Game Thread: Tosti Hakisson

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Feb 20, 2017 5:51 am
OOC:
Almost forgot, absorb 10 shrubling souls
Feb 20, 2017 6:49 am
Tosti moves on and gets ready to face off against the hollowed knights. He doesn't particularly enjoy killing his compatriots, but knows it must be done. He lines his shot with the solar javelin and attempts to hit both hollows.
OOC:
Typo!
Last edited February 20, 2017 6:51 am

Rolls

Soalr Javelin - (1d20+6)

(20) + 6 = 26

Initiative - (1d20-1)

(15) - 1 = 14

Base Damage (Crit) - (2d6+3)

(61) + 3 = 10

Lightning Damage (DC 13 DEX save) - (4d6)

(5512) = 13

Lightning damage (if crit applies) - (4d6)

(3322) = 10

Feb 22, 2017 11:03 am
OOC:
I'm not sure if the crit damage actually goes on the spell like effect, but I'll count it.
The gods must smile upon your strike for it is powerful, the arc of lightning and javelin together are sufficient to fell the on in which the weapon lands. All that remains is a wounded knight who spends some time uttering incantations to clad itself in translucent emerald armour.

Rolls

Saves - (1d20+1, 1d20+1)

1d20+1 : (5) + 1 = 6

1d20+1 : (2) + 1 = 3

Feb 22, 2017 11:22 am
Tosti wastes no time charging the remaining enemy. Since he's already killed these hollows once before, he doesn't feel bad about giving them a beatdown.
Last edited February 22, 2017 11:24 am

Rolls

Sword Attacks - (1d20+6, 1d20+6)

1d20+6 : (12) + 6 = 18

1d20+6 : (5) + 6 = 11

Potential Damage 1 (Divine Smite Lvl 1, Bonus from undead) - (4d8+5)

(1241) + 5 = 13

Feb 22, 2017 11:45 am
You strike the remaining knight down, and absorb it's soul as it turns to ash. The way to the forests heart is clear.
Feb 22, 2017 11:51 am
After the short fight, Tosti catches his breath and props his sword on his shoulder. Before entering the glade where he fought the scorpion, he takes a knee and carves his sign onto the ground.

I'll help anyone who makes it this far into the forest!

Afterwards, he eagerly heads for the heart of the forest. For him, it's a once in a lifetime opportunity, even though his 'lifetime' is a bit extended now.
Feb 26, 2017 4:28 am
You enter the glen, the stumps till sits there lidless but as you approach it the world around you becomes darker with a bright ray of sunshine highlighting the stump. When you arrive to the stump you act on instinct laying your hands upon the dead wood and relinquishing the soul into the tree in a sensation that feels similar to your healing power. The stump reacts immediately, life returns to the wood which springs skyward growing branches, until the hollow is covered by its impressive canopy. The grove is not dark, but everywhere filled with soft green light, making the forrest seem dark by comparison. Here you can feel the entire forest including a sense of darkness to the north, a feeling of loss akin to the sense you feeling of hollowing.

The tree speaks to you, in a sense, projecting images into you mind. First a sense if thankfulness and a promise of reward showing you the image of a great bow or a great sheiks. Both seem to be grown from the very tree itself.
Feb 26, 2017 4:39 am
OOC:
"Great shield?
"Oho, no need to thank me, you'll make me blush! The shield will be more useful for my travels though, I've never been good with a bow."
Feb 26, 2017 5:09 am
You hear a creaking and the creaking of warping wood as a heavy shield made from hard wood is jettisoned from the trunk of the great tree before you. You get the sense of a panther leaping towards its prey, with a hawk flying about it, you have the sense that the panther is you and the hawk this shield. You then receive a new thought, images of prey pleading with its hunter, your attention is then drawn towards that sense of darkness, you then see a scene from the trees past, the sundering of soul from heart. It shows you the scene again but in reverse as it shows you consuming a humanity sprite, but here you get the sense that you represent the tree.
Feb 26, 2017 5:30 am
OOC:
Damn, I need a translator for these visions. Is the Ashen Tomb or the Shrine of Soot north of the forest?
Tosti picks up the shield and figures out out to fit it to his arm.

"Hmrm... You want me to hunt down the dark forces in this area? Should give you these sprites of humanity that I recovered?

