Chapter 2: It's a Jungle Out There

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Apr 4, 2025 11:56 pm
Dalton had only moments to realize that is what a mutant potato looked like when a powerful shrieking wave slammed into him. Once before in his life he had experienced vertigo, and this felt similar, a wave of dizziness and nausea washed over him, he felt disoriented, thought for certain he was going vomit.

"Damn - its a mandrake from Harry Potter"

As much as he wanted to curl up in a ball on the ground, Novac was in trouble and he had to help. Moving as well as he could, be rushed the mutant potato.
OOC:

Critical Failure: The creature is sickened 2 and slowed 1. As long as the creature remains sickened, this slowed condition value can't be reduced below 1.

Conditions: Sickened 2, Slowed 1

Action 1: Stride to Potato
Action 2: Inner Upheaval - Flurry of Blows
Action 3: YUCK!!

-2 Sickened, +1 Inner Upheaval

Last edited April 5, 2025 12:09 am

Rolls

Will - (1d20+6)

(3) + 6 = 9

Flurry #1 - (1d20+6, 1d6+3+1d6)

1d20+6 : (8) + 6 = 14

1d6+3+1d6 : (3) + (2) + 3 = 8

Flurry #2 - (1d20+2, 1d6+3+1d6)

1d20+2 : (11) + 2 = 13

1d6+3+1d6 : (5) + (5) + 3 = 13

Apr 5, 2025 2:40 am
Seeing the blow Novac took made Al’s heart skip a beat.

"Shit… it’s do or die."

Al pushed forward through the bone-chilling shriek of the abomination, reaching Dalton’s position.

"We have to help Novac! Here, this might help!"

Al placed a hand on Dalton’s shoulder, trying his best to ignore the monstrous creature. He closed his eyes and focused on his connection to the earth. As he opened his eyes suddenly, green glowing runes began to appear on Dalton’s body.
OOC:
Action 1: Stride behind Dalton.

Actions 2+3: Cast Runic Body on Dalton (1st Level Spell Slot)

Glowing runes appear on the target's body. All its unarmed attacks become +1 striking unarmed attacks, gaining a +1 item bonus to attack rolls and increasing the number of damage dice to two.

Also sickened 1
Last edited April 5, 2025 2:41 am

Rolls

Piercing Shriek - Will Save - (1d20+9)

(7) + 9 = 16

Apr 7, 2025 12:17 am
Before she could roar out the flame that had built up within her, AJ's allies had surrounded the sickening vegetation. Her nails dug into her palms as she clenched her fists and gritted her teeth, trying to keep from exploding. The moment she felt confident it was contained, she finally screamed. Her body flung itself as quickly as it could upon the creature. The fist that was clenched a moment before was now open and wreathed in flame, shooting straight for the screeching monster.
OOC:
Action to Stride and then Cast Ignition as a melee spell attack. If successful, it also takes 2d4 persistent fire damage from her Incendiary Aura.
Last edited April 7, 2025 12:19 am

Rolls

Ignition (Melee Spell Attack vs. AC) - (1d20+7)

(7) + 7 = 14

Ignition Damage - (2d6)

(46) = 10

Apr 7, 2025 8:46 am
Neither Dalton nor AJ are able to land a hit on the creature as it dodges and shuffles about. Novac gets behind the thing and slices it with his knife, scoring a deep cut! The monster whirls on the rogue, opening its maw wide as it bites him! It scores a critical hit, its razor-sharp teeth ripping out a huge chunk of flesh from his midsection! Novac falls, bleeding on the cave floor.

The thing then turns to Dalton and sinks its teeth into his leg. Blood flows as it worries the wound and tries to wrap its vines around him, but the monk shakes it off before it can grab a hold.
OOC:
Ouch, a critical hit against Novac for 32 damage! He's down at dying 2 since it was a critical hit. 9 damage to Dalton.

Everybody may act. Novac's initiative moves to just before the enemy's so you have a chance to heal or stabilize him before he needs to start making recovery checks.

Rolls

Jaws vs Novac - (d20+12)

(17) + 12 = 29

Damage - (2d8+2)

(77) + 2 = 16

Jaws vs Dalton - (d20+8)

(14) + 8 = 22

Damage - (2d8+2)

(52) + 2 = 9

Grab vs Dalton Fort DC 16 - (d20+8)

(5) + 8 = 13

Apr 7, 2025 6:03 pm
Overwhelmed by the rush of power, AJ was thrown off slightly when she failed to torch the monster. The sight of Novac's collapse and Dalton's blood spraying from his wound was even more alarming, serving as more kindling for her inner fire. With her other hand this time, a strike of blazing flames was thrown once again at the creature.

"Fight! Live!"

Her shout was accompanied by a wisp of healing flame reaching delicately from her off-hand to the unarmed fighter next to her. With Novac on the other side of the monster, he remained unreachable without ceasing her attacks.
OOC:
Melee Ignition again. 1 action Heal for Dalton since we're side-by-side.

