CH 1.1-b: Shank's Pre-Owned

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Jan 18, 2017 4:14 pm
I agree we shouldn't leave the transport behind. Server droid, what other alternate routes out of this cantina exsist?

While awaiting a response from the droid, he glances back at the group. If everyone is in agreement we will do a quick assement of the ecul from a distances. Hopefully the espos are paying it no mind. It's imperative that we stick together, what ever is happening on this planet we appear to be trapped in the middle of and I hate being the bug stuck in the web. Instead of being the spider. Whoever betrayed us, will soon know the error of crossing us.
Jan 19, 2017 4:44 am
Lexi sat, awaiting the servodroid's response to Krosus' question.

For once, since we left, I think we're in total agreement. We have to tread a delicate line here however. We must revel in our shared power, but we must remain vigilant for a way to move forward. Lexi said, even as her mind began to turn slowly. Progenitor damn it all, why is he prattling on about betrayal and such in front of the droid? They may be known for security but we were supposed to have a clean landing and an easy meet up. Things aren't normal.
Jan 19, 2017 5:05 am
"Its a shame our toy broke before we came here, we could have had so much fun with it on the ship."

Information and something to practice implanting cybernetics into, it would have been perfect!
Jan 19, 2017 12:36 pm
And everyone was sassing me earlier about lax operational security. We probably should dismantle this droid, if it was feasible in our current situation.

"I think that your 'toy' breaking is the least of our problems right now, Engineer. We need to get moving."

Tajanna got up from her seat, waiting for the rest of the team to be ready to move out.
Jan 19, 2017 2:17 pm
The server droid's eyes flicker as it listens to the lot of you, dim to bright, dim to brighter, paying particular attention to Krosus as he speaks. It allows Tajanna a wide berth as she gets up and quickly steps out of the way, as if Tajanna herself was inherently a threat by her mere presence. It points to the door in the far left corner, the one you saw previously when you first entered the dark room.

"That door," 'she' says to Krosus, sounding surprisingly nervous, almost sentient, "is the only other exit, through the kitchen." It shifts momentary glances, rapdily switching between everyone at the table, eyes flickering again, then widely bright. "It's not for our patrons," it backs further away from the table, "but...I don't see any harm in your using it? I...I'll just walk away now. Undoubtedly, there are patrons in need of refreshment. Booths that need resetting. Good evening." With that it backs away then spins around, moving into the blue lit bar room toward the bar, a little faster than what you saw when you first came in.
Jan 19, 2017 7:03 pm
let's go.. Krosus says exiting the booth and heading toward the kitchen. Be alert.. With that said he lowers his hands to be in a better position to draw his lightsaber if needed.

At the door to the kitchen he cracks it slightly and peers in to get a lay of the situation before proceeding.

Hopefully the kitchen is ran by droids as well.
Last edited January 19, 2017 7:04 pm

Rolls

Perception

2 Advantage

Total: 2 Advantage

Jan 21, 2017 1:55 am
Switching his helmet commlink to send out his message in text, Hawke links it to Tajanna's datapad before whispering his message: "Bet a week of cleaning the ship's refresher that we get into trouble by the time we get back there."

[Seriously? What are you twelve?]

It's in character.
Jan 21, 2017 12:12 pm
Tajanna followed Krosus towards the kitchen, eyes alert and hands ready, when she felt her datapad buzzing softly. While still walking, Tajanna took out her datapad, skimmed Hawke's message, and typed out a short reply before sliding her datapad back away.

Given the way things have been going lately, that doesn't seem like an overly fair bet. And we are on a mission right now, we can gamble once we get back to the ship.

How odd. I didn't think that Hawke was the gambling type, not the idly chit-chatting while on duty type. You can't judge a holovid by it's trailer, I guess.
Jan 21, 2017 4:11 pm
CCL, you can't 'crack' the door. Most are automatic, or have a keypad, like this one, and slide open.
Jan 23, 2017 2:52 pm
We'll assume Lexi is going with the group.

The door opens, revealing a very basic and small kitchen of sorts, occupied by a lone chef droid who looks up at you, then returns to its mixing and chopping. Another door, closed, is on the opposite side of the kitchen from where you just entered. Not feeling particualrly threatened by the chef droid, you move through the kitchen and tap the keypad to open it, eager to avoid a potential confrontation with any Espos who might come into the cantina to investigate.

You stand in the doorway, the cantina's back door, which exits out into another dark alley, as narrow and poorly illuminated as the one fronting Charitable Charlatan's. You gag, almost tasting the foul air, and immediately put on your breath masks, reminded of Bonadan's extreme pollution by the horrid smell that assails your senses. Looking to the right, there's just enough light so you can see that the alley dead ends about a block down, whereas off to your left it passes through what seems to be a 4-way intersection less than a block away, then continues on, toward a still shadowy yet more well lit alley.

