Character Creation

Feb 3, 2017 11:26 pm
Rolls and Stuff
Feb 3, 2017 11:41 pm
I will roll for stats! 14, 13, 9, 13, 10, 13

I think I will try for a Mountain Dwarf Barbarian, Path of the Totem Warrior (Bear).
STR 14+2
DEX 13
CON 13 +2
INT 9
WIS 13
CHA 10
Last edited February 3, 2017 11:55 pm

Rolls

Attributes - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6153) = 15

4d6 : (1355) = 14

4d6 : (3133) = 10

4d6 : (3454) = 16

4d6 : (2351) = 11

4d6 : (5262) = 15

Feb 4, 2017 12:01 am
Looks good
Feb 4, 2017 7:34 am
Ulfren is gruff and simplistic, even for a dwarf. Barbaric and bear-like, he is loyal to his dwarven clan and his fellows, and considers it the highest honor to stand shoulder-to-shoulder against all threats. Very mistrustful of other races or tribes.
[ +- ] Ulfren Blackthaw
Last edited February 6, 2017 6:31 am
Feb 4, 2017 7:01 pm
I'm rolling too! Can we take the standard after seeing our rolls if they are particularly bad? Also, do we get any rerolls?
Also, can we use UA (Unearthed Arcana) material? I'm looking at the UA Revised Ranger with the UA Primeval Guardian Conclave, so that's a bit of an important question... xD
Without further ado...

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3553) = 16

4d6 : (3311) = 8

4d6 : (6126) = 15

4d6 : (2425) = 13

4d6 : (6464) = 20

4d6 : (5513) = 14

Feb 4, 2017 7:08 pm
I forgot to add that. Cancerman can go back, I always let you reroll ones. I usually say choose and go, no take backs, lol.
Feb 4, 2017 7:08 pm
Yes to Unearthed Arcana
Feb 4, 2017 7:11 pm
Rolling now, will finish character later on today when I get on the computer.
Edit: Hopefully I read the reroll 1's correctly. I only rolled for 2/3 because I got max for one of the 1 roll.

Final Stats:
13
11
18
12
17
17
Last edited February 5, 2017 12:08 am

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (4454) = 17

4d6 : (2236) = 13

4d6 : (1666) = 19

4d6 : (2341) = 10

4d6 : (6316) = 16

4d6 : (6365) = 20

Reroll 1's - (2d6)

(55) = 10

Feb 4, 2017 7:12 pm
Baern Rumynheim, HILL Dwarf Primeval Guardian Ranger
EDIT: after 1s rerolls...
STR 16
DEX 13
CON 14+2
INT 11
WIS 15+1
CHA 13
Last edited February 4, 2017 7:58 pm
Feb 4, 2017 7:14 pm
Oh yay, rerolls!

Rolls

Stat Re-Rerolls - (4d6)

(5514) = 15

Stat Reroll - (1d6)

(3) = 3

Feb 4, 2017 7:25 pm
Above post edited to fit.
Feb 4, 2017 7:43 pm
How much can he take...
EDIT: won't be much, apparently.
EDIT: I've decided to go Hill Dwarf, and my CON is a bit higher so should be +3 to each of those.
Last edited February 4, 2017 7:57 pm

Rolls

HP Increase - (1d10+2, 1d10+2)

1d10+2 : (1) + 2 = 3

1d10+2 : (5) + 2 = 7

Feb 4, 2017 7:57 pm
Ulfren will reroll 1s for attributes:
4d6 - ( 6, 1 2, 5, 3 ) = 14 (no change)
4d6 - ( 1 3, 3, 5, 5 ) = 13 (no change)
4d6 - ( 3, 1 3, 3, 3 ) = 9 (no change)
4d6 - ( 3, 4, 5, 4 ) = 13 (no change)
4d6 - ( 2, 3, 5, 1 6 ) = 10 changes to 14
4d6 - ( 5, 2, 6, 2 ) = 13 (no change)

New stats after racial modifiers:
STR 16
DEX 13
CON 16
INT 9
WIS 13
CHA 13
Last edited February 4, 2017 8:04 pm

Rolls

Reroll 1s - (4d6)

(2316) = 12

Reroll 1 - (1d6)

(3) = 3

Feb 4, 2017 7:59 pm
I think the DM just meant you could reroll the ones, not everything... maybe I'm wrong!
Feb 4, 2017 8:00 pm
CouchLord0510 says:
I think the DM just meant you could reroll the ones, not everything... maybe I'm wrong!
Yes, I just added what I had previously rolled for reference, since a number of posts were made in-between.
Feb 4, 2017 8:12 pm
@DM, can we make marginal changes to our starting equipment to reflect our a) higher level and b) being dwarves? For example - as a ranger I get leather armor and a longbow (among other things), which I feel doesn't fit a dwarf as well. Could I take studded leather armor and a shield (by virtue of being level 3) and a warhammer (15 gp) and shortbow (25 gp) in place of the longbow (50 gp) to better fit my character?
Last edited February 4, 2017 8:17 pm
Feb 4, 2017 8:16 pm
Rolls woohoo! I'm thinking Gunsmith or Battlerager if allowed.

18, 10, 11, 17, 16, 12 ... NOT BAD!
Last edited February 4, 2017 8:24 pm

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6266) = 20

4d6 : (5223) = 12

4d6 : (1423) = 10

4d6 : (6563) = 20

4d6 : (4662) = 18

4d6 : (3236) = 14

reroll the 1 - (1d6)

(4) = 4

Feb 4, 2017 8:16 pm
You sure can. Everyone gets a bag of holding and worry not about rations or spell components, unless it requires like The eye of Zod, then you need that! I'll add a few things here or there too.
Feb 4, 2017 8:18 pm
Awesome!
Last edited February 4, 2017 8:23 pm
Feb 4, 2017 8:22 pm
I spent my starting gold on a shield.
Feb 4, 2017 8:22 pm
Could I get any pointers as to what our primary opponents will be? Looking at Favored Enemy
Feb 4, 2017 8:23 pm
Good idea! Baern has little use for money anyhow.

Len

Feb 4, 2017 11:09 pm
Hey everyone, very excited about this game! Lunitar, thanks for the add. Gonna roll for stats.

Edit: Whoops, totally botched that. Reroll aces didn't work the way I expected. I'll just roll again? Not trying to cheat here, honest haha!
Last edited February 4, 2017 11:11 pm

Rolls

Attribute rolls - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6, RA)

4d6 : (64) + (64) + (1) + (4) = 25

4d6 : (21562) = 16

4d6 : (64) + (4) + (65) + (4) = 29

4d6 : (22614) = 15

4d6 : (16321) = 13

4d6 : (62) + (1) + (2) + (4) = 15

Len

Feb 4, 2017 11:12 pm
For real!