Rolls

Heal on Dalton - (1d8)

(7) = 7

Ignition (Melee Spell Attack vs. AC) - (1d20+7)

(10) + 7 = 17

Ignition - Damage - (2d6)

(33) = 6

Apr 8, 2025 12:25 am
Dalton sees Novac go down, but has little chance to do anything as the creature turns on him next. Barely avoiding being grappled by the thing. As AJ attacks it, Dalton moves to the other side to try to divide the creatures attention. Glowing runes on his arms, he attempts to attack again.
OOC:

Conditions: Conditions: Sickened 2, Slowed 1
Not sure when Sickened starts to drop.

Action 1: Move to flank the creature with AJ. Hoping to reduce its AC.
Action 2: Flurry of blows
Action 3: Yuck! feel like crap

Attack Modifiers: -2 sickened, +1 runic body

Post Roll Edit: I think the dice want us to die.
Last edited April 8, 2025 12:26 am

Rolls

Flurry #1 - (1d20+6, 1d6+3+1d6)

1d20+6 : (7) + 6 = 13

1d6+3+1d6 : (1) + (3) + 3 = 7

Flurry #2 - (1d20+2, 1d6+3+1d6)

1d20+2 : (3) + 2 = 5

1d6+3+1d6 : (6) + (1) + 3 = 10

Apr 8, 2025 12:34 am
OOC:

Assuming that first attack misses, I'll use a Hero Point to reroll that attack.

Post Roll Edit: Well - at least it was better :(
Last edited April 8, 2025 12:34 am

Rolls

Flurry #1 - (1d20+6, 1d6+3+1d6)

1d20+6 : (11) + 6 = 17

1d6+3+1d6 : (1) + (2) + 3 = 6

Apr 8, 2025 10:42 am
Seeing the others move into position to flank the monster, Al uses this opportunity to turn his attention to Novac. The ground underneath Novac glows faintly as Al channels the vitality of the Earth. He then rushes forward to support his companions.
OOC:
Actions 1+2 : Cast 2-action Heal Spell on Novac

Action 3: Stride up to the creature in the space not occupied by either AJ or Dalton.

Rolls

Heal Spell - 2 actions - (1d8+8)

(5) + 8 = 13

Apr 8, 2025 3:09 pm
Novac's eyes fluttered open. The searing pain confirmed he was alive. He saw the monster still raging. Despite his mangled body, he forced himself to his feet. Instinct screamed for him to flee, but he couldn't abandon the others. Gripping his Flyssa, he attacked
OOC:
Action 1 Stand up
Action 2 pick up the Flyssa
Action 3 Attack

Rolls

Flyssa - Atk/Dam - (1d20+7, 1d6+4)

1d20+7 : (4) + 7 = 11

1d6+4 : (2) + 4 = 6

Sneak attack damage - (1d6)

(3) = 3

Apr 8, 2025 6:28 pm
The plant monster shrieks again as Dalton lands a hit and AJ sets it ablaze! Unfortunately, Novac fails to strike it again. The thing's teeth tear into Dalton, dropping him, before it whirls on Novac, lashing out with its vines. Luckily, he us able to dodge the attacks. The flames burn the creature more before they sputter out.
OOC:
14 damage to Dalton. He is down at dying 1. Everybody may act.

Rolls

Jaws - (d20+12)

(16) + 12 = 28

Damage - (2d8+2)

(66) + 2 = 14

Thorny Vine - (d20+7)

(9) + 7 = 16

Thorny Vine - (d20+2)

(10) + 2 = 12

Persistent Fire Damage - (2d4, d20)

2d4 : (31) = 4

d20 : (15) = 15

Apr 8, 2025 7:45 pm
Nooooo Novac yells out and strikes at the monster.

Rolls

Flyssa - Atk/Dam - (1d20+7, 1d6+4)

1d20+7 : (11) + 7 = 18

1d6+4 : (3) + 4 = 7

Sneak attack damage - (1d6)

(4) = 4

Apr 8, 2025 7:46 pm
OOC:
sorry forgot attack 2 +3

Rolls

Flyssa - Atk/Dam - (1d20+3, 1d6+4)

1d20+3 : (11) + 3 = 14

1d6+4 : (1) + 4 = 5

Flyssa - Atk/Dam - (1d20-1, 1d6+4)

1d20-1 : (6) - 1 = 5

1d6+4 : (4) + 4 = 8

Apr 8, 2025 7:55 pm
Novac’s blade finds its mark this time, driving deep into the plant’s bulbous body. Its shrieks turn to gurgles as it staggers and finally falls to the ground, lying still.
Apr 8, 2025 8:19 pm
Novac in utter panic rushes over to Dalton and tries to instill the elixir of life he has on him

Rolls

Elixir of Life - (1d6)

(2) = 2

Apr 8, 2025 9:59 pm
Still feeling the rush of adrenaline from the battle, Al scrambles to dig up the soil around them as he yells to the group.

