BedzoneII says:
Jomsviking,
Not sure why your stat rolls got all mixed up, I hope you don't mind that I've taken the liberty to correct them directly on your sheet, using the second set of rolls you made which were pretty strong.
Seeing as you're set on the leper idea, let's easily swap the background 'hunted by a terrifying monster etc', to 'have a powerful addiction (in this case illness) that is slowly destroying you'.
You don't get to roll armour or equipment, that for custom characters, because your class already comes with a weapon.
That's some major edits there, but I've accepted your character. Will start you off with a thread.
It works, for the record I didn't have any problem playing the tragically bad stats. Going into it knowing he has no reason to stay alive is a great story for a yamabushi. His path to enlightenment could be self destruction, which I will have him play this way regardless.
What use does a man dying of leprosy have for money? Or material comforts? Or even the respect of his peers. All he needs is to right himself with the gods and die in a manner he deems worthy. This will still be his intent.
I usually play a character who dies heroically, that is part of what makes the game enjoyable. This also gives you a person to kill to keep the pressure on. As the "cleric" it is my responsibility to die first and shame the stronger and more capable people for not choosing death as readily as I do. In such a way I can perform my not so subtle manipulations and inspire my companions to virtue.
I really like the rules for dying and reincarnating. Especially as they would remove all weakness. It would be so compelling to have White Teeth return somehow, cured of leprosy, stronger, faster, a stark contrast to the shuffling corpse he began as. Almost as if Amaterasu purified him through death. But this is contingent upon honor.
Last edited March 17, 2025 8:40 am