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Nov 9, 2016 3:29 am
Thanks for accepting me! I'm working up my character now.
Nov 9, 2016 3:38 am
Just to make sure, are we doing standard point-buy and officially using the adaptable humans?
Nov 9, 2016 4:01 am
handle says:
Well, on the bright side you'll get to learn from our mistakes!
Once I realized we really are following the same path, I stop reading your thread :)
Nov 9, 2016 4:01 am
We have ended up with adaptable or variant humans. I prefer point but but if you want rolled you can do some 4d6D1 here.
Nov 9, 2016 4:03 am
Hopefully after we hit the branching points people will start having different stories, but the idea as everyone was exploring the same game space. I don't mind if you read each other's threads, but I will silently judge you for it...
Nov 9, 2016 6:59 am
Nikcollini says:
Hey guys, I know I've been MIA. I'll get it all setup tomorrow or thursday. Likely tomorrow later. I have had three tests in the last week and the last one is tomorrow morning. Sorry for the late start.
Don't sweat it. It isn't required that you all are doing this at the same time. Also in theory it's making me better as I've just submitted an honours thesis and am in the process of sitting an exam as I write this! (It's a three day take home which looks quite reasonable so I'm not flipping out and going offline.)
Nov 9, 2016 7:23 am
What would you like us to do with extra Languages from backgrounds and the like? :) Almost done with the character!
Nov 9, 2016 7:28 am
Languages aren't really going to come into play...
Nov 9, 2016 10:08 am
Right, I thought not. So if a background gave one or two to us, would you mind us replacing them with a tool proficiency?
Nov 9, 2016 10:12 am
Definitely do!
Nov 9, 2016 10:35 am
Thanks!
Nov 9, 2016 10:06 pm
Honestly I kinda like the sound of the lethality, but I am more a veteran of the video games then I am of DnD. I will follow with whatever choice you all made earlier.
Nov 9, 2016 10:11 pm
It's not that I'm not a fan of a high lethality game. It's just that on a PbP having to grind through combats over and over again isn't going to be enjoyable...
Nov 9, 2016 11:57 pm
Truth. So I am working on my dude now. From what I understand we can use anything from the PhB as far as classes? I'll be doing the variant human you posted. Any restrictions? Like I can use the underdark one despite that not being in the game?
Nov 10, 2016 1:04 am
Who said there isn't an underdark? There is so much stuff underground in the setting...

Any WotC published class + UA permitted.
Nov 10, 2016 1:09 am
Cool thanks! I'll be ready to go by the end of the night. Do we need a backstory or is it cool if we fit more with the dark souls theme of not having much of a past we remember?
Nov 10, 2016 1:11 am
Should be my last question, but are we going to be able to use spells like Cure Wounds?

Cure Wounds states: "This spell has no effect on undead or constructs," and since we're all Undead, I thought that I should ask.
Nov 10, 2016 2:48 am
In this case I defer to the source material. We can see undead using Devine magic to heal, so you can heal yourselves with divine magic (ie cure wounds).
Nov 10, 2016 3:28 am
It didn't specify in the book, If I am multi-classing straight from the get-go, Is my equipment coming from the starting class or can I pick between the two?

Or in this game do we start with nothing, as in Dark Souls?
Nov 10, 2016 4:04 am
You can choose some mixture, within reason.
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