Rolls

Attribute rolls - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3143) = 11

4d6 : (2613) = 12

4d6 : (2122) = 7

4d6 : (1262) = 11

4d6 : (3442) = 13

4d6 : (1321) = 7

Len

Feb 4, 2017 11:15 pm
Rerolling 1's

Score 1: 3+3+4 = 10
Score 2: 6+3+3 = 12
Score 3: 2+2+4 = 8
Score 4: 5+6+2 = 13
Score 5: 3+4+4 = 11
Score 6: 3+2+3 = 8
Last edited February 4, 2017 11:20 pm

Rolls

1st set: - (1d6)

(3) = 3

2nd set: - (1d6)

(3) = 3

3rd set: - (1d6)

(4) = 4

4th set: - (1d6)

(5) = 5

6th set - (1d6)

(1) = 1

6ht set, second one - (1d6)

(2) = 2

Reroll the rerolled 1 - (1d6)

(3) = 3

Len

Feb 4, 2017 11:36 pm
Oh yeah, I'm gonna rock those low stats! Well, I guess I'll go Hill Dwarf for the +1 Wis, +2 Con and do a Druid 2 / Cleric 1 multiclass. I'd like to make my character an old man even by Dwarf standards to give a RP reason for my poor physical stats.

Cleric 1 - Life Domain
Druid 2 - Circle of the Moon
Acolyte Background

Lunitar, let me know if the Goodberry + Disciple of Life combo is too cheesy for this game. If so, I'll switch to a different domain.

Str: 8
Dex: 8
Con: 12+2 = 14
Int: 11
Wis: 13+1 = 14
Cha: 10
Last edited February 4, 2017 11:42 pm
Feb 4, 2017 11:43 pm
Yeah, Reroll aces is a pretty misleading situation.
Here are your prior rolls--lunitar might let you use them. :/
6, 6, 4, 1
2, 1, 5, 6
6, 4, 6, 4
2, 2, 6, 4
1, 6, 2, 1
6, 1, 2, 4
You just had to take the second number out of each bracketed set. It rolls another die and adds it to the total every time you rolled a 6, which was, coincidentally, quite a few times (8 times, actually).
Feb 5, 2017 12:08 am
It's up to you on which way you want to go. You could use either roll set.
Feb 5, 2017 12:10 am
"Greetings, fellows."
Baern is a young dwarf, barely into his 30s. He wears a solid armor suit, but it is detailed all over with leaf and nature references. He isn't a very talkative type--seems to prefer trees to people--but he opens up occasionally.

Len

Feb 5, 2017 12:36 am
Hey thanks guys. Don't want to be a burden on the group, so I guess I'll go with the first and better stats. I'll keep the same race / class as before, but switch to outlander background:

Mountain Dwarf
Life Cleric 1
Moon Druid 2
Outlander

Strength: 9+2 = 11
Dexterity: 12
Constitution: 13+2 = 15
Intelligence: 16
Wisdom: 16
Charisma: 12

I'll post my character sheet late tonight.
Last edited February 5, 2017 3:52 am
Feb 5, 2017 1:04 am
Hey lunitar? What do you use to draw your map? It's pretty cool!
Feb 5, 2017 1:21 am
Well, thank you. I hand drew it, scanned it in and traced it in a layer. Then filled it with the sand color and added effects, then used cartographer to add mountains and trees.
Feb 5, 2017 1:41 am
Wow! That's impressive! I've drawn my fair share of maps, but I always seem to have trouble with the random, jagged borders a continent generally has. You nailed it!
Feb 5, 2017 1:42 am
Thank you!
Feb 5, 2017 2:20 am
Think I'm going to go UA revised ranger and UA ranger as well, choosing horizon walker though.
[ +- ] Shopping
Link to Ranger archetypes.
Link to Revised Ranger.
Last edited February 5, 2017 5:29 am

Rolls

Starting Gold (Forfeit class/background equipment) - (5d4)

(33432) = 15

2nd level hp - (1d10+4)

(2) + 4 = 6

3rd level hp - (1d10+4)

(6) + 4 = 10

Feb 5, 2017 2:29 am
Rolling stats.

Those rerolls worked out nicely!

4d6 - ( 3, 6, 2, 3 ) = 14
12 = (3+6+3)

4d6 - ( 6, 3, 4, 4 ) = 17
14 = (6+4+4)

4d6 - ( 5, 1, 5, 2 ) = 13
16 = (5+6+5)

4d6 - ( 3, 2, 5, 6 ) = 16
14 = (3+5+6)

4d6 - ( 5, 1, 5, 3 ) = 14
16 = (5+6+5)

4d6 - ( 1, 6, 4, 3 ) = 14
16 = (6+6+4)

12
14
16
14
16
16
Last edited February 5, 2017 2:34 am

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3623) = 14

4d6 : (6344) = 17

4d6 : (5152) = 13

4d6 : (3256) = 16

4d6 : (5153) = 14

4d6 : (1643) = 14

Re-rolling 1s - (1d6, 1d6)

1d6 : (6) = 6

1d6 : (6) = 6

Whoops, 1 more - (1d6)

(1) = 1

And again - (1d6)

(6) = 6

Feb 5, 2017 2:40 am
HypCo says:
Think I'm going to go UA revised ranger and UA ranger as well, choosing horizon walker though.
"Hey! Copy cat!"
Just kidding ;)
Feb 5, 2017 6:08 am
I thought about changing my plans since lenpelletier is going with a cleric, but I decided to stick with it. My PC will be a level 2 life Cleric/level 1 Bard.
McDunno sent a note to lunitar
Feb 5, 2017 6:10 am
Not sure the reasons that lunitar lenpelletier chose cleric but if it was for healing, I'd say we have enough and he could go full druid.
Last edited February 5, 2017 6:23 am
Feb 5, 2017 6:21 am
lunitar, do you want us to roll for HP or can we take the average?
Feb 5, 2017 1:27 pm
lunitar sent a note to McDunno
Feb 5, 2017 1:28 pm
Your choice on HP
Feb 5, 2017 1:51 pm
lunitar says:
Your choice on HP
Oh, I'm taking the average then.
Feb 5, 2017 3:10 pm
McDunno sent a note to lunitar
Feb 5, 2017 3:11 pm
lunitar says:
Your choice on HP
Yeah, I'll be taking the average, too. My rolls haven't been so hot lately. Not that I'm superstitious or anything.
Feb 5, 2017 4:44 pm
Lunitar, what's your policy on exchange rates? Say if your starting equipment includes a Warhammer, and you wanted to sell it, what would you get for it?
Feb 5, 2017 4:46 pm
I still have to work on finalizing the equipment list, but I've submitted Bildarrak "Billy" Niengald - Dwarven Cleric/Bard to the game.
Feb 5, 2017 4:56 pm
15gp for the warhammer
lunitar sent a note to McDunno
Feb 5, 2017 5:02 pm
lunitar says:
15gp for the warhammer
Cool! Would PHB prices apply to everything else? I'm not trying to nickel and dime, it's just that Dulcimers aren't cheap and Billy doesn't get the starting equipment for his second class!
Feb 5, 2017 5:04 pm
Indeed, not counting inflation and sell back tax, oh, I mean yes, use those prices.

