Character Creation

Mar 9, 2025 12:21 am
An integral part of the OSR experience is letting the dice inspire you to imagine what sort of character you end up with, compared with selecting and crafting various stats and abilities. In the Borg series of games, this means randomising your abilities, hit points, weapons, armor, equipment, and since we're playing with the optional classes, your class as well. There are also tables to reflect your character background and personality traits.

Let's see what everyone rolls up first, before I make recommendations if necessary to tweak those rolls. I'm always open to doing things differently if it makes for a more enjoyable gaming experience for everyone.
Mar 9, 2025 12:54 am
Character Creation

Please use this thread to post your rolls.

1. Roll 1d10 for your class.
We will pause a bit here to see if there are overlaps. I imagine people might want to play different classes, or might want to trade or negotiate or see what's leftover.

Then,
2. Roll 3d6 for each of the four abilities. Remember to add the class modifiers before rolling.
3. Roll 1d6 for your class feature. (But if you're not feeling the result let me know, and then choose).
3a. Roll for any other class features you may have.
4. Roll for hit points and virtues according to your class.
5. Roll for ryo.
6. Roll 1d6 and 1d12 for equipment.
7. Roll 4d20 on the Awful Afflictions, Broken Bodies, Terrible Traits and Grim Chronicles tables. (If they don't match your envisioning, it's okay to swap.)
8. Finally roll 3d6 for Honour.
Mar 9, 2025 1:28 am
https://i.imgur.com/b4nWs3f.jpegClass random selection...

Bakuto, in the spirit of OSR, i will accept the fate of the dice... But i'm okay to consider trading if someone really want to. :D

They'll charm you with their words and bleed you dry with their cards.

Need to remember how to play Chō-Han. Historically in Japan Bakuto were wandering gamblers that evolved into the Yakuza, charming.

Will probably make her a Gaisha, who is a different person in her free time without her makeup, playing in gambling hall and been a thief.
Last edited Mar 9, 2025 8:29 am

Rolls

Class - (1d10)

(6) = 6

Mar 9, 2025 2:43 am
Let's see my class roll...

Corrupted Shibobi! Sounds fun but lets see what everyone rolls and if there are trades or rerolls to be done.
Last edited Mar 9, 2025 2:46 am

Rolls

Class - (1d10)

(4) = 4

Mar 9, 2025 3:18 am
Class Roll: Forgotten Ronin
Last edited Mar 9, 2025 3:19 am

Rolls

Class roll - (1d10)

(1) = 1

Mar 9, 2025 5:06 am
Yamabushi

Perfect
Last edited Mar 9, 2025 5:59 am

Rolls

Class - (1d10)

(7) = 7

Mar 9, 2025 5:14 am
Class roll

Rolls

class - (1d10)

(7) = 7

Mar 9, 2025 5:18 am
Class Role: Reckless Sumo

I can sink my teeth into this.
Last edited Mar 9, 2025 5:20 am

Rolls

Class Role - (1d10)

(9) = 9

Mar 9, 2025 5:26 am
I'll roll again to try to avoid repeats with other classes

Edit: Sword Saint if this is the accepted class
Last edited Mar 9, 2025 5:33 am

Rolls

Second roll (if needed) - (1d10)

(10) = 10

Mar 9, 2025 6:22 am
Class.. drum roll..
Bakuto*
Interesting. I was just listening to a podcast about Yakuza lifestyle the other week.
I can summon my inner Soprano within a Haiku.

The cards hold my Fate,
Clients pay for my daily bread,
Thrill in every bet.
Last edited Mar 9, 2025 6:40 am

Rolls

Class - (1d10)

(6) = 6

Mar 9, 2025 6:26 am
Shall one of us change or we going with two Bakuto? I don't have objection to play same class, an Oiran and a Yakuza kind of character would be very different as an example.

Onmyoji
Drunken Monk
Erudite Samurai
Wild Dancer

Are not taken yet.
Last edited Mar 9, 2025 6:31 am
Mar 9, 2025 8:12 am
Nebula says:
Shall one of us change or we going with two Bakuto? I don't have objection to play same class, an Oiran and a Yakuza kind of character would be very different as an example.

Onmyoji
Drunken Monk
Erudite Samurai
Wild Dancer

Are not taken yet.
I think we gotta have a Drunken Monk in the crew!
Mar 9, 2025 8:16 am
Let see how the GM wants us to resolve this. :D
Last edited Mar 9, 2025 8:56 am
Mar 9, 2025 9:54 am
Glad everyone jumped into those class rolls really quick. Here's where our first rolls landed:

Nebula - Bakuto
Redcroc - Corrupted Shinobi
Ogion - Forgotten Ronin
Jomsviking - Yamabushi
Jiggedy40 - Yamabushi, then Sword Saint
Gtg620q - Reckless Sumo
Grendar - Bakuto

Remember it's okay for more than one person to play the same class. That said I also thought it'd be fun to have everyone try different classes, as we're aiming for now.

Since there are two overlaps, I'm certainly thinking let's have the fates (命運) decide with rerolls!

For Jomsviking / Jiggedy40, Jiggedy did their reroll already, so we have Yamabushi and Sword Saint respectively. Unless Jomsviking would also like to roll again? I do read you signaling "perfect", so we could leave this resolved.

In which case, for Nebula / Grendar, same deal, keep or reroll. 1d5 for the remaining four classes plus yours: Erudite Samurai, Drunken Monk, Onmyoji, Bakuto, Wild Dancer.
Mar 9, 2025 10:29 am
I keep. Thanks.
Mar 9, 2025 12:13 pm
I can make anything work a role is just an archetype afterall.
Mar 9, 2025 2:50 pm
I'll do Sword Saint if that's cool with the table!
Mar 9, 2025 5:04 pm
I'm digging Bakuto.
I have a big box the Usagi Yojimbo comics, and what all those stories never had, was a grey-hat antihero.
Mar 9, 2025 8:08 pm
Here are the rolls for my corrupted shinobi

He class skill is smoke screen. I think this ability is related to his rotted teeth and he generates the smoke from his mouth/breath. I am not sure about the lisp part of this Broken Body. It seems like it might lose its novelty quickly.

He is a narcissist who is followed by a strange, unexplainable phenomenon that brings chaos and destruction wherever he goes. Obviously this happens because he is so important and that is why he was chosen to be the harbinger of it. He justifies exposing others to this as unfortunate but unavoidable for his mission.

