OOC Thread

Feb 15, 2017 11:18 pm
The out of character thread.
Feb 15, 2017 11:20 pm
Hiya!
Feb 15, 2017 11:23 pm
Hey! Welcome to the game. I made a thread for you to start making your character whenever you want.
Feb 15, 2017 11:26 pm
Awesome.
Feb 15, 2017 11:27 pm
Have you played before/ have access to the book?
Feb 16, 2017 12:06 am
Yup! (on both fronts, not as much playing as I'd like, but have the 2e book).
Feb 16, 2017 2:00 am
There we go, Hortensius Fowle submitted. If he doesn't work, I'm more than willing to roll a different person out. :)
Feb 16, 2017 2:38 am
He should work just fine. I'll be making the adventures around the characters rather than trying to force them into an adventure.
Feb 16, 2017 2:39 am
Awesome. So, at a minimum, we have a ship! So that's happy. Now to find people that can actually sail her.
Feb 16, 2017 2:50 am
Hey, I'm a people that maybe can actually sail her!

And I have access to the core book, but I haven't had the opportunity to play before.
Feb 16, 2017 2:59 am
Cool. I've got your character creation thread open. If you run into any questions, feel free to ask.
Feb 16, 2017 8:51 pm
I guess I'm the disgraced former space marine with something to prove
Feb 18, 2017 12:57 pm
I hate to do this, but my work schedule's been picking up recently, so I don't think I'll be able to fully commit to this game. Sorry guys, I hope the rest of you have a fun game.
Feb 21, 2017 6:06 pm
Hi.

New guy here. What do you need, where should I focus my attempt at a career?
Feb 21, 2017 6:08 pm
well, I got the space marine covered, I think we already have a ship too... maybe someone who can repair or use diplomacy?

I had a character question too.. I'm not sure whether to stop character creation or keep going. I was thinking of taking one more term as a citizen to reflect trying to live a "normal" life after being kicked out of the military. does that sound good? if so, should I be a colonist, corporate drone, ....?
Feb 21, 2017 6:16 pm
I've got diplo on lock. :) Hortensius is a retired Administrator with high admin and diplo ranks. Someone that is more mechanically saavy and someone that knows how to fly a ship would both be good. Granted, the skills-pack would allow us to cover some of that gap.

Plus, one of the first things that I'll be purchasing (when it's available) is a hard core computer with some agents for astronav. So we'd really just need a pilot, hopefully.

A term as a colonist wouldn't be too terrible I don't think. May get you some other skills that could be useful.
Last edited February 21, 2017 6:17 pm
Feb 22, 2017 7:31 pm
I'm finished with character creation. Just have to spend some credits. I have to say, this is the most capable Traveller character I've ever made. Usually they just fail everything and becomes indebted broken shells full of scars (both mental and physical). I can double as a mechanic or a pilot which can come in handy.

I haven't had the time today, but I will try to look over the other characters tomorrow to see if I can make some sweet, sweet connections :)

I also got two ship shares or a ship's boat.
Feb 22, 2017 8:34 pm
Yeah, I haven't done any purchasing yet (the 2k spending per the book). Once we get rolling and can get purchasing other stuff, I will. Which I suppose begs a followup: DarthWash, are we sticking to book standard of Cr2000 purchases before we officially start (given the diaspora-type beginning) or are we looking at alternative purchasing set ups? And what TL are we able to purchase?
Feb 22, 2017 9:57 pm
Yes, stick with the standard 2k from the book. You'll still be able to use the credits to buy things from the other humans going with you.

Earth is at TL 14 so you can start up to there.
Feb 25, 2017 4:51 am
Hello All! Veteran Traveller player and GM here, ready to rock and roll up a character. Any skill set/career type we are desperately missing?

Okay, assuming I did everything right, I created a 5 term Pirate who, though lacking in social skills, is a hell of a sharpshooter and a scout. :)
Last edited February 25, 2017 6:27 am
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