"We can use this! Try rubbing it over your wounds"
OOC:
Al will cast the Healing Plaster cantrip as many times as needed.

You purify some dirt or mud into a pliable, claylike plaster that can aid in clotting and healing. This restorative substance can be used in lieu of healer's tools for Medicine checks to Administer First Aid or Treat Wounds. If the plaster isn't used within the spell's duration, or if you Cast the Spell again before using the plaster, it reverts to being normal non-magical earth (Duration is 10 minutes).
Last edited April 8, 2025 10:01 pm
Apr 8, 2025 10:25 pm
Novac took the plaster Al had created and applied it to Dalton's wounds before tending to his own. The adrenaline was wearing off, leaving him weak and shaky. He wondered if it was the rush or the significant bite the creature had taken from him; the memory of that pain made him hesitate. "We almost died, you know," he murmured to himself. "This could have been the end." His voice faded. Once he had finished applying the plaster to both Dalton and himself, he leaned back against the wall, closing his eyes. "Why did we do this? We could have simply taken them with us and found them a new home."
Last edited April 8, 2025 10:25 pm
Apr 9, 2025 11:59 am
Dalton was in darkness, drifting away to somewhere, when the potion jarred him back to conscious. The smell of burning leaves filled his nose as he opened his eyes and tried to sit up. His head swam and he felt like he was going to throw up. Seeing the creature was not moving, Dalton slid across the ground to get away from the fire and collapsed on his back.

"We won?" he said weakly. Raising a shaking hand in a thumbs up sign. "Good job team."

Dalton heard Novac, but he just lay there for a long moment. "I thought maybe I would wake up back home."

He felt Novac put some of the healing mud on his wounds, finally he pulled himself over to sit with Novac, watching the fire burn. He had to remind himself that pile of leaves had just recently been trying to eat him.

"Damn potato."

Dalton pulled out his waterskin and took a drink, offered it to Novac. "In my past life, I never drank alcohol, not even once. We get attacked by too many more vegetables I might have to start."

Dalton accepted some more mud from Al and spread it on his wounds. It went against everything he had been taught in first aid, but seemed right here for some reason.

"This is their home." he looked at Novac "and it seemed like something we should do - help that family. If they came with us, how many of those kids would get eaten by the next snake or mutant rose bush. Now - they can come home."
OOC:

Treat wounds - between Novac and Dalton mudding up :)

Status: Sickened 2, Slow 1, Wounded 1

Rolls

Medicine (Wis) - (1d20+4)

(14) + 4 = 18

Treat Wounds - (2d8)

(78) = 15

Apr 9, 2025 1:57 pm
Still flooded with power and adrenaline, AJ simply stood over the corpse of the monster for a moment. Wiping away beads of sweat from her forehead, she looked to the others. With plenty of power to spare, the pyromancer clenched her fists and unleashed a wave of heat that healed wounds as it passed over her allies. Her breath finally began to slow.

"Yeah, what Dalton said. Traveling would have been dangerous for them too. Finding a safe place in this jungle probably isn't easy either. I know I don't have a lot of space to talk as someone who didn't get mauled by that thing, but we did good, as batshit scary as it was. These powers and skills we have... are they really random? I feel like we're meant to have them. Use them. I don't know. Maybe it's all just cosmic randomness, but I feel like they have a purpose. And using them to make some kind of difference here today makes me feel like we did the right thing. I'm sure I'd be more conflicted if it was me bleeding everywhere, but it is what it is."

Seeing Dalton's thumbs up, AJ stepped forward and grabbed his wrist, bumping her fist into his with a grin. Notably, her skin is still almost scalding to the touch.

"Fuck yeah, dude. You're a badass. I was also a bartender back on Earth. If we can find some good stuff, hopefully I can make you a good cocktail if you want. I would fucking love a drink right now."
OOC:
Casting Heal with three actions. Using 1 of my remaining 2 spell slots. Outside of Heal, all of my 1st level spells are AoE focused.
Last edited April 9, 2025 1:58 pm

Rolls

Heal Emanation - (1d8)

(8) = 8

Apr 9, 2025 3:09 pm
Novac felt the healing spell mend his remaining wounds. "Welcome back to the land of the living," he grinned at Dalton. "Before we head out, let's check their home for any lingering surprises." Despite saying this, he made no move to stand. The simple act of sitting was a welcome respite. "Perhaps we should clear out what's left of that creature... after we've rested a bit."
OOC:
i dont know if Gorsok and his family are with us or not so I assume we would also need to get them
Last edited April 9, 2025 3:13 pm
Apr 9, 2025 5:04 pm
Al breathed a sigh of relief as he saw Novac and Dalton begin to get up off the ground.

That was too close. I’m glad you’re all ok though. I’m glad this magic mud helped, although I don’t even know how or why it does work… There’s just so much we don’t know. After this, we definitely have to travel quietly.

Al grimaced as he saw the last of his companion’s wounds fade away.

Let’s hope that the worst is behind us.
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