Chapter 2: City of Trade

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Jun 13, 2025 10:37 am
Murqual’s directions lead to a rickety iron ladder in an alleyway that climbs the side of a long, low warehouse. The roof is canted at a slight enough angle that it might as well be flat. Several other rooftops are adjacent, at more or less equal height, forming an L-shaped superstructure.

The mask itself is made from crimson-and-white lacquer, and Murqual has given you its command word: "chalifan." Speaking the command word causes it to exhale a white-and-red cloud of smoke. A trio of foggy shapes spiral out of the growing cloud, hovering in the air around you. Each shape resolves itself into a creature that resembles a disembodied and bestial head covered in lashing hair and curling horns! The things snarl as they prepare to attack.

https://2e.aonprd.com/Images/Monsters/Div_Doru.png
OOC:
Everybody but Rone may act first!

Rolls

Initiative (E, Ma, Mi, R, Enemies) - (d20+5, d20+4, d20+5, d20+5, d20+7)

d20+5 : (5) + 5 = 10

d20+4 : (12) + 4 = 16

d20+5 : (14) + 5 = 19

d20+5 : (3) + 5 = 8

d20+7 : (2) + 7 = 9

Jun 13, 2025 7:05 pm
OOC:
Would you consider Rone to be carrying the silver rapier for this fight? How does it affect this demon? Does it change damage dice?
Jun 13, 2025 7:10 pm
OOC:
The cold iron rapier, and yes. The creatures have a weakness of 3 to cold iron, which means they take 3 extra damage every time they would take damage from a cold iron source. You can just roll your damage normally and I’ll apply the extra damage to them.
Jun 16, 2025 4:11 am
Mathias summons a gate to pull the element of earth forth from the ether, then blasts a rock at the nearest enemy before moving into melee.

Rolls

Ranged Kinetic Blast - (1d20+1, 1d8)

1d20+1 : (15) + 1 = 16

1d8 : (7) = 7

Jun 23, 2025 6:10 am
Rone whistled at the flying heads and said, "You are ugly and there are three of you. Damn!" He rushed forward and tried to tumble underneath one of the heads to move behind it.
OOC:
Does 16 bit the reflex DC?
Last edited June 23, 2025 6:11 am

Rolls

Acrobatics (Dex) - (1d20+7)

(9) + 7 = 16

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