Len

Feb 5, 2017 5:24 pm
HypCo, you are probably right. I originally chose that combination because of my poor stats. Now that I have better stats and McDunno is a cleric, let's go full Druid. I'd like to play him as a Dwarf who was forced to choose between his family's desire for him to continue the family wizarding tradition and his own desires to pursue his innate connection to nature. Ultimately he could not deny his affinity with nature and chose to be true to himself rather than sacrifice for his clan.

We'll go with Hill Dwarf, Moon Druid-3:

Str - 9
Dex - 12
Con - 15
Int - 16
Wis - 17
Cha - 12

Going to go with the Sage background to match my wizard apprentice upbringing, which will provide me with a few more INT based skills.
Feb 6, 2017 12:39 am
Avatar check!
Feb 6, 2017 12:43 am
He looks like he could smile more often!
Feb 6, 2017 1:31 am
Dwarves don't smile, unless they're killing something, drinking brew or blacksmithing... did I leave out any stereotypes?
Feb 6, 2017 1:45 am
Or beating an elf at something!
Feb 6, 2017 1:45 am
Billy's a pretty happy dwarf. And I'm having a hell of a time finding an avatar of a smiling dwarf bard that doesn't look awful. Even in most of the art I can find of a dwarf with an instrument, the dwarf looks pissed.
Feb 6, 2017 1:50 am
Does it matter what instrument the dwarf is playing?
Feb 6, 2017 1:51 am
He plays a dulcimer, but I'm not too picky right now.
Feb 6, 2017 1:56 am
[ +- ] Happy? Dwarves.
[ +- ] Here's a pretty happy boy.
Feb 6, 2017 2:00 am
I saw the first one. I was going to go with it if I can't find a better one.
Feb 6, 2017 2:00 am
[ +- ] This is one of my favorite happy dwarves hehe!
Feb 6, 2017 2:01 am
I've submitted Gunnar Ironshot, Hill Dwarf, Folk Hero, Gunsmith, your drinking buddy.

I'm just finalizing his equipment list (selling stuff so I can buy extra artisan's tools). He has a pair of Sending Stones, which I imagine will come in handy when Gunnar takes up sniping position. Will have to work out which one of you will hold the other stone.

https://s-media-cache-ak0.pinimg.com/736x/d3/e5/6f/d3e56f9d750c58078c07c993901b973e.jpg
Feb 6, 2017 2:07 am
[ +- ] This happy dwarf musician is among my favorites.
Feb 6, 2017 2:12 am
What are sending stones?
Feb 6, 2017 2:13 am
"Such outlandish gear..."
Feb 6, 2017 2:16 am
It's basically a magic walkie-talkie!

SENDING STONES
Wondrous item, uncommon
Sending stones come in pairs, with each smooth stone
carved to match the other so the pairing is easily
recognized. While you touch one stone, you can use an
action to cast the sending spell from it. The target is the
bearer of the other stone. If no creature bears the other
stone, you know that fact as soon as you use the stone
and don't cast the spell.
Once sending is cast through the stones, they can't be
used again until the next dawn. If one of the stones in a
pair is destroyed, the other one becomes nonmagical.

DMG, page 199
Last edited February 6, 2017 3:41 am
Feb 6, 2017 2:33 am
Lunitar, I'm looking at my melee options. Since I'm crafting my own gun would you allow it to be an axe-gun, enabling it to be used as a battleaxe in melee?

https://s-media-cache-ak0.pinimg.com/originals/9a/da/65/9ada651d81dc593df9790bee4bab4433.jpg
Feb 6, 2017 3:04 am
Ooh that would be so cool!
Feb 6, 2017 4:06 am
I think that qualifies as a gnome, CancerMan!

Jabes, if I was playing a rogue (I almost did) that guy would be perfect.

This is tough! If I still had my copy of Photoshop from my sign-making days, I could cobble something together. I have the feeling that its absence is somehow tied to my ex packing my things a few years back.

Every happy-looking Dwarf looks drunk, psychotic, or mentally ill.
Feb 6, 2017 4:09 am
Aren't all dwarves drunk in any case? :-D
Feb 6, 2017 5:28 am
Honestly, what might work for you is to find a smiling bearded man. Crop the image to just show the face, neck, and shoulders and no one would know the difference.
Like these:
[ +- ] Smiling bearded man 1
[ +- ] Smiling bearded man 2
[ +- ] Smiling bearded man 3
[ +- ] Smiling bearded man 4
[ +- ] Smiling bearded man 5
Feb 6, 2017 5:45 am
HAH! That got a good laugh out of me! I think I'd rather draw a stick figure than stare at one of those each time I posted!

I found a program close enough to Photoshop that I can tweak the one with the cards and beer with the lute on his back. I threw in a dulcimer, got rid of the cigar, and closed his mouth a bit. I'm trying to move his mouth so he looks more like he's smiling. His eyes still look crazy, but it's close enough. It's just an avatar, not central casting. I was just disappointed that nearly every drawing of a dwarf made them all look like angry assholes. None of them seemed to have what could pass for a genuine smile.
Feb 6, 2017 5:51 am
[ +- ] Here ya' go, first one's free.
Feb 6, 2017 5:54 am
SWEEEEEET!
Feb 6, 2017 5:59 am
And, of course, the image is so small that you can't even see the work I did. Oh well.
Feb 6, 2017 6:01 am
You could always crop it or post the image.
Feb 6, 2017 6:18 am
Yeah post it here. In all games I make it a point to post an image in the character creation thread to show the other players how I visualize my PC.
Feb 6, 2017 2:28 pm
I always have a hell of a time getting anything I post to actually show up. Where do you guys post yours?
Feb 6, 2017 2:34 pm
McDunno says:
I always have a hell of a time getting anything I post to actually show up. Where do you guys post yours?
I use Pinterest and Imgur. You might wanna check this out, too.
Last edited February 6, 2017 2:37 pm
Feb 6, 2017 3:06 pm
Let's give it a try!
[ +- ] Billy!
Last edited February 6, 2017 4:27 pm
Feb 6, 2017 3:06 pm
Can anyone else see it? Because I can't.
Feb 6, 2017 3:17 pm
McDunno says:
Can anyone else see it? Because I can't.
Can't. You need to use the direct link. http://i.imgur.com/R0ODVvJ.jpg
http://i.imgur.com/R0ODVvJ.jpg
Last edited February 6, 2017 3:18 pm
Feb 6, 2017 3:19 pm
How do I do that? I went back to imgur and realized there was a different link when I hovered over the image as opposed to copying the one on the right. It still doesn't show. I'm starting to get how my mom feels when I try to explain computer stuff to her.

