OOC

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Mar 20, 2025 2:15 pm
Thread for OOC chatter.

KCC

Mar 23, 2025 12:26 pm
Are we an established team/group in this game? Or are we being thrown together? I’m playing a gnome. The People’s Champ!
Mar 23, 2025 1:35 pm
You're an established team. Volunteer potential team names here!
Mar 23, 2025 2:52 pm
nezzeraj says:
Volunteer potential team names here!
KCC says:
The People’s Champ!
Guess that makes us the Nation of Dungeonation?
Mar 23, 2025 3:44 pm
What sponsors do we have by 3rd level? Team? Individual sponsors?

And I just used the 300gp rule for buying equipment
Last edited March 23, 2025 5:51 pm
Mar 23, 2025 7:54 pm
The Hooligan Cocks! My favourite out of context quote.
Darkstar8 says:
What sponsors do we have by 3rd level? Team? Individual sponsors?
Well, we *used* to be sponsored by Kobold Kola, but their stock crashed after they stopped putting real Kobold squeezin's in the mix; doesn't taste as good. So, they dropped us, and we had to take up with Sharpe's Swords and Sword Accessories.
Mar 24, 2025 12:21 am
There will be team sponsor choices at the start of the game. I will post info on them tonight. I'll look into how personal sponsorships work at higher levels and get back to you on that.
Apr 3, 2025 7:10 pm
nezzeraj says:
What is the +1 for chosen weapon?
OOC:
The +1 weapon provided at character generation with all the money I spent; it is the Messenger's deity's chosen weapon: the bow.
nezzeraj says:
Also don't forget you have +3 attack bonus as a level 3 messenger.
OOC:
That's exactly the sort of thing I was expecting to miss (and why I was asking); thank you! I've updated the character sheet.
nezzeraj says:
Since the enemies are grouped up, turn unholy would be a much better option since you can affect multiple enemies. Also messengers earn mojo for using their turn unholy ability.
OOC:
This I know, but I figured that a) it was early to be bringing out the big guns (much less risking the god's displeasure), and b) I don't really know what the effect on the Unholy is (and I know that I do extra damage to them with the bow). I get my benefit/risk for the Holy Act, but there's no information about what happens to Unholy who are turned in the Gamma Rules: do they flee for a certain amount of time? Do they take some damage? Are they stunned for a round?
Last edited April 4, 2025 3:49 am
Apr 4, 2025 12:23 am
Turning makes enemies flee or cower if they can't flee and it usually lasts so long referees just remove turned enemies from play. Higher results can do damage or outright kill some weaker undead. Posting the results table below. Also you don't need ooc tags in the ooc thread lol.

https://i.imgur.com/QImQbbC.jpeg
https://i.imgur.com/BJDEwZX.jpeg
Apr 8, 2025 2:41 am
https://i.imgur.com/wvrq7ut.jpeg
I know this blows my anonymity on GamersPlane, but I’m too excited to care.
I’m the invited guest and will be diving into the specialist classes with Matt Robertson and Stefan Surratt tomorrow on RAW! Join us at 3pm PDT!

Goodman Games YouTube
Last edited April 8, 2025 3:33 am
Apr 8, 2025 3:18 am
Lol that's awesome, I'll make sure to check it out!
Apr 8, 2025 3:21 am
Hell yeah! The link doesn't work but I assume it is just through the Goodman Games YT channel.
Apr 8, 2025 3:33 am
Redcroc says:
Hell yeah! The link doesn't work but I assume it is just through the Goodman Games YT channel.
Fixed the link, but yeah. Thanks
Apr 11, 2025 6:27 pm
OK, bit of tactics here. We've got the following enemies:
- two wrestling driders who shoot webbing
- clown drider launching exploding barrels at us from behind barbed wire
- a rust spider attacking Butch

In addition, we've got the following situations:
- a big book found in box A
- Sassafras encased in webbing
- Butch being attacked by the rust spider

Sassafras: do you need help getting out from the webbing, or do you think you've got it handled? Who has ideas on cutting/burning/eliminating the webs?
Butch: Do you have attacks that can take out the rust spider without corroding a weapon?
Who has ranged attacks that can take out that clown? He's going to keep launching crap at us for as long as we let him.
Apr 11, 2025 6:49 pm
spaceseeker19 says:
Butch: Do you have attacks that can take out the rust spider without corroding a weapon?
.
Not really, unless I switch to repeater crossbow. Wouldn't want to ruin the sponsor blade. For now, I just disrespected it as a full round action, see what it does next round and go from there.
Apr 11, 2025 10:15 pm
First,
Darkstar8 sent a note to nezzeraj
Last edited April 11, 2025 10:19 pm
Apr 11, 2025 11:04 pm
nezzeraj sent a note to Darkstar8
Apr 11, 2025 11:10 pm
DarK_RaideR says:
For now, I just disrespected it as a full round action, see what it does next round and go from there.
I only had to roll a 5 or better so of course I rolled a 4 lmao. You have hurt clown spider-dude's feelings!
Apr 12, 2025 3:10 am
Thanks seeker of space, sassafras needs help but will not swallow pride to ask so it’s up to your PC🤣
Apr 12, 2025 4:26 am
Tymun has a crossbow that he could use to shoot at the arachne launching barrels. It is at medium range from box A, but I'm not sure if I could see it due to the large wingnut. Or maybe that would just count as cover and get another -2 to the roll?

Is it worth checking the book right now, or should I just try to move or shoot at the barrel lobber? Alternatively, I could shoot at the rust monster but it seems like the mages are working on that.
Last edited April 12, 2025 4:26 am
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