Early in the morning!? I post about 10am thanks! It's you guys who are in the weird time zone(s) ;)
OK my guess is a) I dispelled the magic keeping the water at a weird angle, but b) the magic(?) that froze the water into ice was a one-off effect. The ice is just regular ice now, so dispelling didn't turn it back to water.
Seeing the others are busy trying to rescue Vhezyen, Felor turns his attention to the strange beast approaching from the base of the hill, racking his brain for any information about magical jewel-eyed skull-apes.
Guessing this is Arcana check rather than Nature, but add 2 if it is somehow a natural creature!
Seeking a way to delay the beast, Felor points his spear down the hill and beseeches Fjorgyn:
"Supreme goddess, I call on you, here in your domain! Protect your loyal servants and encumber this abomination!"
Action 1: Cast Barkskin on Domarc.
Quote:
Duration: up to 1 hour. You touch a willing creature. Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of what kind of armor it is wearing.
Action 2: I'm going to ready Plant Growth to cast once the ape is closer. I want to cast it at maximum range (150ft), when the ape is 200ft away, and therefore already 50ft inside the 100ft radius (sorry this is so complicated) - diagram.
Quote:
Range: 150ft, 1 action, instant.
Choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
What is our longest range attack? We're going to need to start peppering it with damage as soon as we can. 60ft is about my limit for spells. Hopefully the Plant Growth will slow it enough to put some hurt on before it arrives.
Last edited February 7, 2017 3:44 pm