Len

Feb 6, 2017 4:07 pm
McDunno says:
How do I do that? I went back to imgur and realized there was a different link when I hovered over the image as opposed to copying the one on the right. It still doesn't show. I'm starting to get how my mom feels when I try to explain computer stuff to her.
If you sign into your account and click on a picture that you have uploaded, you can see a bunch of links on the right of the image. You want the 'direct link' which is different than the 'image link' that you are most likely getting.

Like this:
[ +- ] Imgur Example
Feb 6, 2017 4:33 pm
Baern Rumynheim is a strange dwarf. He is taller and slighter than his fellows, and does not seem to be able to grow an honest beard. Perhaps some elvish blood runs in his veins. He is quiet, preferring the company of trees and animals to that of people as a general rule. He keeps to himself, observing what goes on around him from under his cowl.
At an early age, Baern simply left the cavernous halls of his clan, drawn to the forests under the sky. He ran in with an ancient druidic cult and stayed there, taking on elven customs as his own. Over time, his attunement to nature and relative lack of magical proficiency led him to be selected for an ancient and hallowed position--Primeval Guardian of the forests. He was gifted with the abilities this position affords, and for several years used them as he had been taught. However, something more called him to leave the sanctuary of the wooded expanse and set out upon this journey.
[ +- ] Baern Rumynheim
Here he is, folks! Watch out--he grows.
[ +- ] Baern Rumynheim--Guardian Form
Last edited February 6, 2017 4:47 pm
Feb 6, 2017 4:39 pm
I couldn't find anything resembling lenpelletier's screen shot! I futzed around until I got to a thing that said "generate link." That got me there. This is the first time I used imgur. I didn't want to and I didn't want to start an account. Not much makes me feel my age, but trying to get this damn thing into an image-sharing site and to work right makes me want to go home, get into my robe, and drink a nice glass of Metamucil.
[ +- ] Billy!
Feb 6, 2017 4:40 pm
Meet Phineas Feldsparr, Dwarven Circle of the Moon Druid!

Phineas' small physique and happy-go-lucky nature often gets him mistaken for a Halfling, much to his father's embarrassment. He is a man torn between two worlds; although born to a long line of Wizards, he betrayed his father's lineage to pursue his natural affinity for nature. He left his clan to become a guardian of the wild and to pursue his connection with nature, yet still remained mindful of how he might still be of service his clan and his people. As he grows in power, he fights to maintain his connection to a culture that doesn't understand his choices.
[ +- ] Character Portrait
Feb 6, 2017 4:40 pm
It's still not what I have in mind for what the character looks like, but I'm done messing with it.
Feb 6, 2017 4:41 pm
I use PostImage--it's probably not as functional as imgur, but its much more intuitive, apparently.
Feb 6, 2017 4:43 pm
lenpelletier says:
Phineas' ... happy-go-lucky nature often gets him mistaken for a Halfling.
Phineas and Billy will probably get along pretty well, since his personality is also more akin to a Halfling.

BTW, my daughter named our cat Phineas. And, of course, we have another one named Ferb. Ferb got out when we moved six months ago, and we thought he was lost forever. He finally came home Saturday!

Len

Feb 6, 2017 4:49 pm
McDunno says:
I couldn't find anything resembling lenpelletier's screen shot!
Yeah, I think you have to have an account for that feature to work. I could set you up an account using an old email address if you like!
Feb 6, 2017 4:50 pm
Hey len? Since Phineas is a druid, perhaps he could be from the same Circle as Baern and he could be helping him on his quest. Perhaps they were friends in the Circle, and when Baern sort of went rogue Phineas, as his best friend, decided to go with him? That would explain why a druid is trudging through a frozen wasteland on this quest that has little to do with the protection of the forests.
Feb 6, 2017 4:56 pm
lenpelletier says:
Yeah, I think you have to have an account for that feature to work. I could set you up an account using an old email address if you like!
I set up the account, but thanks!
Feb 6, 2017 5:03 pm
Well, I think I have that old learning curve licked. It took me about two seconds to upload and get a link for this:
[ +- ] The Ultimate DM Screen
Article here.

Len

Feb 6, 2017 5:14 pm
McDunno says:
Phineas and Billy will probably get along pretty well, since his personality is also more akin to a Halfling.

BTW, my daughter named our cat Phineas. And, of course, we have another one named Ferb. Ferb got out when we moved six months ago, and we thought he was lost forever. He finally came home Saturday!
Wow, that's an amazing story about Ferb! I haven't heard of Phineas and Ferb ... my two boys are 4 years old but haven't gotten into that one yet.
Feb 6, 2017 5:17 pm
Where's Perry?
Feb 6, 2017 5:21 pm
Oh, there he is!
Feb 6, 2017 5:31 pm
lenpelletier says:
Wow, that's an amazing story about Ferb! I haven't heard of Phineas and Ferb ... my two boys are 4 years old but haven't gotten into that one yet.
I'm not ashamed to admit, I was watching it when my daughter was too young to care. Same with Adventure Time!

As for the cat Ferb, it's not the first time he got out. We used to live on a farm and had three stray cats we rescued, Ferb and Stan Shortly (my daughter is awesome at naming animals) were feral kittens. Inside, they're the most loving and affectionate cats you can imagine. If they get out, though, they instantly revert to their feral nature, and it's almost impossible to get close to them. Until they haven't eaten for a while, that is.

When we moved six months ago, I didn't realize a window screen was loose in the new house until I saw the two cats wandering around outside. I kept seeing Stan Shortly once in a while, but never Ferb. It took Stan Shortly a couple months to get hungry enough for her to get close enough to grab, but Ferb never showed up. A week ago, we started getting glimpses of him. Finally, on Saturday he came close enough to grab him. He clawed the hell out of my hand, but I got him inside, got him a flea treatment, and checked him for worms before releasing him into gen pop. Within an hour, he was in my lap, purring like crazy, like he had never left. My daughter was at her mom's for the weekend and was in tears when I called her to tell her about it.

Len

Feb 6, 2017 5:57 pm
Lunitar, I'd like to work with you to determine what Wild Shapes are appropriate for the world of Talos. Any restrictions? I know some DMs like to limit the amount of Wild Shape forms their players can assume and have their druid PCs accumulate new forms as they adventure. I'm cool with whatever your preference is.
Last edited February 6, 2017 11:10 pm
Feb 6, 2017 6:19 pm
Lenpelletier, did you see my post earlier?

Len

Feb 6, 2017 8:01 pm
Hey CouchLord, I had in fact missed your post. I like the idea of Baern and Phineas being from the same Circle.

