May 7, 2025 1:33 pm
Sorry I've been so quiet for the past 24 hours or so... Had a rough shift at work yesterday with a migraine on top of it... when I got home I only had the bandwidth for a beer and bed... I'm at work again today but so far nothing's hit the fan.
I am good with however you want to structure any dice mechanics... I've played 30+ different game systems over the past 40 years... I'm adaptable.
I had a Kel'Doran concept in my mind before you implied that Human's might be best for everyone. If you'd prefer us all be human I can create a human character easily enough.
Name: Kael Renn
Species: Kel Dor
Age: ~17 standard years
Homeworld: Dorin
Appearance: Bronze-red skin, deep-set black eyes under protective goggles. Breath mask fused to his face — always audible with a soft hiss. Weathered robes with scavenged clone armor plating on one shoulder and forearm. Tall and lean, with slightly hunched posture when at rest.
Background: Kael was apprenticed to Jedi Master Veris Ty, a Zabrak Sentinel, known for her deep concern with justice and espionage. They were investigating corruption in a Republic-aligned industrial sector on Delmara when Order 66 was executed. Clone troopers turned on them mid-investigation. Master Ty sacrificed herself to buy Kael time to flee through the smog-choked ruins of a collapsed mine shaft.
Since then, Kael has wandered from sector to sector, concealing his Force sensitivity. His Kel Dor physiology makes him stand out, but he uses his species’ reputation for mysticism to pose as a wandering monk or lore-seeker. He carries a shrouded lightsaber crystal in a pouch around his neck — all that remains of his original weapon. The hilt itself he disassembled and scattered across a scrapyard before escaping the system.
Personality: Quiet and intense, often misread as cold. In truth, he feels deeply — too deeply — and has learned to bury his pain beneath stillness.
Fiercely loyal, but slow to trust. Once his trust is earned, he'll put himself between danger and his allies without hesitation.
Spiritual tension: As a Kel Dor, Kael was raised with a reverence for the Force beyond Jedi orthodoxy. In secret, he meditates on both the Jedi Code and the Baran Do philosophies, trying to reconcile their paths.
Force Powers:
Danger Sense : Awareness, Ambushes, Reflex
Read Emotions : Social Insight, Detecting Deception
Resist Pain : Enduring Damage, Fighting Fatigue
Telekinesis : Movement, Combat Utility
Force Stealth : Hiding from Force/tech detection
Optional Narrative Ability (not a full power):
- Crystal Bond (Narrative-only)
Though he lacks his saber, Kael meditates with his lightsaber crystal, which acts as a spiritual anchor. In times of crisis, it helps center him — or may even awaken dormant potential.
Used for flavor, not mechanical benefit — unless the GM allows rare one-time bursts of power under duress.

I am good with however you want to structure any dice mechanics... I've played 30+ different game systems over the past 40 years... I'm adaptable.
I had a Kel'Doran concept in my mind before you implied that Human's might be best for everyone. If you'd prefer us all be human I can create a human character easily enough.
Quote:
Name: Kael Renn
Species: Kel Dor
Age: ~17 standard years
Homeworld: Dorin
Appearance: Bronze-red skin, deep-set black eyes under protective goggles. Breath mask fused to his face — always audible with a soft hiss. Weathered robes with scavenged clone armor plating on one shoulder and forearm. Tall and lean, with slightly hunched posture when at rest.
Background: Kael was apprenticed to Jedi Master Veris Ty, a Zabrak Sentinel, known for her deep concern with justice and espionage. They were investigating corruption in a Republic-aligned industrial sector on Delmara when Order 66 was executed. Clone troopers turned on them mid-investigation. Master Ty sacrificed herself to buy Kael time to flee through the smog-choked ruins of a collapsed mine shaft.
Since then, Kael has wandered from sector to sector, concealing his Force sensitivity. His Kel Dor physiology makes him stand out, but he uses his species’ reputation for mysticism to pose as a wandering monk or lore-seeker. He carries a shrouded lightsaber crystal in a pouch around his neck — all that remains of his original weapon. The hilt itself he disassembled and scattered across a scrapyard before escaping the system.
Personality: Quiet and intense, often misread as cold. In truth, he feels deeply — too deeply — and has learned to bury his pain beneath stillness.
Fiercely loyal, but slow to trust. Once his trust is earned, he'll put himself between danger and his allies without hesitation.
Spiritual tension: As a Kel Dor, Kael was raised with a reverence for the Force beyond Jedi orthodoxy. In secret, he meditates on both the Jedi Code and the Baran Do philosophies, trying to reconcile their paths.
Force Powers:
Danger Sense : Awareness, Ambushes, Reflex
Read Emotions : Social Insight, Detecting Deception
Resist Pain : Enduring Damage, Fighting Fatigue
Telekinesis : Movement, Combat Utility
Force Stealth : Hiding from Force/tech detection
Optional Narrative Ability (not a full power):
- Crystal Bond (Narrative-only)
Though he lacks his saber, Kael meditates with his lightsaber crystal, which acts as a spiritual anchor. In times of crisis, it helps center him — or may even awaken dormant potential.
Used for flavor, not mechanical benefit — unless the GM allows rare one-time bursts of power under duress.