He mumbles to himself even in public. I feel like this makes the lisp even more annoying.

Disregard name rolls. I don't like them and don't plan to use them.
Last edited Mar 10, 2025 4:00 am

Rolls

Swiftness, Spirit, Vigor, Resilience - (3d6+2, 3d6+2, 3d6-1, 3d6+1)

3d6+2 : (166) + 2 = 15

3d6+2 : (125) + 2 = 10

3d6-1 : (642) - 1 = 11

3d6+1 : (632) + 1 = 12

Class Feature - (1d6)

(3) = 3

Poison Uses - (1d6)

(5) = 5

HP, Virtues - (d8, d2)

d8 : (7) = 7

d2 : (1) = 1

Ryo - (2d6*10)

(12) + 10 = 13

Equipment - (d6, d12)

d6 : (2) = 2

d12 : (4) = 4

Awful Afflictions, Broken Bodies, Terrible Traits, Grim Chronicles - (4d20)

(371212) = 34

Honor - (3d6-2)

(615) - 2 = 10

Names - (1d20, 1d20, 1d20)

1d20 : (15) = 15

1d20 : (6) = 6

1d20 : (3) = 3

Mar 9, 2025 8:26 pm
Swiftness, Spirit, Vigor, Resilience - (3d6+2, 3d6-1, 3d6+2, 3d6+1)

Rolls

Swiftness, Spirit, Vigor, Resilience - (3d6+2, 3d6+2, 3d6-1, 3d6+1) - (3d6+2, 3d6-1, 3d6+2, 3d6+1))

3d6+2 : (445) + 2 = 15

3d6-1 : (453) - 1 = 11

3d6+2 : (415) + 2 = 12

3d6+1) : (431) + 1 = 9

Mar 9, 2025 8:39 pm
Here are the other rolls:

Rolls

Class Feature - (1d6)

(3) = 3

Ryo (x10) - (1d6)

(2) = 2

HP (Resilience [9] + d8) - (d8+9)

(7) + 9 = 16

Virtues - (d2)

(1) = 1

Equipment - (1d6+1d12)

(2) + (5) = 7

Awful Affliction - (d20)

(1) = 1

Terrible Traits - (d20)

(13) = 13

Grim Chronicles - (d20)

(16) = 16

Broken Bodies - (d20)

(3) = 3

Honour - (3d6)

(655) = 16

Mar 9, 2025 8:51 pm
https://i.imgur.com/ljCcGXQ.pngResults:

Class Feature: Blade's Spirit. Once per session, they can pour their spirit into a single, devastating strike, adding their Honour score to the damage roll.

Ryo: 20

HP: 16

Virtues: 1

Equipment: Empty Handed + Random Unseen Text: Burning Blade. Ignite your weapon, dealing an extra d4 damage with each hit for d6 rounds.

Awful Affliction: Paranoid

Terrible Traits (aka Bad Habits? Didn't see a Terrible Traits table): Always losing important items.

Grim Chronicles: Have made a deal with a malevolent entity that is slowly taking over your mind and body.

Broken Bodies: Missing a limb, using a makeshift prosthesis.

Honour: 16

Edit: I absolutely LOVE the idea of playing swordsman with only one arm, who has made a deal with a demon, who always loses important things, and is paranoid (probably about that demon, and if he left something behind). I think I'm empty-handed because the important thing I had was left somewhere.
Last edited Mar 9, 2025 9:25 pm
Mar 9, 2025 9:29 pm
I noticed your instructions don't give directions regarding weapons or armor. Should we all assume we start with a basic weapon?
Mar 9, 2025 10:37 pm
Rolls

Rolls

Swiftness, Spirit, Vigor, Resilience - ((3d6+2, 3d6-2, 3d6+2, 3d6+2))

(3d6+2 : (556) + 2 = 18

3d6-2 : (446) - 2 = 12

3d6+2 : (656) + 2 = 19

3d6+2) : (332) + 2 = 10

Virtues - (1d2)

(1) = 1

Ryo - (1d6*10)

(6) + 10 = 16

Class Features - (1d6)

(4) = 4

Honor - (3d6-1)

(546) - 1 = 14

Equipment - (1d6, 1d12)

1d6 : (3) = 3

1d12 : (10) = 10

Armour - (1d4)

(1) = 1

Weapons - (1d10)

(5) = 5

Broken bodies - (1d20)

(17) = 17

Grim Chronicles - (1d20)

(9) = 9

Bad Habits - (1d20)

(7) = 7

Awful Afflictions - (1d20)

(11) = 11

First Name, Last Name and nickname - (1d20, 1d20, 1d20)

1d20 : (10) = 10

1d20 : (11) = 11

1d20 : (7) = 7

Hit Points - (1d10)

(3) = 3

Mar 9, 2025 10:55 pm
Wow ogion!!!
Mar 9, 2025 11:13 pm
Looks like we've settled on the classes. I was still going to offer anyone else a further swap for any of the remaining classes if they wish. So if anyone wants to, go for it.

That said, it looks like we've also started on the rest of the rolls, so go ahead and roll up! We'll need a character sheet! I'm okay with a bunch of text, or I (or someone can offer) to make a fancier one. :)
Mar 9, 2025 11:16 pm
Jiggidy40 says:
I noticed your instructions don't give directions regarding weapons or armor. Should we all assume we start with a basic weapon?
All your classes come with weapon and armour (some don't start with armour), so you don't have to roll for it. The weapon and armour tables are for custom characters.
Mar 9, 2025 11:20 pm
Nebula says:
Wow ogion!!!
Good Stat rolls haha
Mar 9, 2025 11:21 pm
And...
Swiftness: 10, Spirit 17, Vigor 15, Resilience 14
Slight of Hand: +4 spirit check pickpocket, intimidation, thievery
Backpack & Lantern with oil, 120 Ryo
Walks with a Limp
Under a Curse that cannot be lifted
Anger issues
Self Destructive LoLz Together that all makes sense.
Last edited Mar 9, 2025 11:30 pm

Rolls

Swiftness - (3d6-2)

(255) - 2 = 10

Spirit - (3d6+2)

(636) + 2 = 17

Vigor - (3d6+2)

(445) + 2 = 15

Resilience - (3d6+1)

(652) + 1 = 14

Class Feature - (1d6)

(4) = 4

Virtues - (1d4+1d2)

(4) + (2) = 6

HP - (1d10)

