Read First: Character Creation Discussion

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Nov 30, 2016 3:46 pm
Dramasailor says:
Would this follow the structure you want to see for inventory details:
Quote:
Inventory, Finances, and Personal Assets

Credits Available: 0 cr.
Legal Pool: 1300 (500 [Character Creation] + 800 [Acquisitions])
Illegal Pool: 850
Quote:

Miscellaneous (with respective encumbrance)

1 - Comlink (handheld) - 25 cr. (0 encumbrance) [Legal Pool]
1 - Personal Transponder - 100 cr. (0 encumbrance) [Legal Pool]
1 - Backpack - 50 cr. (0 encumbrance / +4 encumbrance threshold) [Legal Pool]
1 - Datapad - 75 cr. (1 encumbrance) [Legal Pool]
1 - Concealing Robes - 150 cr. (1 encumbrance) [Legal Pool]
1 - Slugthrower Pistol - 100 cr. (1 encumbrance) [Legal Pool]
1 - SKZ Sporting Blaster Rifle - 600 cr. (3 encumbrance) [Legal Pool]
1 - Breath Mask - 25 cr. (1 encumbrance) [Legal Pool]
4 - Extra Reload - 100 cr. (25 cr. x 4) (4 encumbrance) (2 - Slugthrower Pistol, 2 - SKZ Sporting Blaster Rifle) [Legal Pool]
1 - Utility Belt - 25 cr. (0 encumbrance / +1 encumbrance threshold) [Legal Pool]

1 - ECUL Share - 834 cr. [Illegal Pool]
1 - Ship Coffer Donation - 66 cr. [50 Legal Pool + 16 Illegal Pool]

Total Cost: 2150 cr.
This format works very well.
Nov 30, 2016 3:47 pm
Tefmon says:
Ezeriah says:
FINAL CALCULATIONS FOR GEAR


Read ALL of these directions very carefully:

It's important to show what resources your character had access to and exactly how they were spent. On your inventory sheet, you'll list your total credits available to spend by doing exactly as instructed in the steps below.

(1) Your starting character creation credits (which depended on your Morality XP/credits choice) and your Legal Acquisition Pool credits will make one pool together.

(2) Your Illegal Acquisitions Pool will be separate. Keep it separate, even though you can spend it on anything.

(3) For all purchases, list the cost next to the purchase, detailing which Pool of credits it came from.

(4) Also, make a note on your character sheet of exactly how much you contributed to the group fund, specifying which pool(s) of credits they came from.

(5) Total up the cost of all your purchases and group contributions, showing how many credits, if any, are left. Remember, use them or lose them.


A Friendly Note:

I've never wanted to be an accountant, and still don't want to. I don't want to search around in the character discussion thread and do other investigating to figure out how you spent your credits. Please do exactly as asked above, as this will put all the info I need in one place, allowing me to check the math of all six of your characters. Save me time and make your GM happy. Thanks.
What about the 1d100 credits of starting pocket change, that we all rolled earlier? I pooled my 47 into my Legal Acquisitions Pool, and I'm guessing several other players did too.
Keep it. Use it or lose it.
Nov 30, 2016 3:47 pm
Given that, I will be giving another 69 credits of legal funds to the ship coffers. Will document my sheet shortly.
Nov 30, 2016 3:48 pm
Tefmon says:
Here's Tajanna's finances, copied directly from her character sheet.
Tefmon says:
$500, starting credits
$500 left over, carried over to legal acquisitions

$47, starting pocket change
$47 left over, carried over to legal acquisitions

$1000, legal acquisitions pool
+$500, starting credits ($1500 unspent)
+$47, pocket change ($1547 unspent)
-$75, datapad ($1472 unspent)
-$25, handheld comlink ($1447 unspent)
-$25, stimpack ($1422 unspent)
-$25, stimpack ($1397 unspent)
-$50, backpack ($1347 unspent)
-$750, holographic costume ($597 unspent)
$597 left over, contributed to group pool

$1450, illegal acquisitions pool
-$1000, ACP repeater gun ($450 unspent)
$450 left over, contributed to group pool
This is an excellent format as well.
Nov 30, 2016 3:52 pm
This is the basic outline of Lissewa's finances. My inventory is a bit of a mess right now so I'll have to figure out how to make it all good. Copied from character sheet:

Credits Available:
Character Creation: 500 (Starting Funds) + 2500 (Morality Bonus) + 26 (Pocket Change Roll) + 10,000 (Non Force-User)
Legal Acquisitions rolls: 1550 credits
Legal Funds Totals: 14,576

Illegal Acquisitions rolls: 350 credits

Total Funds Acquired: 14,926
Total Legal Funds Spent: 13,600
Total Illegal Funds Spent: 0
Total Donated for Group costs: 1326
Nov 30, 2016 5:06 pm
There's some recently added information you may want to look at about the The Dark Side: Philosophy, Morality, & Physiology
Nov 30, 2016 10:05 pm
NOTE ON FINISHED CHARACTERS

