Gameplay 3 - Demonic Petitioner

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Mar 15, 2017 2:35 pm
"Fulfill our obligation. Gather reinforcements. Attack. Sounds good."
Mar 15, 2017 4:13 pm
Cmbrian says:
"I suggest that Cyrind'ae and Owen take the two horses and ride point and flank. Gives them a higher perch to shoot from. The rest of us will make like soldiers and march."
OOC:
Aren't our horses all dead except for Grok's?
Mar 15, 2017 4:17 pm
'I'm probably going to need just a bit more healing before I can safely enter another fight."
Mar 15, 2017 4:23 pm
Fritz will place a hand on Cyrind'ae's back, healing her.
[ +- ] Cure Wounds
"I'm on board with your suggested course of action. I do hope that we're able to find lodging soon though. I fear that I am ill equipped to enter another battle."

Rolls

Cure wounds - (1d8+4)

(4) + 4 = 8

Mar 15, 2017 4:26 pm
OOC:
That's right, just Grok's 1hp horse remains. I don't remember if you guys opted for the optional weather damage insurance on these rentals?
Mar 15, 2017 6:11 pm
Jhishma too, is still sorely bloodied and badly wounded.

Overhearing the exchange between Cyrind'ae and Fritz, he says, "After what we went through, journeying here, I think we'll all need a rest. Don't worry, I plan to implore the Archmage herself for a place in her tower to recoup. I don't care for our prospects at the Inn after what we heard from our captive. If old Helge can't accommodate us, then we'll take a place in the barracks from Brightmane."
Last edited March 15, 2017 10:40 pm
Mar 15, 2017 9:59 pm
OOC:
I believe Nar's horse lived to see another rain too? He got out before the second shower, on account of having a greater initiative than Hoodah?
Mar 15, 2017 11:00 pm
"Yes, resting might be the best tactic right now. the question is how long of a rest do we take? I think we all want to take those cultists by surprise, and now that people saw us dragging a prisoner in, it is only a matter of time before that information reach the cultists and they put two and two together..."
OOC:
I'm not too familiar with the 5th edition rules, but I think a 1 hour rest would allow us to regain most of our fighting power?
Mar 15, 2017 11:18 pm
Owen nods at the plan. He would have been find to soldier on without rest, but only because he had done so many times in the past. "It will be odd staying in a barracks again." He mentions as the group establishes their plans.

At Cyrind'ae's warning Owen thinks. "That is true. We may want to have someone move ahead to the house and keep it under watch. That way their movements might be tracked if they flee."
Last edited March 15, 2017 11:19 pm
Mar 16, 2017 3:31 am
[ +- ] Short Rest
Mar 16, 2017 3:34 am
OOC:
Huh, so we don't regain spells or anything, just hit points. Had I known, I would have suggested a rest instead of asking for healing...
Mar 16, 2017 3:40 am
OOC:
Feel free to change your mind in game...
Mar 16, 2017 5:38 am
Qralloq says:
Nar wisely spreads from the others, as hail once more pounds from the sky. This time, he does see the caster as she conjures an Ice Storm upon his companions.
OOC:
i thought that this meant Nar and his horse were out of the AOE of the second storm. If that's not right, Nar needs to register some more damage.
Mar 16, 2017 5:47 am
Considering Owen's idea, Nar says, "Well, everyone in Marion Town knows me, Grok, and Jhishma from the demon battle, and you and Cyrind'ae joind up with us quite publicly in town before we rode for the Dukes. Fritz is the only one in our group that the cult is unaware of. Are you up for a little recon, Padre?"
Last edited March 16, 2017 5:48 am
Mar 16, 2017 3:15 pm
OOC:
@Cmbrian - You're okay, and your horse, too. We left that a little vague, but you did state you were moving and the Ice Storm has limited radius.
Mar 16, 2017 4:07 pm
Fritz turns to Nar. "Yes sir."
Last edited March 16, 2017 4:07 pm
Mar 17, 2017 1:35 am
Qralloq says:
OOC:
Feel free to change your mind in game...
OOC:
Okay then, let's do that. Let Fritz keep one more spell on him in case shit hits the fan...
Mar 17, 2017 2:59 am
"I'd suggest playing to your strengths -- maybe connect with a local shrine -- hide in plain sight."
Mar 17, 2017 4:48 am
As you approach Marion Town discussing your possible plans, you realize that something is amiss. You can't placed your finger on it at first, but then it hits you - the normal bustle of townsfolk out and about has been replaced by silence. A lone patrol of three guards is spotted, and they soon turn from their route and jog in your direction.

They meet up with you about a half mile from the edge of town. Two cover you with crossbows, but don't point them directly at you. "Ho, there," the leader says. "What brings you to Marion Town on such a grim day?"
Mar 17, 2017 1:56 pm
"We are on official business from Duke Harcourt. We have an urgent message to deliver to the archmage in town. We also have a prisoner, an ex-member of the cult of Orcus who has been giving you so much trouble and who wish to amend her evil ways..."
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