Part 2: Payment Comes Due

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May 20, 2025 7:15 am
Horace quietly slips through the door. An astonishingly sumptuous chamber, its walls hung with purple drapes and floor strewn with fine carpets, seems to serve as both a bedroom and a study. A fine armoire stands opposite an elegant bed and nightstand. To the southwest, a writing desk with several drawers has been placed near a small, padded chair. A wooden cargo crate also sits at the foot of the bed.

A hellspawn woman is sitting at the desk, studying an open tome. She scowls and shakes her head, her sharp nail tracing a line under the words as she studies the text. This must be Lady Wormwood. She seems absorbed in her work and hasn't noticed Horace yet.

https://i.imgur.com/Q6crcot.png
May 20, 2025 7:15 pm
Horace twists the ring on his finger and magically throws his voice to the door from where he entered. "Hey boss! You better come see this! That tentacled thing is destroying everything out here!"

His companions will hear his voice coming from just near them and, he hopes, catch what he's trying to accomplish in luring her away. He waits to see her reaction.
OOC:
Throwing a Deception roll here. His stealth is +20. If she steps away, he'll take a quick peek at the tome she was working with, then go to the cargo crate.

Rolls

Deception (Cha) - (1d20+21)

(13) + 21 = 34

May 23, 2025 10:25 am
Lady Wormwood looks up in annoyance. "Ugh. Now what?" she grumbles as she stands and moves to the door. Looking at the tome she was reading, Horace can see it appears to be a magical text full of spells.

Wormwood steps out into the room where the rest of the group is waiting. When she sees you, she narrows her eyes. "Hmm. Ah. You must be Gideon’s lapdogs, here to take back the prize I snatched from the Society’s clutches. If they had their wits about them, they wouldn’t have lost their precious cargo in the first place. In any event, it’s mine now. If you know what’s good for you, you’ll return to your boss and tell him that the only way I’ll let them go is if they abandon Vyre completely. Okay then... off with you! You have a message to deliver."
May 23, 2025 12:18 pm
"I am sure we can come to some sort of agreement," Ramank says. "Gideon has given us provision to make a deal on his behalf after all."

Ramank tries to hold Wormwood's attention, giving Horace time to look around the office.

Rolls

Deception (Cha) - (1d20+24)

(3) + 24 = 27

May 25, 2025 7:01 pm
Bekassine will try to assist Ramank in stalling. "Oh we aren't your messangers, much like we dont have any allegiance to Gideon, or any other criminal for that matter."

Rolls

Deception (Cha) - (1d20+14)

(16) + 14 = 30

May 27, 2025 8:10 am
Having peeked at the book - assumedly a spellbook, marking this woman as a wizard, perhaps - he moves to the cargo crate and quietly tries to open it.
May 27, 2025 11:09 am
Horace notices that the crate has been opened but then had its lid set back loosely in place. Within, among copious packing straw, are the items originally intended as payment to the Dragonfly Society that Gideon sent you to recover.

Meanwhile, Lady Wormwood sighs at your attempts to negotiate her. "I'm in no mood for your prattle. I suppose your heads will serve as a fine message instead." She reaches for the hatchet at her belt!
OOC:
@crazybirdman, Bekassine may act before Wormwood!

Rolls

Initiative (A, B, R, H, Enemies) - (d20+24, d20+21, d20+22, d20+20, d20+24)

d20+24 : (12) + 24 = 36

d20+21 : (18) + 21 = 39

d20+22 : (6) + 22 = 28

d20+20 : (9) + 20 = 29

d20+24 : (14) + 24 = 38

May 27, 2025 11:55 pm
Bekassine does her best to slow the Lady before she can get going. Casting Slow on her, and a Clinging Ice hex also. "Be worried about your own head dear Lady"
OOC:
i dont think i need to make any rolls for those two spells.
May 28, 2025 2:02 am
First, we were lap dogs. Now she's threatening to behead us.

Seeing Bekassine cast her spells, Aurelia decides to help her companions take down this foe. Aurelia raises her silver ocarina and breathes in through parted lips. A sharp, rousing tune bursts forth.

"Let courage be your armor," she calls over the rising melody. "Strike true and fear nothing."
OOC:
Casting Courageous Anthem
[ +- ] Courageous Anthem
Last edited May 28, 2025 2:05 am
May 28, 2025 7:01 am
Lady Wormwood succumbs to Bekassine's slow spell, then critically fails to avoid her clinging ice. The ice clings to the hellspawn's legs, significantly hampering her movement. In response, Wormwood casts a spell of haste on herself to counter the slowness!
OOC:
Everybody may act. @Windyridge, Aurelia's actions happen now, so you can cast courageous anthem. That only takes a single action, so you can still take two more actions of your choice, such as casting another spell or moving and attacking.
[ +- ] Enemy Status

Rolls

Fortitude vs Slow DC 32 - (d20+22)

(5) + 22 = 27

Reflex vs Clinging Ice DC 32 - (d20+25)

(1) + 25 = 26

Cold Damage - (7d4)

(3414441) = 21

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