The Last Ambush

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Dec 18, 2016 5:25 pm
Neither C6-9K or Ishala are able to hit their intended targets, but the incoming fire has every member of the resource team focusing their full attention at the three attackers in the building
OOC:
@Moofs: You'll get to add an extra Boost die (blue) to your dice pool for you first action.

Round 1:
PC Slot
Bad Guys
PC Slot
PC Slot

PC Slot
Dec 21, 2016 3:46 am
I run closer to the distracted guards, tossing a stun grenade towards them. Then I continue running towards cover in the nearest building (ideally not one currently occupied).

Rolls

Throw Stun grenade?

3 Success, 2 Advantage, 1 Threat

Total: 3 Success, 1 Advantage

Dec 21, 2016 4:18 am
Running forward Xin tosses a stun grenade into the fray before ducking into a building and out of sight. The grenade lands at the feet of one of the troopers and detonates. The trooper starts to seize before falling to his knees and then crumpling to the ground unconscious.
OOC:
Xin should take two strain for her second maneuver (running into the building) and can use her Advantage to either recover one strain or to give the next player a boost die to add to their pool.

Two storm troopers are still standing in the street, taking aim at the second floor of the building. One officer is laying prone on the ground, reaching for his weapon, and the other is out of sight, on the stoop of the building you're all currently occupying.

Next slot belongs to a PC!

Round 2:
PC Slot
Bad Guys
PC Slot
PC Slot
PC Slot
Dec 21, 2016 10:14 am
OOC:
I don't want to take the first slot again, if someone has a neat idea they'd like to try. :) Otherwise, let me know and Bast will pew-pew.
Dec 21, 2016 3:46 pm
OOC:
I say go for it, I was holding off myself so someone whose a bit of a better shot that me could have a crack at them and hopefully reduce the inbound fire a wee bit
Dec 21, 2016 4:37 pm
OOC:
Likewise...was waiting in case you need healing. Will go after the baddies.
Dec 21, 2016 6:08 pm
OOC:
I'll take the two strain. A boost to the next guy!
Dec 21, 2016 7:07 pm
Satisfied that the officers are not using the datapads any longer, Bast focuses his fire on the remaining troopers.
OOC:
Two maneuvers to aim, one boost for accurate, one for Xin's advantage.

Edit: Oh my.
Last edited December 21, 2016 7:08 pm

Rolls

Attack!

2 Success, 11 Advantage, 1 Threat

Total: 2 Success, 10 Advantage

Dec 21, 2016 7:10 pm
OOC:
daaaaamn
Dec 21, 2016 7:22 pm
OOC:
I'm fully open to any offers from the GM for how to spend these advantages, but otherwise I'll make my decisions from the book:

Okay, so, I don't know if I can base my decisions off of this or not (if I can't, just let me know and I'll rework it), but if these Stormtroopers are Minions (and thus are combining their HP, more or less) then I'd like to let my damage (which is 11 total) to kill the first one, and I'll activate a crit with 3 advantages to kill the 2nd one. I'll use 1 advantage to give the next PC a Boost, 2 to give Xin a boost, 2 to give Ishala a boost (I'm assuming here that C6-9K will go in the next PC slot). I'll spend the remaining 2 advantages to remove 2 strain.

1. 3 for crit on 2nd trooper
2. 1 for boost to next PC
3. 2 for boost to Ishala
4. 2 for boost to Xin
5. 2 to remove 2 Strain
Dec 22, 2016 6:08 pm
The two remaining troopers are taken down in quick succession as Bast opens fire from the second floor. With all of the support out of the way the officer with the datapad decides that discretion is the better part of valor. He jumps up and starts running down the street towards the field where the transport had originally dropped them off.

The other officer scooches his way towards his weapon, grabs it, and while still on the ground rolls onto his back and returns fire towards Bast's position, striking him once again. [Bast takes 7-Soak]
OOC:
Holy hell, what a roll! I'm perfectly fine with using the Advantage as spelled out.

