Chapter 2: Into Darkness

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Dec 15, 2016 3:04 pm
Sorry meant to post that. He has 6 and a +3 con mod.
Dec 15, 2016 3:32 pm
agreed fang, let's move. cemos helps fang to get the group ready to move. we will head out as soon as dustin returns. He may have found a place for us to hold up.
Dec 15, 2016 3:36 pm
Bildaweer helps Frances and Shuushar get ready to move.
Dec 15, 2016 3:45 pm
Hearing the others Dustin briefly says, "The chamber forks to the right is a chamber, and I am hearing water from the left. Going to see how safe things are that way now."

Passive Perception 15
Dec 15, 2016 3:57 pm
be careful. We don't know what happened earlier and I don't want you running off in a fit of craziness. I'd go with ya but I am not one for snaking around.
Dec 15, 2016 4:05 pm
"I will be careful, and if anyone wants to come along they are open to it. Just want to make sure we are safe."
Dec 15, 2016 4:34 pm
Cosmic_Cube says:
"I will be careful, and if anyone wants to come along they are open to it. Just want to make sure we are safe."
I'll come. And suddenly in Fang's place stands a tiger.

Rolling Perception and Stealth if needed.
Last edited December 15, 2016 4:35 pm

Rolls

Perception - (1d20+3)

(17) + 3 = 20

Stealth - (1d20+6)

(19) + 6 = 25

Dec 15, 2016 4:39 pm
OOC:
What die do I roll for Derendil's hit dice?
Dec 15, 2016 4:42 pm
OOC:
Think all NPC's get D8's
Dustin promptly falls on his but seeing Fang transform. He gets up and dusts himself off after a bit.

"You guys are all seeing this right ? Well Alright then let's go."
Last edited December 15, 2016 4:43 pm

Rolls

Perception - (1d20+5)

(13) + 5 = 18

Stealth - (1d6+9)

(4) + 9 = 13

Dec 15, 2016 6:15 pm
OOC:
Finally got my spell selection worked out. I picked some I feel comfortable using as prepared spells for the duration of our trip. I took Goodberry and Create or Destroy Water so I can help keep ten of us fed and watered every day if we start to run short of supplies.
Dec 15, 2016 7:23 pm
OOC:
Oh very nice that will help out a lot should we need to press with a fast pace.
Dec 15, 2016 8:28 pm
Cemos is stunned and his mouth drops at the sight of the orc shifting into a tiger.his beard is still smaller then mine. he says under his breath as he trys to hide his jealously.
Dec 15, 2016 8:38 pm
OOC:
if we plan to take a long rest next I'd like to use up my healing pool and my lady spell on a heal, but I'll wait until the group makes that decision.
Dec 15, 2016 8:42 pm
OOC:
Not sure how long we will take scouting.
Dec 15, 2016 8:47 pm
Cosmic_Cube says:
OOC:
Not sure how long we will take scouting.
ya that's why I want to hold on to it just incase we run into something.
Dec 15, 2016 9:14 pm
General timeline, I'm going to say that you all took your short rest in the hall and then proceeded to begin the scouting of the space beyond once all the various hit dice are consumed and people are healthy enough to be transported......FRANCIS. *looks sideways at whiny mcmerchant*

As Dustin scouts to the right, this is what he observes:
https://s30.postimg.org/uoz2r1t9d/dungeonroom2.png
OOC:
Holiday concert time for the kiddo. I want to leave it here until you guys figure out who is checking out what, and how far to the upper right you go.
Dec 15, 2016 9:19 pm
OOC:
Looks like a dead end to the right. So will scout Left and see if it opens up. Just use my and Fangs posts from before. Want to see where the water is coming from and how fast it is coming out. Have fun at the concert.
Dec 15, 2016 9:21 pm
OOC:
Will do. At what point do you decide to turn around regarding the dead end?
Dec 15, 2016 9:25 pm
OOC:
This is a quick scout so if the torch illuminates the whole chamber and there are no threats in it or exits will head the other way. Right now want to be warry of threats to the group.
Dec 15, 2016 9:30 pm
As you get to the point that your torch illuminates the cavern on the right, you see that the walls curve up nearly 10 feet in height, to a ceiling covered in cracks. There is a thin veneer of dark liquid on parts of the walls and in places on the ceiling, but it isn't dripping. Turning to go back the other direction, you get to the door leading to the left. The dripping intensifies there, and you see the well-worked cut stone walls (not naturally worn, like the right hand cavern, these are intentional walls) are coated with that same slick dark liquid.

I will pause you right there. After the concert, we'll play out your continued exploration of the chamber OR your group's decision to take a long rest in the current cavern space you've uncovered. Please decide as a group and let me know how you all want to proceed: Long rest in the first chamber, long rest in the upper right dead end chamber, enter and explore more to the left without resting.
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