Jan 4, 2017 10:02 pm
Welcome to the village of Willowdark. You sit two days, as the crow flies, from the border of Markindale, on the southern coast of Lake Goldstone. You are each a member of the organized rebellious group called The Harem of Hathcocke. Your organization is led by a Brevian elven ranger by the name of Bethene Hathcocke, though her common name among the troops is The Bow in the Dark. Your reasons for joining The Harem are your own, but you are in Willowdark at the behest of Bethene. You were not told initially why you six needed to be here, nor why you were to come alone. However, come you did.
The sun sits low in the sky, turning the horizon into a swath of crimson and purple. The dying light of the day pours through an open window as a warm summer breeze carries into the small house. You six sit, cramped, around a table with Genevieve D'allarae and her family. Genevieve, as you know, is a former Haremite. She served a short time before discovering she was pregnant. The babe is now five months old and sits bouncing on her knee as her husband, Frederick, brings bowls of soup and a boule of fresh hot bread over from the stone oven.
I wish we had more information for you. We were just told to expect you and that a rider would be along shortly. It's been several days, and we've not seen the rider. If you've not received more word by tomorrow, you'll have to move along. Notter, the Collector for this area, is due through for collection. You cannot be here when he gets here. Genevieve says in a low voice, eager to not let it carry out of their hovel.
Suddenly, outside, a clatter of horse hooves clambers to a stop. Frederick darts to the door, flipping open the small viewing port and looking through. A hushed conversation and the door swings open. A hooded figure ducks in, rich black cloak tattered along the bottom and covered with the dust of the road. Two pale hands reach out, pulling the hood up and over a set of curled horns. His blood red eyes survey the group.
Farwalker Unity, reporting. I've a message for the Band. Rumor has it Notter Strugh stations members of his former street gang from Faerdringplace as lieutenants in the villages he is responsible for. Willowdark in particular has seen several deaths because of this. You few are our best plan to return control of Willowdark to the citizens. It's nicely remote, and if they can be broken free of this Collector, it's likely they'll be able to fortify from there. Please, do what you can, but don't cross Notter. He's far too dangerous for operatives with your limited experience as a group. If you are successful, make your way south to Stonewatch. A Haremite will meet you there. He looks about the group. Look. You are all relatively new to the Harem. The Bow sends along a few token gifts for all of you, nothing much. Simply a thing to show her appreciation. From his belt, he removes a small leather pouch. Tugging it open, he dumps the contents on the table in front of you. Simple silver shields, only a few inches across, etched with the faint symbol of an arrow with a tip of emerald. Use these to identify yourselves to other Haremites. Now, I need to depart quickly. Notter should be in town soon and I should be absent when he is. Best of luck and may the flames of liberty singe the flesh of the Tyrant!
With nothing else but a nod to the D'allaraes, Unity's hood is back over his head and the door closes. In moment, the horse whinnies and they are gone, leaving you in as quick a whirlwind as he arrived.
Below is a map of the village of Willowdark. It's a bit of a larger village, with a population of about 700. You are all currently in the house in the bottom row, second column from the left, of the grid of orange boxes at the bottom of the map. The largest orange box is the town hall. The red and orange section above the housing is their small market, lined with red cobblestones. The blue squares there are fountains. The gray box near the top is the jail, with a guard house and Sheriff's quarters in purple on either side. The yellow specks are a tent city where some of the villagers live. They are mostly poor, and unable to afford proper housing, so they've taken to sleeping in pitched tents where they can. Mayor Gunnardark has so far prevented Notter from removing those people from the village, but the power structure is very tenuous at the moment.
The green field at the top is simply a park, and the tan circle at the bottom is a foot-worn circle with a newly erected gallows in the middle. It used to be a common gathering area for warm weather enjoyment, but is now a desolate place where debtors pay Baron Wessex with a long drop at the end of a short rope.
The sun sits low in the sky, turning the horizon into a swath of crimson and purple. The dying light of the day pours through an open window as a warm summer breeze carries into the small house. You six sit, cramped, around a table with Genevieve D'allarae and her family. Genevieve, as you know, is a former Haremite. She served a short time before discovering she was pregnant. The babe is now five months old and sits bouncing on her knee as her husband, Frederick, brings bowls of soup and a boule of fresh hot bread over from the stone oven.
I wish we had more information for you. We were just told to expect you and that a rider would be along shortly. It's been several days, and we've not seen the rider. If you've not received more word by tomorrow, you'll have to move along. Notter, the Collector for this area, is due through for collection. You cannot be here when he gets here. Genevieve says in a low voice, eager to not let it carry out of their hovel.
Suddenly, outside, a clatter of horse hooves clambers to a stop. Frederick darts to the door, flipping open the small viewing port and looking through. A hushed conversation and the door swings open. A hooded figure ducks in, rich black cloak tattered along the bottom and covered with the dust of the road. Two pale hands reach out, pulling the hood up and over a set of curled horns. His blood red eyes survey the group.
Farwalker Unity, reporting. I've a message for the Band. Rumor has it Notter Strugh stations members of his former street gang from Faerdringplace as lieutenants in the villages he is responsible for. Willowdark in particular has seen several deaths because of this. You few are our best plan to return control of Willowdark to the citizens. It's nicely remote, and if they can be broken free of this Collector, it's likely they'll be able to fortify from there. Please, do what you can, but don't cross Notter. He's far too dangerous for operatives with your limited experience as a group. If you are successful, make your way south to Stonewatch. A Haremite will meet you there. He looks about the group. Look. You are all relatively new to the Harem. The Bow sends along a few token gifts for all of you, nothing much. Simply a thing to show her appreciation. From his belt, he removes a small leather pouch. Tugging it open, he dumps the contents on the table in front of you. Simple silver shields, only a few inches across, etched with the faint symbol of an arrow with a tip of emerald. Use these to identify yourselves to other Haremites. Now, I need to depart quickly. Notter should be in town soon and I should be absent when he is. Best of luck and may the flames of liberty singe the flesh of the Tyrant!
With nothing else but a nod to the D'allaraes, Unity's hood is back over his head and the door closes. In moment, the horse whinnies and they are gone, leaving you in as quick a whirlwind as he arrived.
Below is a map of the village of Willowdark. It's a bit of a larger village, with a population of about 700. You are all currently in the house in the bottom row, second column from the left, of the grid of orange boxes at the bottom of the map. The largest orange box is the town hall. The red and orange section above the housing is their small market, lined with red cobblestones. The blue squares there are fountains. The gray box near the top is the jail, with a guard house and Sheriff's quarters in purple on either side. The yellow specks are a tent city where some of the villagers live. They are mostly poor, and unable to afford proper housing, so they've taken to sleeping in pitched tents where they can. Mayor Gunnardark has so far prevented Notter from removing those people from the village, but the power structure is very tenuous at the moment.
The green field at the top is simply a park, and the tan circle at the bottom is a foot-worn circle with a newly erected gallows in the middle. It used to be a common gathering area for warm weather enjoyment, but is now a desolate place where debtors pay Baron Wessex with a long drop at the end of a short rope.
