I like Fenwick over all. I have a small issue with your 2nd and 3rd Stunts. They seem to limiting. I'm going to break down what I am reading and give a suggestion to improve the flexibility. It will be up to you if you change it and you don't have to take my idea if something else come to mind after reading what I have to say...
Stunt #2- Currently it says Spend a Fate point to fill an area with small flying objects. That sounds like you are attempting to automatically Create an Advantage (a scene aspect) by spending a Fate Point. That's fine, but it seems limited in scope. You may not always have a bunch of stuff that would be useful, or it may hinder the other PCs some how. Keeping the idea...perhaps change it to "Create an Advantage using my telekinetic magic." The idea being you are still doing creating the aspect without needing to roll for it (you won't ever get a boost for this, or more than the one free Invoke) but you will always get the effect you want. In addition you have the freedom to use the environment more creativity.
3rd Stunt - I had an idea here, but now I'm not so sure it lines up with what you want. So let's discuss how this Empathy stunt is going to be used. First, I like that its a bit of a "charm" effect...that fits your character well. At first glance it seems limiting as well, it is a free Create Advantage/Aspect once per scene, all good there, but to what end? Is the empathetic enemy going to quit opposing your character and let you walk on by? If its a guard keeping a prisoner in jail and you want the prisoner out...is the guard just going to let them go because he feels for your character? Then we are getting to strong, I don't want "one-shot kills" so to speak. So...talk to me more about what you want to achieve with this stunt. I think you have a start that just needs to be tinckered with.