Lunitas said that our party was on a mission to aid Lord Reinhel against a hoarde of orcs in a time before the land was a barren, frozen wasteland. It likely was a land of forests and farms when we started our journey, but during the mission Lord Reinhel sent a wave of ice across his island in a fit of despair, transforming the island and freezing us in time.

I think the reason why Phineas would have embarked on this mission was to answer the call of his people. Phineas retained strong ties to his King and his people, even though they always don't understand or appreciate his choices. He was probably eager to demonstrate that his non-traditional form of magic could be useful to the Kingdom. I can see how the Dwarven leaders would send non-traditional Dwarves who are used to the surface world.

Perhaps you came on the mission for similar reasons? If you would rather have your character 'turn rogue' then maybe you had issues within the circle and saw this mission as an opportunity to leave? Either way, I think it's cool that we left together.
Last edited February 6, 2017 8:06 pm
Feb 6, 2017 8:17 pm
OK, cool!
I think I will stick to the 'turning rogue' idea. The Circle did not want Baern to go, claiming that his role of Guardian bound him to the Forest. But, for reasons which Baern does not readily disclose, he left anyway, rebelling against the Circle.
But, we can still be from the same place! Adds a little depth, which is always good (in my opinion).
Feb 6, 2017 8:19 pm
That brings up a good point; we are all part of the same unit that was sent at the behest of our king, which means we're all members of the clan in some form or another.

Ulfren works the forge for his king, and in times of war he is part of the spearhead of berserkers that charge into the front lines. He would have been sent on this mission purely to lend his fighting ability. Obviously I'm playing the part of an obedient soldier and willing volunteer that holds the king and clan higher than his own personal regard.
Feb 6, 2017 8:29 pm
Baern is on this mission because a) he would simply not stay at home b) he hates orcs with a burning passion and c) he has some rather uniquely helpful abilities.

Len

Feb 6, 2017 8:41 pm
Phineas volunteered to be on this mission to prove himself. He sees it as his big opportunity to make his family see the merit of his unusual choices. He was likely selected because of his ability to operate in the wilderness indefinitely and the utility of his Wild Shape ability (can be sneaky or formidable).

Sounds like Ulfren would be a natural choice to be this unit's commander if you're interested, CancerMan! How do you think he'd feel about commanding these odd Dwarves?
Feb 6, 2017 8:46 pm
Probably not, as Ulfren is a barbarian and won't make the best tactical decisions in combat nor in diplomacy.

However! If no one else wants to be the "leader" and lunitar approves, I could rework Ulfren to be either a Fighter (Battle Master) or a Monk, either of which would fit the role more appropriately.

Len

Feb 6, 2017 9:06 pm
I could see a great argument for McDunno's character, Billy, to be the leader. A Cleric has the authority and a Bard has the Charisma to lead.

Really, anyone who wants to could be the leader. Alternatively, we could have had our commanding officer die in the blast.
Feb 6, 2017 9:25 pm
Honestly with the way this is shaping up I think your last option (commander's death) might be our best option--none of us seem to really be the commanding type, at least not yet. Besides, I think that having lost our commander in the blast and coming out in the middle of hostile territory with no leader makes for a really cool story as well as ammo for some really cool RP moments/character conflicts.

Len

Feb 6, 2017 9:46 pm
CouchLord0510 says:
Besides, I think that having lost our commander in the blast and coming out in the middle of hostile territory with no leader makes for a really cool story as well as ammo for some really cool RP moments/character conflicts.
Agreed!
Feb 7, 2017 1:56 am
lenpelletier says:
I could see a great argument for McDunno's character, Billy, to be the leader.
Heh, that probably wouldn't be the best idea. It might be a role he could grow into, but I don't see it being something he'd be suited for at the beginning of the adventure. I've been trying to come up with a reason for Billy to be there. He's not a warrior, so he wouldn't have been sent to fight. It's possible he was sent for support because he's a healer. He's not an irresponsible flake, but he's more free-spirited than the average Dwarf. It could be just as likely that he encountered the group on accident. In fact, that would seem more likely, since there are, no doubt, any number of Dwarven healers better suited to the task than Billy.
Feb 7, 2017 1:57 am
I'll allow it, just keep the barrel clear or if you fire after hacking into someone, I might have you roll a blockage check!
Feb 7, 2017 2:02 am
lenpelletier I am open to however you'd like to play it for wild shapes as long as you can tie it to your story.

I will get this ball rolling full swing soon, I'm exhausted from work tonight, but really want to pick through your stories to incorporate them into the story line. Great work everyone!
Feb 7, 2017 3:21 am
McDunno sent a note to lunitar
Feb 7, 2017 4:11 am
McDunno says:
I'm not ashamed to admit, I was watching it when my daughter was too young to care. Same with Adventure Time!
I watch 'em too! Those shows are awesome!
lunitar says:
I'll allow it, just keep the barrel clear or if you fire after hacking into someone, I might have you roll a blockage check!
I assume that was for me. :-) That sounds fair.

Since we're getting into backstories: From what I've read so far it sounds like the PC Gunnar would have had the most previous interaction with would be Ulfren.

When I created Gunnar I chose the Folk Hero background and the following trait: "Recruited into a lord’s army, I rose to leadership and was commended for my heroism." But I didn't intend for Gunnar to be the party's leader. The way I see it he was just a crack shot grunt who was at the right place at the right moment and was promoted to leadership despite his reluctance. I like the idea of the unit's leader dying in the blast. Will Gunnar step up and take charge? We'll have to wait and see.
Last edited February 7, 2017 4:12 am
Feb 7, 2017 4:26 am
For Ryyrik, he actually melds well with most, if not all, the group.
He is a commendable fighter so that could tie him in with Ulfren and Gunnar.
For his free time, he is an entertainer so that ties him in with Billy the Bard.
He has experience with nature, so that ties him in with Baern and Phineas(?).

I like the blast leader idea too.
Feb 7, 2017 11:19 am
Blast leader seems the predominant idea--leaves it open for anyone!
Feb 8, 2017 1:19 am
And the saga begins!
Jun 3, 2018 3:53 pm
Rolling for hit points!

Rolls

HP - (1d12+4)

(4) + 4 = 8

Jun 4, 2018 11:10 pm
Taking the average and Pass without Trace. Do we gain the HP now or after we take a short/long rest? Same for spells.
Jun 5, 2018 2:34 am
Took average HP as usual. Need to pick a 5th level Wondrous Invention.

Len

Jun 5, 2018 4:01 pm
Hey Lunitar,

At 5th level, druids get access to the Conjure Animals spell. The way it works is that I pick the number of animals I want to summon, and then Lunitar would pick the animals with the corresponding CR, as described in the spell writeup.

Lunitar, how do you feel about this spell? Does it add a lot of work onto your plate?
Jun 6, 2018 12:38 am
Nah, if you want to take it, use it, no problems here.

