The Last Ambush

load previous
Mar 30, 2017 3:47 pm
I turn towards the prisoners and look them over. "Are you able to run?"
Mar 30, 2017 11:26 pm
C6-9K fires while moving back into the crowd but the attempt to stun the officer fails. Still cowered by the withering suppressing fire provided by Bast the officer doesn't get a chance to fire back and C6-9K is able to find some cover behind the trunk of a decent sized tree.

Xin queries the two remaining prisoners about their ability to move but neither responds. Each seemingly convinced that lying still on the ground gives them a better chance at surviving the fire fight.
OOC:
Sorry MoMo, I missed your question about having others gain a boost when attacking the officer. I went with the fire being intense enough that he basically spent his turn cowering. Maybe a little severe, but hey…

Next two PC actions (I didn't count Xin's question as an action, so she still has an action to take this round).

Round 2:
PC
Enemy

PC, PC
Enemy
PC
Mar 31, 2017 7:03 pm
Bast rolls to the side and jams a stim into his hip with a grunt. With renewed vigor he focuses back through his sights and fires several more shots downrange at the officer.
OOC:
Maneuver to Stim for 5 Wounds recovered. Suffering 2 Strain to aim, and then firing at the officer. Assuming medium range?

Edit: Should be 12 damage before Soak. I'd like to spend the advantage to find some relief in successfully hitting him, and recover a Strain.
Last edited March 31, 2017 7:04 pm

Rolls

Attack

4 Success, 3 Advantage, 1 Failure, 2 Threat

Total: 3 Success, 1 Advantage

Mar 31, 2017 7:05 pm
szemely says:
OOC:
Sorry MoMo, I missed your question about having others gain a boost when attacking the officer. I went with the fire being intense enough that he basically spent his turn cowering. Maybe a little severe, but hey…
OOC:
I certainly do not mind that outcome :)
Last edited March 31, 2017 7:05 pm
Mar 31, 2017 7:17 pm
Feeling the full force of Bast's attack, the officer drops to his hands and knees. Weapon now on the ground besides him.

"Sir? Are you all right, Sir?" one of the troopers call out.
OOC:
The officer is clearly hurting but he's not quite out yet. One more PC action before the remaining troopers act.
Round 2:
PC
Enemy
PC,
PC
Enemy
PC
Mar 31, 2017 7:42 pm
OOC:
Do I have a clear line of sight to either the cluster of troopers, the officer, or the missing two troopers? And is there any cover between us that I could take advantage of?
Mar 31, 2017 7:47 pm
OOC:
You have a clear line of sight to both the cluster of troopers and the officer. The other two troopers are still missing in action, but will most likely return at just the wrong moment.

I still have Ishala ducked into an alleyway, so she's in cover as it is (like peeking around the corner kinda)
Mar 31, 2017 9:40 pm
OOC:
Range from my current cover?
Apr 1, 2017 12:17 am
OOC:
Medium
Apr 1, 2017 7:47 pm
OOC:
Is there cover that I can reach that would give me short range? Sorry for the billion questions; just want to be able to stun rather than kill if I can.
Apr 4, 2017 10:22 pm
OOC:
There's still a destiny point available if you're looking for cover at short range. :-)
And sorry all for the delay - three straight days of stomach flu has kept me away from the computer. :-/
Apr 4, 2017 11:57 pm
Ishala darts forward to a conveniently-placed boulder and fires at the officer.
OOC:
Taking strain to aim as an extra maneuver.
OOC:
Well, crap.
Last edited April 4, 2017 11:57 pm

Rolls

Blaster rifle (ranged heavy) + 1 boost

2 Success, 2 Advantage, 3 Failure, 1 Despair

Total: 1 Failure, 2 Advantage, 1 Despair

Apr 5, 2017 1:06 am
Dropping down into cover, Ishala fires off an aimed stun round at the officer only to overshoot an easy short range shot. A quick inspection of her weapon reveals that the barrel has sustained some minor damage during the firefight and will need some proper repairs in the near future.

