Gameplay

Apr 22, 2025 4:13 pm
You find yourselves roused suddenly from uneasy slumber, and dragged roughly from your place of confinement, a large wooden cage that stinks of excrement and animal musk. Surrounding you are surrounded by a band of savage baboon-men, who shriek and jabber excitedly as they seize you, and begin to carry you off in an uncertain direction. It's pitch-black, but you know you're in an underground tunnel by the feeling of rough stone under your bare feet, and by the echo of the baboon-men's screeches against the tunnel walls. Being captured by baboon-men is a fate not unheard of for those who dare venture into the rocky foothills that surround the region's civilised lands, so the individual details of how exactly you ended up in captivity aren't important for the time being.

Far up ahead, you can see the white glow of daylight from around a bend in the tunnel, and as you move closer, the light becomes increasingly painful to your eyes, unaccustomed as they are to sunlight after your prolonged subterranean confinement. As you round the corner, and are exposed to full daylight, you're forced to squeeze your eyes shut, but even with your eyes closed, the cool breeze on your skin tells you that you're leaving the cave, and entering into the outside world. The baboon-men press close around you, and as your eyes gradually adjust to the light, you're able to see that you're being led up a narrow hillside track by your captors. At the top of the hill, you see what appears to be some kind of temple, made out of stone.

The temple appears to have been built without a roof, and the exterior wall is topped with columns, with large open spaces between them. After ascending the hill, you're brought into the temple through a large square archway on the east side. Once inside, the first thing you notice is that there is an open circular pit in the centre of the temple floor, about 20 feet across. Standing on the other side of the pit, you see a number of particularly fierce-looking baboon-men, wearing armour scavenged from the civilised lands, and wielding the weapons of men. These armoured baboon-men quickly surround you, and begin herding you towards the open pit at the point of their spears. Though the press of simian bodies, you see a white-furred albino baboon-man lurking towards the rear of the temple. As you watch, he starts up a barking, whooping incantation, throwing up his arms as if invoking strange gods. You don't have much time to give this matter further consideration, however, as you now find yourselves forced right to the edge of the circular pit by the baboon-men's spears.

Looking down, you see a stone shaft that drops into total darkness. The depth cannot be discerned, and the smooth sides of the shaft appear to be impossible to climb. As you teeter on the edge of the pit, we come to the first decision point of the PBP. Do you take your chances, and jump? Or are you pushed?
Apr 26, 2025 3:23 pm
Alvin looks at his friend Yvandra with some regret. If only he hadn't asked for her assistance out of the village or left a little later so more of their compatriots could have joined them. Now, they were captured and brought who knows where. Would they ever see their homes again? He looks around the motley crew being brought to the edge of the pit and gives a cocky salute.

"Let me be the first to wish you all adieu."

He takes a step back and jumps in, attempting to roll to break his fall whenever he reaches a bottom.
Apr 26, 2025 3:26 pm
"Perhaps we should..."

Yvandra reaches out her hand to stop her friend, but Alvin has already jumped in. She shakes her head and looks at their captors. With such a large group, perhaps they could have rallied together and fought their way out. She wasn't going to leave Alvin behind though so she crouches down and vainly tries to look into the darkness with her darkvision or her familiarity with stone to see what to expect. She must have taken too long as she is pushed in and does her best to land feet first!
Apr 26, 2025 3:41 pm
Goliath is not ready to be pushed as easy, he cry and does unimaginable - runs toward the armored baboon man with his bare hands
[ +- ] Rage
OOC:
Making unarmed attack, damage 5 if hits.

