Mar 29, 2025 3:51 pm
Okay… I fixed the attacks so they use 0, 5 or 10 endurance. I feel like the blinding effect should cost 10, so I’m ditching the elaborate gesture.
The Unique Ability is self-shrinking, but I think with perks and flaws we can keep this one simple for you as a GM. It functions basically like invisible +5. Self-only and Strike-Through will allow Humana to pass through obstacles.
I think the healing bath should be slow healing, so Activation and Area of Effect seems fair. It’s not healing that can happen during combat, so the perk/flaw is meant to emphasize this. It’s gradual and in a bath… I don’t know if it even makes sense to roll dice since eventually everyone in the water would be fully healed after several minutes, even if I kept rolling ones.
The Unique Ability is self-shrinking, but I think with perks and flaws we can keep this one simple for you as a GM. It functions basically like invisible +5. Self-only and Strike-Through will allow Humana to pass through obstacles.
I think the healing bath should be slow healing, so Activation and Area of Effect seems fair. It’s not healing that can happen during combat, so the perk/flaw is meant to emphasize this. It’s gradual and in a bath… I don’t know if it even makes sense to roll dice since eventually everyone in the water would be fully healed after several minutes, even if I kept rolling ones.