Character Creation

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Mar 17, 2025 10:06 am
I like the death rules as well, can't wait to see them in play. Oh wait I didn't mean it that way :p :p

This will be a game about honour as well, hope to see some of that mechanic in play from the various PCs' codes.

Oh and you rolled Ascetic's Wisdom rather than Divine Guidance, but I'm not too bothered with the different power.
Mar 17, 2025 10:19 am
Oh I transposed it wrong. Ascetics wisdom is my jam!
Mar 18, 2025 1:00 pm
Need to roll for the relationship with White Teeth: You know of the other person, or have a passing acquaintance with them, in a positive way.

Kenji has seen White Teeth in town before, and once stopped a mischievous youth from teasing and bullying the Yamabushi. Yamabushi graced Kenji with a few moments of wisdom and perhaps some strange prophetic words that Kenji still thinks about.
Last edited March 18, 2025 1:06 pm

Rolls

Relationship with the Yamabushi - (2d6+1)

(26) + 1 = 9

Mar 18, 2025 7:17 pm
@Jiggidy40 What vexed Kenji so that he seeks counsel from a leprous Mountain Goat?

Seems like a life altering decision
Last edited March 18, 2025 7:24 pm
Mar 18, 2025 7:37 pm
Jomsviking says:
@Jiggidy40 What vexed Kenji so that he seeks counsel from a leprous Mountain Goat?

Seems like a life altering decision
I don't think he was seeking that counsel, it was given freely after the good deed that Kenji performed. To be honest, Kenji wanted to just walk away but perhaps White Teeth said something that caught his attention?
Mar 18, 2025 8:29 pm
One of the reasons I said don't roll relationships for a yamabushi is because they are so far out of the normal experience encountering one is almost certainly because you went out of the way to do so. A normal Shugenja wouldn't leave the hermitage unless on a pilgrimage or called to war. They would avoid humans if possible, even were they not in consumption of leprosy. Hakusa Hano was most likely commanded to leave for the risk of infecting other monks, and for being impure. The Shinto view of wasting sicknesses at the time was that such persons were already dead.

It just seems like a situation of profound consequence. A sword saint going out of his way to stop kids, who would rightly be driving a ghoul away. A man who was already dead would not be thankful, and Kenji gets no points for doing the right thing.

The most profound thing I can think of in that situation is that everything went wrong. Hakusa Hano would point out that by saving him from almost certain death by stoning Kenji has increased the suffering in the world as now Hakusa must live another day as a leper. Which is not a very heroic story but a valuable lesson.
Mar 18, 2025 9:28 pm
Jomsviking says:
One of the reasons I said don't roll relationships for a yamabushi is because they are so far out of the normal experience encountering one is almost certainly because you went out of the way to do so. A normal Shugenja wouldn't leave the hermitage unless on a pilgrimage or called to war. They would avoid humans if possible, even were they not in consumption of leprosy. Hakusa Hano was most likely commanded to leave for the risk of infecting other monks, and for being impure. The Shinto view of wasting sicknesses at the time was that such persons were already dead.

It just seems like a situation of profound consequence. A sword saint going out of his way to stop kids, who would rightly be driving a ghoul away. A man who was already dead would not be thankful, and Kenji gets no points for doing the right thing.

The most profound thing I can think of in that situation is that everything went wrong. Hakusa Hano would point out that by saving him from almost certain death by stoning Kenji has increased the suffering in the world as now Hakusa must live another day as a leper. Which is not a very heroic story but a valuable lesson.
Well it will be interesting to see how a character with those limitations will interact with six other characters in this scenario. I'm happy to back off my original thoughts about how our characters would have an association that is at least somewhat positive, and let you come up with a scenario that better fits with your vision of White Teeth.
Mar 18, 2025 11:35 pm
I too am interested to see what happens when the person meant to be treating your wounds is a carrier for a deadly infectious pathogen. Along with the social stigma that goes with it.

My take is that if a character has a disability it should define not only their worldview but how the world views them.

A leper makes for an amazing assassin, spy, and smuggler. No one wants to search a leper. That will make for great roleplaying limitations.

And the sweet payoff, if he survives long enough to die honorably, he gets a second chance at life. A chance to be superhuman, with all the understanding of the most hated.
Mar 19, 2025 1:23 am
Rolling for connection between Genji and Tomoe:

You know of the other person only in unfavourable terms (bad reputation, malicious gossip)

@ogion
Last edited March 19, 2025 1:26 am

Rolls

Connection - (2d6+1)

(12) + 1 = 4

Mar 19, 2025 1:50 am
gtg620q says:
Rolling for connection between Genji and Tomoe:

You know of the other person only in unfavourable terms (bad reputation, malicious gossip)

@ogion
Well, I rolled exactly the opposite for Genji :D: 'You know of the other person or have a passing acquaintance with them, in a positive way.' So, let's go with whatever you prefer.

@gtg620q
Last edited March 19, 2025 1:50 am
Mar 19, 2025 3:52 pm
Jomsviking says:
One of the reasons I said don't roll relationships for a yamabushi is because they are so far out of the normal experience encountering one is almost certainly because you went out of the way to do so.
Well, I'm not going to constrain how news or information might get round. Perhaps someone has heard of a sickly yamabushi up in the mountains, who knows? That's the fun part of a game system that revolves around honour and therefore reputation. Eg, the fact that your current Honour score is 4 plays perfectly into this, people have heard negative rumours.

So I'm gonna let everyone roll up, and that includes you for your PC as well.

