Character Creation
At 5th level, druids get access to the Conjure Animals spell. The way it works is that I pick the number of animals I want to summon, and then Lunitar would pick the animals with the corresponding CR, as described in the spell writeup.
Lunitar, how do you feel about this spell? Does it add a lot of work onto your plate?
I'll use this and randomize it:
https://imgur.com/gallery/KJny3bH
Rolling for stats
Re-rolling 1 on the second and third rolls
So thats a 11, 14, 13, 16, 12, and 8 - not a terrible spread all in all :)
Rolls
Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)
4d6 : (3262) = 13
4d6 : (6261) = 15
4d6 : (3142) = 10
4d6 : (3646) = 19
4d6 : (3444) = 15
4d6 : (2233) = 10
Reroll 1 on second roll - (1d6)
(1) = 1
reroll 1 on third roll - (1d6)
(6) = 6
Edit: Dangit.
Rolls
Level 6 HP - (1d12+4)
(4) + 4 = 8
Hound of Ill Omen feature
Additional Spell: (2) Mind Spike
Gains another Sorcery Point (total 6 now) and another 3rd level spell slot
Edit: If we ever recover our gear, that is!
Question about dwarves: are duergar permitted, or just the standard mountain/hill dwarves?
Looks good, 16, 15, 14, 12, 12, 11
I'll work on a character and have it in probably by tomorrow night
Rolls
Attributes - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)
4d6 : (2345) = 14
4d6 : (5512) = 13
4d6 : (2154) = 12
4d6 : (2646) = 18
4d6 : (6342) = 15
4d6 : (4446) = 18
reroll 1's - (1d6, 1d6)
1d6 : (5) = 5
1d6 : (2) = 2
EDIT: rerolling 1s
Edit: that’s silly, rerolling that last reroll
Final: not bad on the stats
13, 7, 15, 15, 15, 14
Rolls
Rolling stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)
4d6 : (6343) = 16
4d6 : (2255) = 14
4d6 : (3564) = 18
4d6 : (4136) = 14
4d6 : (4153) = 13
4d6 : (2612) = 11
Rerolling 1s - (1d6, 1d6, 1d6)
1d6 : (5) = 5
1d6 : (6) = 6
1d6 : (1) = 1
Rerolling last 1 - (1d6)
(1) = 1
Reroll the reroll - (1d6)
(6) = 6
Rolls
Stat 1 - (4d6)
(5554) = 19
Stat 2 - (4d6)
(1413) = 9
Stat 3 - (4d6)
(3221) = 8
Stat 4 - (4d6)
(4524) = 15
Stat 5 - (4d6)
(3535) = 16
Stat 6 - (4d6)
(2652) = 15
Rolls
Stat 2, two 1's - (2d6)
(53) = 8
Stat 3, one 1 - (1d6)
(4) = 4
If you were going for a fighter, perhaps I would go the druid route, thus getting a bit more caster-y, with a healing bent. However, if you went rogue, I probably would go paladin.
Let me know what your preference is, and yes, @Coach, please chime in with your thoughts.