One officer is laying on the ground in the street in view of everyone (He's prone, so add a black die if shooting at him, and upgrade one purple to a red). The other (with the datapad) has just starting to run away, he's injured and moving slowly, so still at medium range.

Round 2:
PC Slot(Bast)
Bad Guys

PC Slot
PC Slot
PC Slot

Rolls

Officer Fire at Bast

5 Success, 3 Failure

Total: 2 Success

Dec 23, 2016 4:46 am
"Got the troopers!" Bast shouts, still providing some covering fire. "Just those officers left!" He says, getting higher from his cover as she looks into the street. As he does, he mutters under his breath, "Where is that other one.." The Officer's blaster strikes Bast in the shoulder, and he curses, "E chu ta!" Bast crouches back behind cover, cradling his rifle as he checks his wound.
OOC:
No actions here, of course. Just being flavorful. Bast is at 7/15 Wounds and 5/13 Strain.
Dec 23, 2016 7:48 am
C6 takes a shot at the fleeing officer, whilst laughing with an unsettling monotone.
OOC:
Taking the strain for 2nd manoeuvre so I can aim twice

Not even the boost die could salvage that roll! Will use the advantages to throw another boost die at Ishala (in addition to the one from bast if possible)

Edit: Reroll of difficulty dice
Last edited December 23, 2016 2:45 pm

Rolls

Heavy blaster pistol shot

4 Advantage, 2 Threat

Total: 2 Advantage

Boost die from bast

difficulty

2 Failure, 1 Threat

Total: 2 Failure, 1 Threat

Dec 23, 2016 11:04 am
Ishala swivels to keep the fleeing officer in her sights. She aims careful and gently squeezes the trigger.

Rolls

Blaster rifle (ranged heavy) + 2 boosts + aim

4 Success, 1 Advantage, 3 Failure, 1 Threat

Total: 1 Success

Dec 23, 2016 2:24 pm
With a blast striking the ground near his feet the fleeing officer jukes to his right which, unfortunately for him, puts him directly in line with Ishala's attack. The bolt hits him between his shoulder blades, lurching him forward. He lands face down in the road, his datapad still clutched in his outstretched hand.
OOC:
@mcneils5: The difficulty of your attack should have been one red/one purple due to the officer's Adversary's talent. I'll try to list difficulties with the respective targets in the OOC section from here on out.

Moofs has the last action of the round, then it's top of the order. Everyone but the prone officer across the street has been taken care of.

Prone Officer: 1-Red 1-Purple (1-Black for his being Prone)

Round 2:
PC Slot
Bad Guys
PC Slot
PC Slot

PC Slot
Dec 23, 2016 2:54 pm
szemely says:
OOC:
@mcneils5: The difficulty of your attack should have been one red/one purple due to the officer's Adversary's talent. I'll try to list difficulties with the respective targets in the OOC section from here on out.
OOC:
I've re-rolled the difficulty dice just in case there was any dispair or anything coming off of the roll, net result is now 3 advantage and 2 failures so doesn't really have much of a different impact on things other than me having another advantage to play with which I'll just use to recover a point of strain if thats ok
Dec 23, 2016 2:57 pm
OOC:
That'll work!
Dec 28, 2016 1:54 am
I quickly make my way towards the bodies and grab what I can from them, as well as any other supplies I can find. We don't have much time and the blaster fire is sure to draw attention.
Last edited December 29, 2016 1:00 am
Dec 28, 2016 10:35 am
Ishala takes aim at the fallen officer.
Last edited December 29, 2016 12:57 am

Rolls

Blaster rifle (ranged heavy)

3 Success, 1 Advantage, 1 Failure, 3 Threat

Total: 2 Success, 2 Threat

Dec 28, 2016 2:34 pm
OOC:
While I wait for my turn, does Bast see any way down from this building other than the stairs? A pile of debris that he could jump down to, or some such?
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