I'll use this and randomize it:
https://imgur.com/gallery/KJny3bH
Dec 3, 2018 2:38 pm
Hi, I was thinking of going with a Deep Gnome Shadow Sorcerer but as both of those things are from some of the newer books I figured it was best to check.

Rolling for stats

Re-rolling 1 on the second and third rolls

So thats a 11, 14, 13, 16, 12, and 8 - not a terrible spread all in all :)
Last edited December 3, 2018 2:42 pm

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3262) = 13

4d6 : (6261) = 15

4d6 : (3142) = 10

4d6 : (3646) = 19

4d6 : (3444) = 15

4d6 : (2233) = 10

Reroll 1 on second roll - (1d6)

(1) = 1

reroll 1 on third roll - (1d6)

(6) = 6

Dec 5, 2018 1:13 am
sounds fine
Dec 7, 2018 10:21 am
I'm mostly done with my character - I've submitted him but I just need to do his spells and equipment
Oct 19, 2019 5:36 am
Going to try to roll for HP!

Edit: Dangit.
Last edited October 19, 2019 5:36 am

Rolls

Level 6 HP - (1d12+4)

(4) + 4 = 8

Oct 21, 2019 9:14 am
Taking average HP (now at 38 total), getting the following:

Hound of Ill Omen feature
Additional Spell: (2) Mind Spike
Gains another Sorcery Point (total 6 now) and another 3rd level spell slot
Oct 21, 2019 2:51 pm
How do you want to handle Mechanical Servant, the artificer's (this version, anyway) 6th level feature? Being imprisoned and stripped of equipment doesn't seem to fit the flavor text.
Quote:
You are assumed to have been working on the servant for quite some time, finally finishing it during a short or long rest after you reach 6th level.
Last edited October 21, 2019 2:54 pm
Oct 24, 2019 12:40 am
You must have left it almost complete, but it was left in your home, as it is a large beast of difficulty 2 or less, not really a traveling buddy, unless it’s In your bag of holding, then you just need find it. Up to you.
Oct 24, 2019 2:36 am
I'll post about it during the next long rest. Thanks!

Edit: If we ever recover our gear, that is!
Last edited October 24, 2019 3:10 am
Nov 10, 2020 4:03 am
Thanks for letting me join up!

Question about dwarves: are duergar permitted, or just the standard mountain/hill dwarves?
Nov 10, 2020 4:39 am
Rolling for stats
Looks good, 16, 15, 14, 12, 12, 11
I'll work on a character and have it in probably by tomorrow night
Last edited November 10, 2020 4:46 am

Rolls

Attributes - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (2345) = 14

4d6 : (5512) = 13

4d6 : (2154) = 12

4d6 : (2646) = 18

4d6 : (6342) = 15

4d6 : (4446) = 18

reroll 1's - (1d6, 1d6)

1d6 : (5) = 5

1d6 : (2) = 2

Nov 10, 2020 4:42 am
Rolling stats

EDIT: rerolling 1s

Edit: that’s silly, rerolling that last reroll

Final: not bad on the stats

13, 7, 15, 15, 15, 14
Last edited November 10, 2020 4:48 am

Rolls

Rolling stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6343) = 16

4d6 : (2255) = 14

4d6 : (3564) = 18

4d6 : (4136) = 14

4d6 : (4153) = 13

4d6 : (2612) = 11

Rerolling 1s - (1d6, 1d6, 1d6)

1d6 : (5) = 5

1d6 : (6) = 6

1d6 : (1) = 1

Rerolling last 1 - (1d6)

(1) = 1

Reroll the reroll - (1d6)

(6) = 6

Nov 10, 2020 5:12 am
Rolling for Stats: Final stats - 15, 12, 9, 13, 13, 13
Last edited November 10, 2020 5:14 am

Rolls

Stat 1 - (4d6)

(5554) = 19

Stat 2 - (4d6)

(1413) = 9

Stat 3 - (4d6)

(3221) = 8

Stat 4 - (4d6)

(4524) = 15

Stat 5 - (4d6)

(3535) = 16

Stat 6 - (4d6)

(2652) = 15

Nov 10, 2020 5:13 am
Rerolling 1's

Rolls

Stat 2, two 1's - (2d6)

(53) = 8

Stat 3, one 1 - (1d6)

(4) = 4

Nov 10, 2020 5:37 am
Okay Hero and Coach, it appears they have a sorcerer and barbarian. I am thinking of going for a, perhaps bit standard, dwarf fighter. However I also like the idea of a dwarf rogue. What are you two thinking?
Nov 10, 2020 7:01 am
I was thinking of running a paladin, a cleric, or a druid.

If you were going for a fighter, perhaps I would go the druid route, thus getting a bit more caster-y, with a healing bent. However, if you went rogue, I probably would go paladin.

Let me know what your preference is, and yes, @Coach, please chime in with your thoughts.
Nov 10, 2020 5:16 pm
I think I'll go with the Dwarven Rogue, might be interesting
Nov 10, 2020 5:49 pm
Okay, I think I have settled on a friend-to-the-animals, old witch-type druid. I just submitted Frigga Rakankrak, Circle of the Shepherd druid.
Nov 10, 2020 6:13 pm
I'll allow duergar.
Nov 10, 2020 6:14 pm
Level 6 also
Nov 10, 2020 6:19 pm
Oh, even better! Thank you!
Nov 10, 2020 7:13 pm
Since we are starting at 6th, how are we gearing our characters?
Nov 10, 2020 7:15 pm
Good question, @Coach! Just a FYI: I can wildshape into a Riding Horse, if someone wishes to ride *lol*
Nov 10, 2020 7:32 pm
Fighter it is, I have just the character. Hannibal Budd Chiari, a gimli-esq dwarven fighter I'll whip him up today.
Nov 10, 2020 8:00 pm
Just standard gear, like 2-3 weapons and normal armor for your class, nothing magical as of yet. Encumbrance isn't an issue and you all have bags of holding.
Nov 11, 2020 2:20 am
Albiofer is ready to be looked over, Hill Dwarf Arcane Trickster, procurer of lost and forgotten items. Routinely hired by several dwarven houses and guilds for his services. He's even been known to find items before their owner even knows that they are lost or forgotten.
Nov 12, 2020 6:57 pm
runekyndig says:
What is your thoughs on the UA ranger Drakewarden?
It won't be UA after next week. I can share with you the Tasha's entry when I get the book available to me on DNDBeyond next week.
Nov 17, 2020 7:03 am
@DM, would you permit me to take an additional druid feature presented in Tasha’s Cauldron of Everything?
[ +- ] Druid Feature: Wild Companion (2nd lvl)
Nov 20, 2020 4:12 pm
I hope it's okay if I take some liberties with backstory. I was thinking that Ulfren would know at least one of you as a familiar acquaintance, since we're from the same timeline. Nothing too personal, but just some connection so we're not all strangers.