When you are absolutely, 100%, without a doubt sure your character is ready to help conquer the Empire and the Republic, let me know here so I can check.
Nov 30, 2016 11:09 pm
I believe that Hawke is finished, the only thing left being polishing the posts that make up his "character sheet"
Nov 30, 2016 11:15 pm
I believe mine is all ready to go.
Dec 1, 2016 12:35 am
The Spear of Akrulta has been updated with inventory and crew assignments dictated by Sith Military Command.
Dec 1, 2016 12:59 am
Tajanna should be all ready (except for her "Miscellaneous Notes and Reminders", I might add some fluff there), inspect away.
Dec 1, 2016 1:04 am
I believe Lexi is ready...I think/hope. Still so many details to keep track of.
Dec 1, 2016 1:30 am
Dramasailor says:
I believe Lexi is ready...I think/hope. Still so many details to keep track of.
Totally agree. That's what is making me hold off til I get home tonight. I want to make sure I get it right
Dec 1, 2016 3:25 am
Dramasailor says:
I believe Lexi is ready...I think/hope. Still so many details to keep track of.
It's why I'm asking all of you to make sure your own are accurate, to make sure I don't have six puzzles to solve.
Dec 1, 2016 11:43 am
Credits Available: 1 cr
Legal Pool: 1200 (500 [Character Creation] + 700 [Acquisitions] + 31 [d100 pocket cash])
Illegal Pool: 850


Lightsaber 2nd Mod 500cr - Legal
Padded Armour 500cr - Legal
Commlink (handheld) 25 cr - Legal
Glow Rod 10 cr - Legal
Backpack 50 cr - Legal
Stimpacks x2 at 25 credits each = 50 cr - Legal
Utility Belt 25cr - Legal
Binders 25cr - Legal
Restraining Bolt 35cr - Legal
Canteen 7cr - Legal
Fire Paste 3cr - Legal

Total 1230cr from Legal Pool

Group purchase - 850 cr. [Illegal Pool]
Dec 1, 2016 3:07 pm
Meribson says:
I believe that Hawke is finished, the only thing left being polishing the posts that make up his "character sheet"
Nice work Meribson. Thanks for making it easy :) I've created an exact copy of your character down to every piece of gear, credits, and XP in Oggdude's. As we play, I'll keep it up to date as a copy of your character for my own records.

I've checked Hawke with Oggdude's and he is accurate down to the last credit; I added some info on comm and holo-messenger ranges based on info from the CRB's to give you a better understanding of them. I didn't expect you to have these as the book does leave some room for interpretation, but I found a great Approximate Range Band Distances: Personal, Planetary, and Space resource I use as my rule of thumb for distance in Star Wars.

Feel free to familiarize yourself with the ship as your character is now officially on The Spear of Akrulta, traveling through hyperspace on a 2 week voyage to the planet Bonadan (meaning go ahead and RP your character traveling through hyperspace on the ship if you like). There, you will meet your unit's contact, a high level operative sent out on a classified mission over a year ago (Sith Intelligence informed you that, as a means of controlling public opinion and keeping order, the official announcement of Veil piercing starship tech was made 'long after' the actual discovery).

Your contact's mission was to be an observer and 'get the lay of the land', so to speak, performing advance reconnaissance as a means of providing your unit with the necessary intel to successfully complete their mission. Sith Military Command and Strategic Operations had almost nothing to go on besides some up to date galactic maps and various data logs from the Graveyard. As such, your contact in the field is one of many agents sent out as as advance recon to pave the way for the Sith war machine...

Moving on to the next character now.
Dec 1, 2016 4:45 pm
Squeeks1337 says:
I believe mine is all ready to go.
I re-created a copy of Lissewa using Oggdude's and from my records you have spent 245/265 XP (maybe I missed something, so please check your character's math on this).

Also, there's a discrepancy in your gear and credits; you may want to check your math on that as well, as according to my records you have 200 more credits to spare. I do remember that you had the price of your fusion lantern at 250 when the actual cost was 150. Not sure about the other 100, if you can find it its yours.

I do make mistakes, so feel free to check my math on all of the above if you like. If I am wrong, please let me know; either way, let's make sure we're on the same page, whether I made errors, you did, or both.
Dec 1, 2016 4:56 pm
Squeek:

Your Scattergun is also a slugthrower type weapon so you'll have to specify what your reloads are for (simply "blaster" or "slughthrower" is good enough).
Dec 1, 2016 5:02 pm
Ezeriah says:
Squeeks1337 says:
I believe mine is all ready to go.
I re-created a copy of Lissewa using Oggdude's and from my records you have spent 245/265 XP (maybe I missed something, so please check your character's math on this).
Found the issue, missed my 3 ranks in Deception because it shows Two Yellow and One Green, but I forgot I only have two points in Cunning. Made the adjustment.
Dec 1, 2016 5:17 pm
Ezeriah says:
Squeeks1337 says:
I believe mine is all ready to go.
Also, there's a discrepancy in your gear and credits; you may want to check your math on that as well, as according to my records you have 200 more credits to spare. I do remember that you had the price of your fusion lantern at 250 when the actual cost was 150. Not sure about the other 100, if you can find it its yours.
Re-did all of my purchases through OggDude's and ended up with 1076 credits remaining. Assuming taking 1000 credits out for the ECUL purchase I'm left with 76. I definitely messed up with the Fusion Lantern, but as for the other 76 I can't be sure. A lot of changes got made over and over so I may have spent more than I need to at some point. Since I need to have two sets of reloads, I will go ahead and use the rest for some extra reloads.
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