(5) = 5

Equipment - (1d6)

(3) = 3

Equipment - (1d12)

(3) = 3

Ryo - (3d6X10)

(444) + 10 = 22

Broken Body - (1d20)

(8) = 8

Grim Chronicle - (1d20)

(4) = 4

Bad Habbit - (1d20)

(6) = 6

Awful Affliction - (1d20)

(5) = 5

Honor - (3d6+1)

(461) + 1 = 12

Mar 9, 2025 11:27 pm
A quite charming Yakuza. :D
Mar 9, 2025 11:31 pm
Here we go!! :D

Edit: Oh lord... A below average girl, that can't stop smiling, Kleptomaniac, that someone very powerful want dead and failed to killed her so far for mysterious reason haha
Last edited Mar 10, 2025 12:15 am

Rolls

Swiftness - (3d6-2)

(433) - 2 = 8

Spirit - (3d6+2)

(432) + 2 = 11

Vigor - (3d6+2)

(414) + 2 = 11

Resilience - (3d6-1)

(531) - 1 = 8

Honor - (3d6+1)

(213) + 1 = 7

Class feature - (1d6)

(1) = 1

Virtues - (1d4+1d2)

(2) + (2) = 4

HP - (1d10)

(8) = 8

Equipment - (1d6)

(1) = 1

Equipment - (1d12)

(6) = 6

Ryo - (3d6*10)

(122) + 10 = 15

Broken Body - (1d20)

(17) = 17

Grim Chronicle - (1d20)

(2) = 2

Bad Habbit - (1d20)

(5) = 5

Awful Affliction - (1d20)

(19) = 19

Mar 9, 2025 11:33 pm
Don't forget your stats aren't the number you rolled, you'll need to use this table to determine the actual stat:

1-4 -3
5-6 -2
7-8 -1
9-12 0
13-14 +1
15-16 +2
17-20 +3

So Jiggedy40, your hp is Resilience + d8, which gives you 0+8=8. And my bad, 'Terrible Traits' is from Mork Borg, I meant Bad Habits!
Mar 9, 2025 11:37 pm
Can we reroll attributes if we have nothing with +1 ? Otherwise it's fine, it still fun to play an anemic character; a clumsy useless girl someone powerful want to kill. :)
Last edited Mar 9, 2025 11:44 pm
Mar 9, 2025 11:45 pm
I want to say let's see what everyone rolls first before I decide?

Part of the thing about OSR and also Borg games is that characters may differ in power wildly, as opposed to a more balanced character creation (eg D&D point buy ensures everyone starts exactly the same).

Notice also each class has different bonuses to their rolls, which aren't equal, eg the Ronin, Shinobi and Saint will have better stat rolls, the Bakuto will have weaker ones.

That said, let me see if anyone really ends up with terrible rolls, if so we can fix that.
Mar 9, 2025 11:47 pm
If it make sense for the system, i'm happy to play her that way. I wrote a few idea in your discord. :D
Last edited Mar 10, 2025 12:13 am
Mar 10, 2025 12:51 am
Nebula says:
Here we go!! :D

Edit: Oh lord... A below average girl, that can't stop smiling, Kleptomaniac, that someone very powerful want dead and failed to killed her so far for mysterious reason haha
Haha you're a kleptomaniac and I'm a paranoid swordsman who always forgets things. Looks like I'll be blaming you for all the times I leave my valuable stuff somewhere.
Mar 10, 2025 1:07 am
The unreliable part on top of it is neat. :) She will "borrow" your sword and lose it in gambling.
Last edited Mar 10, 2025 1:21 am
Mar 10, 2025 1:17 am
Here we go:

Swiftness: 0
Spirit: -1
Vigor: +1
Resilience: 0

Class Feature: Chanko Power
Virtues: 2
HP: 10 (corrected after rolling this wrong after seeing Bedzonell's explanation)
Ryo: 60 (corrected, also rolled wrong)
Equipment: Empty handed and Silver Talisman

Broken Bodies (19): Recently Blinded or suffering from vision problems (I'll roll with this as missing an eye, ok GM?)
Grim Chronicles (14): Haunted by a dark secret (OoOoOoO!)
Bad Habits (9): Terrible Memory, often forgetful
Awful Afflictions (1): Paranoid (Since Jiggidy got this also, I'm going to swap this for Hedonistic, unless anyone objects)

Honor: 9

Ok, a one-eyed forgetful sumo wrestler harboring a dark secret while wearing a silver talisman to ward off evil spirits, and using worldly pleasures to dull the pain of the swiftly approaching end of the world.

Got it.
Last edited Mar 10, 2025 2:09 am

Rolls

Swiftness - (3d6-2)

(623) - 2 = 9

Spirit - (3d6-1)

(423) - 1 = 8

Vigor - (3d6+3)

(353) + 3 = 14

Resilience - (3d6+2)

(143) + 2 = 10

Class Feature - (1d6)

(5) = 5

Virtues - (1d2)

(2) = 2

HP - (1d12+10)

(10) + 10 = 20

Ryo - (1d6x10)

(6) + 10 = 16

Equipment - (1d6)

(2) = 2

Equipment - (1d12)

(12) = 12

Broken Bodies - (1d20)

(19) = 19

Grim Chronicles - (1d20)

(14) = 14

Bad Habits - (1d20)

(9) = 9

Awful Afflictions - (1d20)

(1) = 1

Honor - (3d6)

(126) = 9

Mar 10, 2025 3:08 am
Ok, Character sheet all done, all the fixes done, just need to write up a background!
Mar 10, 2025 5:12 am
Concealed in rushes
White Raven lurks patiently
Striking from the shade

Weak Mountain Dwelling Nerd discovers steroidal saponins. Thats what his magic secret is.

https://i.imgur.com/pxvgozk.jpeg
OOC:
Bad Dice Roller!
Last edited Mar 10, 2025 5:26 am

Rolls

SWIFTNESS, SPIRIT, VIGOR, RESILIENCE - (3d6, 3d6, 3d6, 3d6)

3d6 : (111) = 3

3d6 : (261) = 9

3d6 : (622) = 10

3d6 : (614) = 11

Rerolling - (3d6, 3d6, 3d6, 3d6)

3d6 : (331) = 7

3d6 : (656) = 17

3d6 : (162) = 9

3d6 : (554) = 14

Mar 10, 2025 5:20 am
Bad rolls indeed! Wasn't expecting the reroll. I was going to offer to flip the rolls, but only after I've seen everyone's, to see how disparate they might be.

