Greemology says:
The fatigue caused by cold has the special rule that the damage must be healed first.
Fair enough!
Just tracking the combat damage so far (before GM has two wolves take their turns following Ulfr) :
Wolf #1 has about 2 damage on it (after adjusting for Fatigue penalties) and
Wolf #2 has 9 damage on it, and
Dire Wolf and Wolf 3 have 0 damage so far
Last edited July 21, 2025 2:42 am