ROTN Chapter 1. Moors and Shadows

May 17, 2025 8:59 am
Gondril and her pony have departed, she never broke the cover of the rowans where they had made their final camp together.

Shouldering packs after the breakfast, they will set out northwards. To the right, the row of black teeth that are the tips of the Misty Mountains forms a wall and a horizon.

Over to the west the yellow and brown lands are dotted with many patches of pale green grass as far as the eye can see. Jagged clumps of black and grey rocks can be made out, jutting out from the thin soils. Thus is not a very fertile place, and there is little sign of other beasts here. Gondril has said that goats and some small mountain deer flit around at night: small herds or solitary creatures for the most part. The howl of the wolf comes in winter - when some of the northern packs come south if the weather or other conditions are fierce towards the north - or so said Gondril. She had added that that did not mean there would be NO wolves here, just less likely.
May 17, 2025 9:13 am
The Company will be setting off through the Trollshaws. And heading north. Elrond has left the choice to them about how close they travel towards Mount Gram, or instead how tight they follow the line of the Hithaeglir. He wants to know where the spies he discussed are coming from. If he can learn that he can investigate further. The Company are not tasked with uncovering the purpose of these spies (that can be easily surmised!); nor even whose bidding they are doing. But if there is little risk, Elrond will find all additional information useful.

Since several of the Company have journeyed here before, the trip through the Trollshaws needs but a simple TN 14 to be successful. They have the advantage of the boost provided by the supplies carried by Gondrils pony: until now, there has been no need to hunt for food and they have full food bags. Water is plentiful too - once it has been filtered through any of the many reeds to be gathered from the pools and puddles of the moors and bogs.

Travel test at TN 14 please. The Trollshaws would be harder, except the Company have had a particularly easy start.
May 17, 2025 9:15 am
Unlike the others, this land is new to her. Her own experience of wandering in the wild is still growing.

(Spends 1 Courage to assist favoured, +6 to total, and get a Great Success)

Rolls

Travelling the Etttenmoors Travel roll - (1d12+2d6)

(1) + (26) = 9

May 17, 2025 9:19 am
Although they are not walking in the previous footsteps, the terrain is familiar, and as it led to a great moment when they thwarted the trolls he is confident in this journey (Oderic has got skill 4 in Travel, and this is an Extraordinary Success)

Rolls

Travelling the Etttenmoors Travel roll - (1d12+4d6)

(3) + (6461) = 20

May 17, 2025 2:08 pm
Larsi travels with the unrelenting pace of Durin's Folk. He remembers these lands well, and they are not good memories. He holds his cloak close about him as he walks, focussing on the path ahead.

It is with the manner that, maybe even a trick of his own eyes, he sees a faint dress flit among treelines, Larsi remembers Feredrún and how she was freed from the yoke of the enemy by their actions. Larsi seems to move with a tad more life, and any who looked to Larsi would see his stoic nature gain the smallest smile.
Last edited May 17, 2025 2:14 pm

Rolls

Travel - (1d12+3d6)

(12) + (614) = 23

May 17, 2025 6:55 pm
She had only come so far to chase down a certain orc and then got caught up in more. This is somewhat new territory for her. She’s usually around the Mirkwood area and dealing with threats there so she keeps her eyes peeled and listens close for any sort of danger that might be around.

Rolls

Travel - (1d12+2d6)

(5) + (65) = 16

May 19, 2025 8:29 pm
Ahmo had not travelled this way in some decades but she had expert guides and relied upon them.



...travel - I did the roll wrong so added the last 1d6 seperately- if these randomizers can mes me around they will.
Last edited May 19, 2025 8:33 pm

Rolls

Travel - (1d12+3d6)

(3) + (126) = 12

forgot one pip in Travel was attained - (1D6)

(2) = 2

May 22, 2025 6:02 pm
Making very good progress throughout this stage of their journey the company finally reach a significant shelf of rock, almost a plateau really.

From this elevation they will see the lands to the immediate north before them all at lower level.
Somewhat undulating in nature, the lands beneath them carry a slight, yet distinct, smell of rotting plant material lying in slow moving or stagnant waters. This part of the lands at the edge of the Trollshaws has a lot of rainfall in Autumn and Winter. In Spring the snow melts from the Misty Mountains provide a further soaking in addition to the storms of that season. This is a land of bog and shallow swamp. Poorly drained or slow-draining, it will be a damp experience marching through this terrain. Pools and other stretches of water dot the land before them.
There are almost no trees, and certainly none of any height. There will be little protection from the northern winds said to sweep down from the cold lands much further ahead of them. When they set up their campsites those that are assembled in hollows where the cold winds might be screened will be particularly wet; and in the higher parts that will be less waterlogged, those campsites will be exposed to an incessant chill.

