Episode 1: Chasin' the Wind

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Jan 24, 2017 11:08 pm
"Sending out the flying eye. Going to have it circle the airport and come back. Digit could you check any footage for people? " Symbiote starts warming up both drones. He programs the loop around the airport for the eye and has the doberman on standby.
Jan 25, 2017 1:16 am
"Checkin' their guns and tech for anything I can peek through. Unfortunately no working security cameras in the tower. At least not wireless ones that I can see. If I find anything, I can toss it up on the AR for you.

There's a pause before she comes back and says:

"Hey, so, are we sure we know what these modules even do? I mean, I don't know if we particularly care but these new modules might not be fixing the signal repeaters. In any case, is everyone sure that I've got everything slaved up that needs to be protected? Smartguns, cybereyes, commlinks... smartguns... cybereyes..."

Digit's digitized voice trails off.
Last edited January 25, 2017 1:17 am
Jan 25, 2017 3:51 am
could be trouble. I can go astral and check it out. Digit, where are the signals coming from?
Jan 25, 2017 4:01 am
OOC:
Unless MoMo is mistaken...
"Just around the control tower, where the repeater should be."
Jan 25, 2017 5:38 am
I'll go check it out. don't move the van until I get back. I need to know where my body is.

Puck will get comfortable in the back of the van and astrally project. she will investigate the area around the tower for spiritual and other activity.
Jan 25, 2017 9:38 am
MoMo says:
OOC:
A/S/D/F: 3/6+6/5/5+1, Programs: Sneak (Program Carrier), Encryption, Smoke & Mirrors (+5), Signal Scrub. Thank you for the results! If I had any net successes on these rolls, can I learn if the guns have any kind of attachments hooked up? Don't need to know too specific, but Digit would like to look for it the glasses have an image link or recording device that she could look through (with appropriate Marks), or if any of the guns have a smartgun system that she could peer through as well.
All of them except the Enfield have smartgun systems, as do the glasses. The Enfield you can tell have laser sight.
Jan 25, 2017 9:51 am
Cerris214 says:
"Sending out the flying eye. Going to have it circle the airport and come back. Digit could you check any footage for people? " Symbiote starts warming up both drones. He programs the loop around the airport for the eye and has the doberman on standby.
OOC:
You need to roll for stealth:
(Autonomous) Pilot + Stealth [Handling] vs. Perception + Intuition [Mental]
(Jumped in) Intuition + Stealth [Handling] vs. Perception + Intuition [Mental]

Also give me a Pilot + Clearsight[Sensor] to see what you are able to see. Remember the Moderate Rain visibility modifier (–3)
Jan 25, 2017 11:09 am
darthoingoboingo says:
could be trouble. I can go astral and check it out. Digit, where are the signals coming from?
OOC:
At work again and can't remember if you're able to Sneak while astral. If you can I assume it's Logic + Sneaking.

In any case you need to make an Assensing Test if you want more than the most basic of information.
Jan 25, 2017 11:38 am
The flying eye revs up and takes off.
Last edited January 25, 2017 11:40 am

Rolls

Pilot 3+ handling 4 - (7d6)

(5123513) = 20

Pilot 3 + clearsight 3. -3 modifier - (3d6)

(363) = 12

Jan 25, 2017 7:10 pm
Halaron, you are able to spot two men huddling outside the tower. They are looking down on the ground, their feet shuffling back and forth, probably from the cold. They are both holding AK-97 rifles. You also notice a sidearm on both of them. They seem to have different brand of clothes and nothing that looks like uniforms. If they have noticed your drone, they are playing it extremely cool.

Rolls

Perception

Jan 25, 2017 8:16 pm
Symbiote captures a still of the men from the drone and sends it to the rest of the group. "Seems like we have ourselves some squatters here."
Jan 25, 2017 10:21 pm
"The shotgun is going to be tricky, but those AKs have smartgun systems. I can reprogram them to eject the clip when they squeeze the trigger, unless there are other ideas."
OOC:
SA, are either of these guys in the picture wearing fancy glasses? And since the shotgun doesn't have a smartgun system, can I tell what part of it is making it show up in the matrix as wireless?
Last edited January 25, 2017 10:21 pm
Jan 26, 2017 12:51 am
Ghosts asks quietly, "How many? Are they guarding the tower?"
Jan 26, 2017 2:51 am
OOC:
rolling

Rolls

assensing - (7d6)

(5662654) = 34

Jan 26, 2017 3:25 am
Digit comes in over the comms:

Just those two in the picture Symbi sent. I don't see the one with the shotgun, so he's around there somewhere, too.
Jan 26, 2017 6:22 am
Puck, from the tower you can see another being, his aura marking him as a mage. Next to him you can see a Spirit of Man. You are able to quickly turn around before either one can sense your presence.
OOC:
The two thugs downstairs are wearing the fancy glasses.
The shotgun has laser sight.
Jan 26, 2017 6:25 am
OOC:
before I go back to my body, do I know how powerful the mage is compared to me and the force of the spirit?
Jan 26, 2017 6:29 am
OOC:
The spirit is a Force 3. The mage is as powerful as you.
Jan 26, 2017 9:19 am
Digit goes back to try and decipher any information about the two icons she had trouble getting a read on moments ago. As she does, she sends another voiced message to her team:

"Gimme the word and I'll figure out what they're doing here and get access to all their goodies.
OOC:
Retrying the Matrix Perception on the 2 Icons that I missed before. Taking the -2 penalty for trying again. Using Fork program again.

Trying a Matrix Perception on the Signal Repeater to get some details about it. Specifically, with net hits I want to know if there's a data bomb anywhere on it, and I'd like to know what marks it has on it, if any. I dunno if I might've gotten these from my last Matrix Perception check to find out where it is, or not.

Rolls

Retrying Matrix Perception on 2 silent Icons - (7d6)

(1251454) = 22

Matrix Perception for details on Signal Repeater - (9d6)

(113631163) = 25

Jan 26, 2017 11:36 am
OOC:
Device #1: Failed
Device #2: Another set of glasses with Smartlink

Rolls

Device #1 - (1d2, 6d6)

Device #2 - (6d6)

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