm
As soon as you are seated, the lady speaks to you. "Welcome, friends." She says with a warm smile. "I am Lady Malista, the one who called you here. Please help yourselves to some nourishment." Now that you can look at her better, you know that you've seen this lady in your dreams. Always with that lovely smile and sweet voice.
Lady Malista

Behind her you hear a 'Ding' and a small hatch opens up in the wall, revealing a plater of roast turkey. The butler enters the room, walks to the hatch, picks it up, sets it on the table and leaves again. "Thank you, Jeeves." Malista says as he closes the door.

"You must be wondering why I brought you here." She continues. "Well, I promised you your wildest dreams. And I intend to keep that promise."

While she talks, at one point you see her wince and the lit candles in the room flicker for a second. Then she smiles again and continues.

"You see, as the days of this world shorten, I am gathering strength to reach a new home." She picks up her cup of tea or coffee and has a sip. "I need your help for that and I hope you accept my offer." She gestures to the beds over on the other side of the room.

"I can send you into a never-ending dream where your most desired thoughts come true. In return, I receive your worship which will give me the strength to relocate." She rests her hand on her chair again. "You will dream peacefully until the end comes."

She looks to each of you. "Will you take my offer?"
May 9, 2025 9:56 pm
Jotna shakes her head, trying to clear the confusion she feels. She speaks hesitantly, saying, "Wait a minute. You're asking me if I want to have a nice dream until the end of the world, while you siphon off my strength, so you can leave before the end arrives? Why on earth would I want to do that? Dreams ain't real, lady. I gotta say, your offer sounds like something the spider would say to the fly."
May 10, 2025 1:28 am
Elma
Elma breathes in the tempting smells deeply and her stomach grumbles impatiently. She brings a fork full of turkey, she hopes it is turkey, tantalizingly close to her mouth before she is stopped by Lady Malista's words. Her fork lowers in disbelief as she hears more and more of the woman's offer. Her head swings over to Jotna as she gives her very blunt answer.

Elma now pushes her seat back and staggers over to the beds. She looks like she is just inspecting her potential spot, but she makes sure she is positioned close to the exit out.

In a quiet voice, she stutters out, "S-so you say you are not strong enough to take us with you. We...we're all going to die anyway, so why don't we give up ours to help save yours? A merciful painless death when the world ends. Rather altruistic."
May 11, 2025 3:31 pm
"I see, its the standard offer, nothing for us to give you something." Borda frowns at the lady and slides his chair back from the table.

Lady Malista

TheGenerator

May 11, 2025 4:32 pm
"I don't see how you consider this a bad offer." She says politely. "Your world is coming to an end. There is no stopping it. Why not spend the time you have left in paradise?" She genuinely looks baffled by the fact that you aren't jumping at this opportunity. "I'm not trying to lure you into some sort of trap. I am merely giving you an honest choice."
Lady Malista

When Borda stands up, she says. "Borda, don't you want to live in a place like this?" She gestures to the room you are in. "Surrounded by riches and the blood of your enemies?"

Another reverse flash of lightning sends the room into darkness for a split second. Malista gives no attention to it and continues her talking. "Jotna, what about your comfortable home with a scaly family?"
May 12, 2025 4:41 am
Jotna hesitates for a moment. She admits, "I... Yeah, some part of me wants that. Bad. But I ain't even sure that *I* want that. Am I a woman or a lizard? I dunno. Anyways, it wouldn't be real, would it? I can have all that just by going to an opium den and staying on the nod 'til it all ends. Why should I bother helping you?"

Lady Malista

TheGenerator

May 12, 2025 7:58 am
Lady Malista
"And the opium induced hallucinations would be real?" She responds to Jotna's remark. "You are here now, with the same offer. You could give your life force to opium or to someone who actually has a use for it. For you the result may be the same, but you could make a difference for someone else."
May 13, 2025 1:03 pm
Elma

"What happens if we don't take your generous offer, Lady?"