The Company expect to have to travel through these wetlands, and even Explore the region somewhat: Elrond needs to know the routes taken by spies attempting to make the reverse journey to the one the heroes are making.
Ooc: Since the company has either 2 or 3 skill level in Explore, we can each have a roll in order to obtain as many Successes as we can and locate the most promising routes that would lead back towards Rivendell. TOR1e has a similar mechanic for Encounters, and TOR 2e has its own mechanics for Prolonged Tasks and Councils, where a running total of Successes lead to the degree of Success.

Can each one of us attempt an Explore roll? TN 14. (Please remember that Explore is a Survival skill for gaining Advancement points)
May 22, 2025 6:35 pm
Before they descend the steep edge to get into the uninviting wetlands and the second stage of their journey, it is sensible to range along this edge and see if there are convenient places that northern intruders might want to use.

Oderic and Cora set off together aiming to uncover what they can. Oderic will step down the slope and walk along from the lower part of the edge, while Cora paces along in parallel with him. (Ooc: a good start, equal to four Successes. But the more the merrier)

Rolls

Cora Explore - (1d12+2d6)

(8) + (52) = 15

Oderic Explore - (1d12+3d6)

(10) + (636) = 25

May 22, 2025 7:30 pm
Larsi keeps to the more rocky areas of the moors, trusting solid, if loose, rocky over bog and rush. His eyes dart to and fro, his cloak kept close about him to keep away the chill as he searches for any sign of travelling.

Rolls

Explore - (1d12+3d6)

(9) + (421) = 16

May 22, 2025 9:41 pm
Exploration usually meant getting into the deep bogs or areas where the trees were practically next to each other. This rocky terrain was less to her liking but, at least, the moors were somewhat familiar.

Rolls

Explore - (1d12+1d6)

(8) + (2) = 10

May 22, 2025 10:44 pm
explore

Rolls

Explore skill - (1d12+2d6)

(6) + (65) = 17

May 23, 2025 9:37 am
The Company seem to be particularly blessed with good fortune in these lands so far.
It takes a day or so of scrambling up and down but Ahmo comes across a series of steps hacked out of a steep section of the drop off, angling diagonally upwards (or downwards). In addition to this she can see (partly covered in loose soil with fresh weeds growing in it) several disturbed blocks of stone: large boulders that she can reasonably guess were removed from this new pathway.
But more pertinent are the tracks leading around the base. Tracks that the members of the company have witnessed before when they travelled in these regions last time. Trollprints. The way the boulders were moved and the trackway constructed seem evident now.

The others follow Ahmo down and join her as she casts around. Then she chooses to run back up the slope: she wants to know how quickly someone might make it.

Larsi potters around and around, calling for the assistance of Jot to examine the tracks that Ahmo has discovered. Aeglief joins them as well as soon as the dwarf explains he has an inkling that the troll work was done over a few days or more.
Jot can offer his opinion that the disturbances are truly not that old... maybe even in the last fortnight or so, and barely a month old in other words.

Ahmo has been down, up, and down the "stairway" again. It is quite a secure path: but not one a horse could ascend; unless completely unburdened. At the narrowest parts of the path three men could easily march up in line across.
However,as she descends she joins Larsi in examining the land at the base of the stair. Most of the terrain right at the base of the steep drop is reasonably firm, and covered in an emerald green reedy grass. but a few paces is all it needs before some patches of soft and waterlogged ground begin even to give way under her elven balance and light tread. There are few secure places here, and an armoured man in mail or with heavy boots or a large pack would struggle to move quickly.

Larsi himself, with Aeglief behind, are watching Jot at work. The ranger picks up small handfuls of mud, and sometimes sand. He looks around at the plants growing in various patches. There is little of the Sapphire Mallow flower to be seen here. But some clumps suggest higher and drier ground. One such clump attracts his attention and he moves to the base of Ahmo's "Ladder" as they are calling it. And looks again at the same clump and the mound.

"Yes. Here, and leading to there. I think this is what you are after, Larsi. The marks of the troll-workers make an shallow indented trail from here to there. Let us proceed carefully."

Despite his own professed warning about being cautious, the ranger calls out to Oderic and waves at Cora. The two are further away along the line of the drop. while they come back quickly Jot will take off his pack and ready his weapons. He also takes out a short piece of wood to prepare to make a torch.
Seven success even before Jot rolls! The company have discovered all the clues they need to reveal that the trolls directed to make this thoroughfare will have rested during the day in a hole - and that hole was inside a dug out or cave on slightly higher and drier ground, marked by the Sapphire Mallow flowers. Jot will realise that if there are enemies in the hole they will have been seen already. And if the enemies are trolls it will be nightfall before they can come out.
May 23, 2025 9:51 am
Cora is quite pleased to be getting back with the rest of the Company. She has been alone on the crest for some time now. Oderic is below her and would be unable to get to her if she were surprised at all. And the two of them have been exploring the other direction to Larsi and Ahmo.