I'll make a call on this.
Mar 10, 2025 5:44 am
I will play it til it inevitably dies. I just don't want to sit in timeout for months, or seconds, due to the limitations of PBP
Mar 10, 2025 8:40 am
There is spot for "Toughness" in the character sheet. Where or How this stat generated?
Should we spend Ryo for additional gear?
Mar 10, 2025 8:54 am
Grendar says:
There is spot for "Toughness" in the character sheet. Where or How this stat generated?
Should we spend Ryo for additional gear?
Oops my bad, didn't edit it out, thanks for spotting, have deleted it. I swapped the previous Borg sheets around for the various games, Resilience in this game is the equivalent.

I was going to hold off on the shopping first, so hold on to your Ryo.
Mar 10, 2025 12:34 pm
Alright, so I've had a look at everyone's stats rolls. And while it's in the spirit of OSR to have both good stats and bad stats, I know it doesn't feel that great if the differences between PCs are too disparate.

I'm going to offer a stat reroll to anyone who wants to try for it. Jomsviking's already gone ahead and done so. Nebula if you're feeling it, go ahead as well. You'll have to reroll all four stats again in order, no picking and choosing. You can decide to keep the old set or use the new set. Good luck!

I'll start reviewing completed character sheets.
Mar 10, 2025 12:36 pm
I will roll it for fun, but might stick to the bad one if it doesnt fit the background i had in mind.
Last edited Mar 10, 2025 12:40 pm
Mar 10, 2025 12:40 pm
Here we go!

Alright, it still fit well what i wanted to play, will take the second one.

I adjusted her sheet.
Last edited Mar 10, 2025 12:49 pm

Rolls

Swiftness - (3d6-2)

(424) - 2 = 8

Spirit - (3d6+2)

(465) + 2 = 17

Vigor - (3d6+2)

(521) + 2 = 10

Resilience - (3d6-1)

(263) - 1 = 10

Mar 11, 2025 12:46 pm
Approved all the submitted sheets. I took the liberty of making small corrections I spotted:

Grendar, the Bakuto rolls d4 virtues. So you're at 4, not 6.
Gtg620q, the Sumo gets +1 to the Honour roll, which puts you at 10. (Also, if you want to take advantage of my stat reroll offer, go ahead!)
Nebula, you missed out firecrackers (Spirit+4 uses) as one of your rolled equipment.
Ogion, you get a backpack and a black powder bomb for your rolled equipment.
Redcroc, all good!
Mar 11, 2025 1:28 pm
What are fire crackers, like fireworks?
Last edited Mar 11, 2025 1:43 pm
Mar 11, 2025 1:31 pm
BedzoneII says:
Gtg620q, the Sumo gets +1 to the Honour roll, which puts you at 10. (Also, if you want to take advantage of my stat reroll offer, go ahead!)
Thanks Bedzonell. I like a character with flaws!
Mar 11, 2025 2:24 pm
Nebula says:
What are fire crackers, like fireworks?
[ +- ] Firecrackers!
Mar 11, 2025 3:27 pm
OOC:
Ogion, you get a backpack and a black powder bomb for your rolled equipment
I thought I had rolled on those tables by mistake, because characters with classes didn't use them.
Mar 11, 2025 3:49 pm
Since we're using the optional classes (as opposed to custom classes), I'm reading the optional rules (p28 in Barebones) point 1 to mean that everyone gets to roll Features, Ryo and also Equipment as well.
[ +- ] Page Divider to the Equipment Section
Mar 12, 2025 4:19 am
https://gamersplane.com/characters/custom/32195/
Mar 12, 2025 6:19 am
Jiggidy40 says:
https://gamersplane.com/characters/custom/32195/
Got it! Final adjustments, your rolled HP is 7, and Honour is +1, so 17. Otherwise we're good!
Mar 12, 2025 7:49 am
Kayo:

A princess of a noble lineage, she traded her life of luxury for a deck of cards, fleeing seppuku after a disastrous marriage alliance. Now, she navigates the treacherous currents of a gambling den, a captivating hostess by day, a ruthless card dealer as the evening get darker. Geisha training, once a fleeting ambition, proved too disciplined for her restless spirit; mornings were a battle she rarely won. And though she possessed the allure of the divine, she refused to barter her dignity for coins. A shogun's vengeful vassal still hunts her because of that failed wedding and her family is also looking for her with the intention of making her a nameless monk in exile, making every deal a gamble with her life, every smile a mask.
Last edited Mar 12, 2025 7:50 am
Mar 15, 2025 7:57 pm
gtg620q sent a note to BedzoneII
Mar 16, 2025 12:48 am
Good to see us trying to work out some possible connections between different PCs. I'm okay with any mix of strangers / acquaintances / former enemies etc. In the spirit of OSR (I'll keep saying this quite a bit I think), here's a table to inspire you:

Connections between PCs
For each PC you want to figure out, roll 2d6. +1 if your/their Honour is above 10, -1 if yours/theirs is below 10.

2-3 You are antagonists with each other (by virtue of some allegiance, past history, circumstances).
4-5 You know of the other person only in unfavourable terms (bad reputation, malicious gossip).
6-8 You don't know each other.
9-10 You know of the other person, or have a passing acquaintance with them, in a positive way.
11-12 You are well-acquainted with each other (friends, kinship, served under the same lord)

If two of you roll conflicting results, then pick whichever you prefer.


Mar 16, 2025 4:56 am
Based on what I wrote in my first post, I am proposing the following relationships with Kenji:

1) Kayo: Kenji has seen her before, and was mesmerized by her beauty. I don't think they have had a romantic relationship, but certainly not because Kenji was uninterested. The current status of the relationship is that he thinks of her often, but is too ashamed of himself, his missing arm, and his rough/dirty existence (he was once a valued general and warrior and had many opportunities with geishas, but now he is a lone wolf, haunted by a demon and scraping together a horrible existence in the mountains).

2) Satoshi: some time ago, Satoshi and Kenji met in battle. Was Satoshi a ninja back then or was he a rival warrior for a daimyo who challenged Kenji's daimyo? Perhaps my assumption that Kenji would recognize Satoshi is wrong if he was a secretive ninja the whole time. If so, I can alter my narrative.