Elma sneaks a peek at Merkari and Barkeep Turo to see what they have to say about the situation.
May 14, 2025 10:00 pm
Turo has been stuffing his face with all kinds of foods this whole time. It looks like he's not really paying much attention and might take a nap after this heavy meal.
Elma

Malista smiles. "I figured you might ask that." She says. "Well. I cannot force you to, that would defeat the purpose of this whole thing. I cannot take what is not given. So, you would be free to go back to the dark reality that lies beyond this mansion." She gets a bit of a frown on her face as she looks to the beds in the room. "Unfortunately that would mean also their dreams will come to an end."
May 14, 2025 10:55 pm
Jotna looks over at the beds and says, "You mean them fools accepted your offer? Now look at 'em; why would I wanna join them until I die? You ain't selling me on this, lady."
May 15, 2025 4:53 pm
"What? You'd kill them to spite us?"

Lady Malista

TheGenerator

May 15, 2025 5:00 pm
"Kill? Oh my, no." Malista answers. "They will simply wake up and fall back into their bleak lives. Without all of you I fear I will not have the strength to keep up their dreaming." She confesses.
Lady Malista

"You see, an evil presence is trying to infiltrate my mansion. So far I've been able to stave off their attacks. But with only a few dreamers, I will eventually fail to deflect the attack."
May 15, 2025 5:39 pm
Jotna perks up. She says, "Lady, I’ve been dead." she taps the ugly green scaly scar that mars part of her skull. "And it was a lot like sleep. I am in no rush to go back. But killing? Yeah, that I can do. So, since you don’t seem to care about this dying world, how bout you make us a deal? We go kill whatever is infiltrating, and you make it worth our while—awake! I wanna live the high life and dance while the world ends."
May 16, 2025 3:26 am
"Yeah, that's the other standard offer in this world. You pay us, we kill them. We do what we're good at, and you keep your crazy dream crap."
Borda carefully checks his weapons, this is a job he can get behind.
May 16, 2025 7:57 am
"I do like killing," Merkari says, following up with another insane giggle.
May 16, 2025 12:41 pm
Elma
Elma still stays in her spot, but turns around now to face the table and the others. She only remembers fighting as resulting in broken goods left to scavenge afterwards. Never uttered to a single soul, but she dreams of finally having a quiet home in a desert or field, far away from any trees that could hurt her.

"Well, I wanted a quicker e-end than sleeping away what is left. I will help how I could...can in this battle."

Lady Malista

TheGenerator

May 16, 2025 2:46 pm
Lady Malista doesn't answer you right away. It would seem she was not expecting this counter offer. She takes a minute to consider what you just said. Then she calmly states "It appears you all share this sentiment. How odd." As if studying a creature she's never seen before.
Lady Malista

"I never really considered that the evil could be chased away." She admits. "But the thought of it is intriguing. Very well. I will accept your offer." She smiles. "If you can chase away the evil, or at least keep it busy for long enough for me to build up the energy I need, I will in return provide riches."

She stands up and walks towards the dumb-waiter where the food was being brought up from. "Come, I will remove a small part of the protective barrier I'm maintaining around this place. That will allow you to pass through into it's domain. Once you succeed, head back to the same spot and I will bring you back."

"Oh, and don't worry about telling me what riches it is you seek. I have been inside your dreams."
OOC:
Anyone want to do anything before going into the evil lair?
May 16, 2025 4:34 pm
"Anyone object to a quick meal, since it's already here?" Borda thinks it might be better to face evil on a full stomach.
May 17, 2025 5:52 am
Jotna grimaces and says to Malista, "You been inside my dreams? Eeesh, sorry about that... The heart wants what it wants, ya know?"

Then, shrugging off her embarrassment, she nods in agreement to Borda's suggestion and digs in. Not long after, she stands, wipes her face with the back of her arm, and says, "Ok, sorceress. I'm ready. You got any spells or enchantments you can give us to make sure we gonna keep this thing extra busy? It's in your interest, innit?"
May 18, 2025 12:17 pm
Elma

Elma joins in, but only eats the fruits and veggies laid out.

"Y-yes, whatever support you could provide would be good for both of us. Can you tell us anything about what we are about to face? Its weaknesses or vices?"

