Episode 1: A Helping Hand

load previous
Oct 5, 2017 7:29 am
Alto, Tenor, and Bass struggle to shake off the effects of the psychic blast, and do not move for the time being.

The seated creature writhes as the flames disappear, its dry skin flaking off into ash while its robes smolder. With trembling arms, it clutches the arrow and pulls it from its head, throwing it aside. Grasping the stone chair, it lifts itself unsteadily into a standing position. White orbs spark into existence, glowing brightly in its eye sockets, and a high-pitched voice screams into your minds.

WHO DARES DISTURB MY REST?!

It teeters in place, stretching taller than the other tentacled creatures, one clawed hand clutching the throne while the other shakes into a fist in the air. The soprano voice rings into your thoughts, I... sense you... but you are different... Where am I?
OOC:
Player turn! Parallel can act, while the rest of you may make DC 17 Intelligence Saves to shake off the effects.
[ +- ] Player Status
Oct 5, 2017 3:48 pm
Intelligence save

Rolls

Intelligence save - (1d20+3)

(14) + 3 = 17

Oct 5, 2017 7:29 pm
OOC:
Forgot to explicitly state that if you pass the INT save, you are no longer stunned and can act the next round.
Oct 6, 2017 2:36 am
Parallel takes aim at the gem and let's loose an arrow...

Rolls

Shortbow - (1d20+6, 1d6+4)

1d20+6 : (12) + 6 = 18

1d6+4 : (4) + 4 = 8

Oct 6, 2017 3:35 am
The arrow strikes true, and the tip seems to spark against the gem's surface before careening off to the side. It is difficult to tell whether or not there was any effect, given the distance and small size.
OOC:
Actions left to take:
Naozar
Rhodrick
Tordek
Oct 6, 2017 3:42 am
OOC:
INT save

Rolls

INT save with Inspiration - (1d20+2, 1d20+2)

1d20+2 : (12) + 2 = 14

1d20+2 : (13) + 2 = 15

Oct 7, 2017 12:49 am
OOC:
ha way to go Parallel!
Oct 9, 2017 10:49 pm
OOC:
Making Intelligence Saves for Rhodrick and Tordek.

Rolls

Rhodrick INT Save - (1d20+1)

(20) + 1 = 21

Tordek INT Save - (1d20)

(12) = 12

Oct 9, 2017 11:10 pm
Alto, Bass, and Tenor are unable to shake off the effects of the psychic blast.

The larger Soprano stumbles away from the throne and steps unsteadily towards the middle stone slab that holds one of the humans, the older female. Its tentacles twitch as it reaches for the woman's head.
OOC:
Player turn! Parallel and Rhodrick are no longer stunned and can act. Everyone else can make another Intelligence save DC 17 to shake off the condition.
Oct 9, 2017 11:26 pm
Rhodrick snarls and strikes again at Bass as he lies on the floor!
OOC:
I think he's still prone, right?

Rolls

Main hand - (1d20+6)

(2) + 6 = 8

Main hand - Advantage and damage - (1d20+6, 1d8+4)

1d20+6 : (6) + 6 = 12

1d8+4 : (6) + 4 = 10

Off-hand - (1d20+6)

(8) + 6 = 14

Off-hand - Advantage and damage - (1d20+6, 1d8+4)

1d20+6 : (2) + 6 = 8

1d8+4 : (8) + 4 = 12

Oct 9, 2017 11:47 pm
An involuntary gurgle erupts from Bass as the two rapiers are plunged into its flesh, and it writhes on the ground as it tries to unpin itself and recover from the mental blast.
Oct 10, 2017 12:20 am
OOC:
intelligence save

Rolls

Intelligence save - (1d20+3)

(16) + 3 = 19

Oct 10, 2017 12:26 am
OOC:
Actually, Haesh already succeeded on his INT save, so he may also act this turn. Sorry about that.
Oct 10, 2017 2:27 am
Parallel must save the woman! He fires an arrow at Soprano!
OOC:
adv for him being out of it / occupied?

Rolls

Shortbow - (1d20+6, 1d6+4)

1d20+6 : (3) + 6 = 9

1d6+4 : (3) + 4 = 7

If adv, and sneak atk - (1d20+6, 1d6)

1d20+6 : (17) + 6 = 23

1d6 : (3) = 3

Oct 10, 2017 3:56 am
.

Rolls

INT save - (1d20+2)

(9) + 2 = 11

Oct 10, 2017 5:32 am
OOC:
No advantage in this case.
The arrow slips through the space Soprano would have been, had not the tall creature stumbled out of the way.
OOC:
Actions left to take:
Haesh
Tordek
Oct 10, 2017 7:58 am
Haesh drops his shield and lunges at Soprano in an attempt to grapple it away from the prisoner.
OOC:
AC now 17

Rolls

Grapple - (1d20+4)

(4) + 4 = 8

Oct 10, 2017 3:56 pm
OOC:
You would use Athletics to grapple, for a modifier total of +6.
Not expecting it, Soprano is unable to break free from Haesh's grasp.

Rolls

Soprano contesting Grapple - (1d20+2)

(5) + 2 = 7

Oct 11, 2017 5:29 pm
Tordek struggles to reorient himself. His vision clears and his thoughts fall into place, and he looks around ready to get back into the thick of things.

Rolls

Intelligence Save - (1d20)

(20) = 20

Oct 11, 2017 5:43 pm
Alto, Bass, and Tenor try to collect themselves, but only Tenor seems to have shaken off the effects as it stands a bit straighter. It looks around, gathering sight on what transpires around it.

Soprano tries to break free from Haesh's grip.
OOC:
Player Turn!

Haesh, you may contest Soprano's attempt to escape the grapple by making a Strength (Athletics) check. You will maintain your grapple if you beat the number below.

Rolls

Soprano contesting Grapple - (1d20+2)

(5) + 2 = 7

load next

Thread locked