Directly ahead from where you stand is another door with a keypad, although it's difficult to tell what might be inside as all of the buildings are connected for the most part, whether they're residential or business oriented. There's no glow-light sign, or any sign that you can see that would suggest it is a business.

To help you guys with orientation, the entrance to the Charitable Charlatan's is on the opposite side of the building relative to the cantina's back door. If there was no dead end to your right, that would generally lead back toward the ECUL. In fact, that dead end is literally part of the building that would be on the street where your ECUL is parked.

If you exited from the kitchen toward the intersection to your left, then took two lefts, you would then be looking down the alley past Shank's, Charitable Charlatan's, and a pile of droid parts near a pair of dead Rodians. Beyond that would be the street where your ECUL is parked, past that the Espos Tower Station, where the Espos were coming from to investigate your alley fight.
Jan 23, 2017 10:06 pm
Looks like we have a couple of options, though I’m not too thrilled with going toward the front side of the cantina. I say we head toward the four way intersection and go to the right. Hopefully we can circle back around to the ECUL from that way.

Krosus, keeping an eye out for any potential setbacks proceeds to the four way intersection and evaluates the options from there.

Now more than ever he is convinced that Lissewa was a traitor in their midst, which explained the missing components to the holoterminal, also why she was so eager to split from the group as soon as possible. Granted, there could be a larger picture here in this betrayal. He would have to ponder this further. The only regret in this was the fact that as soon as they had learned about the missing components on the holoterminal he should have locked down the ship and investigated. Stupid, stupid, stupid.

If we can’t catch her, he remarks to those around him. We may have to go into hiding.
Last edited January 23, 2017 10:15 pm

Rolls

Perception

2 Advantage

Total: 2 Advantage

Jan 24, 2017 2:21 am
"I concur, we are not the most inconspicuous of individuals after all."

When we find that twi'lek we will have to play. Find out why she turned on us.
Jan 24, 2017 4:44 am
Interesting. There seems to be slightly less effort being paid to retrieving our lost crew member suddenly. What precisely is it that caused that, I wonder.Lexi thought to herself as they tried to suss out where to go.

I agree, on all fronts. Let's stay to the side. If there is an opening to get to the ECUL, we'll take it. Push come to shove, if I can get to it, I'll get it back to the ship if you can draw attention away from it.
Last edited January 24, 2017 3:30 pm
Jan 24, 2017 12:14 pm
Of course, the socially graceless psychopath who wears battle armour while stroll around town complains about being too conspicuous.

"Sounds like we have a plan; let's move out. And maybe, Engineer, you could try not walking around in battle armour all the time? It would do wonders for your inconspicuity."

Tajanna starts cautiously heading up towards the intersection, keeping to the shadows, staying alert for any additional complications to emerge.
Jan 24, 2017 3:36 pm
The four of you cautiously approach the intersection, mindful of the Espos presence nearby. As you near the corner, Krosus, in front, barely hears the sound of footsteps down the alley off to the left, and motions the group to a stop. A glow light beam, coming from the same direction, suddenly sweeps past the intersection in front of you, close enough for Krosus to reach out and 'touch'.

Just then you hear a plasteel banging sound, followed by some grunting and the spill of -bottles?- onto the ground. "Heyyy-ay!" A gravelly, angry, clearly intoxicated voice yells. "Hey brown pants!" The glow light sweeps back from where it came, leaving the intersection dark in front of you again. A different voice, nearer, mutters, just loud enough for you to hear. "I'm so sick of this dung. Damn homeless bums. Worse than the air." The nearer voice increases in volume, asserting a professional, authoritative tone. Sounds like some type of security or police. Surely it's one of the Espos.

The gravelly voice of the homeless is accusatory now, pressing. "Whatcha doin' by m' home? Huh? 'at's m'home. Ya' boys 'n brown.. ya' in yer brown outfits. Ain' welcome here."

The Espo replies. "I suggest you go back inside 'your home'. Espos business."

"You're in m'yard!"

A sigh from the Espo. "Really? Your yard? It's an alley. Just go b-"

"You're in m'yard" You hear a bottle shatter against something. A wall or the ground? "You're in m'yard brown'spo!!"

"Look, moving the back seat of a--" The Espo talks over the homeless man.

"M'yard!"

"--a speeder into an dump of an alley doesn't--"

"M'yard! M'yard!"

"--make it your--"

"It's m'yard! Home!"

"--home or yard!" The Espo, exasperated, finally finishes. "Dammit!"

The homeless man explodes into a screaming rage. "It's M'HOME!!! AAARRRRHHHH! M'HOME YA 'DUNGHOLE BROWN'SPO!!" His screaming seems like it won't be letting up anytime soon.