Lady Malista

TheGenerator

May 19, 2025 9:41 pm
"Unfortunately, I'm not familiar with this entity, so I can't give you much information." Malista tells you. "The one thing I can tell you is that it will try to get into your head and confuse you. I will be trying to shield your mind while you're in its realm."
Lady Malista

"When you're ready, jump down this shaft." She tells you. "You'll land in the kitchen. Or at least what's supposed to be the kitchen. Don't worry, it's not far down. Oh, and don't trust anything you see."
May 20, 2025 1:04 am
Jotna raises a skeptical eyebrow at what the Lady Malista says, but ultimately she shrugs and accepts it. She glances down at the table and grabs one more handful of food and gobbles it down. She swallows, belches loudly, and then announces, "OK let's do this." She strides to the shaft and jumps.
May 20, 2025 1:16 am
Elma

Elma narrows her eyes at the shaft, but unsteadily lifts one foot, then the other, and slides down the shaft after it sounds like Jotna has moved out of the way.
May 20, 2025 7:32 am
Merkari eagerly leaps down the shaft!
May 20, 2025 1:55 pm
Satisfied with the lack of screaming coming from the shaft, Borda follows the others down.
May 20, 2025 3:07 pm
OOC:
Anyone who ate the dinner from Malista can replenish their omens (as per standard resting rules => roll based on your class)
You slide down the shaft and manage to land in something soft. Unfortunately, it's rotten meat you're standing in. On your way down you felt the warm and cozy feeling of the mansion disappear as it gave way to a dark and dreary dungeon.

You seem to have arrived in some sort of kitchen. A large table in the center has been piled with rotting meat just like the stuff you're standing in. The odor hits you instantly. A bunch of dull looking knives and cleavers lay next to the meat. Besides the light of a single small candle, it's dark here.
[ +- ] This kind of vibe
If this is the stuff you were eating, you're happy that you didn't get any desert.
OOC:
Everyone who ate from the table in the dining room make a DR12 toughness check to see if you can hold your vomit.
May 20, 2025 7:14 pm
Oh boy.

Nope, Borda leans to one side and wastes that tasty dinner on the floor.
Last edited May 20, 2025 7:15 pm

Rolls

Toughness DR 12 - (d20)

(6) = 6

May 20, 2025 11:46 pm
Jotna scowls at the nastiness around her.

Rolls

Toughness DR 12 - (1d20+1)

(13) + 1 = 14

May 21, 2025 12:50 am
Elma
Elma is glad she did not partake in the meat upstairs, but can only imagine where that came from now.

The thoughts and smells are too much for her and she lets loose on a chair at the table. After she is done, she wipes her mouth and takes out her oil lamp.

"Ugh, a-anyone have a light?"
Last edited May 21, 2025 12:54 am

Rolls

Elma Mork Borg: Toughness - (1d20-2)

(6) - 2 = 4

May 21, 2025 7:04 am
Merkari opens her mouth to say something but instead vomits violently all over the floor!
Last edited May 21, 2025 7:04 am

Rolls

Toughness - (1d20-1)

(4) - 1 = 3

May 23, 2025 1:20 pm
OOC:
Don't forget to reroll your omens, for those who had 'dinner'. Doesn't matter if you kept it in or not.
The stench of vomit is added to the already sickening smells in this kitchen. Together with the sounds of splattering pieces of food and stomach acid, you start hearing another slushing-noise.

When you look up, you notice the rotting meat clumping together into a large, monstrous, moving entity. It makes a slurping noise at you that you might interpret as a growl. It's looking vaguely humanoid but about twice the size of a man. It raises an arm with a large bone-claw at the end in a menacing fashion.

You have only moments to react, what do you do?
May 24, 2025 4:04 am
Jotna shakes her head and says, "Aw, hells no!"

She shrugs off her tunic, drops her staff and shield, and falls forward onto her hands, transforming into a giant lizard! Her underclothes shred as she does so, because she does not have time to undress fully, but her armor and weapons remain intact.
May 24, 2025 3:16 pm
Swishing a mouthful of water from his waterskin, Borda spits. "Well, no one looks hurt, let's check out that door."

Rolls

Omens - (d2)

(1) = 1

May 25, 2025 1:28 am
Elma

Elma squeaks in surprise and brings up her shield. She keeps it between her and the monstrous entity as she attempts to move behind the monster, putting the oil lamp away. If she has time, she will take out the dagger to keep away the monster and its bony extremity.

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