3) Genji: My narrative had the big sumo being carried up the mountain road on a palanquin (I saw Genji as important and valued, and also large enough that a long hike up a mountain might be taxing). I didn't put Kayo and Genji together, but that would/could happen easily enough. As far as Genji/Kenji, I'll roll for it...we don't know each other.

4) Tomoe: Rolling for it...result: we don't know each other.

5) Ikari: I wrote that Kenji saved Ikari's life once and there's a blood debt owed, but Kenji is willing to forgive it if Ikari will provide food, coin, info and hopefully more laughs (I presume Ikari has a sense of humor but I need to let the player decide that!).

My scene is written in such a way that it's when all the characters are converging on the abandoned mountain temple at roughly the same time. The temple is part of the area that Kenji has been living a scrappy life after being "revived" by a demon, who is slowly making him lose his mind.
OOC:
GM, I'll let you decide how much of my original narrative is "canon" when set next to the others. We might need your direction to ensure we don't have too many conflicting scenarios.
Last edited Mar 16, 2025 5:03 am

Rolls

Genji relationship with Kenji - (2d6+1)

(32) + 1 = 6

Tomoe relationship with Kenji - (2d6+1)

(51) + 1 = 7

Mar 16, 2025 5:10 am
https://i.imgur.com/nandrpZ.jpeg

White Teeth the Leper

Divine Guidance: Once per day reroll a failed Spirit test

A backpack that can hold 7 small items

Torches (Spirit +4)

Tanto

Unseen Text: Eagle Eye

Emaciated and Frail with sunken eyes and greyish skin
Hunted by a terrifying monster he cannot defeat.
Hate being touched
Manipulative
Last edited Mar 16, 2025 5:25 am

Rolls

Class Feature - (1d6)

(4) = 4

HP - (1d8)

(5) = 5

Ryo *10 - (1d6)

(5) = 5

Equipment - (1d6, 1d12)

1d6 : (3) = 3

1d12 : (2) = 2

It gets worse - (1d20, 1d20, 1d20, 1d20)

1d20 : (4) = 4

1d20 : (13) = 13

1d20 : (19) = 19

1d20 : (12) = 12

Honor - (3d6)

(211) = 4

Armor - (1d2)

(1) = 1

Weapons - (1d6)

(2) = 2

Unseen Text - (1d10)

(4) = 4

Mar 16, 2025 5:11 am
Jiggidy40 says:

2) Satoshi: some time ago, Satoshi and Kenji met in battle. Was Satoshi a ninja back then or was he a rival warrior for a daimyo who challenged Kenji's daimyo? Perhaps my assumption that Kenji would recognize Satoshi is wrong if he was a secretive ninja the whole time. If so, I can alter my narrative.

I like that. Satoshi was raised in the shinobi clan but they could have crossed blades during an assassination attempt on Kenji's daimyo or something similar. And since they fought, Kenji could be able to recognize Satoshi through more subtle clues that Satoshi doesn't disguise since he is overconfident in his ninja abilities.
Mar 16, 2025 1:39 pm
Connections between PCs rolls

1) Kayo: You know of the other person, or have a passing acquaintance with them, in a positive way.
2) Kenji: You don't know each other.
3) Satoshi: You don't know each other.
4) Genji: You know of the other person, or have a passing acquaintance with them, in a positive way.
5) Ikari: You know of the other person only in unfavorable terms (bad reputation, malicious gossip).
Last edited Mar 16, 2025 1:44 pm

Rolls

Kayo - (2d6+1)

(53) + 1 = 9

Kenji - (2d6+1)

(33) + 1 = 7

Satoshi - (2d6+1)

(32) + 1 = 6

Genji - (2d6+1)

(63) + 1 = 10

Ikari - (2d6+1)

(13) + 1 = 5

Mar 16, 2025 6:57 pm
Jiggidy40 says:

3) Genji: My narrative had the big sumo being carried up the mountain road on a palanquin (I saw Genji as important and valued, and also large enough that a long hike up a mountain might be taxing). I didn't put Kayo and Genji together, but that would/could happen easily enough. As far as Genji/Kenji, I'll roll for it...we don't know each other.
[/ooc]
We'll meet on screen then.

With strength and fortitude being core tenants of the Sumo Code and being heavily associated with the rituals of Shinto, I think Genji would be walking in order for the struggle of the journey to be part of his cleansing (at least for now). However, I agree that the walk up the mountain is taxing on him and he is probably slower than the rest of the group. Maybe he is not on a palanquin but obviously weary and out of breath.

I see Genji as having very modest fame only amongst those familiar with Sumo in the local region. And then only by name, not by appearance.

Always speaking under the supervision of the GM here.
Mar 16, 2025 7:00 pm
ogion says:

4) Genji: You know of the other person, or have a passing acquaintance with them, in a positive way.
Did you attend matches I was in or visit my patron temple? Or maybe we meet on your opening seen you're building?
Last edited Mar 16, 2025 7:00 pm
Mar 16, 2025 8:30 pm
I have some ideas about connections, but I'll let the chaos gods decide. I'm not rolling for Kenji or Tomoe since those are established. Updated with rolls for everyons. I can ignore any of these suggestions if they don't fit with someone else's character ideas.

Satoshi doesn't know Kayo or Tomoe. Also rolled this for Kenji.

Antagonistic with Kenji as previously stated. I'll wait to see jiggidys roll to figure out what the connection is, since I got 'doesn't know'.

Well acquainted with Ikari (maybe Satoshi has done work for the crime group and knows Ikari from that. Or Satoshi's cover as a peddler has involved working with Ikari)

Maybe Genji is a fan of sumo and has heard of Genji or has seen him wrestle.

For White Teeth, maybe Satoshi has heard rumors of a manipulative leperous priest/diviner. I'm also fine ignoring this if jomsviking had other ideas for their character.
Last edited Mar 17, 2025 12:10 am

Rolls

Kayo Connection - (2d6)

(35) = 8

Ikari Connection - (2d6)

(66) = 12

Genji Connection - (2d6)

(45) = 9

White Teeth Connection - (2d6)

(22) = 4

Kenji Connection - (2d6)

(25) = 7

Tomoe Connection - (2d6)

(15) = 6

Mar 16, 2025 8:35 pm
gtg620q says:
ogion says:

4) Genji: You know of the other person, or have a passing acquaintance with them, in a positive way.
Did you attend matches I was in or visit my patron temple? Or maybe we meet on your opening seen you're building?
I don't think we met during Tomoe's introduction turn, at least based on what's happening, though it could be possible—it depends on the GM.
I'd say we met when Tomoe was the yojimbo (bodyguard) of one of the Shogun's sons, who was fond of sumo and gambling. That would explain how she had met Kayo and Genji at their workplaces.
Mar 16, 2025 9:33 pm
Question for the GM: Is there any chance to buy armor with Tomoe's Ryo? I haven't seen armor listed with a price, but maybe it's possible to buy some, since with only 3 HP, she's one bad roll away from death.
In fact, maybe our characters are so fragile that it's not even worth overthinking the connections between them. :D
Mar 16, 2025 11:36 pm
Good to see we're using the relationships tables to establish possible connections between PCs. I recommend we all roll, and let the dice speak.

