Character Generation

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Nov 18, 2016 11:07 pm
Any objections to me rolling an eladrin rogue?
Nov 18, 2016 11:15 pm
Not from me!
Nov 18, 2016 11:17 pm
Cool. I'm on my way out the door for the evening. But I'll roll it up tomorrow.

Thanks!
Nov 19, 2016 12:22 am
Almost done with Fang the Half-Orc Druid. Just need to select gear and spells and write some background. I've submitted him to the game.
Nov 19, 2016 4:09 am
Computer dice be kind!...

Rolls

Stats - (2D6+6, 2D6+6, 2D6+6, 2D6+6, 2D6+6, 2D6+6)

2D6+6 : (62) + 6 = 14

2D6+6 : (42) + 6 = 12

2D6+6 : (32) + 6 = 11

2D6+6 : (35) + 6 = 14

2D6+6 : (62) + 6 = 14

2D6+6 : (14) + 6 = 11

Nov 19, 2016 6:33 pm
Cosmic also put in for a wood elf rogue. I'm OK with letting a pair of rogues in. Depending on roguish archetypes and general play feel, they are able to be so different that I personally don't have an issue with it. If need be, I'll just adjust treasure and such to make sure you guys aren't fighting over things any more than any other martial/skilled type folks would. :)
Nov 19, 2016 6:34 pm
The good thing is we can actually use Thieves Cant
Nov 19, 2016 6:36 pm
Cosmic_Cube says:
The good thing is we can actually use Thieves Cant
That too. As a player, I always hate when I get something nifty and have no reasonable way to use it in a game.
Nov 19, 2016 6:40 pm
True enough, and a lot of background features might not apply in the underdark too so having something is a plus.
Nov 19, 2016 7:14 pm
Cosmic_Cube says:
The good thing is we can actually use Thieves Cant
So who else is playing a druid I can speak Druidic with?
Nov 19, 2016 7:29 pm
Bad_forest_monkey, what are you thinking about?
Nov 20, 2016 2:03 pm
Ok everyone should take a level of druid and rogue so we can all have private chats
Nov 20, 2016 10:37 pm
Hey guys what's up. So I just found out we already have a wizard and 2 rogues so I am willing to fill out any gaps in the party we might need but I'll require some help because I am very new to d and d. So what ever you guys think we would need more like a tank or healer let me know and I'll put together a character sheet real quick.
Last edited November 20, 2016 10:38 pm
Nov 20, 2016 11:00 pm
A fighter of some kind might be nice though a cleric could fit the role as well I guess.

We have a Gnome Wizard, A Half Orc Druid, A Eladrin Rogue, and Wood Elve Rogue.

A survivalist like a Ranger might be nice, an underground Dwarven Ranger might be interesting but we are happy to have you play whatever would be fun for you to play.
Nov 20, 2016 11:03 pm
Also Bad, throw up 6 2d6+6 rolls for your stats.

Concept-wise Fighter, Cleric, Ranger, or even a Paladin could be very helpful. But Cosmic is right: play what you would have fun playing. If you guys end up with 2 wizards, 2 rogues, and a druid, I can certainly make that work. Combat may need a little more creativity than standard toe-to-toe fights, but it's not gamebreakingly bad to have the duplication. Especially if the wizards are focusing on different traditions.
Nov 20, 2016 11:06 pm
Don't worry whatever you play, we will have your back. Keep in mind it might be a good idea to play a race with darkvision though because we are going to be underground.
Nov 20, 2016 11:17 pm
If we are worried about the party make up (2 rogues isn't necessarily ideal), I am willing to switch from rogue and roll up a barbarian.
Last edited November 20, 2016 11:18 pm
Nov 21, 2016 8:25 pm
2d6+6
( 4, 3 ) + 6 = 13
2d6+6
( 2, 2 ) + 6 = 10
2d6+6
( 2, 5 ) + 6 = 13
2d6+6
( 4, 2 ) + 6 = 12
2d6+6
( 4, 4 ) + 6 = 14
2d6+6
( 3, 5 ) + 6 = 14
Nov 21, 2016 8:27 pm
I'll run a paladin for us. I think I can get some tank and healz that way
Nov 21, 2016 8:28 pm
Looks good. Nice middle of the road stats. What race are you thinking about?
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