I'll repost this list, to see if everyone is good with it:
1. Hyperdrive Generator (w/ 1 Mod to make it 0.5 Hyperdrive)
2. High-Output Ion Turbine
3. Slave Circuit (w/ "Fly to me" mod)
4a. Hardened Circuits (w/ 1 mod for add'l +1 Sys. Strain Threshold)
5a. Interior Broadcast Suite
Totals 30,000 on the nose.
So our ship would have a 0.5 Hyperdrive Generator instead of a 2, which means we get to places in 1/4 the time it would normally take. We'd have more speed, putting us within the threshold that allows Ada to make the "Gain the Advantage" maneuver, which will help us a lot in space combat, but reducing our system strain threshold by 1. We'd have the mod that lets us (likely Ada, specifically) turn on the ship from a distance and have it auto-pilot itself to our location. We'd have Hardened Circuits, with a mod, for a total of +3 system strain threshold to counteract the penalty of the engine mod and the YT-2000 having a little less than a typical freighter. Lastly we could play some sweet tunes that give all of our characters +1 strain threshold while aboard the ship, letting us take more maneuvers.
It costing 30,000 means we spent every penny available to us. This would also be all 5 of our attachment hardpoints, but we could certainly replace and sell the 800 credit broadcast suite (or whatever else) when we want to get something different.
Just wanted to finalize this, if no one wanted to alter anything.