The above homeless man is provided courtesy of Krosus' 4 Advantage on an excellent Vigilance roll. Also, only one of you alluded to using Stealth (use placeholder rolls to make it clear!), surprisingly, but luckily the Espo failed his Perception roll against difficulty two purple & one setback while actively searching for you (the purple for the weakest Stealth in the group- Hawke/Krosus, the setback because you were around the corner). I assumed you were being Stealthy and applied your skills, but will not always do so (again, placeholder rolls to indicate using a skill!). I don't mention every roll I make in secret, but, as always, I may occasionally give you some insight so you can understand how the mechanics of the game are working out. It's my way of making sure you know that the skills matter.

Also, in the future, in Stealth type situations, you may want to have your best go first, if they're willing. If they are at least ahead of the rest of the group by Short range (6m/18 ft) then they can serve as scouts, depending on the situation and where threats might lurk. Mechanically, this means they will often serve as the group's Stealth roll, again, this depends on variables, but will typically be your best bet (e.g., going to look around a corner). Having the group trail at Short range also saves us from redundant 'so and so' scouts ahead posts. If you want to work out a scouting setup, go ahead and do so via the Shank's OOC. I'll assume that order from now on, unless things are obviously not so, or you inform me otherwise.

Additionally, two people can work together in Stealth efforts, using the 'skilled assistance' rules to pair up for greater success. Those two characters would combine the best of their characteristics and skill ranks to form one skill check roll for Stealth, moving in tandem. In sum, you'd want to have the highest Agility character working with the one that has the most skill ranks in Stealth.

Also, FYI, the Espos, as Zhaff might have mentioned, are commonly referred to as the 'Boys in Brown', due to the uniforms.
Jan 24, 2017 11:17 pm
Krosus motions to the group to start backing away quietly. As the commotion from the nearby alley intensifies. When Krosus thinks he’s moved far enough away from the Espos he whispers to the group.

I think we should try to go through that other door, hopefully we can hack it. The rest of us should try to stay hidden. If we are discovered, let them move deeper into the alley before springing an attack on them. We need to stay close to each other as well, if we have to run less chance of anyone getting split from the group. Right now we are the only ones we can count on, on this planet.
OOC:
Figured a dark alley would give us a boost die.
Last edited January 24, 2017 11:18 pm

Rolls

Stealth

1 Success, 2 Advantage

Total: 1 Success, 2 Advantage

Jan 24, 2017 11:29 pm
Despite knowing that she couldn't see it, Hawke still glared at Tajanna as he whispered a response, "I may be from the same world as you, but I am still a gank. I don't go around without armor."

[Kill her! Cut off her hands! Strangle her with her intestines! Make a goblet from her skull! Bathe in her blood! Saute her eyes and ovaries! Devour her-]

A growl rumbled in the base of his throat as he interrupted the screeching voices in his mind while moving away from the street corner, Not. Now.
Last edited January 24, 2017 11:30 pm

Rolls

Stealth to avoid ESPOS

1 Success, 1 Advantage

Total: 1 Success, 1 Advantage

Jan 25, 2017 4:38 am
Let me take point. I'm a bit lighter on my toes than the rest of you, as I remember it. Lexi said, as she went to move past Krosus. Lexi made her way to the other door, moving as quietly as she possibly could.

We have a walking battle tank and Krosus the loudest pointman ever. At least Tajanna is passably quiet, but Progenitor save us all, this is a nightmare for moving quietly.
OOC:
Placeholder stealth to not attract further attention.

Rolls

Placeholder Stealth

4 Success, 5 Advantage

Total: 4 Success, 5 Advantage

Jan 25, 2017 12:51 pm
It's a miracle the Espos haven't already noticed us with Krosus (does he have any talent beyond being undeservedly arrogant) Hawke (maybe we shouldn't recruit ganks into our military if they are wholly incapable of subtlety) bumbling about. At least they seem content to let Lexi take point from now on.

"I'll go second."

Tajanna quickly claims her place in the formation, and then follows slowly after Lexi, tracing her movements as closely as possible.

Rolls

Stealth: Hide from the Police (3 Agility, 2 Skill; 1 Boost from Talent)

3 Success, 4 Advantage

Total: 3 Success, 4 Advantage

Jan 25, 2017 7:33 pm
You all move away from the intersection and the continuing commotion between the vagrant, who is still screaming at and berating the Espo for intruding upon his 'home'. Retracing your steps, you quietly make your way back to the door on the opposite side of the alley from Charitable Charlatan's back door. There are no signs or windows to indicate what might be beyond the door, but there is a keypad next to it on the wall.

At this point the conflict between the homeless man and the Espo continues, but seems to have died down a bit and become more civil, with the vagrant now simply making his case rather loudly, instead of screaming at the Espo.
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