He holds out one of his pieces of humanity, and attempts to give it to the tree to consume.
Feb 26, 2017 8:48 am
OOC:
So the Ashen Tomb and the Shrine of Soot are essentially the same place (one is on top of the other). That squat square buildings you saw in the depths of the forest does match the general locations to the sensed disturbance.
The sprite dissolves in your hand and is absorbed by the tree. You sense some essence flow back into you, as you receive a blessing from the tree.
OOC:
Once per long rest, you can roll with advantage. You have also gained 1000xp.
Feb 26, 2017 9:17 am
"Well then, I'll be back once I've cleared out the darkness to the North. Be well... Forest!"

Tosti gives a respectful nod of his head and heads out of the glade. He follows the path back to the bonfire to rest and prepare for his next trip.
OOC:
Gonna inspect the fancy new shield I got at the bonfire.
Feb 26, 2017 10:02 am
Sheild of the Ashen Wood. The spirit of the ashen wood has long been tormented by some dark presence to the north, and this shield made of one piece of wood represents it's desire to be safe from this corruption. It is harder then metal and will not break under any assault. While holding the shield, you can caw like a hawk as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are incapacitated or die, at which point the shield falls to the ground or into your hand if you have one free. This shield offers superior defense to a normal shield, granting an additional +1 bonus to AC.
Feb 26, 2017 11:25 am
After taking a short rest and absorbing some souls, Tosti whips out his pendant and heads up the tower to meet Zellier.

"Greetings, I'm back! I've uncovered the pendant you asked me about before. Take a look."
Feb 27, 2017 12:19 pm
Ah Sir Tosti you have returned, ready to receive the blessing of Ash. Hand the dragonslayer amulet to me... The priest offers some incatations and as he does so some ash coalesces out of the air and falls upon the amulet. As he completes the prayer the amulet shudders and glows, knocking the ash from it. It is finished.
Feb 28, 2017 7:59 am
"Thank you. The next stop in the pilgrimage is the Ashen Tomb, correct? What am I supposed to do when I get there?"
Mar 1, 2017 3:50 am
Sir Tosti I believe you miss remember, from here pilgrims head to the Firekeep itself. Once there they find the Temple of Light and pay their respects. The Ashen Tomb is no place for a pilgrim, it is a dangerous place. This tower served the purpose of representing the tomb for the pilgrims. For the particularly dedicated or for those who wish to honour not just the Saint who lies in the tomb but also those who have been sooted, travel to the top of the mound where the Shrine of Ash and Soot can be found. It i unattended as far as I am aware, but there is a place where you can give offerings in exchange for blessings. Though, He glances through you for a moment, I believe you already have a blessing of sorts, I don't think you could keep both...
Mar 1, 2017 11:09 am
"You can tell? I revived an old tree in the forest. It doesn't seem like I need to visit the Shrine of Ash and Soot just yet, perhaps I will find this Firekeep first."

Tosti strokes his beard for a moment and enjoys the company before standing up to leave.

"I must depart now, I've got to head to the north to cleanse more darkness from the land. Be well, Zellier!"
Mar 3, 2017 9:17 am
Be well indeed Tosti. May the lord of light smile favorably on you and you fight with the saints by your side.
OOC:
I'm going to run this section of your travels a little bit differently then the combat slog you've been facing so far...

So I would like you to describe how you are traveling the forest, and from your description make me some kind of skill check. Some details that you might find useful; the forest is dense and there are no paths, the forest at first seemed fine, but as you got further north the trees became corrupted and twisted, these plants may attack you as you move. This is only the first part of your journey, so only describe how you set off.
Mar 4, 2017 5:34 am
Traveling though the corrupted forest is like traversing a maze, and it's easy to get lost. The forest itself seems to try to confuse travelers. Thanks to his keen mind Tosti is able to keep his bearings, but he comes to the realization that direct towards his destination is continually blocked by a thick bramble of vines. Choping through the vines might set of a chain reaction in the forest, but Tosti has little choice if he wants to make it though. He hefts his longsword with both hands and starts to hack away, hoping to quickly cut enough for him to squeeze past.

Rolls

Chopin (Athletics) - (1d20+6)

(5) + 6 = 11

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