Ulfren's normal job was as a blacksmith in a frontier outpost within the kingdom of King Thorrel Axelforge, whose domain is (or was) where we are now. I assume King Axelforge is definitely a familiar name to all of you.
Nov 20, 2020 4:18 pm
Perhaps you saw a druid woman from time-to-time on the frontier. She would have traded banter with you. She is very old, and kind of kooky.
Nov 20, 2020 4:30 pm
Ulfren's barbarian totem is the bear, so it's highly appropriate.
Nov 20, 2020 8:50 pm
I only made a simple backstory:
[ +- ] Simple backstory
In the beginning of this campaign, Ulfren was part of an expedition tasked to journey to the island of Lord Victor Reinhel to help in the war against the orcs, so he doesn't know what happened to the dwarven kingdom after that. He left before the drow attack, but it is unclear how soon or how long after that was. He was frozen in Lord Reinhel's magic and does not know exactly how much time has passed (or if someone did tell him, he promptly forgot).
Nov 21, 2020 3:46 pm
To clarify, we are in a dwarven kingdom, we don't know how long we have been statues, but long enough for several generations of dwarves to not have any identity. The drow have taken it over and presumably we were turned into statutes while fighting them?
Nov 21, 2020 5:12 pm
Seems that way.

Though, we are in our own kingdom, if that makes any difference.
Last edited November 21, 2020 5:12 pm
Nov 21, 2020 5:54 pm
Ok thanks, just wanted to make sure I understood where we were.
Nov 22, 2020 12:46 pm
That would be fine, you are close to home.
Apr 15, 2021 3:36 pm
Stats. Here we come. 17, 16, 14, 13, 12, 8 for my Orsik Battlehammer (Male Mountain Dwarf Fighter Battlemaster)

May I have a cat for a pet? Have a feeling it might not have come with me. LOL. Or survived where I'm at.
What Deities are you using? Specially the Dwaven ones.
May I use the Optional Fighting Style listed in Beyond for Fighter Class below"?

Optional: Fighting Style:
* Blind Fighting: You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
* Interception: When a creature you can see hits a target, other than you, within 5 feet of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10 + your proficiency bonus (to a minimum of 0 damage). You must be wielding a shield or a simple or martial weapon to use this reaction.

How are we doing gear? Background & Class Gear Only?

Character is nearly completed and has a picture.

https://i.pinimg.com/originals/25/55/73/255573b0e4d8caaa78f67a92ffe09deb.jpg

4d6 reroll 1's - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 - ( 3, 4, 2, 5 ) = 14 = 12
4d6 - ( 4, 6, 5, 6 ) = 21 = 17
4d6 - ( 2, 6, 5, 2 ) = 15 = 13
4d6 - ( 2, 5, 6, 5 ) = (18) = 16
4d6 - ( 4, 5, 5, 2 ) = (16) = 14
4d6 - ( 3, 3, 2, 2 ) = 10 = 8

reroll 3 1's - (3d6)
( 5, 4, 5 ) = 14
Last edited April 16, 2021 3:02 am

Rolls

4d6 reroll 1's - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3425) = 14

4d6 : (4656) = 21

4d6 : (2652) = 15

4d6 : (2165) = 14

4d6 : (1512) = 9

4d6 : (3322) = 10

reroll 3 1's - (3d6)

(545) = 14

Apr 16, 2021 3:01 pm
May I have a cat for a pet? Have a feeling it might not have come with me. LOL. Or survived where I'm at.
I'd sat you can have one, but that it will not be with you when you wake up, maybe you'll find it later in the game.
What Deities are you using? Specially the Dwaven ones.
You can choose whatever you like from standard, but who knows if they still listen, you have been asleep a long time.
May I use the Optional Fighting Style listed in Beyond for Fighter Class below"?
I'd say choose one of those options, just so you aren't too op
How are we doing gear? Background & Class Gear Only?
Just normal fighting gear and armor of your choice, no magical items.
Apr 16, 2021 4:39 pm
Guess I best make that a lucky cat with for white paws. Nearly completed. Smiles. Has 10gp. It is applied for viewing.
Last edited April 16, 2021 5:44 pm
Apr 18, 2021 10:37 pm
Don't really have a sub for characters. Captain Orsik Battlehamer is rather complete. Oscar is his pet cat.

Stats:
Race/Gender: Mountain Dwarf/Male
Age: 75 years old
Height: 4'8"
Weight: 211#
Eyes: Brown
Hair: Well Groomed Red
Skin: Light Brown
Languages: Common, Dwarvish
Rank: Captain

Description:Orsik is fair tall for dwarf at four feet eight inches and very husky. He has a long well cared for red beard lightly braided. He sports a lighter brown skin and brown eyes to match. You would say he is a middle aged dwarf by looks.

Appearance with Gear: Orsik favors good solid splint armor and shield. He sports a warhammer and has a military pick if that isn't good enough. He proudly bares captain bar. Toss on a backpack and a pouch and he is ready to travel.

https://i.pinimg.com/originals/25/55/73/255573b0e4d8caaa78f67a92ffe09deb.jpg

Oscar

https://i.ytimg.com/vi/R4Bm8s0dx3w/hqdefault.jpg

More later...
Last edited April 18, 2021 11:01 pm
Apr 19, 2021 12:03 am
Rolling for Attributes thinking of playing a Rouge
We need to be dwarfs, or were there others fighting?
The Idea is that my character studied the methods of the drow before the battle hoping it would help him, he also wasn't supposed to be fighting in the battle but ignored his father's warnings and went to war anyway.
Does anyone want to be my father?
If you mentioned it previously sorry but what level are we?

Rolls

Ability Scores - (4d6)

(4343) = 14

Ability Scores - (4d6)

(1252) = 10

Ability Scores - (4d6)

(3241) = 10

Ability Scores - (4d6)

(4426) = 16

Ability Scores - (4d6)

(6453) = 18

Reroll 1's - (2d6)

(42) = 6

Apr 19, 2021 12:18 am
is this 4d6 drop 1 or the whole thing?
Apr 19, 2021 1:43 am
Welcome. It is 4d6 reroll 1's and drop the lowest dice. So you have a 14, 9, 13, 14, 15 to rearrange for your stats.
Last edited April 19, 2021 1:45 am
Apr 19, 2021 3:17 am
And yes, we are all dwarves.
Apr 19, 2021 1:45 pm
realized I missed one Ability Score decided no mater what it is I'm going to put it on wisdom!

Rolls

Wisdom - (4d6)

(6662) = 20

Apr 19, 2021 2:24 pm
so here are my Ability Scores with Racial Modifiers
Mountain Dwarf.
STR 15
DEX 15
CON 16
INT 14
WIS 18
CHA 9
Apr 19, 2021 2:38 pm
Thanks for helping out all!
Apr 19, 2021 2:48 pm
can we take Feats?
*poisoner TCE
You can prepare and deliver deadly poisons, granting you the following benifits:

>When you make a damage roll that deals poison damage, it ignores resistance to poison damage

>You can apply poison to a weapon or piece of ammunition as a bonus action instead of as an action.