On this note, if I could nudge and inspire everyone again on this: we're playing an OSR system, the spirit of which is to have us roll up a bunch of features, and then try to weave those features into an interesting PC if we can. Let the dice speak. More completist systems with heavier rulesets use a different philosophy (which I think some of you are more familiar with), which is to first come up with or imagine an existing character concept in your head with extensive backstory and then try to build a character with the available rules.

Do you have an illness? Roll it and find out! Do you have an enemy? Roll it! Heck what class shall I play? Roll that too!
Mar 19, 2025 6:26 pm
Alright if it is just rumor and speculation that makes sense.

Its a ton of randomness and chaos which chaffes me but I can see where other people find it fun. I will do it when I am free from work.
Mar 19, 2025 11:51 pm
Rollin' Connections

Connections between PCs
For each PC you want to figure out, roll 2d6. +1 if your/their Honour is above 10, -1 if yours/theirs is below 10.

2-3 You are antagonists with each other (by virtue of some allegiance, past history, circumstances).
4-5 You know of the other person only in unfavourable terms (bad reputation, malicious gossip).
6-8 You don't know each other.
9-10 You know of the other person, or have a passing acquaintance with them, in a positive way.
11-12 You are well-acquainted with each other (friends, kinship, served under the same lord)

Oops looks Like I roll at -1

Ikari: I hate you
Genji: I don't know you
Kenji: I don't know you
Kayo: I hate you slightly less than Ikari
Tomoe: I don't know you
Satoshi: You have a bad reputation
Last edited March 20, 2025 12:36 am

Rolls

Ikari, Genji, Kenji, Kayo, Tomoe, Satoshi - (2d6+1, 2d6+1, 2d6+1, 2d6+1, 2d6+1, 2d6+1)

2d6+1 : (11) + 1 = 3

2d6+1 : (26) + 1 = 9

2d6+1 : (36) + 1 = 10

2d6+1 : (12) + 1 = 4

2d6+1 : (25) + 1 = 8

2d6+1 : (32) + 1 = 6

Mar 20, 2025 1:01 am
@grendar ,

Base on my roll Kayo remember him as a client of the gaming hall that behaved.

@redcroc

I saw you roll 8. So satoshi dont know her, i think Kayo wouldnt know him either if he is a shinobi.
Last edited March 20, 2025 1:10 am

Rolls

Ikari - (2d6+1)

(53) + 1 = 9

Mar 20, 2025 1:56 am
ogion says:
gtg620q says:
Rolling for connection between Genji and Tomoe:

You know of the other person only in unfavourable terms (bad reputation, malicious gossip)

@ogion
Well, I rolled exactly the opposite for Genji :D: 'You know of the other person or have a passing acquaintance with them, in a positive way.' So, let's go with whatever you prefer.

@gtg620q
@ogion

I say we each start with the opinion we rolled of the other. I'm going to start just angry that you have my favorite spot, but I'm easy to win over I promise ;)
Mar 20, 2025 6:28 am
My rolls interpretation are intended to be humorous. I don't see why a holy man would hate anyone unless they were enemies of the religion.

As far as I know none of you are.

Perhaps its just my ignorance to the culture but I do not know how a monk could end up being politically at odds with heroes of Japan. Suggestions?
[ +- ] Grok, where did Yamabushi fit in the Japanese Feudal System?
Mar 22, 2025 9:15 am
A bit of delay Jomsviking, but I finally got your intro thread up, and also proposed some ideas on how a hermit find themselves in the current social climate. I like those relationship rolls. With the negative ones being Kayo, Ikari and Satoshi, they interestingly suggest some bad blood with the bakuto and shinobi. Perhaps something happened between Hakusa's band of ascetics and the criminal underworld. We can let that story unfold in due course.
May 10, 2025 2:08 pm
With everyone's arrival at Itsuno, we've reached the end of the chapter 0, and will start chapter 1. It's too early in the adventure to look at character advancement, that will happen later. What should happen now is an Honour review.

Your Honour score changes in the course of the game. Can everyone look at their respective codes of honour. For each axiom that you feel your character has lived up to so far, please add 1 to your Honour score. Likewise, if you deem that your character has missed an opportunity to live up to one of their ideals, please subtract 1 from your Honour score. Post here with a list of what you think was and wasn't fulfilled, and state the nett gain/loss. I will also help with the calculations.
May 11, 2025 3:58 pm
Quote:
PRECISION: Every movement, every strike, every parry should be measured and precise.
I think Kenji veered from this with his heavy-handed striking and his tackling. He's getting used to his changes, and he's not very precise yet, so -1 on that.
Quote:
MASTERY: Strive to perfect your art, constantly seeking improvement.
I don't believe this was really in play one way or the other, so I'd say it's neutral.
Quote:
DISCIPLINE: Train the mind as well as the body, maintaining focus and clarity.
Probably a -1 on this, though he did some training off camera trying to learn how to use his odachi. Overall though, he wasn't doing much training.
Quote:
VALOUR: Face combat and adversity with bravery, without fear.
+1 on this - he was very much valourous!
Quote:
RESPECT: Honour your opponents and their skills, recognizing their worth.
+1 on this as well, I think he demonstrated respect for both the "other" samurai and even his yurei opponent.
Quote:
LEGACY: Preserve the ancient way of the sword, honouring the wisdom of past masters.
+1 - he refused to stop using his weapon, despite his poor handling of it.
May 12, 2025 2:12 am
I think Satoshi followed Deception, Discretion, and Adaptability. I don't think he violated any so that would be a net +3 if you agree.

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