Rolls

Unarmed attack to hit - (1d20+4)

(12) + 4 = 16

Apr 26, 2025 3:44 pm
Without saying a word (saving his breath) this human steps over and falls into shaft as if it a routine for him.
Apr 26, 2025 3:56 pm
No one pushes Holg, except they get pushed right back!
Putting his athletic prowess to good use, our half-orc fellow takes a mighty jump!
Last edited April 26, 2025 6:13 pm
Apr 26, 2025 3:57 pm
Well, this is…uh…well…oh, oh…WOOOAH…!
Lightly stepping and awkwardly stumbling, our half-elven fellow falls into the hole. Hoping his acrobatic tendency will stick the landing!
Apr 27, 2025 10:51 am
While they're approaching the woman with hair that rather look like a Ravens nest looks down That's a long way down... she looks at the walls, contemplating if she can climb down safely, maybe even while carrying Jaws.
OOC:
Is it possible to climb down the wall safely?
[ +- ] Spider Climb.
Last edited April 27, 2025 10:55 am
Apr 28, 2025 12:39 pm
Osstaer looks worriedly at Davril. "I don't know what they did but my magic isn't working. I am not sure what's going on, but I don't think we can talk them into letting us go."

Davril looked nervous but was forcing a confident face. "It is better to grab as much control as you can. If going down is our only option, let's make it on our terms. We may have a better landing that way. 1...2..."

Osstaer tried to say something but Davril yelled "3!" and jumped before any words could exit his mouth. With a heavy sigh, but having to admit he was right, he then jumps in after his companion.
Apr 28, 2025 4:10 pm
While letting out a series of worried clicks, the bipedal lizard looks around while weighing his chances... He looks the raging fellow, if his attack goes through, he will try to take one of the monkey-men with him, to break the fall or snatch the spear while they're distracted. If not then he will jump on top of those who jumped before him to break his fall.
[ +- ] For those who know Draconic
OOC:
Jaws will act based on the result of Thunderheads actions.
Last edited April 28, 2025 4:11 pm
Apr 30, 2025 1:02 pm
Alright, I'm back. Let's continue:

For all of those who jumped willingly:

There's a sickening lurch in your stomach as you leap from the edge of the pit, and plunge down into the darkness below. There's a terrifying moment of freefall which seems to last an eternity, before you find yourselves suddenly splashing down into a pool of ice-cold water.

As you instinctively struggle to the surface, you find yourself in a circular chamber with smooth stone walls, with a deep pool of water in the centre. The pool of water is about 20 feet in diameter, and the chamber itself is about 40 feet in diameter.

The room is illuminated by a dim blue glow, which appears to be coming from the east. Immediately to the east of you, there's an open archway, flanked on either side by a head-high stone pillar. At the top of each stone pillar, there's a stone bowl, in which flickers a crackling cyan-coloured fire, seemingly magical in nature. Beyond the archway, there is a short corridor, which terminates at a large silver door.

There is another open archway at the south end of the room, where the start of a flight of stone stairs are visible, leading downwards. You see an iron lever set into the wall at the top of the stairs. The lever is in the "down" position.

Finally, there is an large alcove in the wall on the western side of the room. In the alcove, there is a statue of a life-size skeleton, positioned as if lounging back lazily against the rear wall. Tucked under the skeleton's right arm is a stone amphora, the sort that would commonly be filled with wine. The open mouth of the amphora faces downwards, as if the skeleton is about to pour out some wine. The skeleton's left arm is propped casually on the partially-open lid of a stone treasure chest. The semi-open chest is visibly full of treasure.

You will have to approach closer in order to see further details.

For Thunderhead:

You rush towards the nearest baboon-man, catching him off-guard. A hard blow from you sends him sprawling senseless to the floor, but before you can strike down your next adversary, you are quickly surrounded by the screeching man-beasts, and promptly cut to pieces. You have been slain.

For Asa:

As you pause at the precipice, evaluating your chances of climbing down using your spider-climb ability, someone kicks you hard in the back, sending you tumbling headlong into the pit. Refer to the top post for details as to what you see when you hit the bottom.

For Jaws:

As you see the Goliath getting swarmed by a teeming throng of baboon-men, you come to understand that jumping into the pit presents your only hope of survival at the present time, and so you follow the others into the abyss. Refer to the top post for details as to what you see when you hit the bottom.