Remember that apart from the more obvious results, eg you are friends, or you are enemies, or total strangers, it may be important that you have heard of (but never met) the other person, thanks to their honour and reputation. Or heard possibly inaccurate slander or gossip about them.

Retcon your starter post if necessary, or just modify them to next time you post. If two of you have rolled conflicting results, just pick the one that makes more sense.
Mar 16, 2025 11:54 pm
Ogion, you're right about there being no armour on the shopping list. This is pretty much consistent with the Borg style of OSR games. Here, only two of the ten classes start with armour, think of it as a feature of their class rather than equipment to purchase. Same with weapons, there generally aren't shops to buy them from.

Same answer from me to Grendar's earlier question, I haven't offered a chance to go 'shopping' yet; this game won't take the direction of a D&D adventuring party needing to buy a bunch of equipment at the start in order to dungeoncrawl.

Your characters are certainly fragile! That said, I did note one or two of had bad HP rolls. So here's my next character creation adjustment:

Starting HP
If you rolled lower than average on your hp die, please use the average instead, rounded up. Then remember to add the modifier if any. I think this puts Tomoe at 6, and Ikari at 7.
Mar 17, 2025 12:09 am
Just sharing kindly some information. :D It's a fantasy system that is NOT japan, so everything is possible in the game.

However, if we take Japan feudal as a reference... Armor were a tool of war, plain and simple. Approaching a village in armor would be a declaration of conflict. Beyond ceremonial use by the nobility, its prohibitive cost ensured it remained out of the hands of commoners. If you picture Edo (Tokyo) during the shogunate: armor would be a nonexistent sight in public spaces.
Mar 17, 2025 1:01 am
Nebula says:
Just sharing kindly some information. :D It's a fantasy system that is NOT japan, so everything is possible in the game.

However, if we take Japan feudal as a reference... Armor were a tool of war, plain and simple. Approaching a village in armor would be a declaration of conflict. Beyond ceremonial use by the nobility, its prohibitive cost ensured it remained out of the hands of commoners. If you picture Edo (Tokyo) during the shogunate: armor would be a nonexistent sight in public spaces.
You're right, and the same can be said for any medieval setting. Knights in medieval Europe didn’t wear armor either, unless they were at war, in a duel, or in a joust. They didn’t walk around the streets in armor—it would have been seen as absurd. But if there was a possibility of armed conflict while traveling from one place to another, they would have had the foresight to wear their armor. If our characters know they’re going on a dangerous mission, it’s likely they’d bring some kind of protection. Probably not a full samurai armor set, but some pieces they could afford. Ashigaru soldiers wore armor, which was much less expensive.

You’re absolutely right that during the Edo period, people didn’t walk around in armor here and there, because it was a time of peace and stability. In fact, I find it interesting that the game designers chose to base the setting on that period. I assume it’s referring to the social norms at the time, not the conflicts. If it were the latter, it would have been more fitting to base the setting on Japanese history before the Edo period.
Last edited Mar 17, 2025 1:04 am
Mar 17, 2025 1:52 am
Funny fact on that topic, the overarching books and document about bushido (code of the samurai/warrior) were written in the Edo era when they were no war...
Mar 17, 2025 4:14 am
Common sense rules apply here. Near as I read the prompt it seems the transition to the Shogunate did not occur peacefully, and thus we are all living in a rogue state. Thus actively at war with an insurgency.

Even Shogun Total War makes a joke that the National Sport of Japan during the Sengoku period was suppressing peasant rebellion.
Mar 17, 2025 4:37 am
Nebula says:
Funny fact on that topic, the overarching books and document about bushido (code of the samurai/warrior) were written in the Edo era when they were no war...
Exactly, many things that in the West are thought to have been part of Japanese culture since forever actually emerged or developed during that period. Such as kabuki theater, haiku, and the ritual of seppuku.
Mar 17, 2025 4:54 am
Quote:
the transition to the Shogunate did not occur peacefully,
It was indeed bloody before the Tokugawa finally conquered all Japan. Or anyway, that what they taught us in school in Korea/Japan. But after that, Japan history claim it was 250 years of total peace, but i'm sure they had frequent peasants uprising there and there that were quickly dealt with over the years that didn't worth been mentioned.
Last edited Mar 17, 2025 4:56 am
Mar 17, 2025 7:45 am
I've taken the published setting of Ronin and blended it with some alt history. You're right it isn't set in the Warring States or Sengoku era, which is probably the most familiar one, with warring factions and swashbuckling samurai.

Instead Ronin says it's set in a fictitious Edo era, and I've taken the liberty to put it right at the end of the Edo era, when the shogunate fell, and the Meiji Restoration took place, ie, the re-ascension of the emperor.

Alt-universe kicks in here: Except that because of the forever Eclipse, this ascension was viewed negatively. The surviving daimyos are rallying again because they see this as a sign that the emperor should not take the throne. And the unholy darkness that has befallen the land also binds the Imperial court under its corrupting shadow.

Of course we may never get to the politics of it all in this game where I make you take sides (or maybe we will if we play that long), but I'm happy to keep describing the backdrop and the worldbuilding as we play along in order to give everyone a more authentic feel.
Mar 17, 2025 7:55 am
Quote:
when the shogunate fell, and the Meiji Restoration took place, ie, the re-ascension of the emperor.
A good time for chaos and violence. :)
Mar 17, 2025 8:04 am
Jomsviking,

Not sure why your stat rolls got all mixed up, I hope you don't mind that I've taken the liberty to correct them directly on your sheet, using the second set of rolls you made which were pretty strong.

Seeing as you're set on the leper idea, let's easily swap the background 'hunted by a terrifying monster etc', to 'have a powerful addiction (in this case illness) that is slowly destroying you'.