Her main 'Find' was a stout rock - sticking upwards like a stumpy pillar. A tail end of a stout piece of thick, now greying, rope was still secured around it. The rope itself had once led down the steep slope, had been cut off (cleanly) and removed. Oderic had hunted below, but there was little other sign of the rope. So it had once served a purpose, and the majority of the rope had been recovered a while ago.
May 24, 2025 4:32 am
Ahmo spoke quietly to Larsi and Cora, Oderic, Aeglief and Jot once they realized they were close to some hiding trolls.
"We've all been yammering and tromping about so surely they know we are close. We must now keep together and make a decision: We can find their hidey- hole and smoke them out into the sunlight or collapse the cave mouth. Or we can play dumb and get moving out of here before nightfall. We don't want to make camp with them prowling around. They'll try to catch us. While there are few things as satisfying as gutting a troll, it may serve our purpose more to let them think we had no idea and move uphill where it's dryer so we can shake them. They'll report our passing and it will seem we are routine patrol out of Imladris. What say you all?
May 24, 2025 6:50 am
As the taller of the elf women speaks (so casually) of ignoring the threat of possible trolls waiting nearby, Cora moves closer to Oderic. She wants to whisper a question: what does he think? From what she has picked up back in the elf-palace of Imladris, the three men all recently fought together against a mighty and evil troll.

It seems incredible to propose leaving these animals out here and wait for them to come out in the darkness.
Cora has never seen a troll before, and only heard tales of them brought in to Tharbad in her younger days. She thinks she once saw an Orc on the streets of the city after dark: but after the recent encounter outside the edge of the Shire, she knows better. In Tharbad, the being was a little too tall, and must certainly just have been stunted and very ugly sallow-faced man....
May 24, 2025 7:00 am
Oderic can sense Larsi bristling a little at the suggestion.
He too will not want to leave such a threat behind. Currently they have an enormous advantage over any possible trolls skulking underground.

He checks the skies, the sun is out and shining weakly down. Away to the west a slow moving front of clouds is settling in. There will be a period of slow but steady rainfall all too soon, possibly starting in several hours. Yet, before that rain reaches them, the sun itself will be completely hidden by those same clouds. They are low down, forming a light grey sheet right across the horizon.

"Whatever we decide: it were best to do it quickly.
Its an intriging idea, Laicamiril. But we don't know if there are still trolls in there.

Jot, Larsi, what do you say? Do the signs here tell you if the trolls were busy around the slope last night or not?

And Aeglief, what does another elf say about this?
May 24, 2025 3:35 pm
"I would prefer to put it to the spear but, if there is more than one we will need to work with cunning. The idea of finding their hiding place and smoking them out into the sun would probably work and if we can collapse a cave on them then even better."
Last edited May 24, 2025 3:35 pm
May 25, 2025 2:49 am
OOC:
Jot moves ahead with the quiet surety of one long used to reading stories in the earth. He brushes aside a few tufts of grass with the back of his gloved hand, narrowing his eyes as he inspects the marks left by rough feet — too broad for Men, too uneven for Elves or Dwarves. Trolls, yes, and more than one.

The light is dim under the trees here, but the Ranger does not need much. With each step, he checks for:
• Ruts or drag marks: Perhaps the creatures hauled something heavy—tools, or spoils from raids.
• Unusual vegetation: Plants trampled or missing may suggest toxic runoff or a hidden lair entrance.
• Scattered objects: He keeps an eye out for broken weapons, coins, or bits of cloth that might hint at a recent conflict or captured travelers.

At the edge of the rise, he pauses. A strange shimmer catches his eye—lichen scraped off a stone, leaving a pale mark. Odd. Trolls aren’t careful enough for that. He kneels and finds the impression of a shield rim… and near it, what might be the stub of a torch, long extinguished.

"Someone else came through here," he murmurs. "A warrior, or scout. Not part of our company. Weeks ahead, maybe more." He scans the rocks nearby. "And they were watching this same trail. Likely what drew the trolls."

As the others come closer, Jot adds, gesturing with his dagger toward a sharp incline at the far side of the mound:

"There’s a blind spot behind that rise. Could be an outcropping. Might give us high ground—or hide whatever they’re guarding."

He straightens slowly, rolling his shoulder as he speaks with quiet resolve:

"We may have a chance to flank them. But we’ll need to move fast and light. Trolls don’t outthink us… but they can outrun us in the open."

He waits, watching Larsi and Aeglief for a signal to advance.
OOC:
Doesn’t say there aren’t trolls. Sorry for late to party. Didn’t have this thread subscribed. Doh
Last edited May 25, 2025 2:50 am

Rolls

Explore - (1d12+2d6)

(5) + (53) = 13

May 26, 2025 1:36 am
Ahmo grinned broadly at Jot. "You know what they say. I can't outrun a troll but I know i can outrun you... Can we track them to specific lairs?"
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