For everyone:

What do you want to do from here?
Apr 30, 2025 1:26 pm
OOC:
assuming this is happening all at once, not one group at a time
Davril helps Osstaer out of the water and looks at the others. "What brings you guys here? The two of us were sent to investigate something in the woods and we got jumped and woke up here. Those creatures didn't seem like the civilized kind, so I presume this isn't a jail for criminals. Should we work together?"
Apr 30, 2025 3:59 pm
OOC:
Do I get award for quickest eliminated character? LOL
As soon as we know what must be done we can work together to achieve that. a skinny but tall human
approach closer in order to see further details
Apr 30, 2025 4:02 pm
Alba Tross had no idea what was going on, but having seen the baboon-men kill another of those who had been brought here, he didn't think resistance in this moment was a viable option.

He turns to his friend, Raphael: "I think you should jump. I'll fly down and wait for you."

He then took to the air and dove headlong into the hole.
Apr 30, 2025 4:03 pm
The large tortle wasn't about to argue with his friend, so he went to the ledge of the hole and jumped in...feet first.
Apr 30, 2025 4:50 pm
Korrin looks to his companion, having seen what resisting gets you. He sighs, shakes his head, and says, "Here's hoping."

With that, he steps forward with the intent of trying to roll with the landing.

Hitting the water hurts, but it breaks his fall... hopefully without breaking anything important. Swimming up, he breaks the surface and makes his way towards the side of the pool, reconvening with the other prisoners.

Upon hearing a question, he considers the answer. "Teamwork may be all we have right now. That's the right call."

With that, he helps others out of the pool.
Apr 30, 2025 4:57 pm
Sylana watches Korrin step, and tries to... but falters. She tries again, and stops. Hearing screaching behind her, she closes her eyes and drops forward before one of those simian brutes can stab her with a spear.

The cold water is as much of a shock as the impact, and she struggles at first... until a familiar hand grabs hers, hauling her out of the water. For a moment, she lays on her back and stares upward without focusing on anything in particular. She listens to Korrin explain the proposed teamwork. As she sits up and looks around, she sees the treasure and stands, beginning to move towards it -- before stopping abruptly.

"A skeleton in a pit they throw prisoners into. Maybe I'm a cynic, but it seems like a trap. Acid is probably what pours out if you touch it. Or something. Tell me, is anyone good with that sort of thing?"
Apr 30, 2025 6:04 pm
Expecting to hit hard ground, Alvin yelps a little as he hits cold water instead. He splutters up and swims towards the light, getting out of the way of those who join him.

Once everyone is in the pit, Alvin answers Davril's question.

"I'm Alvin and this is my friend Yvandra. She was escorting me out after I resigned from the local militia to adventure out on my own, but somehow we were captured and are now here. I've certainly learned my lesson now and the greater the numbers is better if we make our way out."

He turns to Sylana as she makes a guess about traps by the skeleton.

"I have some experience with traps, let me see if there's anything out of place, eh?"

He angles himself to get a better view, but stays out of the water. If he does not see anything suspicious, he will pick up a stone to toss at the skeleton.
Apr 30, 2025 6:06 pm
Yvandra nods at Alvin's introduction and his assertion that teamwork is better. As he concentrates on checking out the skeleton, she looks closer at the set of stairs and the way down. Is there any light or indication that down is the best option?
Apr 30, 2025 6:23 pm
I can't help but assume the skeleton is a trap. Unless the liquid inside the container was helpful but not enough to save them, it is likely harmful. As for the chest, we are at the entrance to wherever this place is. It seems too easy of a treasure to get. I suggest we head for the stairs and proceed down. The silver doors make me worried, but only a little."

If no one insists otherwise, Osstaer and Davril head for the stairs.
Last edited April 30, 2025 6:23 pm
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