Me too. In fact, I'm loving this game in general. It's always the first one I check now.
That said, I'm genuinely wondering if Savi is somewhat redundant. We have a pilot, slicer, medic, muscle, and two faces. Admittedly, he is the first character I've made for this setting and I may have inadvertently gimped the group a bit by making a guy who is a little too far out of his element to be helpful to the group. I was aiming for interesting and didn't pay enough attention to utility and setting.
With that in mind I'd love to know what you guys think I should do. I'm happy to retool into a more useful spec if our GM is willing and if it will help the group. Savi might technically be a good negotiator, but I question whether he is needed. Jack seems to interact better with the type of people we will be dealing, and outside of those few interactions, Savi doesn't bring much else.
Maybe a stealthy, infiltrator type character with more rounded skills could bring more to the sabacc table?
I'd appreciate any thoughts or feedback.
PS. Great game so far Mari!!