Game Thread: Tosti Hakisson

load previous
May 10, 2017 11:12 pm
With a horrible gurgling the bowed monstrosities fall to the ground dead. The dark corruption within the flowing up the remaining thing, who's head suddenly explodes as a twisted serpant made from raw darkness oozes out. The new threat runs two area you.
OOC:
Your up first, the creature is about 20ft away.

Rolls

Initiative - (1d20-3)

(19) - 3 = 16

May 10, 2017 11:16 pm
Tosti hefts his javelin and throws it at the newly formed servant.

Rolls

Solar Javelin Throw - (1d20+6)

(18) + 6 = 24

Potential Damage - (5d6+3)

(16133) + 3 = 17

May 10, 2017 11:39 pm
OOC:
I made an amazing typo up there, it was supposed to be Serpent not Servant...
Your javelin flings into the monstrous and though there is an arc of lightning running through it the creature seems to endure the blow. The creature the snake grew out of lumbers toward you allowing it to slam into you but you bring your shield up just in time.

Rolls

Serpent Slam - (1d20+5)

(12) + 5 = 17

May 11, 2017 8:41 am
Tosti's arm stings from the serpent's blow, but he quickly returns with his own attacks.
OOC:
It keeps removing my first roll, for some reason. Also add a D8 to each attack if the monster is a fiend/undead.
Last edited May 11, 2017 8:45 am

Rolls

Sword Attacks - (1d20+6, 1d20+6)

1d20+6 : (15) + 6 = 21

1d20+6 : (11) + 6 = 17

Potential Damage 2 (Divine Smite Lvl 2) - (4d8+5)

(2285) + 5 = 22

Potential Damage 1 (Divine Smite Lvl 2) - (4d8+5)

(1865) + 5 = 25

May 13, 2017 12:45 am
As you deive your blade into the beast despair flows out of it through your blade, each blow drains your essence and saps your strength.
OOC:
Each time you hit the creature you accumulate a -1 (to a maximum of -5) penalty to attack rolls. This will clear away when you rest at a bonfire and each time you use an estus the penalty gets reduced by one.
The serpent retorts by trying to slam it's horrendous form into you again but once more your should blocks it

Rolls

Hitting it necrotic damage - (2d8)

(61) = 7

Snake slam - (1d20+5)

(10) + 5 = 15

May 14, 2017 1:04 am
Tosti continues slashing at the monster, since the strategy of hitting things until they die has not failed yet!

Rolls

Sword Attacks - (1d20+4, 1d20+3)

1d20+4 : (13) + 4 = 17

1d20+3 : (11) + 3 = 14

Potential Damage 1 (Divine Smite) - (3d8+5)

(553) + 5 = 18

Potential Damage 2 (Divine Smite) - (3d8+5)

(355) + 5 = 18

May 14, 2017 3:08 am
The serpent screams in anger and tries to slam you again but in its wrath completely misses you.

Rolls

Attack - (1d20+5)

(1) + 5 = 6

Damage from you attacking it - (2d8)

(56) = 11

May 14, 2017 3:17 am
Spending so many spell slots took a toll on Tosti, and he catches his breath while the serpent thrashes around wildly. He charges and attempts to behead the beast, burning out the rest of his divine energy in the process. He then pulls back his sword and downs some estus.
OOC:
Not sure of the AC, so I've been rolling damage for everything
Last edited May 14, 2017 3:26 am

Rolls

Sword Attacks - (1d20+2, 1d20+1)

1d20+2 : (10) + 2 = 12

1d20+1 : (20) + 1 = 21

Estus x2 - (2d6+4)

(64) + 4 = 14

Potential Damage 1 - (1d8+5)

(1) + 5 = 6

Potential Damage 2 (Crit, Divine Smite) - (6d8+5)

(482565) + 5 = 35

May 14, 2017 3:31 am
With those last two blows the creature destabilises and collapses into a pull of liquid dark and you absorb 8 Abyss-touched souls. There is a clear path to continue along to get to the arena.
May 15, 2017 11:30 am
Tosti catches his breath for a moment, and attempts to figure out what just happened. He investigates the puddle of goo and the property damage inflicted by the beast. He's careful not to touch anything.

Strange, what is this goo? Something from the abyss?

Afterwards, he heads for where the arena (where his thinks it is, at least).
Last edited May 15, 2017 11:30 am

Rolls

Nature check on the goo - (1d20-1)

(16) - 1 = 15

May 19, 2017 11:31 pm
Rossi realised that the serpent was a manifestation of the abyss drawn out but the undead a ritual. The serpent manifested from within that central figure and if you were to spot such rituals in the future and kill their focus you may be able to aboid facing this thing again...

Though again there are paths you could branch of from, Tosti sticks to the path up to the Arena. As you arrive at the entrance a pair of knights guard the way.
May 19, 2017 11:45 pm
Tosti scratches his beard, and studies the two knights to determine if either one is Artorias (or if they are even hollowed).

Hmm...

Rolls

Perception - (1d20)

(12) = 12

May 22, 2017 7:09 am
The knights have either been hollow for some time or is greatly ground down from being near the abyss. Though there uniforms have features you recognise from the myth of the Wolf Artorias it's clear that they are not the foe you seek...

You do not have permission to post in this thread.