You don't get to roll armour or equipment, that for custom characters, because your class already comes with a weapon.

That's some major edits there, but I've accepted your character. Will start you off with a thread.
Mar 17, 2025 8:30 am
BedzoneII says:
Jomsviking,

Not sure why your stat rolls got all mixed up, I hope you don't mind that I've taken the liberty to correct them directly on your sheet, using the second set of rolls you made which were pretty strong.

Seeing as you're set on the leper idea, let's easily swap the background 'hunted by a terrifying monster etc', to 'have a powerful addiction (in this case illness) that is slowly destroying you'.

You don't get to roll armour or equipment, that for custom characters, because your class already comes with a weapon.

That's some major edits there, but I've accepted your character. Will start you off with a thread.
It works, for the record I didn't have any problem playing the tragically bad stats. Going into it knowing he has no reason to stay alive is a great story for a yamabushi. His path to enlightenment could be self destruction, which I will have him play this way regardless.

What use does a man dying of leprosy have for money? Or material comforts? Or even the respect of his peers. All he needs is to right himself with the gods and die in a manner he deems worthy. This will still be his intent.

I usually play a character who dies heroically, that is part of what makes the game enjoyable. This also gives you a person to kill to keep the pressure on. As the "cleric" it is my responsibility to die first and shame the stronger and more capable people for not choosing death as readily as I do. In such a way I can perform my not so subtle manipulations and inspire my companions to virtue.

I really like the rules for dying and reincarnating. Especially as they would remove all weakness. It would be so compelling to have White Teeth return somehow, cured of leprosy, stronger, faster, a stark contrast to the shuffling corpse he began as. Almost as if Amaterasu purified him through death. But this is contingent upon honor.
Last edited Mar 17, 2025 8:40 am
Mar 17, 2025 10:06 am
I like the death rules as well, can't wait to see them in play. Oh wait I didn't mean it that way :p :p

This will be a game about honour as well, hope to see some of that mechanic in play from the various PCs' codes.

Oh and you rolled Ascetic's Wisdom rather than Divine Guidance, but I'm not too bothered with the different power.
Mar 17, 2025 10:19 am
Oh I transposed it wrong. Ascetics wisdom is my jam!
Mar 18, 2025 1:00 pm
Need to roll for the relationship with White Teeth: You know of the other person, or have a passing acquaintance with them, in a positive way.

Kenji has seen White Teeth in town before, and once stopped a mischievous youth from teasing and bullying the Yamabushi. Yamabushi graced Kenji with a few moments of wisdom and perhaps some strange prophetic words that Kenji still thinks about.
Last edited Mar 18, 2025 1:06 pm

Rolls

Relationship with the Yamabushi - (2d6+1)

(26) + 1 = 9

Mar 18, 2025 7:17 pm
@Jiggidy40 What vexed Kenji so that he seeks counsel from a leprous Mountain Goat?

Seems like a life altering decision
Last edited Mar 18, 2025 7:24 pm
Mar 18, 2025 7:37 pm
Jomsviking says:
@Jiggidy40 What vexed Kenji so that he seeks counsel from a leprous Mountain Goat?

Seems like a life altering decision
I don't think he was seeking that counsel, it was given freely after the good deed that Kenji performed. To be honest, Kenji wanted to just walk away but perhaps White Teeth said something that caught his attention?
Mar 18, 2025 8:29 pm
One of the reasons I said don't roll relationships for a yamabushi is because they are so far out of the normal experience encountering one is almost certainly because you went out of the way to do so. A normal Shugenja wouldn't leave the hermitage unless on a pilgrimage or called to war. They would avoid humans if possible, even were they not in consumption of leprosy. Hakusa Hano was most likely commanded to leave for the risk of infecting other monks, and for being impure. The Shinto view of wasting sicknesses at the time was that such persons were already dead.

It just seems like a situation of profound consequence. A sword saint going out of his way to stop kids, who would rightly be driving a ghoul away. A man who was already dead would not be thankful, and Kenji gets no points for doing the right thing.

The most profound thing I can think of in that situation is that everything went wrong. Hakusa Hano would point out that by saving him from almost certain death by stoning Kenji has increased the suffering in the world as now Hakusa must live another day as a leper. Which is not a very heroic story but a valuable lesson.
Mar 18, 2025 9:28 pm
Jomsviking says:
One of the reasons I said don't roll relationships for a yamabushi is because they are so far out of the normal experience encountering one is almost certainly because you went out of the way to do so. A normal Shugenja wouldn't leave the hermitage unless on a pilgrimage or called to war. They would avoid humans if possible, even were they not in consumption of leprosy. Hakusa Hano was most likely commanded to leave for the risk of infecting other monks, and for being impure. The Shinto view of wasting sicknesses at the time was that such persons were already dead.

It just seems like a situation of profound consequence. A sword saint going out of his way to stop kids, who would rightly be driving a ghoul away. A man who was already dead would not be thankful, and Kenji gets no points for doing the right thing.

The most profound thing I can think of in that situation is that everything went wrong. Hakusa Hano would point out that by saving him from almost certain death by stoning Kenji has increased the suffering in the world as now Hakusa must live another day as a leper. Which is not a very heroic story but a valuable lesson.
Well it will be interesting to see how a character with those limitations will interact with six other characters in this scenario. I'm happy to back off my original thoughts about how our characters would have an association that is at least somewhat positive, and let you come up with a scenario that better fits with your vision of White Teeth.
Mar 18, 2025 11:35 pm
I too am interested to see what happens when the person meant to be treating your wounds is a carrier for a deadly infectious pathogen. Along with the social stigma that goes with it.

My take is that if a character has a disability it should define not only their worldview but how the world views them.

A leper makes for an amazing assassin, spy, and smuggler. No one wants to search a leper. That will make for great roleplaying limitations.

And the sweet payoff, if he survives long enough to die honorably, he gets a second chance at life. A chance to be superhuman, with all the understanding of the most hated.
Mar 19, 2025 1:23 am
Rolling for connection between Genji and Tomoe:

You know of the other person only in unfavourable terms (bad reputation, malicious gossip)

@ogion
Last edited Mar 19, 2025 1:26 am

Rolls

Connection - (2d6+1)

(12) + 1 = 4

Mar 19, 2025 1:50 am
gtg620q says:
Rolling for connection between Genji and Tomoe:

You know of the other person only in unfavourable terms (bad reputation, malicious gossip)

@ogion
Well, I rolled exactly the opposite for Genji :D: 'You know of the other person or have a passing acquaintance with them, in a positive way.' So, let's go with whatever you prefer.