>You gain proficiency with the poisoner's kit if you don't already have it. With 1 hour of work using a poisoner's kit and 50gp worth of materials, you can create a number of doses equal to your proficiency bonus. Once applied to a weapon or piece of ammunition the poison retains potency for 1 minute or until you hit with the weapon or ammunition. When a creature takes damage from the coated weapon or ammunition, that creature must make a DC 14 Constitution saving Throw or take 2d8 poison damage and become poisoned until the end of your next turn
Apr 19, 2021 2:52 pm
Knurd studied the methods the Drow used to fight for many years believing it would make him a better fighter but when the time for the battle his father who headed out to war (possibly dead possibly alive) forbade him from following telling him
to remain and guard the city as he had always done Knurd wanted the battle and rushed of to war anyway after the rest of the warriors there he fought with the rest of the Dwarfs Employing the techniques stolen from the drow.
Last edited April 20, 2021 1:54 pm
Apr 19, 2021 3:15 pm
Summited Knurd he is not nearly finished so feel free to only accept him when you think he's complete.
Apr 19, 2021 6:47 pm
Kunrd
Personality Traits: I keep multiple holy symbols on me and invoke whatever deity might come in use at any given movement
Ideals: Asperation: I'm determined to make something of myself
Bonds: I made somebody angry (they might be alive or might not)
Flaws: I'm convinced no one can fool me the way i fool others

Gender: Male
Age: 43
Height: 3' 6"
Weight: 179
Eyes: Dark green
Hair: Dark Brown
Skin: Light White
Languages: Dwarfish, Common
Vision: Darkvision 60 feet
Interests: Poison, Fire
Titles: none

Personality Characteristics:
Rationality: Limited
Mannerism: Sneaky, Bold
Self-Esteem: Confident
Philosophy: Optimist
Intellect: Wise
Bravery: Bold
Morals: None
Piety: Religious as needed
Motivation: Glory
Loves: Battle
Fears: Death
Hates: Drow
Mood/Disposition: Pleasant/Calm
Honesty: Liar
Appearance: As shown in picture


Knurd studied the methods the Drow used to fight for many years believing it would make him a better fighter but when the time for the battle his father who headed out to war (possibly dead possibly alive) forbade him from following telling him
to remain and guard the city as he had always done Knurd wanted the battle and rushed of to war anyway after the rest of the warriors there he fought with the rest of the Dwarfs Employing the techniques stolen from the drow.

Best Skills:
Perception Expert (+10)
Athletics Expert (+8)
Sleight Of Hand Expert (+8)
Last edited April 22, 2021 1:10 pm
Apr 22, 2021 12:44 pm
I think I'm finished, unless somebody wants to be my father?
Last edited April 22, 2021 12:44 pm
Apr 23, 2021 5:51 pm
Ulfren Blackthaw has a son, but not one that went off to study the elven ways of warfare. He'd have spent his time at the forge, helping Ulfren supply tools and weapons to the frontier dwarven towns.

That said, Ulfren could have known your father?
Apr 23, 2021 7:11 pm
My father was in the battle the question is if he would have survived.
Apr 27, 2021 3:28 am
Rolling for stats... looks like 17, 15, 14, 14, 14, 10. Good start!

I was thinking something along the lines of a white-whiskered battle-priest - I scanned through the character creation thread and saw it mentioned that the dwarven gods might not be around any more, or might not answer. Is that going to affect divine magic generally? Would it be better for me to choose a different class?

I think as long as he could still cast spells, the idea of the gods being absent or silent is potentially quite interesting for a cleric. Perhaps he could draw his magic from within, or from the strength of the mountains, or something similar instead?
Last edited April 27, 2021 3:43 am

Rolls

Abilities - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6546) = 21

4d6 : (3545) = 17

4d6 : (4162) = 13

4d6 : (2244) = 12

4d6 : (5535) = 18

4d6 : (4413) = 12

Rerolling 1s - (1d6, 1d6)

1d6 : (4) = 4

1d6 : (6) = 6

Apr 27, 2021 11:49 am
Would you be Interested In playing my father, kadeton
Last edited April 27, 2021 1:10 pm
Apr 27, 2021 1:07 pm
Probably not your father, that's a bit too close a relationship for me, I think... but how about your grandfather? That way we could still have a family connection.
Apr 27, 2021 1:12 pm
I suppose that is a possibility but then your son would have died in the battle.
Apr 27, 2021 2:13 pm
I think that could work - I see Arnvik as a good-hearted but very strict and traditionalist cleric. That could easily be a kind of defensive coping strategy that he fell into when trying to manage the grief of losing his son.

He wouldn't be a very loving or supportive grandfather, though. He's critical of everyone, most especially of himself. So don't get your hopes up for any joyful family reunions. ;)
Apr 27, 2021 2:18 pm
No, I was looking for a Critical person after all my father didn't want me In the battle.
Apr 27, 2021 2:20 pm
Ah, very good. Well we can argue about you disobeying your father, and also your choice of "profession".

I had the family name "Greatforge" pencilled in, did Knurd already have a family name you were using? Happy to adjust.
Apr 27, 2021 2:27 pm
No Hoping somebody would choose to be Related and Didn't want to make them change.
Apr 27, 2021 3:46 pm
Haha, fair enough. Happy with Greatforge, then?

Also, let me know what you've established so far about your father / my son. I'm enjoying this idea!
Apr 27, 2021 11:57 pm
While he was unnamed but lets Call him Gorik Greatforge,
He was a captain in the army and ordered me not to follow him to war telling me to stay and Protect the people of the city. I ignored him and so found my way into the battle.

Religion: Devotly followed Mordian
Relationships: Tried to befriend everyone in his unit but somewhat forgot about me with his constant training for battle. would he have forbade you from fighting in the battle?
Alignment: LG
Apr 28, 2021 12:05 pm
Okay, Arnvik is submitted for approval. I haven't added a proper backstory yet, because I'm not sure exactly the circumstances under which he ended up frozen, or how he will be introduced to the ongoing campaign - Lunitar, happy to work with you on that so that he ends up wherever he needs to be.

He's a gruff, stern Forge Cleric and a firm believer in preserving the old ways. He was already 270 years old when he was frozen.
Apr 28, 2021 2:25 pm
He was turned to stone during a battle and the last adventurers found your group by accident.
Apr 29, 2021 1:51 am
Ah, okay - so the idea is that he's already part of the current adventuring party?
Apr 29, 2021 4:37 pm
Yes, you were a statue frozen in a room with other statues. A vial broke and released you from your stone imprisonment, however you got to be that way is up to you.

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