Turning to face the latest threat the troopers spray the area in and around the boulder with fire but only manage to put a few holes in the ground.
OOC:
Xin has the last PC action of the round, then whoever wants can take the first action of the next round.

Ishala's weapon has sustained Minor Damage. Each time she uses it she'll need to add a single setback die. (Details on repairing weapons can be found on page 172). I used her 2 advantage to add a setback die to the trooper's attack.
Round 2:
PC
Enemy
PC, PC, PC
Enemy

PC

Rolls

Storm Trooper Attack vs Ishala

3 Success, 2 Advantage, 3 Failure, 1 Threat

Total: 1 Advantage

Apr 7, 2017 11:12 pm
And guest starring as Xin in tonight's episode is szemely!! *polite applause*

Making the prisoners her priority Xin pleads with both to get up and run away, telling them that once this firefight has completed the Imperials will most likely look to make some sort of violent statement. The prisoners, however, will have none of it and totally ignore her pleas.

From her position behind a boulder Ishala can see that the other two storm troopers are quickly working their way back to the scene.
OOC:
Officer is on his hands and knees, but not out.
The three troopers around him are unscathed.
The two other troopers will arrive at the beginning of the next round.

TOP OF THE ROUND!

Round 3:
PC
Enemy
PC, PC, PC
Enemy
PC

Rolls

Coercion

1 Success, 3 Advantage, 3 Failure, 1 Threat

Total: 2 Failure, 2 Advantage

Apr 7, 2017 11:19 pm
"I've got eyes-on," Bast calls into his comlink, eye peering through his rifle's sight with a fierce intensity, "I need target priority! Officer or troops?!"
OOC:
Just an in-character way of asking, "Who do I shoot, guys?" :)
Apr 7, 2017 11:40 pm
C6 blurts over the comms "Clearing some of the troopers would seem the logical choice before their numbers are reinforced"
Apr 8, 2017 12:15 am
Bast grits his teeth, shifting his aim away from the officer as he fires a volley of red blasts at the troopers.
OOC:
I'm assuming Medium Range! Suffering 2 Strain (again) to take an extra Aim maneuver.

11 damage, and I'd like to Crit them twice (Hopefully killing two right off the bat, if they're minions), and use the last Advantage to heal off a Strain.
Last edited April 8, 2017 12:16 am

Rolls

Ranged (Heavy)

3 Success, 8 Advantage, 1 Failure, 1 Threat

Total: 2 Success, 7 Advantage

Apr 8, 2017 12:44 am
Taking careful aim Bast's hail of bolts strikes two of the troopers hard, sending each sprawling to the ground. The officer, realizing things are not going to end well at the current rate, yells out to the remaining trooper, "Cease fire!!"

He struggles to his feet and locks his hands behind his head. The remaining trooper lowers his weapon and lets it fall from his hands and onto the ground.
OOC:
I think if one were to activate a weapon's critical feature twice it counts as a single critical with a +10 to the roll (basically becoming a Vicious-1). Either way, with one crit and 11 damage into the minion group two of the bucket heads hit the ground.

So we have one officer and one trooper attempting to surrender and two troopers (that only Ishala has seen) approaching.

Round 3:
PC
Enemy

PC, PC, PC
Enemy
PC
Apr 8, 2017 1:23 am
OOC:
Yes! So, when hitting a Nemesis or Rival with a crit and activating it multiple times, it just adds +10 for each one. I just know from experience that the typical Storm Trooper is usually a Minion type enemy. When hitting a group of Minions, any crit automatically kills/incapacitates one minion, and then the damage is applied. So two crits would automatically kill two troopers,
and then the damage would be applied to the last. If they were rivals/nemeses then I could only target one of them with the attack in the first place. This is all by my understanding/memory, anywho, and I don't currently have the book around for me to double check.
Apr 8, 2017 9:52 pm
Ishala rushes up and collects their weapons and belts, kicking them out of reach. She stands behind the officer and remaining trooper and assesses the situation. "Tell the other two to stand down as well," she directs the officer, pitching her voice lower than usual.
OOC:
Is the crowd still there? What about the conspirator business guy?
load next

Thread locked