@gtg620q
Last edited Mar 19, 2025 1:50 am
Mar 19, 2025 3:52 pm
Jomsviking says:
One of the reasons I said don't roll relationships for a yamabushi is because they are so far out of the normal experience encountering one is almost certainly because you went out of the way to do so.
Well, I'm not going to constrain how news or information might get round. Perhaps someone has heard of a sickly yamabushi up in the mountains, who knows? That's the fun part of a game system that revolves around honour and therefore reputation. Eg, the fact that your current Honour score is 4 plays perfectly into this, people have heard negative rumours.

So I'm gonna let everyone roll up, and that includes you for your PC as well.

On this note, if I could nudge and inspire everyone again on this: we're playing an OSR system, the spirit of which is to have us roll up a bunch of features, and then try to weave those features into an interesting PC if we can. Let the dice speak. More completist systems with heavier rulesets use a different philosophy (which I think some of you are more familiar with), which is to first come up with or imagine an existing character concept in your head with extensive backstory and then try to build a character with the available rules.

Do you have an illness? Roll it and find out! Do you have an enemy? Roll it! Heck what class shall I play? Roll that too!
Mar 19, 2025 6:26 pm
Alright if it is just rumor and speculation that makes sense.

Its a ton of randomness and chaos which chaffes me but I can see where other people find it fun. I will do it when I am free from work.
Mar 19, 2025 11:51 pm
Rollin' Connections

Connections between PCs
For each PC you want to figure out, roll 2d6. +1 if your/their Honour is above 10, -1 if yours/theirs is below 10.

2-3 You are antagonists with each other (by virtue of some allegiance, past history, circumstances).
4-5 You know of the other person only in unfavourable terms (bad reputation, malicious gossip).
6-8 You don't know each other.
9-10 You know of the other person, or have a passing acquaintance with them, in a positive way.
11-12 You are well-acquainted with each other (friends, kinship, served under the same lord)

Oops looks Like I roll at -1

Ikari: I hate you
Genji: I don't know you
Kenji: I don't know you
Kayo: I hate you slightly less than Ikari
Tomoe: I don't know you
Satoshi: You have a bad reputation
Last edited Mar 20, 2025 12:36 am

Rolls

Ikari, Genji, Kenji, Kayo, Tomoe, Satoshi - (2d6+1, 2d6+1, 2d6+1, 2d6+1, 2d6+1, 2d6+1)

2d6+1 : (11) + 1 = 3

2d6+1 : (26) + 1 = 9

2d6+1 : (36) + 1 = 10

2d6+1 : (12) + 1 = 4

2d6+1 : (25) + 1 = 8

2d6+1 : (32) + 1 = 6

Mar 20, 2025 1:01 am
@grendar ,

Base on my roll Kayo remember him as a client of the gaming hall that behaved.

@redcroc

I saw you roll 8. So satoshi dont know her, i think Kayo wouldnt know him either if he is a shinobi.
Last edited Mar 20, 2025 1:10 am

Rolls

Ikari - (2d6+1)

(53) + 1 = 9

Mar 20, 2025 1:56 am
ogion says:
gtg620q says:
Rolling for connection between Genji and Tomoe:

You know of the other person only in unfavourable terms (bad reputation, malicious gossip)

@ogion
Well, I rolled exactly the opposite for Genji :D: 'You know of the other person or have a passing acquaintance with them, in a positive way.' So, let's go with whatever you prefer.

@gtg620q
@ogion

I say we each start with the opinion we rolled of the other. I'm going to start just angry that you have my favorite spot, but I'm easy to win over I promise ;)
Mar 20, 2025 6:28 am
My rolls interpretation are intended to be humorous. I don't see why a holy man would hate anyone unless they were enemies of the religion.

As far as I know none of you are.

Perhaps its just my ignorance to the culture but I do not know how a monk could end up being politically at odds with heroes of Japan. Suggestions?
[ +- ] Grok, where did Yamabushi fit in the Japanese Feudal System?
Mar 22, 2025 9:15 am
A bit of delay Jomsviking, but I finally got your intro thread up, and also proposed some ideas on how a hermit find themselves in the current social climate. I like those relationship rolls. With the negative ones being Kayo, Ikari and Satoshi, they interestingly suggest some bad blood with the bakuto and shinobi. Perhaps something happened between Hakusa's band of ascetics and the criminal underworld. We can let that story unfold in due course.
May 10, 2025 2:08 pm
With everyone's arrival at Itsuno, we've reached the end of the chapter 0, and will start chapter 1. It's too early in the adventure to look at character advancement, that will happen later. What should happen now is an Honour review.

Your Honour score changes in the course of the game. Can everyone look at their respective codes of honour. For each axiom that you feel your character has lived up to so far, please add 1 to your Honour score. Likewise, if you deem that your character has missed an opportunity to live up to one of their ideals, please subtract 1 from your Honour score. Post here with a list of what you think was and wasn't fulfilled, and state the nett gain/loss. I will also help with the calculations.
May 11, 2025 3:58 pm
Quote:
PRECISION: Every movement, every strike, every parry should be measured and precise.
I think Kenji veered from this with his heavy-handed striking and his tackling. He's getting used to his changes, and he's not very precise yet, so -1 on that.
Quote:
MASTERY: Strive to perfect your art, constantly seeking improvement.
I don't believe this was really in play one way or the other, so I'd say it's neutral.
Quote:
DISCIPLINE: Train the mind as well as the body, maintaining focus and clarity.
Probably a -1 on this, though he did some training off camera trying to learn how to use his odachi. Overall though, he wasn't doing much training.
Quote:
VALOUR: Face combat and adversity with bravery, without fear.
+1 on this - he was very much valourous!
Quote:
RESPECT: Honour your opponents and their skills, recognizing their worth.
+1 on this as well, I think he demonstrated respect for both the "other" samurai and even his yurei opponent.
Quote:
LEGACY: Preserve the ancient way of the sword, honouring the wisdom of past masters.
+1 - he refused to stop using his weapon, despite his poor handling of it.
May 12, 2025 2:12 am
I think Satoshi followed Deception, Discretion, and Adaptability. I don't think he violated any so that would be a net +3 if you agree.

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